gecko-dev/testing/marionette/error.js

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
const {interfaces: Ci, utils: Cu} = Components;
const ERRORS = new Set([
"ElementClickInterceptedError",
"ElementNotAccessibleError",
"ElementNotInteractableError",
"InsecureCertificateError",
"InvalidArgumentError",
"InvalidElementStateError",
"InvalidSelectorError",
"InvalidSessionIDError",
"JavaScriptError",
"MoveTargetOutOfBoundsError",
"NoAlertOpenError",
"NoSuchElementError",
"NoSuchFrameError",
"NoSuchWindowError",
"ScriptTimeoutError",
"SessionNotCreatedError",
"StaleElementReferenceError",
"TimeoutError",
"UnableToSetCookieError",
"UnknownCommandError",
"UnknownError",
"UnsupportedOperationError",
"WebDriverError",
]);
const BUILTIN_ERRORS = new Set([
"Error",
"EvalError",
"InternalError",
"RangeError",
"ReferenceError",
"SyntaxError",
"TypeError",
"URIError",
]);
this.EXPORTED_SYMBOLS = ["error"].concat(Array.from(ERRORS));
this.error = {};
/**
* Checks if obj is an instance of the Error prototype in a safe manner.
* Prefer using this over using instanceof since the Error prototype
* isn't unique across browsers, and XPCOM nsIException's are special
* snowflakes.
*
* @param {*} val
* Any value that should be undergo the test for errorness.
* @return {boolean}
* True if error, false otherwise.
*/
error.isError = function (val) {
if (val === null || typeof val != "object") {
return false;
} else if (val instanceof Ci.nsIException) {
return true;
} else {
// DOMRectList errors on string comparison
try {
let proto = Object.getPrototypeOf(val);
return BUILTIN_ERRORS.has(proto.toString());
} catch (e) {
return false;
}
}
};
/**
* Checks if obj is an object in the WebDriverError prototypal chain.
*/
error.isWebDriverError = function (obj) {
return error.isError(obj) &&
("name" in obj && ERRORS.has(obj.name));
};
Bug 1123506 - Evaluate scripts in content with lasting side-effects; r=automatedtester In order to achieve WebDriver parity, Marionette needs the ability to evaluate scripts in content space with lasting side-effects. This means that state modifications should affect behaviour and state of the browsing context, and such transgress the boundaries of the sandbox. This patch brings a new script evaluation module that is shared between code in chrome- and content space. This brings the number of unique script evaluation implementations in Marionette down from six to one. evaluate.sandbox provides the main entry-point for execution. It is compatible with existing Marionette uses of Execute Script and Execute Async Script commands in Mozilla clients, but also provides a new stateful sandbox for evaluation that should have lasting side-effects. It is not expected that Mozilla clients, such as testing/marionette/client and the Node.js client in Gaia, should have to change as a consequence of this change. A substantial change to the script's runtime environment is that many globals that previously existed are now only exposed whenever needed. This means for example that Simple Test harness functionality (waitFor, ok, isnot, is, &c.) is only available when using a sandbox augmented with a Simple Test harness adapter. Conversely, this patch does not expose marionetteScriptFinished as a callback to asynchronous scripts for sandboxes which sandboxName parameter is undefined, because this is what determines if the script should be evaluated under WebDriver conformance constraints. In all other cases where sandboxName _is_ defined, the traditional marionetteScriptFinished et al. runtime environment is preserved. MozReview-Commit-ID: 8FZ6rNVImuC
2016-02-26 17:36:39 +03:00
/**
* Wraps any error as a WebDriverError. If the given error is already in
* the WebDriverError prototype chain, this function returns it
* unmodified.
Bug 1123506 - Evaluate scripts in content with lasting side-effects; r=automatedtester In order to achieve WebDriver parity, Marionette needs the ability to evaluate scripts in content space with lasting side-effects. This means that state modifications should affect behaviour and state of the browsing context, and such transgress the boundaries of the sandbox. This patch brings a new script evaluation module that is shared between code in chrome- and content space. This brings the number of unique script evaluation implementations in Marionette down from six to one. evaluate.sandbox provides the main entry-point for execution. It is compatible with existing Marionette uses of Execute Script and Execute Async Script commands in Mozilla clients, but also provides a new stateful sandbox for evaluation that should have lasting side-effects. It is not expected that Mozilla clients, such as testing/marionette/client and the Node.js client in Gaia, should have to change as a consequence of this change. A substantial change to the script's runtime environment is that many globals that previously existed are now only exposed whenever needed. This means for example that Simple Test harness functionality (waitFor, ok, isnot, is, &c.) is only available when using a sandbox augmented with a Simple Test harness adapter. Conversely, this patch does not expose marionetteScriptFinished as a callback to asynchronous scripts for sandboxes which sandboxName parameter is undefined, because this is what determines if the script should be evaluated under WebDriver conformance constraints. In all other cases where sandboxName _is_ defined, the traditional marionetteScriptFinished et al. runtime environment is preserved. MozReview-Commit-ID: 8FZ6rNVImuC
2016-02-26 17:36:39 +03:00
*/
error.wrap = function (err) {
Bug 1123506 - Evaluate scripts in content with lasting side-effects; r=automatedtester In order to achieve WebDriver parity, Marionette needs the ability to evaluate scripts in content space with lasting side-effects. This means that state modifications should affect behaviour and state of the browsing context, and such transgress the boundaries of the sandbox. This patch brings a new script evaluation module that is shared between code in chrome- and content space. This brings the number of unique script evaluation implementations in Marionette down from six to one. evaluate.sandbox provides the main entry-point for execution. It is compatible with existing Marionette uses of Execute Script and Execute Async Script commands in Mozilla clients, but also provides a new stateful sandbox for evaluation that should have lasting side-effects. It is not expected that Mozilla clients, such as testing/marionette/client and the Node.js client in Gaia, should have to change as a consequence of this change. A substantial change to the script's runtime environment is that many globals that previously existed are now only exposed whenever needed. This means for example that Simple Test harness functionality (waitFor, ok, isnot, is, &c.) is only available when using a sandbox augmented with a Simple Test harness adapter. Conversely, this patch does not expose marionetteScriptFinished as a callback to asynchronous scripts for sandboxes which sandboxName parameter is undefined, because this is what determines if the script should be evaluated under WebDriver conformance constraints. In all other cases where sandboxName _is_ defined, the traditional marionetteScriptFinished et al. runtime environment is preserved. MozReview-Commit-ID: 8FZ6rNVImuC
2016-02-26 17:36:39 +03:00
if (error.isWebDriverError(err)) {
return err;
}
return new WebDriverError(err);
Bug 1123506 - Evaluate scripts in content with lasting side-effects; r=automatedtester In order to achieve WebDriver parity, Marionette needs the ability to evaluate scripts in content space with lasting side-effects. This means that state modifications should affect behaviour and state of the browsing context, and such transgress the boundaries of the sandbox. This patch brings a new script evaluation module that is shared between code in chrome- and content space. This brings the number of unique script evaluation implementations in Marionette down from six to one. evaluate.sandbox provides the main entry-point for execution. It is compatible with existing Marionette uses of Execute Script and Execute Async Script commands in Mozilla clients, but also provides a new stateful sandbox for evaluation that should have lasting side-effects. It is not expected that Mozilla clients, such as testing/marionette/client and the Node.js client in Gaia, should have to change as a consequence of this change. A substantial change to the script's runtime environment is that many globals that previously existed are now only exposed whenever needed. This means for example that Simple Test harness functionality (waitFor, ok, isnot, is, &c.) is only available when using a sandbox augmented with a Simple Test harness adapter. Conversely, this patch does not expose marionetteScriptFinished as a callback to asynchronous scripts for sandboxes which sandboxName parameter is undefined, because this is what determines if the script should be evaluated under WebDriver conformance constraints. In all other cases where sandboxName _is_ defined, the traditional marionetteScriptFinished et al. runtime environment is preserved. MozReview-Commit-ID: 8FZ6rNVImuC
2016-02-26 17:36:39 +03:00
};
/**
* Unhandled error reporter. Dumps the error and its stacktrace to console,
* and reports error to the Browser Console.
*/
error.report = function (err) {
let msg = "Marionette threw an error: " + error.stringify(err);
dump(msg + "\n");
if (Cu.reportError) {
Cu.reportError(msg);
}
};
/**
* Prettifies an instance of Error and its stacktrace to a string.
*/
error.stringify = function (err) {
try {
let s = err.toString();
if ("stack" in err) {
s += "\n" + err.stack;
}
return s;
} catch (e) {
return "<unprintable error>";
}
};
/**
* Pretty-print values passed to template strings.
*
* Usage:
*
* let bool = {value: true};
* error.pprint`Expected boolean, got ${bool}`;
* => 'Expected boolean, got [object Object] {"value": true}'
*
* let htmlElement = document.querySelector("input#foo");
* error.pprint`Expected element ${htmlElement}`;
* => 'Expected element <input id="foo" class="bar baz">'
*/
error.pprint = function (ss, ...values) {
function prettyObject (obj) {
let proto = Object.prototype.toString.call(obj);
let s = "";
try {
s = JSON.stringify(obj);
} catch (e if e instanceof TypeError) {
s = `<${e.message}>`;
}
return proto + " " + s;
}
function prettyElement (el) {
let ident = [];
if (el.id) {
ident.push(`id="${el.id}"`);
}
if (el.classList.length > 0) {
ident.push(`class="${el.className}"`);
}
let idents = "";
if (ident.length > 0) {
idents = " " + ident.join(" ");
}
return `<${el.localName}${idents}>`;
}
let res = [];
for (let i = 0; i < ss.length; i++) {
res.push(ss[i]);
if (i < values.length) {
let val = values[i];
let typ = Object.prototype.toString.call(val);
let s;
try {
if (val && val.nodeType === 1) {
s = prettyElement(val);
} else {
s = prettyObject(val);
}
} catch (e) {
s = typeof val;
}
res.push(s);
}
}
return res.join("");
};
Bug 1211489: Provide message sequencing in Marionette Message sequencing allows Marionette to provide an asynchronous, parallel pipelining user-facing interface, limit chances of payload race conditions, and remove stylistic inconsistencies in how commands and responses are dispatched internally. Clients that deliver a blocking WebDriver interface are still be expected to not send further command requests before the response from the last command has come back, but if they still happen to do so because of programming error or otherwise, no harm will be done. This will guard against bugs such as bug 1207125. This patch formalises the command and response concepts, and applies these concepts to emulator callbacks. Through the new message format, Marionette is able to provide two-way parallel communication. In other words, the server will be able to instruct the client to perform a command in a non ad-hoc way. runEmulatorCmd and runEmulatorShell are both turned into command instructions originating from the server. This resolves a lot of technical debt in the server code because they are no longer special-cased to circumvent the dispatching technique used for all other commands; commands may originate from either the client or the server providing parallel pipelining enforced through message sequencing: client server | | msgid=1 |----------->| | command | | | msgid=2 |<-----------| | command | | | msgid=2 |----------->| | response | | | msgid=1 |<-----------| | response | | | The protocol now consists of a "Command" message and the corresponding "Response" message. A "Response" message must always be sent in reply to a "Command" message. This bumps the Marionette protocol level to 3. r=dburns r=jgriffin --HG-- extra : commitid : 1kz4Oa2q3Un
2015-09-26 19:12:01 +03:00
/**
* WebDriverError is the prototypal parent of all WebDriver errors.
* It should not be used directly, as it does not correspond to a real
* error in the specification.
Bug 1211489: Provide message sequencing in Marionette Message sequencing allows Marionette to provide an asynchronous, parallel pipelining user-facing interface, limit chances of payload race conditions, and remove stylistic inconsistencies in how commands and responses are dispatched internally. Clients that deliver a blocking WebDriver interface are still be expected to not send further command requests before the response from the last command has come back, but if they still happen to do so because of programming error or otherwise, no harm will be done. This will guard against bugs such as bug 1207125. This patch formalises the command and response concepts, and applies these concepts to emulator callbacks. Through the new message format, Marionette is able to provide two-way parallel communication. In other words, the server will be able to instruct the client to perform a command in a non ad-hoc way. runEmulatorCmd and runEmulatorShell are both turned into command instructions originating from the server. This resolves a lot of technical debt in the server code because they are no longer special-cased to circumvent the dispatching technique used for all other commands; commands may originate from either the client or the server providing parallel pipelining enforced through message sequencing: client server | | msgid=1 |----------->| | command | | | msgid=2 |<-----------| | command | | | msgid=2 |----------->| | response | | | msgid=1 |<-----------| | response | | | The protocol now consists of a "Command" message and the corresponding "Response" message. A "Response" message must always be sent in reply to a "Command" message. This bumps the Marionette protocol level to 3. r=dburns r=jgriffin --HG-- extra : commitid : 1kz4Oa2q3Un
2015-09-26 19:12:01 +03:00
*/
class WebDriverError extends Error {
/**
* @param {(string|Error)=} x
* Optional string describing error situation or Error instance
* to propagate.
*/
constructor (x) {
super(x);
this.name = this.constructor.name;
this.status = "webdriver error";
// Error's ctor does not preserve x' stack
if (error.isError(x)) {
this.stack = x.stack;
}
}
toJSON () {
return {
error: this.status,
message: this.message || "",
stacktrace: this.stack || "",
}
}
static fromJSON (json) {
if (typeof json.error == "undefined") {
let s = JSON.stringify(json);
throw new TypeError("Undeserialisable error type: " + s);
}
if (!STATUSES.has(json.error)) {
throw new TypeError("Not of WebDriverError descent: " + json.error);
}
let cls = STATUSES.get(json.error);
let err = new cls();
if ("message" in json) {
err.message = json.message;
}
if ("stacktrace" in json) {
err.stack = json.stacktrace;
}
return err;
}
}
class ElementNotAccessibleError extends WebDriverError {
constructor (message) {
super(message);
this.status = "element not accessible";
}
}
/**
* An element click could not be completed because the element receiving
* the events is obscuring the element that was requested clicked.
*
* @param {Element=} obscuredEl
* Element obscuring the element receiving the click. Providing this
* is not required, but will produce a nicer error message.
* @param {Map.<string, number>} coords
* Original click location. Providing this is not required, but
* will produce a nicer error message.
*/
class ElementClickInterceptedError extends WebDriverError {
constructor (obscuredEl = undefined, coords = undefined) {
let msg = "";
if (obscuredEl && coords) {
const doc = obscuredEl.ownerDocument;
const overlayingEl = doc.elementFromPoint(coords.x, coords.y);
msg = error.pprint`Element ${obscuredEl} is not clickable ` +
`at point (${coords.x},${coords.y}) ` +
error.pprint`because another element ${overlayingEl} ` +
`obscures it`;
}
super(msg);
this.status = "element click intercepted";
}
}
class ElementNotInteractableError extends WebDriverError {
constructor (message) {
super(message);
this.status = "element not interactable";
}
}
class InsecureCertificateError extends WebDriverError {
constructor (message) {
super(message);
this.status = "insecure certificate";
}
}
class InvalidArgumentError extends WebDriverError {
constructor (message) {
super(message);
this.status = "invalid argument";
}
}
class InvalidElementStateError extends WebDriverError {
constructor (message) {
super(message);
this.status = "invalid element state";
}
}
class InvalidSelectorError extends WebDriverError {
constructor (message) {
super(message);
this.status = "invalid selector";
}
}
class InvalidSessionIDError extends WebDriverError {
constructor (message) {
super(message);
this.status = "invalid session id";
}
}
/**
* Creates a richly annotated error for an error situation that occurred
* whilst evaluating injected scripts.
*/
class JavaScriptError extends WebDriverError {
/**
* @param {(string|Error)} x
* An Error object instance or a string describing the error
* situation.
* @param {string=} fnName
* Name of the function to use in the stack trace message.
* @param {string=} file
* Filename of the test file on the client.
* @param {number=} line
* Line number of |file|.
* @param {string=} script
* Script being executed, in text form.
*/
constructor (
x,
fnName = undefined,
file = undefined,
line = undefined,
script = undefined) {
let msg = String(x);
let trace = "";
if (fnName) {
trace += fnName;
if (file) {
trace += ` @${file}`;
if (line) {
trace += `, line ${line}`;
}
}
}
if (error.isError(x)) {
let jsStack = x.stack.split("\n");
let match = jsStack[0].match(/:(\d+):\d+$/);
let jsLine = match ? parseInt(match[1]) : 0;
if (script) {
let src = script.split("\n")[jsLine];
trace += "\n" +
`inline javascript, line ${jsLine}\n` +
`src: "${src}"`;
}
trace += "\nStack:\n" + x.stack;
}
super(msg);
this.status = "javascript error";
this.stack = trace;
}
}
class MoveTargetOutOfBoundsError extends WebDriverError {
constructor (message) {
super(message);
this.status = "move target out of bounds";
}
}
class NoAlertOpenError extends WebDriverError {
constructor (message) {
super(message);
this.status = "no such alert";
}
}
class NoSuchElementError extends WebDriverError {
constructor (message) {
super(message);
this.status = "no such element";
}
}
class NoSuchFrameError extends WebDriverError {
constructor (message) {
super(message);
this.status = "no such frame";
}
}
class NoSuchWindowError extends WebDriverError {
constructor (message) {
super(message);
this.status = "no such window";
}
}
class ScriptTimeoutError extends WebDriverError {
constructor (message) {
super(message);
this.status = "script timeout";
}
}
class SessionNotCreatedError extends WebDriverError {
constructor (message) {
super(message);
this.status = "session not created";
}
}
class StaleElementReferenceError extends WebDriverError {
constructor (message) {
super(message);
this.status = "stale element reference";
}
}
class TimeoutError extends WebDriverError {
constructor (message) {
super(message);
this.status = "timeout";
}
}
class UnableToSetCookieError extends WebDriverError {
constructor (message) {
super(message);
this.status = "unable to set cookie";
}
}
class UnknownCommandError extends WebDriverError {
constructor (message) {
super(message);
this.status = "unknown command";
}
}
class UnknownError extends WebDriverError {
constructor (message) {
super(message);
this.status = "unknown error";
}
}
class UnsupportedOperationError extends WebDriverError {
constructor (message) {
super(message);
this.status = "unsupported operation";
}
}
const STATUSES = new Map([
["element not accessible", ElementNotAccessibleError],
["element not interactable", ElementNotInteractableError],
["element click intercepted", ElementClickInterceptedError],
["insecure certificate", InsecureCertificateError],
["invalid argument", InvalidArgumentError],
["invalid element state", InvalidElementStateError],
["invalid selector", InvalidSelectorError],
["invalid session id", InvalidSessionIDError],
["javascript error", JavaScriptError],
["move target out of bounds", MoveTargetOutOfBoundsError],
["no alert open", NoAlertOpenError],
["no such element", NoSuchElementError],
["no such frame", NoSuchFrameError],
["no such window", NoSuchWindowError],
["script timeout", ScriptTimeoutError],
["session not created", SessionNotCreatedError],
["stale element reference", StaleElementReferenceError],
["timeout", TimeoutError],
["unable to set cookie", UnableToSetCookieError],
["unknown command", UnknownCommandError],
["unknown error", UnknownError],
["unsupported operation", UnsupportedOperationError],
["webdriver error", WebDriverError],
]);