2016-06-28 01:26:00 +03:00
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/dom/PGamepadTestChannelParent.h"
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#ifndef mozilla_dom_GamepadTestChannelParent_h_
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#define mozilla_dom_GamepadTestChannelParent_h_
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namespace mozilla {
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namespace dom {
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class GamepadTestChannelParent final : public PGamepadTestChannelParent
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{
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(GamepadTestChannelParent)
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GamepadTestChannelParent()
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: mShuttingdown(false) {}
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virtual void ActorDestroy(ActorDestroyReason aWhy) override {}
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2016-11-15 06:26:00 +03:00
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virtual mozilla::ipc::IPCResult
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2016-06-28 01:26:00 +03:00
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RecvGamepadTestEvent(const uint32_t& aID,
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const GamepadChangeEvent& aGamepadEvent) override;
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2016-11-15 06:26:00 +03:00
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virtual mozilla::ipc::IPCResult
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2016-06-28 01:26:00 +03:00
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RecvShutdownChannel() override;
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private:
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~GamepadTestChannelParent() {}
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bool mShuttingdown;
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};
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}// namespace dom
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}// namespace mozilla
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#endif
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