2015-05-03 22:32:37 +03:00
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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2012-03-13 20:42:46 +04:00
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_ScreenOrientation_h
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#define mozilla_dom_ScreenOrientation_h
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namespace mozilla {
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namespace dom {
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2015-08-19 00:55:09 +03:00
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// Make sure that any change to ScreenOrientationInternal values are
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// also made in mobile/android/base/GeckoScreenOrientation.java
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typedef uint32_t ScreenOrientationInternal;
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2012-09-11 14:55:08 +04:00
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2015-08-19 00:55:09 +03:00
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static const ScreenOrientationInternal eScreenOrientation_None = 0;
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static const ScreenOrientationInternal eScreenOrientation_PortraitPrimary = 1u << 0;
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static const ScreenOrientationInternal eScreenOrientation_PortraitSecondary = 1u << 1;
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static const ScreenOrientationInternal eScreenOrientation_LandscapePrimary = 1u << 2;
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static const ScreenOrientationInternal eScreenOrientation_LandscapeSecondary = 1u << 3;
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2013-09-30 18:40:41 +04:00
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//eScreenOrientation_Default will use the natural orientation for the deivce,
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//it could be PortraitPrimary or LandscapePrimary depends on display resolution
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2015-08-19 00:55:09 +03:00
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static const ScreenOrientationInternal eScreenOrientation_Default = 1u << 4;
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2012-03-13 20:42:46 +04:00
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} // namespace dom
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} // namespace mozilla
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#endif // mozilla_dom_ScreenOrientation_h
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