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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License , v . 2.0 . If a copy of the MPL was not distributed with this
* file , You can obtain one at http : //mozilla.org/MPL/2.0/. */
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# include <initguid.h>
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# include "DrawTargetD2D1.h"
# include "DrawTargetD2D.h"
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# include "FilterNodeSoftware.h"
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# include "GradientStopsD2D.h"
# include "SourceSurfaceD2D1.h"
# include "SourceSurfaceD2D.h"
# include "RadialGradientEffectD2D1.h"
# include "HelpersD2D.h"
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# include "FilterNodeD2D1.h"
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# include "Tools.h"
using namespace std ;
namespace mozilla {
namespace gfx {
uint64_t DrawTargetD2D1 : : mVRAMUsageDT ;
uint64_t DrawTargetD2D1 : : mVRAMUsageSS ;
ID2D1Factory1 * DrawTargetD2D1 : : mFactory = nullptr ;
ID2D1Factory1 * D2DFactory1 ( )
{
return DrawTargetD2D1 : : factory ( ) ;
}
DrawTargetD2D1 : : DrawTargetD2D1 ( )
: mClipsArePushed ( false )
{
}
DrawTargetD2D1 : : ~ DrawTargetD2D1 ( )
{
PopAllClips ( ) ;
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if ( mSnapshot ) {
// We may hold the only reference. MarkIndependent will clear mSnapshot;
// keep the snapshot object alive so it doesn't get destroyed while
// MarkIndependent is running.
RefPtr < SourceSurfaceD2D1 > deathGrip = mSnapshot ;
// mSnapshot can be treated as independent of this DrawTarget since we know
// this DrawTarget won't change again.
deathGrip - > MarkIndependent ( ) ;
// mSnapshot will be cleared now.
}
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mDC - > EndDraw ( ) ;
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// Targets depending on us can break that dependency, since we're obviously not going to
// be modified in the future.
for ( auto iter = mDependentTargets . begin ( ) ;
iter ! = mDependentTargets . end ( ) ; iter + + ) {
( * iter ) - > mDependingOnTargets . erase ( this ) ;
}
// Our dependencies on other targets no longer matter.
for ( TargetSet : : iterator iter = mDependingOnTargets . begin ( ) ;
iter ! = mDependingOnTargets . end ( ) ; iter + + ) {
( * iter ) - > mDependentTargets . erase ( this ) ;
}
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}
TemporaryRef < SourceSurface >
DrawTargetD2D1 : : Snapshot ( )
{
if ( mSnapshot ) {
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RefPtr < SourceSurface > snapshot ( mSnapshot ) ;
return snapshot . forget ( ) ;
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}
PopAllClips ( ) ;
mDC - > Flush ( ) ;
mSnapshot = new SourceSurfaceD2D1 ( mBitmap , mDC , mFormat , mSize , this ) ;
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RefPtr < SourceSurface > snapshot ( mSnapshot ) ;
return snapshot . forget ( ) ;
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}
void
DrawTargetD2D1 : : Flush ( )
{
mDC - > Flush ( ) ;
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// We no longer depend on any target.
for ( TargetSet : : iterator iter = mDependingOnTargets . begin ( ) ;
iter ! = mDependingOnTargets . end ( ) ; iter + + ) {
( * iter ) - > mDependentTargets . erase ( this ) ;
}
mDependingOnTargets . clear ( ) ;
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}
void
DrawTargetD2D1 : : DrawSurface ( SourceSurface * aSurface ,
const Rect & aDest ,
const Rect & aSource ,
const DrawSurfaceOptions & aSurfOptions ,
const DrawOptions & aOptions )
{
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PrepareForDrawing ( aOptions . mCompositionOp , ColorPattern ( Color ( ) ) ) ;
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D2D1_RECT_F samplingBounds ;
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if ( aSurfOptions . mSamplingBounds = = SamplingBounds : : BOUNDED ) {
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samplingBounds = D2DRect ( aSource ) ;
} else {
samplingBounds = D2D1 : : RectF ( 0 , 0 , Float ( aSurface - > GetSize ( ) . width ) , Float ( aSurface - > GetSize ( ) . height ) ) ;
}
Float xScale = aDest . width / aSource . width ;
Float yScale = aDest . height / aSource . height ;
RefPtr < ID2D1ImageBrush > brush ;
// Here we scale the source pattern up to the size and position where we want
// it to be.
Matrix transform ;
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transform . PreTranslate ( aDest . x - aSource . x * xScale , aDest . y - aSource . y * yScale ) ;
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transform . PreScale ( xScale , yScale ) ;
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RefPtr < ID2D1Image > image = GetImageForSurface ( aSurface , transform , ExtendMode : : CLAMP ) ;
if ( ! image ) {
gfxWarning ( ) < < * this < < " : Unable to get D2D image for surface. " ;
return ;
}
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RefPtr < ID2D1Bitmap > bitmap ;
if ( aSurface - > GetType ( ) = = SurfaceType : : D2D1_1_IMAGE ) {
// If this is called with a DataSourceSurface it might do a partial upload
// that our DrawBitmap call doesn't support.
image - > QueryInterface ( ( ID2D1Bitmap * * ) byRef ( bitmap ) ) ;
}
if ( bitmap & & aSurfOptions . mSamplingBounds = = SamplingBounds : : UNBOUNDED ) {
mDC - > DrawBitmap ( bitmap , D2DRect ( aDest ) , aOptions . mAlpha , D2DFilter ( aSurfOptions . mFilter ) , D2DRect ( aSource ) ) ;
} else {
// This has issues ignoring the alpha channel on windows 7 with images marked opaque.
MOZ_ASSERT ( aSurface - > GetFormat ( ) ! = SurfaceFormat : : B8G8R8X8 ) ;
mDC - > CreateImageBrush ( image ,
D2D1 : : ImageBrushProperties ( samplingBounds ,
D2D1_EXTEND_MODE_CLAMP ,
D2D1_EXTEND_MODE_CLAMP ,
D2DInterpolationMode ( aSurfOptions . mFilter ) ) ,
D2D1 : : BrushProperties ( aOptions . mAlpha , D2DMatrix ( transform ) ) ,
byRef ( brush ) ) ;
mDC - > FillRectangle ( D2DRect ( aDest ) , brush ) ;
}
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FinalizeDrawing ( aOptions . mCompositionOp , ColorPattern ( Color ( ) ) ) ;
}
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void
DrawTargetD2D1 : : DrawFilter ( FilterNode * aNode ,
const Rect & aSourceRect ,
const Point & aDestPoint ,
const DrawOptions & aOptions )
{
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if ( aNode - > GetBackendType ( ) ! = FILTER_BACKEND_DIRECT2D1_1 ) {
gfxWarning ( ) < < * this < < " : Incompatible filter passed to DrawFilter. " ;
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return ;
}
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PrepareForDrawing ( aOptions . mCompositionOp , ColorPattern ( Color ( ) ) ) ;
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mDC - > SetAntialiasMode ( D2DAAMode ( aOptions . mAntialiasMode ) ) ;
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FilterNodeD2D1 * node = static_cast < FilterNodeD2D1 * > ( aNode ) ;
node - > WillDraw ( this ) ;
mDC - > DrawImage ( node - > OutputEffect ( ) , D2DPoint ( aDestPoint ) , D2DRect ( aSourceRect ) ) ;
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FinalizeDrawing ( aOptions . mCompositionOp , ColorPattern ( Color ( ) ) ) ;
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}
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void
DrawTargetD2D1 : : DrawSurfaceWithShadow ( SourceSurface * aSurface ,
const Point & aDest ,
const Color & aColor ,
const Point & aOffset ,
Float aSigma ,
CompositionOp aOperator )
{
MarkChanged ( ) ;
mDC - > SetTransform ( D2D1 : : IdentityMatrix ( ) ) ;
mTransformDirty = true ;
Matrix mat ;
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RefPtr < ID2D1Image > image = GetImageForSurface ( aSurface , mat , ExtendMode : : CLAMP ) ;
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if ( ! image ) {
gfxWarning ( ) < < " Couldn't get image for surface. " ;
return ;
}
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if ( ! mat . IsIdentity ( ) ) {
gfxDebug ( ) < < * this < < " : At this point complex partial uploads are not supported for Shadow surfaces. " ;
return ;
}
// Step 1, create the shadow effect.
RefPtr < ID2D1Effect > shadowEffect ;
mDC - > CreateEffect ( CLSID_D2D1Shadow , byRef ( shadowEffect ) ) ;
shadowEffect - > SetInput ( 0 , image ) ;
shadowEffect - > SetValue ( D2D1_SHADOW_PROP_BLUR_STANDARD_DEVIATION , aSigma ) ;
D2D1_VECTOR_4F color = { aColor . r , aColor . g , aColor . b , aColor . a } ;
shadowEffect - > SetValue ( D2D1_SHADOW_PROP_COLOR , color ) ;
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D2D1_POINT_2F shadowPoint = D2DPoint ( aDest + aOffset ) ;
mDC - > DrawImage ( shadowEffect , & shadowPoint , nullptr , D2D1_INTERPOLATION_MODE_LINEAR , D2DCompositionMode ( aOperator ) ) ;
D2D1_POINT_2F imgPoint = D2DPoint ( aDest ) ;
mDC - > DrawImage ( image , & imgPoint , nullptr , D2D1_INTERPOLATION_MODE_LINEAR , D2DCompositionMode ( aOperator ) ) ;
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}
void
DrawTargetD2D1 : : ClearRect ( const Rect & aRect )
{
MarkChanged ( ) ;
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PopAllClips ( ) ;
PushClipRect ( aRect ) ;
if ( mTransformDirty | |
! mTransform . IsIdentity ( ) ) {
mDC - > SetTransform ( D2D1 : : IdentityMatrix ( ) ) ;
mTransformDirty = true ;
}
D2D1_RECT_F clipRect ;
bool isPixelAligned ;
if ( mTransform . IsRectilinear ( ) & &
GetDeviceSpaceClipRect ( clipRect , isPixelAligned ) ) {
mDC - > PushAxisAlignedClip ( clipRect , isPixelAligned ? D2D1_ANTIALIAS_MODE_ALIASED : D2D1_ANTIALIAS_MODE_PER_PRIMITIVE ) ;
mDC - > Clear ( ) ;
mDC - > PopAxisAlignedClip ( ) ;
PopClip ( ) ;
return ;
}
mDC - > SetTarget ( mTempBitmap ) ;
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mDC - > Clear ( ) ;
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IntRect addClipRect ;
RefPtr < ID2D1Geometry > geom = GetClippedGeometry ( & addClipRect ) ;
RefPtr < ID2D1SolidColorBrush > brush ;
mDC - > CreateSolidColorBrush ( D2D1 : : ColorF ( D2D1 : : ColorF : : White ) , byRef ( brush ) ) ;
mDC - > PushAxisAlignedClip ( D2D1 : : RectF ( addClipRect . x , addClipRect . y , addClipRect . XMost ( ) , addClipRect . YMost ( ) ) , D2D1_ANTIALIAS_MODE_PER_PRIMITIVE ) ;
mDC - > FillGeometry ( geom , brush ) ;
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mDC - > PopAxisAlignedClip ( ) ;
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mDC - > SetTarget ( mBitmap ) ;
mDC - > DrawImage ( mTempBitmap , D2D1_INTERPOLATION_MODE_NEAREST_NEIGHBOR , D2D1_COMPOSITE_MODE_DESTINATION_OUT ) ;
PopClip ( ) ;
return ;
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}
void
DrawTargetD2D1 : : MaskSurface ( const Pattern & aSource ,
SourceSurface * aMask ,
Point aOffset ,
const DrawOptions & aOptions )
{
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MarkChanged ( ) ;
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RefPtr < ID2D1Bitmap > bitmap ;
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RefPtr < ID2D1Image > image = GetImageForSurface ( aMask , ExtendMode : : CLAMP ) ;
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if ( ! image ) {
gfxWarning ( ) < < " Failed to get image for surface. " ;
return ;
}
PrepareForDrawing ( aOptions . mCompositionOp , aSource ) ;
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// FillOpacityMask only works if the antialias mode is MODE_ALIASED
mDC - > SetAntialiasMode ( D2D1_ANTIALIAS_MODE_ALIASED ) ;
IntSize size = aMask - > GetSize ( ) ;
Rect maskRect = Rect ( 0.f , 0.f , Float ( size . width ) , Float ( size . height ) ) ;
image - > QueryInterface ( ( ID2D1Bitmap * * ) & bitmap ) ;
if ( ! bitmap ) {
gfxWarning ( ) < < " FillOpacityMask only works with Bitmap source surfaces. " ;
return ;
}
Rect dest = Rect ( aOffset . x , aOffset . y , Float ( size . width ) , Float ( size . height ) ) ;
RefPtr < ID2D1Brush > brush = CreateBrushForPattern ( aSource , aOptions . mAlpha ) ;
mDC - > FillOpacityMask ( bitmap , brush , D2D1_OPACITY_MASK_CONTENT_GRAPHICS , D2DRect ( dest ) , D2DRect ( maskRect ) ) ;
mDC - > SetAntialiasMode ( D2D1_ANTIALIAS_MODE_PER_PRIMITIVE ) ;
FinalizeDrawing ( aOptions . mCompositionOp , aSource ) ;
}
void
DrawTargetD2D1 : : CopySurface ( SourceSurface * aSurface ,
const IntRect & aSourceRect ,
const IntPoint & aDestination )
{
MarkChanged ( ) ;
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PopAllClips ( ) ;
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mDC - > SetTransform ( D2D1 : : IdentityMatrix ( ) ) ;
mTransformDirty = true ;
Matrix mat ;
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RefPtr < ID2D1Image > image = GetImageForSurface ( aSurface , mat , ExtendMode : : CLAMP ) ;
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if ( ! image ) {
gfxWarning ( ) < < " Couldn't get image for surface. " ;
return ;
}
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if ( ! mat . IsIdentity ( ) ) {
gfxDebug ( ) < < * this < < " : At this point complex partial uploads are not supported for CopySurface. " ;
return ;
}
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if ( mFormat = = SurfaceFormat : : A8 ) {
RefPtr < ID2D1Bitmap > bitmap ;
image - > QueryInterface ( ( ID2D1Bitmap * * ) byRef ( bitmap ) ) ;
mDC - > PushAxisAlignedClip ( D2D1 : : RectF ( aDestination . x , aDestination . y ,
aDestination . x + aSourceRect . width ,
aDestination . y + aSourceRect . height ) ,
D2D1_ANTIALIAS_MODE_ALIASED ) ;
mDC - > Clear ( ) ;
mDC - > PopAxisAlignedClip ( ) ;
RefPtr < ID2D1SolidColorBrush > brush ;
mDC - > CreateSolidColorBrush ( D2D1 : : ColorF ( D2D1 : : ColorF : : White ) ,
D2D1 : : BrushProperties ( ) , byRef ( brush ) ) ;
mDC - > SetAntialiasMode ( D2D1_ANTIALIAS_MODE_ALIASED ) ;
mDC - > FillOpacityMask ( bitmap , brush , D2D1_OPACITY_MASK_CONTENT_GRAPHICS ) ;
mDC - > SetAntialiasMode ( D2D1_ANTIALIAS_MODE_PER_PRIMITIVE ) ;
return ;
}
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mDC - > DrawImage ( image , D2D1 : : Point2F ( Float ( aDestination . x ) , Float ( aDestination . y ) ) ,
D2D1 : : RectF ( Float ( aSourceRect . x ) , Float ( aSourceRect . y ) ,
Float ( aSourceRect . XMost ( ) ) , Float ( aSourceRect . YMost ( ) ) ) ,
D2D1_INTERPOLATION_MODE_NEAREST_NEIGHBOR , D2D1_COMPOSITE_MODE_BOUNDED_SOURCE_COPY ) ;
}
void
DrawTargetD2D1 : : FillRect ( const Rect & aRect ,
const Pattern & aPattern ,
const DrawOptions & aOptions )
{
PrepareForDrawing ( aOptions . mCompositionOp , aPattern ) ;
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mDC - > SetAntialiasMode ( D2DAAMode ( aOptions . mAntialiasMode ) ) ;
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RefPtr < ID2D1Brush > brush = CreateBrushForPattern ( aPattern , aOptions . mAlpha ) ;
mDC - > FillRectangle ( D2DRect ( aRect ) , brush ) ;
FinalizeDrawing ( aOptions . mCompositionOp , aPattern ) ;
}
void
DrawTargetD2D1 : : StrokeRect ( const Rect & aRect ,
const Pattern & aPattern ,
const StrokeOptions & aStrokeOptions ,
const DrawOptions & aOptions )
{
PrepareForDrawing ( aOptions . mCompositionOp , aPattern ) ;
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mDC - > SetAntialiasMode ( D2DAAMode ( aOptions . mAntialiasMode ) ) ;
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RefPtr < ID2D1Brush > brush = CreateBrushForPattern ( aPattern , aOptions . mAlpha ) ;
RefPtr < ID2D1StrokeStyle > strokeStyle = CreateStrokeStyleForOptions ( aStrokeOptions ) ;
mDC - > DrawRectangle ( D2DRect ( aRect ) , brush , aStrokeOptions . mLineWidth , strokeStyle ) ;
FinalizeDrawing ( aOptions . mCompositionOp , aPattern ) ;
}
void
DrawTargetD2D1 : : StrokeLine ( const Point & aStart ,
const Point & aEnd ,
const Pattern & aPattern ,
const StrokeOptions & aStrokeOptions ,
const DrawOptions & aOptions )
{
PrepareForDrawing ( aOptions . mCompositionOp , aPattern ) ;
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mDC - > SetAntialiasMode ( D2DAAMode ( aOptions . mAntialiasMode ) ) ;
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RefPtr < ID2D1Brush > brush = CreateBrushForPattern ( aPattern , aOptions . mAlpha ) ;
RefPtr < ID2D1StrokeStyle > strokeStyle = CreateStrokeStyleForOptions ( aStrokeOptions ) ;
mDC - > DrawLine ( D2DPoint ( aStart ) , D2DPoint ( aEnd ) , brush , aStrokeOptions . mLineWidth , strokeStyle ) ;
FinalizeDrawing ( aOptions . mCompositionOp , aPattern ) ;
}
void
DrawTargetD2D1 : : Stroke ( const Path * aPath ,
const Pattern & aPattern ,
const StrokeOptions & aStrokeOptions ,
const DrawOptions & aOptions )
{
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if ( aPath - > GetBackendType ( ) ! = BackendType : : DIRECT2D1_1 ) {
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gfxDebug ( ) < < * this < < " : Ignoring drawing call for incompatible path. " ;
return ;
}
const PathD2D * d2dPath = static_cast < const PathD2D * > ( aPath ) ;
PrepareForDrawing ( aOptions . mCompositionOp , aPattern ) ;
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mDC - > SetAntialiasMode ( D2DAAMode ( aOptions . mAntialiasMode ) ) ;
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RefPtr < ID2D1Brush > brush = CreateBrushForPattern ( aPattern , aOptions . mAlpha ) ;
RefPtr < ID2D1StrokeStyle > strokeStyle = CreateStrokeStyleForOptions ( aStrokeOptions ) ;
mDC - > DrawGeometry ( d2dPath - > mGeometry , brush , aStrokeOptions . mLineWidth , strokeStyle ) ;
FinalizeDrawing ( aOptions . mCompositionOp , aPattern ) ;
}
void
DrawTargetD2D1 : : Fill ( const Path * aPath ,
const Pattern & aPattern ,
const DrawOptions & aOptions )
{
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if ( aPath - > GetBackendType ( ) ! = BackendType : : DIRECT2D1_1 ) {
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gfxDebug ( ) < < * this < < " : Ignoring drawing call for incompatible path. " ;
return ;
}
const PathD2D * d2dPath = static_cast < const PathD2D * > ( aPath ) ;
PrepareForDrawing ( aOptions . mCompositionOp , aPattern ) ;
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mDC - > SetAntialiasMode ( D2DAAMode ( aOptions . mAntialiasMode ) ) ;
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RefPtr < ID2D1Brush > brush = CreateBrushForPattern ( aPattern , aOptions . mAlpha ) ;
mDC - > FillGeometry ( d2dPath - > mGeometry , brush ) ;
FinalizeDrawing ( aOptions . mCompositionOp , aPattern ) ;
}
void
DrawTargetD2D1 : : FillGlyphs ( ScaledFont * aFont ,
const GlyphBuffer & aBuffer ,
const Pattern & aPattern ,
const DrawOptions & aOptions ,
const GlyphRenderingOptions * aRenderingOptions )
{
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if ( aFont - > GetType ( ) ! = FontType : : DWRITE ) {
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gfxDebug ( ) < < * this < < " : Ignoring drawing call for incompatible font. " ;
return ;
}
ScaledFontDWrite * font = static_cast < ScaledFontDWrite * > ( aFont ) ;
IDWriteRenderingParams * params = nullptr ;
if ( aRenderingOptions ) {
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if ( aRenderingOptions - > GetType ( ) ! = FontType : : DWRITE ) {
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gfxDebug ( ) < < * this < < " : Ignoring incompatible GlyphRenderingOptions. " ;
// This should never happen.
MOZ_ASSERT ( false ) ;
} else {
params = static_cast < const GlyphRenderingOptionsDWrite * > ( aRenderingOptions ) - > mParams ;
}
}
AntialiasMode aaMode = font - > GetDefaultAAMode ( ) ;
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if ( aOptions . mAntialiasMode ! = AntialiasMode : : DEFAULT ) {
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aaMode = aOptions . mAntialiasMode ;
}
PrepareForDrawing ( aOptions . mCompositionOp , aPattern ) ;
bool forceClearType = false ;
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if ( mFormat = = SurfaceFormat : : B8G8R8A8 & & mPermitSubpixelAA & &
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aOptions . mCompositionOp = = CompositionOp : : OP_OVER & & aaMode = = AntialiasMode : : SUBPIXEL ) {
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forceClearType = true ;
}
D2D1_TEXT_ANTIALIAS_MODE d2dAAMode = D2D1_TEXT_ANTIALIAS_MODE_DEFAULT ;
switch ( aaMode ) {
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case AntialiasMode : : NONE :
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d2dAAMode = D2D1_TEXT_ANTIALIAS_MODE_ALIASED ;
break ;
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case AntialiasMode : : GRAY :
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d2dAAMode = D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE ;
break ;
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case AntialiasMode : : SUBPIXEL :
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d2dAAMode = D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE ;
break ;
default :
d2dAAMode = D2D1_TEXT_ANTIALIAS_MODE_DEFAULT ;
}
if ( d2dAAMode = = D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE & &
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mFormat ! = SurfaceFormat : : B8G8R8X8 & & ! forceClearType ) {
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d2dAAMode = D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE ;
}
mDC - > SetTextAntialiasMode ( d2dAAMode ) ;
if ( params ! = mTextRenderingParams ) {
mDC - > SetTextRenderingParams ( params ) ;
mTextRenderingParams = params ;
}
RefPtr < ID2D1Brush > brush = CreateBrushForPattern ( aPattern , aOptions . mAlpha ) ;
AutoDWriteGlyphRun autoRun ;
DWriteGlyphRunFromGlyphs ( aBuffer , font , & autoRun ) ;
if ( brush ) {
mDC - > DrawGlyphRun ( D2D1 : : Point2F ( ) , & autoRun , brush ) ;
}
FinalizeDrawing ( aOptions . mCompositionOp , aPattern ) ;
}
void
DrawTargetD2D1 : : Mask ( const Pattern & aSource ,
const Pattern & aMask ,
const DrawOptions & aOptions )
{
PrepareForDrawing ( aOptions . mCompositionOp , aSource ) ;
RefPtr < ID2D1Brush > source = CreateBrushForPattern ( aSource , aOptions . mAlpha ) ;
RefPtr < ID2D1Brush > mask = CreateBrushForPattern ( aMask , 1.0f ) ;
mDC - > PushLayer ( D2D1 : : LayerParameters ( D2D1 : : InfiniteRect ( ) , nullptr ,
D2D1_ANTIALIAS_MODE_PER_PRIMITIVE ,
D2D1 : : IdentityMatrix ( ) ,
1.0f , mask ) ,
nullptr ) ;
Rect rect ( 0 , 0 , ( Float ) mSize . width , ( Float ) mSize . height ) ;
Matrix mat = mTransform ;
mat . Invert ( ) ;
mDC - > FillRectangle ( D2DRect ( mat . TransformBounds ( rect ) ) , source ) ;
mDC - > PopLayer ( ) ;
FinalizeDrawing ( aOptions . mCompositionOp , aSource ) ;
}
void
DrawTargetD2D1 : : PushClip ( const Path * aPath )
{
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if ( aPath - > GetBackendType ( ) ! = BackendType : : DIRECT2D1_1 ) {
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gfxDebug ( ) < < * this < < " : Ignoring clipping call for incompatible path. " ;
return ;
}
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mCurrentClippedGeometry = nullptr ;
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RefPtr < PathD2D > pathD2D = static_cast < PathD2D * > ( const_cast < Path * > ( aPath ) ) ;
PushedClip clip ;
clip . mTransform = D2DMatrix ( mTransform ) ;
clip . mPath = pathD2D ;
pathD2D - > mGeometry - > GetBounds ( clip . mTransform , & clip . mBounds ) ;
mPushedClips . push_back ( clip ) ;
// The transform of clips is relative to the world matrix, since we use the total
// transform for the clips, make the world matrix identity.
mDC - > SetTransform ( D2D1 : : IdentityMatrix ( ) ) ;
mTransformDirty = true ;
if ( mClipsArePushed ) {
PushD2DLayer ( mDC , pathD2D - > mGeometry , clip . mTransform ) ;
}
}
void
DrawTargetD2D1 : : PushClipRect ( const Rect & aRect )
{
if ( ! mTransform . IsRectilinear ( ) ) {
// Whoops, this isn't a rectangle in device space, Direct2D will not deal
// with this transform the way we want it to.
// See remarks: http://msdn.microsoft.com/en-us/library/dd316860%28VS.85%29.aspx
RefPtr < PathBuilder > pathBuilder = CreatePathBuilder ( ) ;
pathBuilder - > MoveTo ( aRect . TopLeft ( ) ) ;
pathBuilder - > LineTo ( aRect . TopRight ( ) ) ;
pathBuilder - > LineTo ( aRect . BottomRight ( ) ) ;
pathBuilder - > LineTo ( aRect . BottomLeft ( ) ) ;
pathBuilder - > Close ( ) ;
RefPtr < Path > path = pathBuilder - > Finish ( ) ;
return PushClip ( path ) ;
}
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mCurrentClippedGeometry = nullptr ;
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PushedClip clip ;
Rect rect = mTransform . TransformBounds ( aRect ) ;
IntRect intRect ;
clip . mIsPixelAligned = rect . ToIntRect ( & intRect ) ;
// Do not store the transform, just store the device space rectangle directly.
clip . mBounds = D2DRect ( rect ) ;
mPushedClips . push_back ( clip ) ;
mDC - > SetTransform ( D2D1 : : IdentityMatrix ( ) ) ;
mTransformDirty = true ;
if ( mClipsArePushed ) {
mDC - > PushAxisAlignedClip ( clip . mBounds , clip . mIsPixelAligned ? D2D1_ANTIALIAS_MODE_ALIASED : D2D1_ANTIALIAS_MODE_PER_PRIMITIVE ) ;
}
}
void
DrawTargetD2D1 : : PopClip ( )
{
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mCurrentClippedGeometry = nullptr ;
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if ( mClipsArePushed ) {
if ( mPushedClips . back ( ) . mPath ) {
mDC - > PopLayer ( ) ;
} else {
mDC - > PopAxisAlignedClip ( ) ;
}
}
mPushedClips . pop_back ( ) ;
}
TemporaryRef < SourceSurface >
DrawTargetD2D1 : : CreateSourceSurfaceFromData ( unsigned char * aData ,
const IntSize & aSize ,
int32_t aStride ,
SurfaceFormat aFormat ) const
{
RefPtr < ID2D1Bitmap1 > bitmap ;
HRESULT hr = mDC - > CreateBitmap ( D2DIntSize ( aSize ) , aData , aStride ,
D2D1 : : BitmapProperties1 ( D2D1_BITMAP_OPTIONS_NONE , D2DPixelFormat ( aFormat ) ) ,
byRef ( bitmap ) ) ;
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if ( FAILED ( hr ) | | ! bitmap ) {
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gfxCriticalError ( CriticalLog : : DefaultOptions ( Factory : : ReasonableSurfaceSize ( aSize ) ) ) < < " [D2D1.1] 1CreateBitmap failure " < < aSize < < " Code: " < < hexa ( hr ) ;
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return nullptr ;
}
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return MakeAndAddRef < SourceSurfaceD2D1 > ( bitmap . get ( ) , mDC , aFormat , aSize ) ;
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}
TemporaryRef < DrawTarget >
DrawTargetD2D1 : : CreateSimilarDrawTarget ( const IntSize & aSize , SurfaceFormat aFormat ) const
{
RefPtr < DrawTargetD2D1 > dt = new DrawTargetD2D1 ( ) ;
if ( ! dt - > Init ( aSize , aFormat ) ) {
return nullptr ;
}
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return dt . forget ( ) ;
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}
TemporaryRef < PathBuilder >
DrawTargetD2D1 : : CreatePathBuilder ( FillRule aFillRule ) const
{
RefPtr < ID2D1PathGeometry > path ;
HRESULT hr = factory ( ) - > CreatePathGeometry ( byRef ( path ) ) ;
if ( FAILED ( hr ) ) {
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gfxWarning ( ) < < * this < < " : Failed to create Direct2D Path Geometry. Code: " < < hexa ( hr ) ;
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return nullptr ;
}
RefPtr < ID2D1GeometrySink > sink ;
hr = path - > Open ( byRef ( sink ) ) ;
if ( FAILED ( hr ) ) {
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gfxWarning ( ) < < * this < < " : Failed to access Direct2D Path Geometry. Code: " < < hexa ( hr ) ;
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return nullptr ;
}
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if ( aFillRule = = FillRule : : FILL_WINDING ) {
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sink - > SetFillMode ( D2D1_FILL_MODE_WINDING ) ;
}
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return MakeAndAddRef < PathBuilderD2D > ( sink , path , aFillRule , BackendType : : DIRECT2D1_1 ) ;
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}
TemporaryRef < GradientStops >
DrawTargetD2D1 : : CreateGradientStops ( GradientStop * rawStops , uint32_t aNumStops , ExtendMode aExtendMode ) const
{
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if ( aNumStops = = 0 ) {
gfxWarning ( ) < < * this < < " : Failed to create GradientStopCollection with no stops. " ;
return nullptr ;
}
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D2D1_GRADIENT_STOP * stops = new D2D1_GRADIENT_STOP [ aNumStops ] ;
for ( uint32_t i = 0 ; i < aNumStops ; i + + ) {
stops [ i ] . position = rawStops [ i ] . offset ;
stops [ i ] . color = D2DColor ( rawStops [ i ] . color ) ;
}
RefPtr < ID2D1GradientStopCollection > stopCollection ;
HRESULT hr =
mDC - > CreateGradientStopCollection ( stops , aNumStops ,
D2D1_GAMMA_2_2 , D2DExtend ( aExtendMode ) ,
byRef ( stopCollection ) ) ;
delete [ ] stops ;
if ( FAILED ( hr ) ) {
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gfxWarning ( ) < < * this < < " : Failed to create GradientStopCollection. Code: " < < hexa ( hr ) ;
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return nullptr ;
}
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return MakeAndAddRef < GradientStopsD2D > ( stopCollection , Factory : : GetDirect3D11Device ( ) ) ;
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}
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TemporaryRef < FilterNode >
DrawTargetD2D1 : : CreateFilter ( FilterType aType )
{
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return FilterNodeD2D1 : : Create ( mDC , aType ) ;
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}
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bool
DrawTargetD2D1 : : Init ( ID3D11Texture2D * aTexture , SurfaceFormat aFormat )
{
HRESULT hr ;
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ID2D1Device * device = Factory : : GetD2D1Device ( ) ;
if ( ! device ) {
return false ;
}
hr = device - > CreateDeviceContext ( D2D1_DEVICE_CONTEXT_OPTIONS_ENABLE_MULTITHREADED_OPTIMIZATIONS , byRef ( mDC ) ) ;
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if ( FAILED ( hr ) ) {
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gfxCriticalError ( ) < < " [D2D1.1] 1Failed to create a DeviceContext, code: " < < hexa ( hr ) ;
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return false ;
}
RefPtr < IDXGISurface > dxgiSurface ;
aTexture - > QueryInterface ( __uuidof ( IDXGISurface ) ,
( void * * ) ( ( IDXGISurface * * ) byRef ( dxgiSurface ) ) ) ;
if ( ! dxgiSurface ) {
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gfxCriticalError ( ) < < " [D2D1.1] Failed to obtain a DXGI surface. " ;
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return false ;
}
D2D1_BITMAP_PROPERTIES1 props ;
props . dpiX = 96 ;
props . dpiY = 96 ;
props . pixelFormat = D2DPixelFormat ( aFormat ) ;
props . colorContext = nullptr ;
props . bitmapOptions = D2D1_BITMAP_OPTIONS_TARGET ;
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hr = mDC - > CreateBitmapFromDxgiSurface ( dxgiSurface , props , ( ID2D1Bitmap1 * * ) byRef ( mBitmap ) ) ;
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if ( FAILED ( hr ) ) {
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gfxCriticalError ( ) < < " [D2D1.1] CreateBitmapFromDxgiSurface failure Code: " < < hexa ( hr ) ;
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return false ;
}
mFormat = aFormat ;
D3D11_TEXTURE2D_DESC desc ;
aTexture - > GetDesc ( & desc ) ;
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desc . Format = DXGI_FORMAT_B8G8R8A8_UNORM ;
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mSize . width = desc . Width ;
mSize . height = desc . Height ;
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props . pixelFormat . alphaMode = D2D1_ALPHA_MODE_PREMULTIPLIED ;
props . pixelFormat . format = DXGI_FORMAT_B8G8R8A8_UNORM ;
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hr = mDC - > CreateBitmap ( D2DIntSize ( mSize ) , nullptr , 0 , props , ( ID2D1Bitmap1 * * ) byRef ( mTempBitmap ) ) ;
if ( FAILED ( hr ) ) {
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gfxCriticalError ( CriticalLog : : DefaultOptions ( Factory : : ReasonableSurfaceSize ( mSize ) ) ) < < " [D2D1.1] 2CreateBitmap failure " < < mSize < < " Code: " < < hexa ( hr ) ;
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return false ;
}
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// This single solid color brush system is not very 'threadsafe', however,
// issueing multiple drawing commands simultaneously to a single drawtarget
// from multiple threads is unexpected since there's no way to guarantee
// ordering in that situation anyway.
hr = mDC - > CreateSolidColorBrush ( D2D1 : : ColorF ( 0 , 0 ) , byRef ( mSolidColorBrush ) ) ;
if ( FAILED ( hr ) ) {
gfxCriticalError ( ) < < " [D2D1.1] Failure creating solid color brush. " ;
return false ;
}
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mDC - > SetTarget ( mBitmap ) ;
mDC - > BeginDraw ( ) ;
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return true ;
}
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bool
DrawTargetD2D1 : : Init ( const IntSize & aSize , SurfaceFormat aFormat )
{
HRESULT hr ;
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ID2D1Device * device = Factory : : GetD2D1Device ( ) ;
if ( ! device ) {
return false ;
}
hr = device - > CreateDeviceContext ( D2D1_DEVICE_CONTEXT_OPTIONS_ENABLE_MULTITHREADED_OPTIMIZATIONS , byRef ( mDC ) ) ;
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if ( FAILED ( hr ) ) {
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gfxCriticalError ( ) < < " [D2D1.1] 2Failed to create a DeviceContext, code: " < < hexa ( hr ) ;
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return false ;
}
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if ( mDC - > GetMaximumBitmapSize ( ) < UINT32 ( aSize . width ) | |
mDC - > GetMaximumBitmapSize ( ) < UINT32 ( aSize . height ) ) {
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// This is 'ok', so don't assert
gfxCriticalError ( CriticalLog : : DefaultOptions ( false ) ) < < " [D2D1.1] Attempt to use unsupported surface size " < < aSize ;
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return false ;
}
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D2D1_BITMAP_PROPERTIES1 props ;
props . dpiX = 96 ;
props . dpiY = 96 ;
props . pixelFormat = D2DPixelFormat ( aFormat ) ;
props . colorContext = nullptr ;
props . bitmapOptions = D2D1_BITMAP_OPTIONS_TARGET ;
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hr = mDC - > CreateBitmap ( D2DIntSize ( aSize ) , nullptr , 0 , props , ( ID2D1Bitmap1 * * ) byRef ( mBitmap ) ) ;
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if ( FAILED ( hr ) ) {
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gfxCriticalError ( ) < < " [D2D1.1] 3CreateBitmap failure " < < aSize < < " Code: " < < hexa ( hr ) ;
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return false ;
}
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props . pixelFormat . alphaMode = D2D1_ALPHA_MODE_PREMULTIPLIED ;
props . pixelFormat . format = DXGI_FORMAT_B8G8R8A8_UNORM ;
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hr = mDC - > CreateBitmap ( D2DIntSize ( aSize ) , nullptr , 0 , props , ( ID2D1Bitmap1 * * ) byRef ( mTempBitmap ) ) ;
if ( FAILED ( hr ) ) {
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gfxCriticalError ( CriticalLog : : DefaultOptions ( Factory : : ReasonableSurfaceSize ( aSize ) ) ) < < " [D2D1.1] failed to create new TempBitmap " < < aSize < < " Code: " < < hexa ( hr ) ;
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return false ;
}
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mDC - > SetTarget ( mBitmap ) ;
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hr = mDC - > CreateSolidColorBrush ( D2D1 : : ColorF ( 0 , 0 ) , byRef ( mSolidColorBrush ) ) ;
if ( FAILED ( hr ) ) {
gfxCriticalError ( ) < < " [D2D1.1] Failure creating solid color brush. " ;
return false ;
}
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mDC - > BeginDraw ( ) ;
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mDC - > Clear ( ) ;
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mFormat = aFormat ;
mSize = aSize ;
return true ;
}
/**
* Private helpers .
*/
uint32_t
DrawTargetD2D1 : : GetByteSize ( ) const
{
return mSize . width * mSize . height * BytesPerPixel ( mFormat ) ;
}
ID2D1Factory1 *
DrawTargetD2D1 : : factory ( )
{
if ( mFactory ) {
return mFactory ;
}
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ID2D1Factory * d2dFactory = D2DFactory ( ) ;
if ( ! d2dFactory ) {
return nullptr ;
}
HRESULT hr = d2dFactory - > QueryInterface ( ( ID2D1Factory1 * * ) & mFactory ) ;
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if ( FAILED ( hr ) ) {
return nullptr ;
}
RadialGradientEffectD2D1 : : Register ( mFactory ) ;
return mFactory ;
}
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void
DrawTargetD2D1 : : CleanupD2D ( )
{
if ( mFactory ) {
RadialGradientEffectD2D1 : : Unregister ( mFactory ) ;
mFactory - > Release ( ) ;
mFactory = nullptr ;
}
}
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void
DrawTargetD2D1 : : MarkChanged ( )
{
if ( mSnapshot ) {
if ( mSnapshot - > hasOneRef ( ) ) {
// Just destroy it, since no-one else knows about it.
mSnapshot = nullptr ;
} else {
mSnapshot - > DrawTargetWillChange ( ) ;
// The snapshot will no longer depend on this target.
MOZ_ASSERT ( ! mSnapshot ) ;
}
}
if ( mDependentTargets . size ( ) ) {
// Copy mDependentTargets since the Flush()es below will modify it.
TargetSet tmpTargets = mDependentTargets ;
for ( TargetSet : : iterator iter = tmpTargets . begin ( ) ;
iter ! = tmpTargets . end ( ) ; iter + + ) {
( * iter ) - > Flush ( ) ;
}
// The Flush() should have broken all dependencies on this target.
MOZ_ASSERT ( ! mDependentTargets . size ( ) ) ;
}
}
void
DrawTargetD2D1 : : PrepareForDrawing ( CompositionOp aOp , const Pattern & aPattern )
{
MarkChanged ( ) ;
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if ( D2DSupportsPrimitiveBlendMode ( aOp ) & & IsPatternSupportedByD2D ( aPattern ) ) {
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// It's important to do this before FlushTransformToDC! As this will cause
// the transform to become dirty.
PushAllClips ( ) ;
FlushTransformToDC ( ) ;
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if ( aOp ! = CompositionOp : : OP_OVER )
mDC - > SetPrimitiveBlend ( D2DPrimitiveBlendMode ( aOp ) ) ;
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return ;
}
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PopAllClips ( ) ;
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mDC - > SetTarget ( mTempBitmap ) ;
mDC - > Clear ( D2D1 : : ColorF ( 0 , 0 ) ) ;
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PushAllClips ( ) ;
FlushTransformToDC ( ) ;
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}
void
DrawTargetD2D1 : : FinalizeDrawing ( CompositionOp aOp , const Pattern & aPattern )
{
bool patternSupported = IsPatternSupportedByD2D ( aPattern ) ;
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if ( D2DSupportsPrimitiveBlendMode ( aOp ) & & patternSupported ) {
if ( aOp ! = CompositionOp : : OP_OVER )
mDC - > SetPrimitiveBlend ( D2D1_PRIMITIVE_BLEND_SOURCE_OVER ) ;
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return ;
}
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PopAllClips ( ) ;
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RefPtr < ID2D1Image > image ;
mDC - > GetTarget ( byRef ( image ) ) ;
mDC - > SetTarget ( mBitmap ) ;
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mDC - > SetTransform ( D2D1 : : IdentityMatrix ( ) ) ;
mTransformDirty = true ;
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if ( patternSupported ) {
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if ( D2DSupportsCompositeMode ( aOp ) ) {
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D2D1_RECT_F rect ;
bool isAligned ;
RefPtr < ID2D1Bitmap > tmpBitmap ;
bool clipIsComplex = mPushedClips . size ( ) & & ! GetDeviceSpaceClipRect ( rect , isAligned ) ;
if ( clipIsComplex ) {
if ( ! IsOperatorBoundByMask ( aOp ) ) {
HRESULT hr = mDC - > CreateBitmap ( D2DIntSize ( mSize ) , D2D1 : : BitmapProperties ( D2DPixelFormat ( mFormat ) ) , byRef ( tmpBitmap ) ) ;
if ( FAILED ( hr ) ) {
gfxCriticalError ( CriticalLog : : DefaultOptions ( Factory : : ReasonableSurfaceSize ( mSize ) ) ) < < " [D2D1.1] 6CreateBitmap failure " < < mSize < < " Code: " < < hexa ( hr ) ;
// For now, crash in this scenario; this should happen because tmpBitmap is
// null and CopyFromBitmap call below dereferences it.
// return;
}
mDC - > Flush ( ) ;
tmpBitmap - > CopyFromBitmap ( nullptr , mBitmap , nullptr ) ;
}
} else {
PushAllClips ( ) ;
}
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mDC - > DrawImage ( image , D2D1_INTERPOLATION_MODE_NEAREST_NEIGHBOR , D2DCompositionMode ( aOp ) ) ;
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if ( tmpBitmap ) {
RefPtr < ID2D1BitmapBrush > brush ;
RefPtr < ID2D1Geometry > inverseGeom = GetInverseClippedGeometry ( ) ;
mDC - > CreateBitmapBrush ( tmpBitmap , byRef ( brush ) ) ;
mDC - > SetPrimitiveBlend ( D2D1_PRIMITIVE_BLEND_COPY ) ;
mDC - > FillGeometry ( inverseGeom , brush ) ;
mDC - > SetPrimitiveBlend ( D2D1_PRIMITIVE_BLEND_SOURCE_OVER ) ;
}
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return ;
}
if ( ! mBlendEffect ) {
mDC - > CreateEffect ( CLSID_D2D1Blend , byRef ( mBlendEffect ) ) ;
if ( ! mBlendEffect ) {
gfxWarning ( ) < < " Failed to create blend effect! " ;
return ;
}
}
RefPtr < ID2D1Bitmap > tmpBitmap ;
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HRESULT hr = mDC - > CreateBitmap ( D2DIntSize ( mSize ) , D2D1 : : BitmapProperties ( D2DPixelFormat ( mFormat ) ) , byRef ( tmpBitmap ) ) ;
if ( FAILED ( hr ) ) {
gfxCriticalError ( CriticalLog : : DefaultOptions ( Factory : : ReasonableSurfaceSize ( mSize ) ) ) < < " [D2D1.1] 5CreateBitmap failure " < < mSize < < " Code: " < < hexa ( hr ) ;
// For now, crash in this scenario; this should happen because tmpBitmap is
// null and CopyFromBitmap call below dereferences it.
// return;
}
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// This flush is important since the copy method will not know about the context drawing to the surface.
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// We also need to pop all the clips to make sure any drawn content will have made it to the final bitmap.
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mDC - > Flush ( ) ;
// We need to use a copy here because affects don't accept a surface on
// both their in- and outputs.
tmpBitmap - > CopyFromBitmap ( nullptr , mBitmap , nullptr ) ;
mBlendEffect - > SetInput ( 0 , tmpBitmap ) ;
mBlendEffect - > SetInput ( 1 , mTempBitmap ) ;
mBlendEffect - > SetValue ( D2D1_BLEND_PROP_MODE , D2DBlendMode ( aOp ) ) ;
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PushAllClips ( ) ;
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mDC - > DrawImage ( mBlendEffect , D2D1_INTERPOLATION_MODE_NEAREST_NEIGHBOR , D2D1_COMPOSITE_MODE_BOUNDED_SOURCE_COPY ) ;
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return ;
}
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const RadialGradientPattern * pat = static_cast < const RadialGradientPattern * > ( & aPattern ) ;
if ( pat - > mCenter1 = = pat - > mCenter2 & & pat - > mRadius1 = = pat - > mRadius2 ) {
// Draw nothing!
return ;
}
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PushAllClips ( ) ;
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RefPtr < ID2D1Effect > radialGradientEffect ;
mDC - > CreateEffect ( CLSID_RadialGradientEffect , byRef ( radialGradientEffect ) ) ;
radialGradientEffect - > SetValue ( RADIAL_PROP_STOP_COLLECTION ,
static_cast < const GradientStopsD2D * > ( pat - > mStops . get ( ) ) - > mStopCollection ) ;
radialGradientEffect - > SetValue ( RADIAL_PROP_CENTER_1 , D2D1 : : Vector2F ( pat - > mCenter1 . x , pat - > mCenter1 . y ) ) ;
radialGradientEffect - > SetValue ( RADIAL_PROP_CENTER_2 , D2D1 : : Vector2F ( pat - > mCenter2 . x , pat - > mCenter2 . y ) ) ;
radialGradientEffect - > SetValue ( RADIAL_PROP_RADIUS_1 , pat - > mRadius1 ) ;
radialGradientEffect - > SetValue ( RADIAL_PROP_RADIUS_2 , pat - > mRadius2 ) ;
radialGradientEffect - > SetValue ( RADIAL_PROP_RADIUS_2 , pat - > mRadius2 ) ;
radialGradientEffect - > SetValue ( RADIAL_PROP_TRANSFORM , D2DMatrix ( pat - > mMatrix * mTransform ) ) ;
radialGradientEffect - > SetInput ( 0 , image ) ;
mDC - > DrawImage ( radialGradientEffect , D2D1_INTERPOLATION_MODE_NEAREST_NEIGHBOR , D2DCompositionMode ( aOp ) ) ;
}
void
DrawTargetD2D1 : : AddDependencyOnSource ( SourceSurfaceD2D1 * aSource )
{
if ( aSource - > mDrawTarget & & ! mDependingOnTargets . count ( aSource - > mDrawTarget ) ) {
aSource - > mDrawTarget - > mDependentTargets . insert ( this ) ;
mDependingOnTargets . insert ( aSource - > mDrawTarget ) ;
}
}
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static D2D1_RECT_F
IntersectRect ( const D2D1_RECT_F & aRect1 , const D2D1_RECT_F & aRect2 )
{
D2D1_RECT_F result ;
result . left = max ( aRect1 . left , aRect2 . left ) ;
result . top = max ( aRect1 . top , aRect2 . top ) ;
result . right = min ( aRect1 . right , aRect2 . right ) ;
result . bottom = min ( aRect1 . bottom , aRect2 . bottom ) ;
result . right = max ( result . right , result . left ) ;
result . bottom = max ( result . bottom , result . top ) ;
return result ;
}
bool
DrawTargetD2D1 : : GetDeviceSpaceClipRect ( D2D1_RECT_F & aClipRect , bool & aIsPixelAligned )
{
if ( ! mPushedClips . size ( ) ) {
return false ;
}
aClipRect = D2D1 : : RectF ( 0 , 0 , mSize . width , mSize . height ) ;
for ( auto iter = mPushedClips . begin ( ) ; iter ! = mPushedClips . end ( ) ; iter + + ) {
if ( iter - > mPath ) {
return false ;
}
aClipRect = IntersectRect ( aClipRect , iter - > mBounds ) ;
if ( ! iter - > mIsPixelAligned ) {
aIsPixelAligned = false ;
}
}
return true ;
}
TemporaryRef < ID2D1Geometry >
DrawTargetD2D1 : : GetClippedGeometry ( IntRect * aClipBounds )
{
if ( mCurrentClippedGeometry ) {
* aClipBounds = mCurrentClipBounds ;
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RefPtr < ID2D1Geometry > clippedGeometry ( mCurrentClippedGeometry ) ;
return clippedGeometry . forget ( ) ;
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}
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MOZ_ASSERT ( mPushedClips . size ( ) ) ;
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mCurrentClipBounds = IntRect ( IntPoint ( 0 , 0 ) , mSize ) ;
// if pathGeom is null then pathRect represents the path.
RefPtr < ID2D1Geometry > pathGeom ;
D2D1_RECT_F pathRect ;
bool pathRectIsAxisAligned = false ;
auto iter = mPushedClips . begin ( ) ;
if ( iter - > mPath ) {
pathGeom = GetTransformedGeometry ( iter - > mPath - > GetGeometry ( ) , iter - > mTransform ) ;
} else {
pathRect = iter - > mBounds ;
pathRectIsAxisAligned = iter - > mIsPixelAligned ;
}
iter + + ;
for ( ; iter ! = mPushedClips . end ( ) ; iter + + ) {
// Do nothing but add it to the current clip bounds.
if ( ! iter - > mPath & & iter - > mIsPixelAligned ) {
mCurrentClipBounds . IntersectRect ( mCurrentClipBounds ,
IntRect ( int32_t ( iter - > mBounds . left ) , int32_t ( iter - > mBounds . top ) ,
int32_t ( iter - > mBounds . right - iter - > mBounds . left ) ,
int32_t ( iter - > mBounds . bottom - iter - > mBounds . top ) ) ) ;
continue ;
}
if ( ! pathGeom ) {
if ( pathRectIsAxisAligned ) {
mCurrentClipBounds . IntersectRect ( mCurrentClipBounds ,
IntRect ( int32_t ( pathRect . left ) , int32_t ( pathRect . top ) ,
int32_t ( pathRect . right - pathRect . left ) ,
int32_t ( pathRect . bottom - pathRect . top ) ) ) ;
}
if ( iter - > mPath ) {
// See if pathRect needs to go into the path geometry.
if ( ! pathRectIsAxisAligned ) {
pathGeom = ConvertRectToGeometry ( pathRect ) ;
} else {
pathGeom = GetTransformedGeometry ( iter - > mPath - > GetGeometry ( ) , iter - > mTransform ) ;
}
} else {
pathRect = IntersectRect ( pathRect , iter - > mBounds ) ;
pathRectIsAxisAligned = false ;
continue ;
}
}
RefPtr < ID2D1PathGeometry > newGeom ;
factory ( ) - > CreatePathGeometry ( byRef ( newGeom ) ) ;
RefPtr < ID2D1GeometrySink > currentSink ;
newGeom - > Open ( byRef ( currentSink ) ) ;
if ( iter - > mPath ) {
pathGeom - > CombineWithGeometry ( iter - > mPath - > GetGeometry ( ) , D2D1_COMBINE_MODE_INTERSECT ,
iter - > mTransform , currentSink ) ;
} else {
RefPtr < ID2D1Geometry > rectGeom = ConvertRectToGeometry ( iter - > mBounds ) ;
pathGeom - > CombineWithGeometry ( rectGeom , D2D1_COMBINE_MODE_INTERSECT ,
D2D1 : : IdentityMatrix ( ) , currentSink ) ;
}
currentSink - > Close ( ) ;
pathGeom = newGeom . forget ( ) ;
}
// For now we need mCurrentClippedGeometry to always be non-nullptr. This
// method might seem a little strange but it is just fine, if pathGeom is
// nullptr pathRect will always still contain 1 clip unaccounted for
// regardless of mCurrentClipBounds.
if ( ! pathGeom ) {
pathGeom = ConvertRectToGeometry ( pathRect ) ;
}
mCurrentClippedGeometry = pathGeom . forget ( ) ;
* aClipBounds = mCurrentClipBounds ;
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RefPtr < ID2D1Geometry > clippedGeometry ( mCurrentClippedGeometry ) ;
return clippedGeometry . forget ( ) ;
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}
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TemporaryRef < ID2D1Geometry >
DrawTargetD2D1 : : GetInverseClippedGeometry ( )
{
IntRect bounds ;
RefPtr < ID2D1Geometry > geom = GetClippedGeometry ( & bounds ) ;
RefPtr < ID2D1RectangleGeometry > rectGeom ;
RefPtr < ID2D1PathGeometry > inverseGeom ;
factory ( ) - > CreateRectangleGeometry ( D2D1 : : RectF ( 0 , 0 , mSize . width , mSize . height ) , byRef ( rectGeom ) ) ;
factory ( ) - > CreatePathGeometry ( byRef ( inverseGeom ) ) ;
RefPtr < ID2D1GeometrySink > sink ;
inverseGeom - > Open ( byRef ( sink ) ) ;
rectGeom - > CombineWithGeometry ( geom , D2D1_COMBINE_MODE_EXCLUDE , D2D1 : : IdentityMatrix ( ) , sink ) ;
sink - > Close ( ) ;
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return inverseGeom . forget ( ) ;
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}
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void
DrawTargetD2D1 : : PopAllClips ( )
{
if ( mClipsArePushed ) {
PopClipsFromDC ( mDC ) ;
mClipsArePushed = false ;
}
}
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void
DrawTargetD2D1 : : PushAllClips ( )
{
if ( ! mClipsArePushed ) {
PushClipsToDC ( mDC ) ;
mClipsArePushed = true ;
}
}
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void
DrawTargetD2D1 : : PushClipsToDC ( ID2D1DeviceContext * aDC )
{
mDC - > SetTransform ( D2D1 : : IdentityMatrix ( ) ) ;
mTransformDirty = true ;
for ( std : : vector < PushedClip > : : iterator iter = mPushedClips . begin ( ) ;
iter ! = mPushedClips . end ( ) ; iter + + ) {
if ( iter - > mPath ) {
PushD2DLayer ( aDC , iter - > mPath - > mGeometry , iter - > mTransform ) ;
} else {
mDC - > PushAxisAlignedClip ( iter - > mBounds , iter - > mIsPixelAligned ? D2D1_ANTIALIAS_MODE_ALIASED : D2D1_ANTIALIAS_MODE_PER_PRIMITIVE ) ;
}
}
}
void
DrawTargetD2D1 : : PopClipsFromDC ( ID2D1DeviceContext * aDC )
{
for ( int i = mPushedClips . size ( ) - 1 ; i > = 0 ; i - - ) {
if ( mPushedClips [ i ] . mPath ) {
aDC - > PopLayer ( ) ;
} else {
aDC - > PopAxisAlignedClip ( ) ;
}
}
}
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TemporaryRef < ID2D1Brush >
DrawTargetD2D1 : : CreateTransparentBlackBrush ( )
{
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return GetSolidColorBrush ( D2D1 : : ColorF ( 0 , 0 ) ) ;
}
TemporaryRef < ID2D1SolidColorBrush >
DrawTargetD2D1 : : GetSolidColorBrush ( const D2D_COLOR_F & aColor )
{
RefPtr < ID2D1SolidColorBrush > brush = mSolidColorBrush ;
brush - > SetColor ( aColor ) ;
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return brush . forget ( ) ;
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}
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TemporaryRef < ID2D1Brush >
DrawTargetD2D1 : : CreateBrushForPattern ( const Pattern & aPattern , Float aAlpha )
{
if ( ! IsPatternSupportedByD2D ( aPattern ) ) {
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return GetSolidColorBrush ( D2D1 : : ColorF ( 1.0f , 1.0f , 1.0f , 1.0f ) ) ;
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}
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if ( aPattern . GetType ( ) = = PatternType : : COLOR ) {
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Color color = static_cast < const ColorPattern * > ( & aPattern ) - > mColor ;
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return GetSolidColorBrush ( D2D1 : : ColorF ( color . r , color . g , color . b , color . a * aAlpha ) ) ;
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}
if ( aPattern . GetType ( ) = = PatternType : : LINEAR_GRADIENT ) {
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RefPtr < ID2D1LinearGradientBrush > gradBrush ;
const LinearGradientPattern * pat =
static_cast < const LinearGradientPattern * > ( & aPattern ) ;
GradientStopsD2D * stops = static_cast < GradientStopsD2D * > ( pat - > mStops . get ( ) ) ;
if ( ! stops ) {
gfxDebug ( ) < < " No stops specified for gradient pattern. " ;
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return CreateTransparentBlackBrush ( ) ;
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}
if ( pat - > mBegin = = pat - > mEnd ) {
uint32_t stopCount = stops - > mStopCollection - > GetGradientStopCount ( ) ;
vector < D2D1_GRADIENT_STOP > d2dStops ( stopCount ) ;
stops - > mStopCollection - > GetGradientStops ( & d2dStops . front ( ) , stopCount ) ;
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d2dStops . back ( ) . color . a * = aAlpha ;
return GetSolidColorBrush ( d2dStops . back ( ) . color ) ;
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}
mDC - > CreateLinearGradientBrush ( D2D1 : : LinearGradientBrushProperties ( D2DPoint ( pat - > mBegin ) ,
D2DPoint ( pat - > mEnd ) ) ,
D2D1 : : BrushProperties ( aAlpha , D2DMatrix ( pat - > mMatrix ) ) ,
stops - > mStopCollection ,
byRef ( gradBrush ) ) ;
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if ( ! gradBrush ) {
gfxWarning ( ) < < " Couldn't create gradient brush. " ;
return CreateTransparentBlackBrush ( ) ;
}
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return gradBrush . forget ( ) ;
}
if ( aPattern . GetType ( ) = = PatternType : : RADIAL_GRADIENT ) {
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RefPtr < ID2D1RadialGradientBrush > gradBrush ;
const RadialGradientPattern * pat =
static_cast < const RadialGradientPattern * > ( & aPattern ) ;
GradientStopsD2D * stops = static_cast < GradientStopsD2D * > ( pat - > mStops . get ( ) ) ;
if ( ! stops ) {
gfxDebug ( ) < < " No stops specified for gradient pattern. " ;
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return CreateTransparentBlackBrush ( ) ;
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}
// This will not be a complex radial gradient brush.
mDC - > CreateRadialGradientBrush (
D2D1 : : RadialGradientBrushProperties ( D2DPoint ( pat - > mCenter2 ) ,
D2DPoint ( pat - > mCenter1 - pat - > mCenter2 ) ,
pat - > mRadius2 , pat - > mRadius2 ) ,
D2D1 : : BrushProperties ( aAlpha , D2DMatrix ( pat - > mMatrix ) ) ,
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stops - > mStopCollection ,
byRef ( gradBrush ) ) ;
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if ( ! gradBrush ) {
gfxWarning ( ) < < " Couldn't create gradient brush. " ;
return CreateTransparentBlackBrush ( ) ;
}
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return gradBrush . forget ( ) ;
}
if ( aPattern . GetType ( ) = = PatternType : : SURFACE ) {
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const SurfacePattern * pat =
static_cast < const SurfacePattern * > ( & aPattern ) ;
if ( ! pat - > mSurface ) {
gfxDebug ( ) < < " No source surface specified for surface pattern " ;
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return CreateTransparentBlackBrush ( ) ;
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}
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D2D1_RECT_F samplingBounds ;
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Matrix mat = pat - > mMatrix ;
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bool useSamplingRect = false ;
if ( ! pat - > mSamplingRect . IsEmpty ( ) & &
( pat - > mSurface - > GetType ( ) = = SurfaceType : : D2D1_1_IMAGE ) ) {
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samplingBounds = D2DRect ( pat - > mSamplingRect ) ;
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mat . PreTranslate ( pat - > mSamplingRect . x , pat - > mSamplingRect . y ) ;
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} else if ( ! pat - > mSamplingRect . IsEmpty ( ) ) {
// We will do a partial upload of the sampling restricted area from GetImageForSurface.
samplingBounds = D2D1 : : RectF ( 0 , 0 , pat - > mSamplingRect . width , pat - > mSamplingRect . height ) ;
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} else {
samplingBounds = D2D1 : : RectF ( 0 , 0 ,
Float ( pat - > mSurface - > GetSize ( ) . width ) ,
Float ( pat - > mSurface - > GetSize ( ) . height ) ) ;
}
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MOZ_ASSERT ( pat - > mSurface - > IsValid ( ) ) ;
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RefPtr < ID2D1ImageBrush > imageBrush ;
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RefPtr < ID2D1Image > image = GetImageForSurface ( pat - > mSurface , mat , pat - > mExtendMode , ! pat - > mSamplingRect . IsEmpty ( ) ? & pat - > mSamplingRect : nullptr ) ;
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if ( ! image ) {
return CreateTransparentBlackBrush ( ) ;
}
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mDC - > CreateImageBrush ( image ,
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D2D1 : : ImageBrushProperties ( samplingBounds ,
D2DExtend ( pat - > mExtendMode ) ,
D2DExtend ( pat - > mExtendMode ) ,
D2DInterpolationMode ( pat - > mFilter ) ) ,
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D2D1 : : BrushProperties ( aAlpha , D2DMatrix ( mat ) ) ,
byRef ( imageBrush ) ) ;
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if ( ! imageBrush ) {
gfxWarning ( ) < < " Couldn't create image brush! " ;
return CreateTransparentBlackBrush ( ) ;
}
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return imageBrush . forget ( ) ;
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}
gfxWarning ( ) < < " Invalid pattern type detected. " ;
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return CreateTransparentBlackBrush ( ) ;
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}
TemporaryRef < ID2D1Image >
DrawTargetD2D1 : : GetImageForSurface ( SourceSurface * aSurface , Matrix & aSourceTransform ,
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ExtendMode aExtendMode , const IntRect * aSourceRect )
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{
RefPtr < ID2D1Image > image ;
switch ( aSurface - > GetType ( ) ) {
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case SurfaceType : : D2D1_1_IMAGE :
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{
SourceSurfaceD2D1 * surf = static_cast < SourceSurfaceD2D1 * > ( aSurface ) ;
image = surf - > GetImage ( ) ;
AddDependencyOnSource ( surf ) ;
}
break ;
default :
{
RefPtr < DataSourceSurface > dataSurf = aSurface - > GetDataSurface ( ) ;
if ( ! dataSurf ) {
gfxWarning ( ) < < " Invalid surface type. " ;
return nullptr ;
}
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return CreatePartialBitmapForSurface ( dataSurf , mTransform , mSize , aExtendMode ,
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aSourceTransform , mDC , aSourceRect ) ;
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}
break ;
}
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return image . forget ( ) ;
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}
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TemporaryRef < SourceSurface >
DrawTargetD2D1 : : OptimizeSourceSurface ( SourceSurface * aSurface ) const
{
if ( aSurface - > GetType ( ) = = SurfaceType : : D2D1_1_IMAGE ) {
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RefPtr < SourceSurface > surface ( aSurface ) ;
return surface . forget ( ) ;
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}
RefPtr < DataSourceSurface > data = aSurface - > GetDataSurface ( ) ;
DataSourceSurface : : MappedSurface map ;
if ( ! data - > Map ( DataSourceSurface : : MapType : : READ , & map ) ) {
return nullptr ;
}
RefPtr < ID2D1Bitmap1 > bitmap ;
HRESULT hr = mDC - > CreateBitmap ( D2DIntSize ( data - > GetSize ( ) ) , map . mData , map . mStride ,
D2D1 : : BitmapProperties1 ( D2D1_BITMAP_OPTIONS_NONE , D2DPixelFormat ( data - > GetFormat ( ) ) ) ,
byRef ( bitmap ) ) ;
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if ( FAILED ( hr ) ) {
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gfxCriticalError ( CriticalLog : : DefaultOptions ( Factory : : ReasonableSurfaceSize ( data - > GetSize ( ) ) ) ) < < " [D2D1.1] 4CreateBitmap failure " < < data - > GetSize ( ) < < " Code: " < < hexa ( hr ) ;
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}
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data - > Unmap ( ) ;
if ( ! bitmap ) {
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return data . forget ( ) ;
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}
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return MakeAndAddRef < SourceSurfaceD2D1 > ( bitmap . get ( ) , mDC , data - > GetFormat ( ) , data - > GetSize ( ) ) ;
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}
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void
DrawTargetD2D1 : : PushD2DLayer ( ID2D1DeviceContext * aDC , ID2D1Geometry * aGeometry , const D2D1_MATRIX_3X2_F & aTransform )
{
D2D1_LAYER_OPTIONS1 options = D2D1_LAYER_OPTIONS1_NONE ;
if ( aDC - > GetPixelFormat ( ) . alphaMode = = D2D1_ALPHA_MODE_IGNORE ) {
options = D2D1_LAYER_OPTIONS1_IGNORE_ALPHA | D2D1_LAYER_OPTIONS1_INITIALIZE_FROM_BACKGROUND ;
}
mDC - > PushLayer ( D2D1 : : LayerParameters1 ( D2D1 : : InfiniteRect ( ) , aGeometry ,
D2D1_ANTIALIAS_MODE_PER_PRIMITIVE , aTransform ,
1.0 , nullptr , options ) , nullptr ) ;
}
}
}