gecko-dev/lib/mac/UserInterface/CDrawingState.cp

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
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*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
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#include "CDrawingState.h"
#include <UTextTraits.h>
// ---------------------------------------------------------------------------
// <09> StMercutioMDEFTextState
// ---------------------------------------------------------------------------
StMercutioMDEFTextState::StMercutioMDEFTextState()
{
SetUpForMercurtioMDEF();
}
// ---------------------------------------------------------------------------
// <09> StMercutioMDEFTextState
// ---------------------------------------------------------------------------
StMercutioMDEFTextState::~StMercutioMDEFTextState()
{
Restore();
}
// ---------------------------------------------------------------------------
// <09> SetUpForMercurtioMDEF
// ---------------------------------------------------------------------------
void
StMercutioMDEFTextState::SetUpForMercurtioMDEF()
{
mPort = UQDGlobals::GetCurrentPort();
::GetWMgrPort(&mWMgrPort);
::SetPort(mWMgrPort);
mWMgrFont = mWMgrPort->txFont;
mWMgrSize = mWMgrPort->txSize;
::TextFont(systemFont);
::TextSize(0);
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/* duh. this does exactly what we just did.
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if (UEnvironment::HasFeature(env_SupportsColor))
{
::GetCWMgrPort(&mWMgrCPort);
::SetPort((GrafPtr)mWMgrCPort);
mCWMgrFont = mWMgrCPort->txFont;
mCWMgrSize = mWMgrCPort->txSize;
::TextFont(systemFont);
::TextSize(0);
}
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*/
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::SetPort(mPort);
}
// ---------------------------------------------------------------------------
// <09> Restore
// ---------------------------------------------------------------------------
void
StMercutioMDEFTextState::Restore()
{
::SetPort(mWMgrPort);
::TextFont(mWMgrFont);
::TextSize(mWMgrSize);
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/* duh. this does exactly what we just did.
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if (UEnvironment::HasFeature(env_SupportsColor))
{
::SetPort((GrafPtr)mWMgrCPort);
::TextFont(mCWMgrFont);
::TextSize(mCWMgrSize);
}
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*/
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::SetPort(mPort);
}
#pragma mark -
// ---------------------------------------------------------------------------
// <09> StSysFontState
// ---------------------------------------------------------------------------
StSysFontState::StSysFontState()
{
Save();
}
// ---------------------------------------------------------------------------
// <09> StSysFontState
// ---------------------------------------------------------------------------
StSysFontState::~StSysFontState()
{
Restore();
}
// ---------------------------------------------------------------------------
// <09> Save
// ---------------------------------------------------------------------------
void
StSysFontState::Save()
{
mFont = ::LMGetSysFontFam();
mSize = ::LMGetSysFontSize();
}
// ---------------------------------------------------------------------------
// <09> Restore
// ---------------------------------------------------------------------------
void
StSysFontState::Restore()
{
::LMSetSysFontFam(mFont);
::LMSetSysFontSize(mSize);
::LMSetLastSPExtra(-1L);
}
// ---------------------------------------------------------------------------
// <09> SetTextTraits
// ---------------------------------------------------------------------------
// Make sure port has been set (via FocusDraw()) before calling SetTextTraits.
void
StSysFontState::SetTextTraits(
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ResIDT inTextTraitsID )
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{
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TextTraitsH traitsH = UTextTraits::LoadTextTraits ( inTextTraitsID );
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if ( traitsH )
{
// Bug #64133 kellys
// If setting to application font, get the application font for current script
if((**traitsH).fontNumber == 1)
::LMSetSysFontFam ( ::GetScriptVariable(::FontToScript(1), smScriptAppFond) );
else
::LMSetSysFontFam ( (**traitsH).fontNumber );
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::LMSetSysFontSize ( (**traitsH).size );
::LMSetLastSPExtra ( -1L );
}
}