gecko-dev/layout/forms/nsButtonFrameRenderer.h

116 строки
3.6 KiB
C
Исходник Обычный вид История

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
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*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
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*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is Netscape Communications
* Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
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*/
/**
**/
#ifndef nsButtonFrameRenderer_h___
#define nsButtonFrameRenderer_h___
#include "nsCoord.h"
#include "nsIStyleContext.h"
#include "nsCOMPtr.h"
#include "nsFrame.h"
class nsStyleChangeList;
#define NS_BUTTON_RENDERER_FOCUS_INNER_CONTEXT_INDEX 0
#define NS_BUTTON_RENDERER_FOCUS_OUTER_CONTEXT_INDEX 1
#define NS_BUTTON_RENDERER_LAST_CONTEXT_INDEX NS_BUTTON_RENDERER_FOCUS_OUTER_CONTEXT_INDEX
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class nsButtonFrameRenderer {
public:
nsButtonFrameRenderer();
virtual ~nsButtonFrameRenderer();
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virtual void PaintButton(nsIPresContext* aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsFramePaintLayer aWhichLayer,
const nsRect& aRect);
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virtual void PaintOutlineAndFocusBorders(nsIPresContext* aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsFramePaintLayer aWhichLayer,
const nsRect& aRect);
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virtual void PaintBorderAndBackground(nsIPresContext* aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsFramePaintLayer aWhichLayer,
const nsRect& aRect);
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virtual void SetNameSpace(PRInt32 aNameSpace);
virtual void SetFrame(nsFrame* aFrame, nsIPresContext* aPresContext);
virtual void SetDisabled(PRBool aDisabled, PRBool notify);
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PRBool isActive();
PRBool isDisabled();
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virtual void GetButtonOutlineRect(const nsRect& aRect, nsRect& aResult);
virtual void GetButtonOuterFocusRect(const nsRect& aRect, nsRect& aResult);
virtual void GetButtonRect(const nsRect& aRect, nsRect& aResult);
virtual void GetButtonInnerFocusRect(const nsRect& aRect, nsRect& aResult);
virtual void GetButtonContentRect(const nsRect& aRect, nsRect& aResult);
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virtual nsMargin GetButtonOuterFocusBorderAndPadding();
virtual nsMargin GetButtonBorderAndPadding();
virtual nsMargin GetButtonInnerFocusMargin();
virtual nsMargin GetButtonInnerFocusBorderAndPadding();
virtual nsMargin GetButtonOutlineBorderAndPadding();
virtual nsMargin GetFullButtonBorderAndPadding();
virtual nsMargin GetAddedButtonBorderAndPadding();
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virtual nsresult GetStyleContext(PRInt32 aIndex, nsIStyleContext** aStyleContext) const;
virtual nsresult SetStyleContext(PRInt32 aIndex, nsIStyleContext* aStyleContext);
virtual void ReResolveStyles(nsIPresContext* aPresContext);
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virtual void Redraw(nsIPresContext* aPresContext);
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virtual nsIFrame* GetFrame();
virtual PRInt32 GetNameSpace();
protected:
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private:
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// cached styles for focus and outline.
nsCOMPtr<nsIStyleContext> mBorderStyle;
nsCOMPtr<nsIStyleContext> mInnerFocusStyle;
nsCOMPtr<nsIStyleContext> mOuterFocusStyle;
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PRInt32 mNameSpace;
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nsFrame* mFrame;
nsRect mOutlineRect;
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};
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#endif