gecko-dev/layout/base/nsCaret.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=2 sw=2 et tw=78: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* the caret is the text cursor used, e.g., when editing */
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#ifndef nsCaret_h__
#define nsCaret_h__
#include "mozilla/MemoryReporting.h"
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#include "nsCoord.h"
#include "nsISelectionListener.h"
#include "nsIWeakReferenceUtils.h"
#include "CaretAssociationHint.h"
#include "nsPoint.h"
#include "nsRect.h"
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class nsDisplayListBuilder;
class nsFrameSelection;
class nsIContent;
class nsIDOMNode;
class nsIFrame;
class nsINode;
class nsIPresShell;
class nsITimer;
namespace mozilla {
namespace dom {
class Selection;
} // namespace dom
namespace gfx {
class DrawTarget;
} // namespace gfx
} // namespace mozilla
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//-----------------------------------------------------------------------------
class nsCaret final : public nsISelectionListener
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{
typedef mozilla::gfx::DrawTarget DrawTarget;
public:
nsCaret();
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protected:
virtual ~nsCaret();
public:
NS_DECL_ISUPPORTS
typedef mozilla::CaretAssociationHint CaretAssociationHint;
nsresult Init(nsIPresShell *inPresShell);
void Terminate();
void SetSelection(nsISelection *aDOMSel);
nsISelection* GetSelection();
/**
* Sets whether the caret should only be visible in nodes that are not
* user-modify: read-only, or whether it should be visible in all nodes.
*
* @param aIgnoreUserModify true to have the cursor visible in all nodes,
* false to have it visible in all nodes except
* those with user-modify: read-only
*/
void SetIgnoreUserModify(bool aIgnoreUserModify);
/** SetVisible will set the visibility of the caret
* @param inMakeVisible true to show the caret, false to hide it
*/
void SetVisible(bool intMakeVisible);
/** IsVisible will get the visibility of the caret.
* This returns false if the caret is hidden because it was set
* to not be visible, or because the selection is not collapsed, or
* because an open popup is hiding the caret.
* It does not take account of blinking or the caret being hidden
* because we're in non-editable/disabled content.
*/
bool IsVisible();
/**
* AddForceHide() increases mHideCount and hide the caret even if
* SetVisible(true) has been or will be called. This is useful when the
* caller wants to hide caret temporarily and it needs to cancel later.
* Especially, in the latter case, it's too difficult to decide if the
* caret should be actually visible or not because caret visible state
* is set from a lot of event handlers. So, it's very stateful.
*/
void AddForceHide();
/**
* RemoveForceHide() decreases mHideCount if it's over 0.
* If the value becomes 0, this may show the caret if SetVisible(true)
* has been called.
*/
void RemoveForceHide();
/** SetCaretReadOnly set the appearance of the caret
* @param inMakeReadonly true to show the caret in a 'read only' state,
* false to show the caret in normal, editing state
*/
void SetCaretReadOnly(bool inMakeReadonly);
/**
* @param aVisibility true if the caret should be visible even when the
* selection is not collapsed.
*/
void SetVisibilityDuringSelection(bool aVisibility);
/**
* Set the caret's position explicitly to the specified node and offset
* instead of tracking its selection.
* Passing null for aNode would set the caret to track its selection again.
**/
void SetCaretPosition(nsIDOMNode* aNode, int32_t aOffset);
/**
* Schedule a repaint for the frame where the caret would appear.
* Does not check visibility etc.
*/
void SchedulePaint();
/**
* Returns a frame to paint in, and the bounds of the painted caret
* relative to that frame.
* The rectangle includes bidi decorations.
* Returns null if the caret should not be drawn (including if it's blinked
* off).
*/
nsIFrame* GetPaintGeometry(nsRect* aRect);
/**
* A simple wrapper around GetGeometry. Does not take any caret state into
* account other than the current selection.
*/
nsIFrame* GetGeometry(nsRect* aRect)
{
return GetGeometry(GetSelection(), aRect);
}
/** PaintCaret
* Actually paint the caret onto the given rendering context.
*/
void PaintCaret(DrawTarget& aDrawTarget,
nsIFrame *aForFrame,
const nsPoint &aOffset);
//nsISelectionListener interface
NS_DECL_NSISELECTIONLISTENER
/**
* Gets the position and size of the caret that would be drawn for
* the focus node/offset of aSelection (assuming it would be drawn,
* i.e., disregarding blink status). The geometry is stored in aRect,
* and we return the frame aRect is relative to.
* Only looks at the focus node of aSelection, so you can call it even if
* aSelection is not collapsed.
* This rect does not include any extra decorations for bidi.
* @param aRect must be non-null
*/
static nsIFrame* GetGeometry(nsISelection* aSelection,
nsRect* aRect);
static nsresult GetCaretFrameForNodeOffset(nsFrameSelection* aFrameSelection,
nsIContent* aContentNode,
int32_t aOffset,
CaretAssociationHint aFrameHint,
uint8_t aBidiLevel,
nsIFrame** aReturnFrame,
int32_t* aReturnOffset);
static nsRect GetGeometryForFrame(nsIFrame* aFrame,
int32_t aFrameOffset,
nscoord* aBidiIndicatorSize);
// Get the frame and frame offset based on the focus node and focus offset
// of aSelection. If aOverrideNode and aOverride are provided, use them
// instead.
// @param aFrameOffset return the frame offset if non-null.
// @return the frame of the focus node.
static nsIFrame* GetFrameAndOffset(mozilla::dom::Selection* aSelection,
nsINode* aOverrideNode,
int32_t aOverrideOffset,
int32_t* aFrameOffset);
size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const;
nsIFrame* GetFrame(int32_t* aContentOffset);
void ComputeCaretRects(nsIFrame* aFrame, int32_t aFrameOffset,
nsRect* aCaretRect, nsRect* aHookRect);
protected:
static void CaretBlinkCallback(nsITimer *aTimer, void *aClosure);
Bug 1048752. Part 22: Factor out SelectionLanguageChange call to run early in nsCaret::GetPaintGeometry. r=tn This code is somewhat tricky. nsCaret::ComputeCaretRects was checking to see if we have a bidi keyboard, and if so, what direction it's set to. If the direction changed from the last direction seen for *this caret*, we fired a SelectionLanguageChange notification on the caret's current Selection. This looked bogus because the caret can be switched between selections so it would seem some selections won't get a notification when they should, but that's how it was. Also, when the SelectionLanguageChange notification fired we then didn't draw the caret in that iteration, which seems even more bogus. This patch fixes all that by moving the logic to fire SelectionLanguageChange out to GetPaintGeometry and firing the notification every single time without trying to detect whether the state has changed or not. I carefully examined the implementation of SelectionLanguageChange and I'm pretty sure it's idempotent so this should be correct. That doesn't look like an expensive function, and runs at most once per window paint, so I'm not worried about perf. Because we now fire SelectionLanguageChange before reading selection or frame state, it should be fine to carry on after calling SelectionLanguageChange and drawing the caret based on whatever changes SelectionLanguageChange has performed. This also lets us remove mKeyboardRTL, which as noted above seems inherently bogus. --HG-- extra : rebase_source : 3ddfd10f6f30033e090e72b4bb43f2695218752e
2014-08-06 09:19:28 +04:00
void CheckSelectionLanguageChange();
void ResetBlinking();
void StopBlinking();
mozilla::dom::Selection* GetSelectionInternal();
struct Metrics {
nscoord mBidiIndicatorSize; // width and height of bidi indicator
nscoord mCaretWidth; // full caret width including bidi indicator
};
static Metrics ComputeMetrics(nsIFrame* aFrame, int32_t aOffset,
nscoord aCaretHeight);
// Returns true if we should not draw the caret because of XUL menu popups.
// The caret should be hidden if:
// 1. An open popup contains the caret, but a menu popup exists before the
// caret-owning popup in the popup list (i.e. a menu is in front of the
// popup with the caret). If the menu itself contains the caret we don't
// hide it.
// 2. A menu popup is open, but there is no caret present in any popup.
// 3. The caret selection is empty.
bool IsMenuPopupHidingCaret();
nsWeakPtr mPresShell;
nsWeakPtr mDomSelectionWeak;
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nsCOMPtr<nsITimer> mBlinkTimer;
/**
* The content to draw the caret at. If null, we use mDomSelectionWeak's
* focus node instead.
*/
nsCOMPtr<nsINode> mOverrideContent;
/**
* The character offset to draw the caret at.
* Ignored if mOverrideContent is null.
*/
int32_t mOverrideOffset;
/**
* mBlinkCount is used to control the number of times to blink the caret
* before stopping the blink. This is reset each time we reset the
* blinking.
*/
int32_t mBlinkCount;
/**
* mBlinkRate is the rate of the caret blinking the last time we read it.
* It is used as a way to optimize whether we need to reset the blinking
* timer.
*/
uint32_t mBlinkRate;
/**
* mHideCount is not 0, it means that somebody doesn't want the caret
* to be visible. See AddForceHide() and RemoveForceHide().
*/
uint32_t mHideCount;
/**
* mIsBlinkOn is true when we're in a blink cycle where the caret is on.
*/
bool mIsBlinkOn;
/**
* mIsVisible is true when SetVisible was last called with 'true'.
*/
bool mVisible;
/**
* mReadOnly is true when the caret is set to "read only" mode (i.e.,
* it doesn't blink).
*/
bool mReadOnly;
/**
* mShowDuringSelection is true when the caret should be shown even when
* the selection is not collapsed.
*/
bool mShowDuringSelection;
/**
* mIgnoreUserModify is true when the caret should be shown even when
* it's in non-user-modifiable content.
*/
bool mIgnoreUserModify;
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};
#endif //nsCaret_h__