gecko-dev/gfx/ipc/GPUProcessManager.h

71 строка
2.1 KiB
C
Исходник Обычный вид История

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=99: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef _include_mozilla_gfx_ipc_GPUProcessManager_h_
#define _include_mozilla_gfx_ipc_GPUProcessManager_h_
#include "base/basictypes.h"
#include "Units.h"
namespace mozilla {
namespace layers {
class APZCTreeManager;
class CompositorSession;
class ClientLayerManager;
} // namespace layers
namespace widget {
class CompositorWidgetProxy;
} // namespace widget
namespace gfx {
// The GPUProcessManager is a singleton responsible for creating GPU-bound
// objects that may live in another process. Currently, it provides access
// to the compositor via CompositorBridgeParent.
class GPUProcessManager final
{
typedef layers::APZCTreeManager APZCTreeManager;
public:
static void Initialize();
static void Shutdown();
static GPUProcessManager* Get();
~GPUProcessManager();
already_AddRefed<layers::CompositorSession> CreateTopLevelCompositor(
widget::CompositorWidgetProxy* aProxy,
layers::ClientLayerManager* aLayerManager,
CSSToLayoutDeviceScale aScale,
bool aUseAPZ,
bool aUseExternalSurfaceSize,
int aSurfaceWidth,
int aSurfaceHeight);
// This returns a reference to the APZCTreeManager to which
// pan/zoom-related events can be sent.
already_AddRefed<APZCTreeManager> GetAPZCTreeManagerForLayers(uint64_t aLayersId);
// Allocate an ID that can be used to refer to a layer tree and
// associated resources that live only on the compositor thread.
//
// Must run on the content main thread.
uint64_t AllocateLayerTreeId();
// Release compositor-thread resources referred to by |aID|.
//
// Must run on the content main thread.
void DeallocateLayerTreeId(uint64_t aLayersId);
private:
GPUProcessManager();
DISALLOW_COPY_AND_ASSIGN(GPUProcessManager);
};
} // namespace gfx
} // namespace mozilla
#endif // _include_mozilla_gfx_ipc_GPUProcessManager_h_