gecko-dev/netwerk/cache2/CacheIOThread.cpp

365 строки
8.7 KiB
C++
Исходник Обычный вид История

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "CacheIOThread.h"
#include "CacheFileIOManager.h"
#include "nsIRunnable.h"
#include "nsISupportsImpl.h"
#include "nsPrintfCString.h"
#include "nsThreadUtils.h"
#include "mozilla/IOInterposer.h"
namespace mozilla {
namespace net {
CacheIOThread* CacheIOThread::sSelf = nullptr;
NS_IMPL_ISUPPORTS(CacheIOThread, nsIThreadObserver)
CacheIOThread::CacheIOThread()
: mMonitor("CacheIOThread")
, mThread(nullptr)
, mXPCOMThread(nullptr)
, mLowestLevelWaiting(LAST_LEVEL)
, mCurrentlyExecutingLevel(0)
, mHasXPCOMEvents(false)
, mRerunCurrentEvent(false)
, mShutdown(false)
#ifdef DEBUG
, mInsideLoop(true)
#endif
{
sSelf = this;
}
CacheIOThread::~CacheIOThread()
{
if (mXPCOMThread) {
nsIThread *thread = mXPCOMThread;
thread->Release();
}
sSelf = nullptr;
#ifdef DEBUG
for (uint32_t level = 0; level < LAST_LEVEL; ++level) {
MOZ_ASSERT(!mEventQueue[level].Length());
}
#endif
}
nsresult CacheIOThread::Init()
{
mThread = PR_CreateThread(PR_USER_THREAD, ThreadFunc, this,
PR_PRIORITY_NORMAL, PR_GLOBAL_THREAD,
PR_JOINABLE_THREAD, 128 * 1024);
if (!mThread)
return NS_ERROR_FAILURE;
return NS_OK;
}
nsresult CacheIOThread::Dispatch(nsIRunnable* aRunnable, uint32_t aLevel)
{
NS_ENSURE_ARG(aLevel < LAST_LEVEL);
// Runnable is always expected to be non-null, hard null-check bellow.
MOZ_ASSERT(aRunnable);
MonitorAutoLock lock(mMonitor);
if (mShutdown && (PR_GetCurrentThread() != mThread))
return NS_ERROR_UNEXPECTED;
return DispatchInternal(aRunnable, aLevel);
}
nsresult CacheIOThread::DispatchAfterPendingOpens(nsIRunnable* aRunnable)
{
// Runnable is always expected to be non-null, hard null-check bellow.
MOZ_ASSERT(aRunnable);
MonitorAutoLock lock(mMonitor);
if (mShutdown && (PR_GetCurrentThread() != mThread))
return NS_ERROR_UNEXPECTED;
// Move everything from later executed OPEN level to the OPEN_PRIORITY level
// where we post the (eviction) runnable.
mEventQueue[OPEN_PRIORITY].AppendElements(mEventQueue[OPEN]);
mEventQueue[OPEN].Clear();
return DispatchInternal(aRunnable, OPEN_PRIORITY);
}
nsresult CacheIOThread::DispatchInternal(nsIRunnable* aRunnable, uint32_t aLevel)
{
if (NS_WARN_IF(!aRunnable))
return NS_ERROR_NULL_POINTER;
mMonitor.AssertCurrentThreadOwns();
mEventQueue[aLevel].AppendElement(aRunnable);
if (mLowestLevelWaiting > aLevel)
mLowestLevelWaiting = aLevel;
mMonitor.NotifyAll();
return NS_OK;
}
bool CacheIOThread::IsCurrentThread()
{
return mThread == PR_GetCurrentThread();
}
bool CacheIOThread::YieldInternal()
{
if (!IsCurrentThread()) {
NS_WARNING("Trying to yield to priority events on non-cache2 I/O thread? "
"You probably do something wrong.");
return false;
}
if (mCurrentlyExecutingLevel == XPCOM_LEVEL) {
// Doesn't make any sense, since this handler is the one
// that would be executed as the next one.
return false;
}
if (!EventsPending(mCurrentlyExecutingLevel))
return false;
mRerunCurrentEvent = true;
return true;
}
nsresult CacheIOThread::Shutdown()
{
{
MonitorAutoLock lock(mMonitor);
mShutdown = true;
mMonitor.NotifyAll();
}
PR_JoinThread(mThread);
mThread = nullptr;
return NS_OK;
}
already_AddRefed<nsIEventTarget> CacheIOThread::Target()
{
nsCOMPtr<nsIEventTarget> target;
target = mXPCOMThread;
if (!target && mThread)
{
MonitorAutoLock lock(mMonitor);
if (!mXPCOMThread)
lock.Wait();
target = mXPCOMThread;
}
return target.forget();
}
// static
void CacheIOThread::ThreadFunc(void* aClosure)
{
PR_SetCurrentThreadName("Cache2 I/O");
mozilla::IOInterposer::RegisterCurrentThread();
CacheIOThread* thread = static_cast<CacheIOThread*>(aClosure);
thread->ThreadFunc();
mozilla::IOInterposer::UnregisterCurrentThread();
}
void CacheIOThread::ThreadFunc()
{
nsCOMPtr<nsIThreadInternal> threadInternal;
{
MonitorAutoLock lock(mMonitor);
// This creates nsThread for this PRThread
nsCOMPtr<nsIThread> xpcomThread = NS_GetCurrentThread();
threadInternal = do_QueryInterface(xpcomThread);
if (threadInternal)
threadInternal->SetObserver(this);
mXPCOMThread = xpcomThread.forget().take();
lock.NotifyAll();
do {
loopStart:
// Reset the lowest level now, so that we can detect a new event on
// a lower level (i.e. higher priority) has been scheduled while
// executing any previously scheduled event.
mLowestLevelWaiting = LAST_LEVEL;
// Process xpcom events first
while (mHasXPCOMEvents) {
mHasXPCOMEvents = false;
mCurrentlyExecutingLevel = XPCOM_LEVEL;
MonitorAutoUnlock unlock(mMonitor);
bool processedEvent;
nsresult rv;
do {
nsIThread *thread = mXPCOMThread;
rv = thread->ProcessNextEvent(false, &processedEvent);
} while (NS_SUCCEEDED(rv) && processedEvent);
}
uint32_t level;
for (level = 0; level < LAST_LEVEL; ++level) {
if (!mEventQueue[level].Length()) {
// no events on this level, go to the next level
continue;
}
LoopOneLevel(level);
// Go to the first (lowest) level again
goto loopStart;
}
if (EventsPending())
continue;
if (mShutdown)
break;
lock.Wait(PR_INTERVAL_NO_TIMEOUT);
if (EventsPending())
continue;
} while (true);
MOZ_ASSERT(!EventsPending());
#ifdef DEBUG
// This is for correct assertion on XPCOM events dispatch.
mInsideLoop = false;
#endif
} // lock
if (threadInternal)
threadInternal->SetObserver(nullptr);
}
static const char* const sLevelTraceName[] = {
"net::cache::io::level(0)",
"net::cache::io::level(1)",
"net::cache::io::level(2)",
"net::cache::io::level(3)",
"net::cache::io::level(4)",
"net::cache::io::level(5)",
"net::cache::io::level(6)",
"net::cache::io::level(7)",
"net::cache::io::level(8)",
"net::cache::io::level(9)",
"net::cache::io::level(10)",
"net::cache::io::level(11)",
"net::cache::io::level(12)"
};
void CacheIOThread::LoopOneLevel(uint32_t aLevel)
{
nsTArray<nsCOMPtr<nsIRunnable> > events;
events.SwapElements(mEventQueue[aLevel]);
uint32_t length = events.Length();
mCurrentlyExecutingLevel = aLevel;
bool returnEvents = false;
uint32_t index;
{
MonitorAutoUnlock unlock(mMonitor);
for (index = 0; index < length; ++index) {
if (EventsPending(aLevel)) {
// Somebody scheduled a new event on a lower level, break and harry
// to execute it! Don't forget to return what we haven't exec.
returnEvents = true;
break;
}
// Drop any previous flagging, only an event on the current level may set
// this flag.
mRerunCurrentEvent = false;
events[index]->Run();
if (mRerunCurrentEvent) {
// The event handler yields to higher priority events and wants to rerun.
returnEvents = true;
break;
}
// Release outside the lock.
events[index] = nullptr;
}
}
if (returnEvents)
mEventQueue[aLevel].InsertElementsAt(0, events.Elements() + index, length - index);
}
bool CacheIOThread::EventsPending(uint32_t aLastLevel)
{
return mLowestLevelWaiting < aLastLevel || mHasXPCOMEvents;
}
NS_IMETHODIMP CacheIOThread::OnDispatchedEvent(nsIThreadInternal *thread)
{
MonitorAutoLock lock(mMonitor);
mHasXPCOMEvents = true;
MOZ_ASSERT(mInsideLoop);
lock.Notify();
return NS_OK;
}
Bug 1179909: Refactor stable state handling. r=smaug This is motivated by three separate but related problems: 1. Our concept of recursion depth is broken for things that run from AfterProcessNextEvent observers (e.g. Promises). We decrement the recursionDepth counter before firing observers, so a Promise callback running at the lowest event loop depth has a recursion depth of 0 (whereas a regular nsIRunnable would be 1). This is a problem because it's impossible to distinguish a Promise running after a sync XHR's onreadystatechange handler from a top-level event (since the former runs with depth 2 - 1 = 1, and the latter runs with just 1). 2. The nsIThreadObserver mechanism that is used by a lot of code to run "after" the current event is a poor fit for anything that runs script. First, the order the observers fire in is the order they were added, not anything fixed by spec. Additionally, running script can cause the event loop to spin, which is a big source of pain here (bholley has some nasty bug caused by this). 3. We run Promises from different points in the code for workers and main thread. The latter runs from XPConnect's nsIThreadObserver callbacks, while the former runs from a hardcoded call to run Promises in the worker event loop. What workers do is particularly problematic because it means we can't get the right recursion depth no matter what we do to nsThread. The solve this, this patch does the following: 1. Consolidate some handling of microtasks and all handling of stable state from appshell and WorkerPrivate into CycleCollectedJSRuntime. 2. Make the recursionDepth counter only available to CycleCollectedJSRuntime (and its consumers) and remove it from the nsIThreadInternal and nsIThreadObserver APIs. 3. Adjust the recursionDepth counter so that microtasks run with the recursionDepth of the task they are associated with. 4. Introduce the concept of metastable state to replace appshell's RunBeforeNextEvent. Metastable state is reached after every microtask or task is completed. This provides the semantics that bent and I want for IndexedDB, where transactions autocommit at the end of a microtask and do not "spill" from one microtask into a subsequent microtask. This differs from appshell's RunBeforeNextEvent in two ways: a) It fires between microtasks, which was the motivation for starting this. b) It no longer ensures that we're at the same event loop depth in the native event queue. bent decided we don't care about this. 5. Reorder stable state to happen after microtasks such as Promises, per HTML. Right now we call the regular thread observers, including appshell, before the main thread observer (XPConnect), so stable state tasks happen before microtasks.
2015-08-11 16:10:46 +03:00
NS_IMETHODIMP CacheIOThread::OnProcessNextEvent(nsIThreadInternal *thread, bool mayWait)
{
return NS_OK;
}
Bug 1179909: Refactor stable state handling. r=smaug This is motivated by three separate but related problems: 1. Our concept of recursion depth is broken for things that run from AfterProcessNextEvent observers (e.g. Promises). We decrement the recursionDepth counter before firing observers, so a Promise callback running at the lowest event loop depth has a recursion depth of 0 (whereas a regular nsIRunnable would be 1). This is a problem because it's impossible to distinguish a Promise running after a sync XHR's onreadystatechange handler from a top-level event (since the former runs with depth 2 - 1 = 1, and the latter runs with just 1). 2. The nsIThreadObserver mechanism that is used by a lot of code to run "after" the current event is a poor fit for anything that runs script. First, the order the observers fire in is the order they were added, not anything fixed by spec. Additionally, running script can cause the event loop to spin, which is a big source of pain here (bholley has some nasty bug caused by this). 3. We run Promises from different points in the code for workers and main thread. The latter runs from XPConnect's nsIThreadObserver callbacks, while the former runs from a hardcoded call to run Promises in the worker event loop. What workers do is particularly problematic because it means we can't get the right recursion depth no matter what we do to nsThread. The solve this, this patch does the following: 1. Consolidate some handling of microtasks and all handling of stable state from appshell and WorkerPrivate into CycleCollectedJSRuntime. 2. Make the recursionDepth counter only available to CycleCollectedJSRuntime (and its consumers) and remove it from the nsIThreadInternal and nsIThreadObserver APIs. 3. Adjust the recursionDepth counter so that microtasks run with the recursionDepth of the task they are associated with. 4. Introduce the concept of metastable state to replace appshell's RunBeforeNextEvent. Metastable state is reached after every microtask or task is completed. This provides the semantics that bent and I want for IndexedDB, where transactions autocommit at the end of a microtask and do not "spill" from one microtask into a subsequent microtask. This differs from appshell's RunBeforeNextEvent in two ways: a) It fires between microtasks, which was the motivation for starting this. b) It no longer ensures that we're at the same event loop depth in the native event queue. bent decided we don't care about this. 5. Reorder stable state to happen after microtasks such as Promises, per HTML. Right now we call the regular thread observers, including appshell, before the main thread observer (XPConnect), so stable state tasks happen before microtasks.
2015-08-11 16:10:46 +03:00
NS_IMETHODIMP CacheIOThread::AfterProcessNextEvent(nsIThreadInternal *thread,
bool eventWasProcessed)
{
return NS_OK;
}
// Memory reporting
size_t CacheIOThread::SizeOfExcludingThis(mozilla::MallocSizeOf mallocSizeOf) const
{
MonitorAutoLock lock(const_cast<CacheIOThread*>(this)->mMonitor);
size_t n = 0;
n += mallocSizeOf(mThread);
for (uint32_t level = 0; level < LAST_LEVEL; ++level) {
n += mEventQueue[level].ShallowSizeOfExcludingThis(mallocSizeOf);
// Events referenced by the queues are arbitrary objects we cannot be sure
// are reported elsewhere as well as probably not implementing nsISizeOf
// interface. Deliberatly omitting them from reporting here.
}
return n;
}
size_t CacheIOThread::SizeOfIncludingThis(mozilla::MallocSizeOf mallocSizeOf) const
{
return mallocSizeOf(this) + SizeOfExcludingThis(mallocSizeOf);
}
} // namespace net
} // namespace mozilla