gecko-dev/js/public/ProfilingStack.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: set ts=8 sts=4 et sw=4 tw=99:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef js_ProfilingStack_h
#define js_ProfilingStack_h
#include <algorithm>
#include <stdint.h>
#include "jsbytecode.h"
#include "jstypes.h"
#include "js/TypeDecls.h"
#include "js/Utility.h"
class JSTracer;
class PseudoStack;
// This file defines the classes PseudoStack and ProfileEntry.
// The PseudoStack manages an array of ProfileEntries.
// Usage:
//
// PseudoStack* pseudoStack = ...;
//
// // For CPP stack frames:
// pseudoStack->pushCppFrame(...);
// // Execute some code. When finished, pop the entry:
// pseudoStack->pop();
//
// // For JS stack frames:
// pseudoStack->pushJSFrame(...);
// // Execute some code. When finished, pop the entry:
// pseudoStack->pop();
//
//
// Concurrency considerations
//
// A thread's pseudo stack (and the entries inside it) is only modified by
// that thread. However, the pseudo stack can be *read* by a different thread,
// the sampler thread: Whenever the profiler wants to sample a given thread A,
// the following happens:
// (1) Thread A is suspended.
// (2) The sampler thread (thread S) reads the PseudoStack of thread A,
// including all ProfileEntries that are currently in that stack
// (pseudoStack->entries[0..pseudoStack->stackSize()]).
// (3) Thread A is resumed.
//
// Thread suspension is achieved using platform-specific APIs; refer to each
// platform's Sampler::SuspendAndSampleAndResumeThread implementation in
// platform-*.cpp for details.
//
// When the thread is suspended, the values in pseudoStack->stackPointer and in
// the entry range pseudoStack->entries[0..pseudoStack->stackPointer] need to
// be in a consistent state, so that thread A does not read partially-
// constructed profile entries. More specifically, we have two requirements:
// (1) When adding a new entry at the top of the stack, its ProfileEntry data
// needs to be put in place *before* the stackPointer is incremented, and
// the compiler + CPU need to know that this order matters.
// (2) When popping an entry from the stack and then preparing the
// ProfileEntry data for the next frame that is about to be pushed, the
// decrement of the stackPointer in pop() needs to happen *before* the
// ProfileEntry for the new frame is being popuplated, and the compiler +
// CPU need to know that this order matters.
//
// We can express the relevance of these orderings in multiple ways.
// Option A is to make stackPointer an atomic with SequentiallyConsistent
// memory ordering. This would ensure that no writes in thread A would be
// reordered across any writes to stackPointer, which satisfies requirements
// (1) and (2) at the same time. Option A is the simplest.
// Option B is to use ReleaseAcquire memory ordering both for writes to
// stackPointer *and* for writes to ProfileEntry fields. Release-stores ensure
// that all writes that happened *before this write in program order* are not
// reordered to happen after this write. ReleaseAcquire ordering places no
// requirements on the ordering of writes that happen *after* this write in
// program order.
// Using release-stores for writes to stackPointer expresses requirement (1),
// and using release-stores for writes to the ProfileEntry fields expresses
// requirement (2).
//
// Option B is more complicated than option A, but has much better performance
// on x86/64: In a microbenchmark run on a Macbook Pro from 2017, switching
// from option A to option B reduced the overhead of pushing+popping a
// ProfileEntry by 10 nanoseconds.
// On x86/64, release-stores require no explicit hardware barriers or lock
// instructions.
// On ARM/64, option B may be slower than option A, because the compiler will
// generate hardware barriers for every single release-store instead of just
// for the writes to stackPointer. However, the actual performance impact of
// this has not yet been measured on ARM, so we're currently using option B
// everywhere. This is something that we may want to change in the future once
// we've done measurements.
namespace js {
// A call stack can be specified to the JS engine such that all JS entry/exits
// to functions push/pop an entry to/from the specified stack.
//
// For more detailed information, see vm/GeckoProfiler.h.
//
class ProfileEntry
{
// A ProfileEntry represents either a C++ profile entry or a JS one.
// WARNING WARNING WARNING
//
// All the fields below are Atomic<...,ReleaseAcquire>. This is needed so
// that writes to these fields are release-writes, which ensures that
// earlier writes in this thread don't get reordered after the writes to
// these fields. In particular, the decrement of the stack pointer in
// PseudoStack::pop() is a write that *must* happen before the values in
// this ProfileEntry are changed. Otherwise, the sampler thread might see
// an inconsistent state where the stack pointer still points to a
// ProfileEntry which has already been popped off the stack and whose
// fields have now been partially repopulated with new values.
// See the "Concurrency considerations" paragraph at the top of this file
// for more details.
// Descriptive label for this entry. Must be a static string! Can be an
// empty string, but not a null pointer.
mozilla::Atomic<const char*, mozilla::ReleaseAcquire> label_;
// An additional descriptive string of this entry which is combined with
// |label_| in profiler output. Need not be (and usually isn't) static. Can
// be null.
mozilla::Atomic<const char*, mozilla::ReleaseAcquire> dynamicString_;
// Stack pointer for non-JS entries, the script pointer otherwise.
mozilla::Atomic<void*, mozilla::ReleaseAcquire> spOrScript;
// Line number for non-JS entries, the bytecode offset otherwise.
mozilla::Atomic<int32_t, mozilla::ReleaseAcquire> lineOrPcOffset;
// Bits 0...1 hold the Kind. Bits 2...3 are unused. Bits 4...12 hold the
// Category.
mozilla::Atomic<uint32_t, mozilla::ReleaseAcquire> kindAndCategory_;
static int32_t pcToOffset(JSScript* aScript, jsbytecode* aPc);
public:
enum class Kind : uint32_t {
// A normal C++ frame.
CPP_NORMAL = 0,
// A special C++ frame indicating the start of a run of JS pseudostack
// entries. CPP_MARKER_FOR_JS frames are ignored, except for the sp
// field.
CPP_MARKER_FOR_JS = 1,
// A normal JS frame.
JS_NORMAL = 2,
// An interpreter JS frame that has OSR-ed into baseline. JS_NORMAL
// frames can be converted to JS_OSR and back. JS_OSR frames are
// ignored.
JS_OSR = 3,
KIND_MASK = 0x3,
};
// Keep these in sync with devtools/client/performance/modules/categories.js
enum class Category : uint32_t {
OTHER = 1u << 4,
CSS = 1u << 5,
JS = 1u << 6,
GC = 1u << 7,
CC = 1u << 8,
NETWORK = 1u << 9,
GRAPHICS = 1u << 10,
STORAGE = 1u << 11,
EVENTS = 1u << 12,
FIRST = OTHER,
LAST = EVENTS,
CATEGORY_MASK = ~uint32_t(Kind::KIND_MASK),
};
static_assert((uint32_t(Category::FIRST) & uint32_t(Kind::KIND_MASK)) == 0,
"Category overlaps with Kind");
bool isCpp() const
{
Kind k = kind();
return k == Kind::CPP_NORMAL || k == Kind::CPP_MARKER_FOR_JS;
}
bool isJs() const
{
Kind k = kind();
return k == Kind::JS_NORMAL || k == Kind::JS_OSR;
}
void setLabel(const char* aLabel) { label_ = aLabel; }
const char* label() const { return label_; }
const char* dynamicString() const { return dynamicString_; }
void initCppFrame(const char* aLabel, const char* aDynamicString, void* sp, uint32_t aLine,
Kind aKind, Category aCategory)
{
label_ = aLabel;
dynamicString_ = aDynamicString;
spOrScript = sp;
lineOrPcOffset = static_cast<int32_t>(aLine);
kindAndCategory_ = uint32_t(aKind) | uint32_t(aCategory);
MOZ_ASSERT(isCpp());
}
void initJsFrame(const char* aLabel, const char* aDynamicString, JSScript* aScript,
jsbytecode* aPc)
{
label_ = aLabel;
dynamicString_ = aDynamicString;
spOrScript = aScript;
lineOrPcOffset = pcToOffset(aScript, aPc);
kindAndCategory_ = uint32_t(Kind::JS_NORMAL) | uint32_t(Category::JS);
MOZ_ASSERT(isJs());
}
void setKind(Kind aKind) {
kindAndCategory_ = uint32_t(aKind) | uint32_t(category());
}
Kind kind() const {
return Kind(kindAndCategory_ & uint32_t(Kind::KIND_MASK));
}
Category category() const {
return Category(kindAndCategory_ & uint32_t(Category::CATEGORY_MASK));
}
void* stackAddress() const {
MOZ_ASSERT(!isJs());
return spOrScript;
}
JS_PUBLIC_API(JSScript*) script() const;
uint32_t line() const {
MOZ_ASSERT(!isJs());
return static_cast<uint32_t>(lineOrPcOffset);
}
// Note that the pointer returned might be invalid.
JSScript* rawScript() const {
MOZ_ASSERT(isJs());
void* script = spOrScript;
return static_cast<JSScript*>(script);
}
// We can't know the layout of JSScript, so look in vm/GeckoProfiler.cpp.
JS_FRIEND_API(jsbytecode*) pc() const;
void setPC(jsbytecode* pc);
void trace(JSTracer* trc);
// The offset of a pc into a script's code can actually be 0, so to
// signify a nullptr pc, use a -1 index. This is checked against in
// pc() and setPC() to set/get the right pc.
static const int32_t NullPCOffset = -1;
};
JS_FRIEND_API(void)
SetContextProfilingStack(JSContext* cx, PseudoStack* pseudoStack);
// GetContextProfilingStack also exists, but it's defined in RootingAPI.h.
JS_FRIEND_API(void)
EnableContextProfilingStack(JSContext* cx, bool enabled);
JS_FRIEND_API(void)
RegisterContextProfilingEventMarker(JSContext* cx, void (*fn)(const char*));
} // namespace js
// Each thread has its own PseudoStack. That thread modifies the PseudoStack,
// pushing and popping elements as necessary.
//
// The PseudoStack is also read periodically by the profiler's sampler thread.
// This happens only when the thread that owns the PseudoStack is suspended. So
// there are no genuine parallel accesses.
//
// However, it is possible for pushing/popping to be interrupted by a periodic
// sample. Because of this, we need pushing/popping to be effectively atomic.
//
// - When pushing a new entry, we increment the stack pointer -- making the new
// entry visible to the sampler thread -- only after the new entry has been
// fully written. The stack pointer is Atomic<uint32_t,ReleaseAcquire>, so
// the increment is a release-store, which ensures that this store is not
// reordered before the writes of the entry.
//
// - When popping an old entry, the only operation is the decrementing of the
// stack pointer, which is obviously atomic.
//
class PseudoStack
{
public:
PseudoStack()
: stackPointer(0)
{}
~PseudoStack() {
// The label macros keep a reference to the PseudoStack to avoid a TLS
// access. If these are somehow not all cleared we will get a
// use-after-free so better to crash now.
MOZ_RELEASE_ASSERT(stackPointer == 0);
}
void pushCppFrame(const char* label, const char* dynamicString, void* sp, uint32_t line,
js::ProfileEntry::Kind kind, js::ProfileEntry::Category category) {
if (stackPointer < MaxEntries) {
entries[stackPointer].initCppFrame(label, dynamicString, sp, line, kind, category);
}
// This must happen at the end! The compiler will not reorder this
// update because stackPointer is Atomic<..., ReleaseAcquire>, so any
// the writes above will not be reordered below the stackPointer store.
// Do the read and the write as two separate statements, in order to
// make it clear that we don't need an atomic increment, which would be
// more expensive on x86 than the separate operations done here.
// This thread is the only one that ever changes the value of
// stackPointer.
uint32_t oldStackPointer = stackPointer;
stackPointer = oldStackPointer + 1;
}
void pushJsFrame(const char* label, const char* dynamicString, JSScript* script,
jsbytecode* pc) {
if (stackPointer < MaxEntries) {
entries[stackPointer].initJsFrame(label, dynamicString, script, pc);
}
// This must happen at the end! The compiler will not reorder this
// update because stackPointer is Atomic<..., ReleaseAcquire>, which
// makes this assignment a release-store, so the writes above will not
// be reordered to occur after the stackPointer store.
// Do the read and the write as two separate statements, in order to
// make it clear that we don't need an atomic increment, which would be
// more expensive on x86 than the separate operations done here.
// This thread is the only one that ever changes the value of
// stackPointer.
uint32_t oldStackPointer = stackPointer;
stackPointer = oldStackPointer + 1;
}
void pop() {
MOZ_ASSERT(stackPointer > 0);
// Do the read and the write as two separate statements, in order to
// make it clear that we don't need an atomic decrement, which would be
// more expensive on x86 than the separate operations done here.
// This thread is the only one that ever changes the value of
// stackPointer.
uint32_t oldStackPointer = stackPointer;
stackPointer = oldStackPointer - 1;
}
uint32_t stackSize() const { return std::min(uint32_t(stackPointer), uint32_t(MaxEntries)); }
private:
// No copying.
PseudoStack(const PseudoStack&) = delete;
void operator=(const PseudoStack&) = delete;
public:
static const uint32_t MaxEntries = 1024;
// The stack entries.
js::ProfileEntry entries[MaxEntries];
// This may exceed MaxEntries, so instead use the stackSize() method to
// determine the number of valid samples in entries. When this is less
// than MaxEntries, it refers to the first free entry past the top of the
// in-use stack (i.e. entries[stackPointer - 1] is the top stack entry).
//
// WARNING WARNING WARNING
//
// This is an atomic variable that uses ReleaseAcquire memory ordering.
// See the "Concurrency considerations" paragraph at the top of this file
// for more details.
mozilla::Atomic<uint32_t, mozilla::ReleaseAcquire> stackPointer;
};
namespace js {
class AutoGeckoProfilerEntry;
class GeckoProfilerEntryMarker;
class GeckoProfilerBaselineOSRMarker;
class GeckoProfilerThread
{
friend class AutoGeckoProfilerEntry;
friend class GeckoProfilerEntryMarker;
friend class GeckoProfilerBaselineOSRMarker;
PseudoStack* pseudoStack_;
public:
GeckoProfilerThread();
uint32_t stackPointer() { MOZ_ASSERT(installed()); return pseudoStack_->stackPointer; }
ProfileEntry* stack() { return pseudoStack_->entries; }
PseudoStack* getPseudoStack() { return pseudoStack_; }
/* management of whether instrumentation is on or off */
bool installed() { return pseudoStack_ != nullptr; }
void setProfilingStack(PseudoStack* pseudoStack);
void trace(JSTracer* trc);
/*
* Functions which are the actual instrumentation to track run information
*
* - enter: a function has started to execute
* - updatePC: updates the pc information about where a function
* is currently executing
* - exit: this function has ceased execution, and no further
* entries/exits will be made
*/
bool enter(JSContext* cx, JSScript* script, JSFunction* maybeFun);
void exit(JSScript* script, JSFunction* maybeFun);
inline void updatePC(JSContext* cx, JSScript* script, jsbytecode* pc);
};
} // namespace js
#endif /* js_ProfilingStack_h */