gecko-dev/xpcom/threads/nsTimerImpl.cpp

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
2012-05-21 15:12:37 +04:00
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsTimerImpl.h"
#include "TimerThread.h"
#include "nsAutoPtr.h"
#include "nsThreadManager.h"
#include "nsThreadUtils.h"
#include "pratom.h"
#include "GeckoProfiler.h"
#include "mozilla/Atomics.h"
#include "mozilla/IntegerPrintfMacros.h"
#include "mozilla/Logging.h"
#ifdef MOZ_NUWA_PROCESS
#include "ipc/Nuwa.h"
#endif
#ifdef MOZ_TASK_TRACER
#include "GeckoTaskTracerImpl.h"
using namespace mozilla::tasktracer;
#endif
#ifdef XP_WIN
#include <process.h>
#ifndef getpid
#define getpid _getpid
#endif
#else
#include <unistd.h>
#endif
using mozilla::Atomic;
using mozilla::LogLevel;
using mozilla::TimeDuration;
using mozilla::TimeStamp;
static Atomic<int32_t> gGenerator;
static TimerThread* gThread = nullptr;
// This module prints info about the precision of timers.
static mozilla::LazyLogModule sTimerLog("nsTimerImpl");
mozilla::LogModule*
GetTimerLog()
{
return sTimerLog;
}
// This module prints info about which timers are firing, which is useful for
// wakeups for the purposes of power profiling. Set the following environment
// variable before starting the browser.
//
// NSPR_LOG_MODULES=TimerFirings:4
//
// Then a line will be printed for every timer that fires. The name used for a
// |CallbackType::Function| timer depends on the circumstances.
//
// - If it was explicitly named (e.g. it was initialized with
// InitWithNamedFuncCallback()) then that explicit name will be shown.
//
// - Otherwise, if we are on a platform that supports function name lookup
// (Mac or Linux) then the looked-up name will be shown with a
// "[from dladdr]" annotation. On Mac the looked-up name will be immediately
// useful. On Linux it'll need post-processing with
// tools/rb/fix_linux_stack.py.
//
// - Otherwise, no name will be printed. If many timers hit this case then
// you'll need to re-run the workload on a Mac to find out which timers they
// are, and then give them explicit names.
//
// If you redirect this output to a file called "out", you can then
// post-process it with a command something like the following.
//
// cat out | grep timer | sort | uniq -c | sort -r -n
//
// This will show how often each unique line appears, with the most common ones
// first.
//
// More detailed docs are here:
// https://developer.mozilla.org/en-US/docs/Mozilla/Performance/TimerFirings_logging
//
static mozilla::LazyLogModule sTimerFiringsLog("TimerFirings");
mozilla::LogModule*
GetTimerFiringsLog()
{
return sTimerFiringsLog;
}
#include <math.h>
double nsTimerImpl::sDeltaSumSquared = 0;
double nsTimerImpl::sDeltaSum = 0;
double nsTimerImpl::sDeltaNum = 0;
static void
myNS_MeanAndStdDev(double n, double sumOfValues, double sumOfSquaredValues,
double* meanResult, double* stdDevResult)
{
double mean = 0.0, var = 0.0, stdDev = 0.0;
if (n > 0.0 && sumOfValues >= 0) {
mean = sumOfValues / n;
double temp = (n * sumOfSquaredValues) - (sumOfValues * sumOfValues);
if (temp < 0.0 || n <= 1) {
var = 0.0;
} else {
var = temp / (n * (n - 1));
}
// for some reason, Windows says sqrt(0.0) is "-1.#J" (?!) so do this:
stdDev = var != 0.0 ? sqrt(var) : 0.0;
}
*meanResult = mean;
*stdDevResult = stdDev;
}
NS_IMPL_QUERY_INTERFACE(nsTimerImpl, nsITimer)
NS_IMPL_ADDREF(nsTimerImpl)
NS_IMETHODIMP_(MozExternalRefCountType)
nsTimerImpl::Release(void)
{
nsrefcnt count;
MOZ_ASSERT(int32_t(mRefCnt) > 0, "dup release");
count = --mRefCnt;
NS_LOG_RELEASE(this, count, "nsTimerImpl");
if (count == 0) {
mRefCnt = 1; /* stabilize */
/* enable this to find non-threadsafe destructors: */
/* NS_ASSERT_OWNINGTHREAD(nsTimerImpl); */
delete this;
return 0;
}
// If only one reference remains, and mArmed is set, then the ref must be
// from the TimerThread::mTimers array, so we Cancel this timer to remove
// the mTimers element, and return 0 if Cancel in fact disarmed the timer.
//
// We use an inlined version of nsTimerImpl::Cancel here to check for the
// NS_ERROR_NOT_AVAILABLE code returned by gThread->RemoveTimer when this
// timer is not found in the mTimers array -- i.e., when the timer was not
// in fact armed once we acquired TimerThread::mLock, in spite of mArmed
// being true here. That can happen if the armed timer is being fired by
// TimerThread::Run as we race and test mArmed just before it is cleared by
// the timer thread. If the RemoveTimer call below doesn't find this timer
// in the mTimers array, then the last ref to this timer is held manually
// and temporarily by the TimerThread, so we should fall through to the
// final return and return 1, not 0.
//
// The original version of this thread-based timer code kept weak refs from
// TimerThread::mTimers, removing this timer's weak ref in the destructor,
// but that leads to double-destructions in the race described above, and
// adding mArmed doesn't help, because destructors can't be deferred, once
// begun. But by combining reference-counting and a specialized Release
// method with "is this timer still in the mTimers array once we acquire
// the TimerThread's lock" testing, we defer destruction until we're sure
// that only one thread has its hot little hands on this timer.
//
// Note that both approaches preclude a timer creator, and everyone else
// except the TimerThread who might have a strong ref, from dropping all
// their strong refs without implicitly canceling the timer. Timers need
// non-mTimers-element strong refs to stay alive.
if (count == 1 && mArmed) {
mCanceled = true;
MOZ_ASSERT(gThread, "Armed timer exists after the thread timer stopped.");
if (NS_SUCCEEDED(gThread->RemoveTimer(this))) {
return 0;
}
}
return count;
}
nsTimerImpl::nsTimerImpl() :
mClosure(nullptr),
mName(nsTimerImpl::Nothing),
mCallbackType(CallbackType::Unknown),
mFiring(false),
mArmed(false),
mCanceled(false),
mGeneration(0),
mDelay(0)
{
// XXXbsmedberg: shouldn't this be in Init()?
mEventTarget = static_cast<nsIEventTarget*>(NS_GetCurrentThread());
mCallback.c = nullptr;
}
nsTimerImpl::~nsTimerImpl()
{
ReleaseCallback();
}
//static
nsresult
nsTimerImpl::Startup()
{
nsresult rv;
gThread = new TimerThread();
NS_ADDREF(gThread);
rv = gThread->InitLocks();
if (NS_FAILED(rv)) {
NS_RELEASE(gThread);
}
return rv;
}
void
nsTimerImpl::Shutdown()
{
if (MOZ_LOG_TEST(GetTimerLog(), LogLevel::Debug)) {
double mean = 0, stddev = 0;
myNS_MeanAndStdDev(sDeltaNum, sDeltaSum, sDeltaSumSquared, &mean, &stddev);
MOZ_LOG(GetTimerLog(), LogLevel::Debug,
("sDeltaNum = %f, sDeltaSum = %f, sDeltaSumSquared = %f\n",
sDeltaNum, sDeltaSum, sDeltaSumSquared));
MOZ_LOG(GetTimerLog(), LogLevel::Debug,
("mean: %fms, stddev: %fms\n", mean, stddev));
}
if (!gThread) {
return;
}
gThread->Shutdown();
NS_RELEASE(gThread);
}
nsresult
nsTimerImpl::InitCommon(uint32_t aDelay, uint32_t aType)
{
nsresult rv;
if (NS_WARN_IF(!gThread)) {
return NS_ERROR_NOT_INITIALIZED;
}
if (!mEventTarget) {
NS_ERROR("mEventTarget is NULL");
return NS_ERROR_NOT_INITIALIZED;
}
rv = gThread->Init();
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
gThread->RemoveTimer(this);
mCanceled = false;
mTimeout = TimeStamp();
mGeneration = gGenerator++;
mType = (uint8_t)aType;
SetDelayInternal(aDelay);
return gThread->AddTimer(this);
}
nsresult
nsTimerImpl::InitWithFuncCallbackCommon(nsTimerCallbackFunc aFunc,
void* aClosure,
uint32_t aDelay,
uint32_t aType,
Name aName)
{
if (NS_WARN_IF(!aFunc)) {
return NS_ERROR_INVALID_ARG;
}
ReleaseCallback();
mCallbackType = CallbackType::Function;
mCallback.c = aFunc;
mClosure = aClosure;
mName = aName;
return InitCommon(aDelay, aType);
}
NS_IMETHODIMP
nsTimerImpl::InitWithFuncCallback(nsTimerCallbackFunc aFunc,
void* aClosure,
uint32_t aDelay,
uint32_t aType)
{
Name name(nsTimerImpl::Nothing);
return InitWithFuncCallbackCommon(aFunc, aClosure, aDelay, aType, name);
}
NS_IMETHODIMP
nsTimerImpl::InitWithNamedFuncCallback(nsTimerCallbackFunc aFunc,
void* aClosure,
uint32_t aDelay,
uint32_t aType,
const char* aNameString)
{
Name name(aNameString);
return InitWithFuncCallbackCommon(aFunc, aClosure, aDelay, aType, name);
}
NS_IMETHODIMP
nsTimerImpl::InitWithNameableFuncCallback(nsTimerCallbackFunc aFunc,
void* aClosure,
uint32_t aDelay,
uint32_t aType,
nsTimerNameCallbackFunc aNameFunc)
{
Name name(aNameFunc);
return InitWithFuncCallbackCommon(aFunc, aClosure, aDelay, aType, name);
}
NS_IMETHODIMP
nsTimerImpl::InitWithCallback(nsITimerCallback* aCallback,
uint32_t aDelay,
uint32_t aType)
{
if (NS_WARN_IF(!aCallback)) {
return NS_ERROR_INVALID_ARG;
}
ReleaseCallback();
mCallbackType = CallbackType::Interface;
mCallback.i = aCallback;
NS_ADDREF(mCallback.i);
return InitCommon(aDelay, aType);
}
NS_IMETHODIMP
nsTimerImpl::Init(nsIObserver* aObserver, uint32_t aDelay, uint32_t aType)
{
if (NS_WARN_IF(!aObserver)) {
return NS_ERROR_INVALID_ARG;
}
ReleaseCallback();
mCallbackType = CallbackType::Observer;
mCallback.o = aObserver;
NS_ADDREF(mCallback.o);
return InitCommon(aDelay, aType);
}
NS_IMETHODIMP
nsTimerImpl::Cancel()
{
mCanceled = true;
if (gThread) {
gThread->RemoveTimer(this);
}
ReleaseCallback();
return NS_OK;
}
NS_IMETHODIMP
nsTimerImpl::SetDelay(uint32_t aDelay)
{
if (mCallbackType == CallbackType::Unknown && mType == TYPE_ONE_SHOT) {
// This may happen if someone tries to re-use a one-shot timer
// by re-setting delay instead of reinitializing the timer.
NS_ERROR("nsITimer->SetDelay() called when the "
"one-shot timer is not set up.");
return NS_ERROR_NOT_INITIALIZED;
}
SetDelayInternal(aDelay);
if (!mFiring && gThread) {
gThread->TimerDelayChanged(this);
}
return NS_OK;
}
NS_IMETHODIMP
nsTimerImpl::GetDelay(uint32_t* aDelay)
{
*aDelay = mDelay;
return NS_OK;
}
NS_IMETHODIMP
nsTimerImpl::SetType(uint32_t aType)
{
mType = (uint8_t)aType;
// XXX if this is called, we should change the actual type.. this could effect
// repeating timers. we need to ensure in Fire() that if mType has changed
// during the callback that we don't end up with the timer in the queue twice.
return NS_OK;
}
NS_IMETHODIMP
nsTimerImpl::GetType(uint32_t* aType)
{
*aType = mType;
return NS_OK;
}
NS_IMETHODIMP
nsTimerImpl::GetClosure(void** aClosure)
{
*aClosure = mClosure;
return NS_OK;
}
NS_IMETHODIMP
nsTimerImpl::GetCallback(nsITimerCallback** aCallback)
{
if (mCallbackType == CallbackType::Interface) {
NS_IF_ADDREF(*aCallback = mCallback.i);
} else if (mTimerCallbackWhileFiring) {
NS_ADDREF(*aCallback = mTimerCallbackWhileFiring);
} else {
*aCallback = nullptr;
}
return NS_OK;
}
NS_IMETHODIMP
nsTimerImpl::GetTarget(nsIEventTarget** aTarget)
{
NS_IF_ADDREF(*aTarget = mEventTarget);
return NS_OK;
}
NS_IMETHODIMP
nsTimerImpl::SetTarget(nsIEventTarget* aTarget)
{
if (NS_WARN_IF(mCallbackType != CallbackType::Unknown)) {
return NS_ERROR_ALREADY_INITIALIZED;
}
if (aTarget) {
mEventTarget = aTarget;
} else {
mEventTarget = static_cast<nsIEventTarget*>(NS_GetCurrentThread());
}
return NS_OK;
}
void
nsTimerImpl::Fire()
{
if (mCanceled) {
return;
}
PROFILER_LABEL("Timer", "Fire",
js::ProfileEntry::Category::OTHER);
TimeStamp now = TimeStamp::Now();
if (MOZ_LOG_TEST(GetTimerLog(), LogLevel::Debug)) {
TimeDuration a = now - mStart; // actual delay in intervals
TimeDuration b = TimeDuration::FromMilliseconds(mDelay); // expected delay in intervals
TimeDuration delta = (a > b) ? a - b : b - a;
uint32_t d = delta.ToMilliseconds(); // delta in ms
sDeltaSum += d;
sDeltaSumSquared += double(d) * double(d);
sDeltaNum++;
MOZ_LOG(GetTimerLog(), LogLevel::Debug,
("[this=%p] expected delay time %4ums\n", this, mDelay));
MOZ_LOG(GetTimerLog(), LogLevel::Debug,
("[this=%p] actual delay time %fms\n", this,
a.ToMilliseconds()));
MOZ_LOG(GetTimerLog(), LogLevel::Debug,
("[this=%p] (mType is %d) -------\n", this, mType));
MOZ_LOG(GetTimerLog(), LogLevel::Debug,
("[this=%p] delta %4dms\n",
this, (a > b) ? (int32_t)d : -(int32_t)d));
mStart = mStart2;
mStart2 = TimeStamp();
}
TimeStamp timeout = mTimeout;
Bug 650379. Add a new XPCOM timer type that is like TYPE_REPEATING_PRECISE but does not swamp the event queue if the callback takes longer than the timer interval to run. r=cjones, sr=brendan This implements proposal 3 from bug 650379 comment 13. The main difference between TYPE_REPEATING_PRECISE and TYPE_REPEATING_PRECISE_CAN_SKIP is to not AddTimer the REPEATING_PRECISE_CAN_SKIP timer until after the callback has run; this guarantees that no more timer events will be posted until after the callback finishes executing. A secondary change is to make REPEATING_PRECISE_CAN_SKIP timers advance their firing time to mDelay from when PostTimerEvent is called, not mDelay from the old mTimeout. While this arguably makes them less precise, the alternative is that if a timer is significantly delayed for some reason (e.g. because the user puts the computer to sleep for a while) it will then fire a whole bunch of times to "catch up" to where it's supposed to be, advancing its firing time by mDelay at a time. That seems undesirable. An alternate approach would have been to readd the timer from inside PostTimerEvent, but only if we're not in the middle of firing the timer. That would allow more precise timers in the case when the callback is not taking too long, but still handle gracefully the case when the callback is slow. Unfortunately this falls down if something _else_ is hogging the main thread event loop (e.g. some other timer has a slow callback, or whatever); in that case we would post multiple events for the one precise timer while the event-loop-hogging operation is running. So I don't think we should do that.
2011-04-29 03:33:52 +04:00
if (IsRepeatingPrecisely()) {
// Precise repeating timers advance mTimeout by mDelay without fail before
// calling Fire().
timeout -= TimeDuration::FromMilliseconds(mDelay);
}
if (mCallbackType == CallbackType::Interface) {
mTimerCallbackWhileFiring = mCallback.i;
}
mFiring = true;
// Handle callbacks that re-init the timer, but avoid leaking.
// See bug 330128.
CallbackUnion callback = mCallback;
CallbackType callbackType = mCallbackType;
if (callbackType == CallbackType::Interface) {
NS_ADDREF(callback.i);
} else if (callbackType == CallbackType::Observer) {
NS_ADDREF(callback.o);
}
ReleaseCallback();
if (MOZ_LOG_TEST(GetTimerFiringsLog(), LogLevel::Debug)) {
LogFiring(callbackType, callback);
}
switch (callbackType) {
case CallbackType::Function:
callback.c(this, mClosure);
break;
case CallbackType::Interface:
callback.i->Notify(this);
break;
case CallbackType::Observer:
callback.o->Observe(static_cast<nsITimer*>(this),
NS_TIMER_CALLBACK_TOPIC,
nullptr);
break;
default:
;
}
// If the callback didn't re-init the timer, and it's not a one-shot timer,
// restore the callback state.
if (mCallbackType == CallbackType::Unknown &&
mType != TYPE_ONE_SHOT && !mCanceled) {
mCallback = callback;
mCallbackType = callbackType;
} else {
// The timer was a one-shot, or the callback was reinitialized.
if (callbackType == CallbackType::Interface) {
NS_RELEASE(callback.i);
} else if (callbackType == CallbackType::Observer) {
NS_RELEASE(callback.o);
}
}
mFiring = false;
mTimerCallbackWhileFiring = nullptr;
MOZ_LOG(GetTimerLog(), LogLevel::Debug,
("[this=%p] Took %fms to fire timer callback\n",
this, (TimeStamp::Now() - now).ToMilliseconds()));
// Reschedule repeating timers, but make sure that we aren't armed already
// (which can happen if the callback reinitialized the timer).
if (IsRepeating() && !mArmed) {
if (mType == TYPE_REPEATING_SLACK) {
SetDelayInternal(mDelay); // force mTimeout to be recomputed. For
}
// REPEATING_PRECISE_CAN_SKIP timers this has
// already happened.
if (gThread) {
gThread->AddTimer(this);
}
}
}
#if defined(XP_MACOSX) || (defined(XP_LINUX) && !defined(ANDROID))
#define USE_DLADDR 1
#endif
#ifdef USE_DLADDR
#include <cxxabi.h>
#include <dlfcn.h>
#endif
// See the big comment above GetTimerFiringsLog() to understand this code.
void
nsTimerImpl::LogFiring(CallbackType aCallbackType, CallbackUnion aCallback)
{
const char* typeStr;
switch (mType) {
case TYPE_ONE_SHOT: typeStr = "ONE_SHOT"; break;
case TYPE_REPEATING_SLACK: typeStr = "SLACK "; break;
case TYPE_REPEATING_PRECISE: /* fall through */
case TYPE_REPEATING_PRECISE_CAN_SKIP: typeStr = "PRECISE "; break;
default: MOZ_CRASH("bad type");
}
switch (aCallbackType) {
case CallbackType::Function: {
bool needToFreeName = false;
const char* annotation = "";
const char* name;
static const size_t buflen = 1024;
char buf[buflen];
if (mName.is<NameString>()) {
name = mName.as<NameString>();
} else if (mName.is<NameFunc>()) {
mName.as<NameFunc>()(this, mClosure, buf, buflen);
name = buf;
} else {
MOZ_ASSERT(mName.is<NameNothing>());
#ifdef USE_DLADDR
annotation = "[from dladdr] ";
Dl_info info;
void* addr = reinterpret_cast<void*>(aCallback.c);
if (dladdr(addr, &info) == 0) {
name = "???[dladdr: failed]";
} else if (info.dli_sname) {
int status;
name = abi::__cxa_demangle(info.dli_sname, nullptr, nullptr, &status);
if (status == 0) {
// Success. Because we didn't pass in a buffer to __cxa_demangle it
// allocates its own one with malloc() which we must free() later.
MOZ_ASSERT(name);
needToFreeName = true;
} else if (status == -1) {
name = "???[__cxa_demangle: OOM]";
} else if (status == -2) {
name = "???[__cxa_demangle: invalid mangled name]";
} else if (status == -3) {
name = "???[__cxa_demangle: invalid argument]";
} else {
name = "???[__cxa_demangle: unexpected status value]";
}
} else if (info.dli_fname) {
// The "#0: " prefix is necessary for fix_linux_stack.py to interpret
// this string as something to convert.
snprintf(buf, buflen, "#0: ???[%s +0x%" PRIxPTR "]\n",
info.dli_fname, uintptr_t(addr) - uintptr_t(info.dli_fbase));
name = buf;
} else {
name = "???[dladdr: no symbol or shared object obtained]";
}
#else
name = "???[dladdr is unimplemented or doesn't work well on this OS]";
#endif
}
MOZ_LOG(GetTimerFiringsLog(), LogLevel::Debug,
("[%d] fn timer (%s %5d ms): %s%s\n",
getpid(), typeStr, mDelay, annotation, name));
if (needToFreeName) {
free(const_cast<char*>(name));
}
break;
}
case CallbackType::Interface: {
MOZ_LOG(GetTimerFiringsLog(), LogLevel::Debug,
("[%d] iface timer (%s %5d ms): %p\n",
getpid(), typeStr, mDelay, aCallback.i));
break;
}
case CallbackType::Observer: {
MOZ_LOG(GetTimerFiringsLog(), LogLevel::Debug,
("[%d] obs timer (%s %5d ms): %p\n",
getpid(), typeStr, mDelay, aCallback.o));
break;
}
case CallbackType::Unknown:
default: {
MOZ_LOG(GetTimerFiringsLog(), LogLevel::Debug,
("[%d] ??? timer (%s, %5d ms)\n",
getpid(), typeStr, mDelay));
break;
}
}
}
void
nsTimerImpl::SetDelayInternal(uint32_t aDelay)
{
TimeDuration delayInterval = TimeDuration::FromMilliseconds(aDelay);
mDelay = aDelay;
TimeStamp now = TimeStamp::Now();
mTimeout = now;
mTimeout += delayInterval;
if (MOZ_LOG_TEST(GetTimerLog(), LogLevel::Debug)) {
if (mStart.IsNull()) {
mStart = now;
} else {
mStart2 = now;
}
}
}
size_t
nsTimerImpl::SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const
{
return aMallocSizeOf(this);
}
/* static */ const nsTimerImpl::NameNothing nsTimerImpl::Nothing = 0;
#ifdef MOZ_TASK_TRACER
void
nsTimerImpl::GetTLSTraceInfo()
{
mTracedTask.GetTLSTraceInfo();
}
TracedTaskCommon
nsTimerImpl::GetTracedTask()
{
return mTracedTask;
}
#endif