gecko-dev/dom/animation/KeyframeEffect.h

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

522 строки
21 KiB
C
Исходник Обычный вид История

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_KeyframeEffect_h
#define mozilla_dom_KeyframeEffect_h
#include "nsChangeHint.h"
#include "nsCSSPropertyID.h"
#include "nsCSSPropertyIDSet.h"
#include "nsCSSValue.h"
#include "nsCycleCollectionParticipant.h"
#include "nsRefPtrHashtable.h"
#include "nsTArray.h"
#include "nsWrapperCache.h"
#include "mozilla/AnimationPerformanceWarning.h"
#include "mozilla/AnimationPropertySegment.h"
#include "mozilla/AnimationTarget.h"
#include "mozilla/Attributes.h"
#include "mozilla/ComputedTimingFunction.h"
#include "mozilla/EffectCompositor.h"
#include "mozilla/Keyframe.h"
#include "mozilla/KeyframeEffectParams.h"
#include "mozilla/PostRestyleMode.h"
// RawServoDeclarationBlock and associated RefPtrTraits
#include "mozilla/ServoBindingTypes.h"
#include "mozilla/StyleAnimationValue.h"
#include "mozilla/dom/AnimationEffect.h"
#include "mozilla/dom/BindingDeclarations.h"
struct JSContext;
class JSObject;
class nsIContent;
class nsIFrame;
namespace mozilla {
class AnimValuesStyleRule;
class ErrorResult;
struct AnimationRule;
struct TimingParams;
class EffectSet;
class ComputedStyle;
class PresShell;
namespace dom {
class Element;
class GlobalObject;
class UnrestrictedDoubleOrKeyframeAnimationOptions;
class UnrestrictedDoubleOrKeyframeEffectOptions;
enum class IterationCompositeOperation : uint8_t;
enum class CompositeOperation : uint8_t;
struct AnimationPropertyDetails;
} // namespace dom
struct AnimationProperty {
nsCSSPropertyID mProperty = eCSSProperty_UNKNOWN;
// If true, the propery is currently being animated on the compositor.
//
// Note that when the owning Animation requests a non-throttled restyle, in
// between calling RequestRestyle on its EffectCompositor and when the
// restyle is performed, this member may temporarily become false even if
// the animation remains on the layer after the restyle.
//
// **NOTE**: This member is not included when comparing AnimationProperty
// objects for equality.
bool mIsRunningOnCompositor = false;
Maybe<AnimationPerformanceWarning> mPerformanceWarning;
nsTArray<AnimationPropertySegment> mSegments;
// The copy constructor/assignment doesn't copy mIsRunningOnCompositor and
// mPerformanceWarning.
AnimationProperty() = default;
AnimationProperty(const AnimationProperty& aOther)
: mProperty(aOther.mProperty), mSegments(aOther.mSegments.Clone()) {}
AnimationProperty& operator=(const AnimationProperty& aOther) {
mProperty = aOther.mProperty;
mSegments = aOther.mSegments.Clone();
return *this;
}
// NOTE: This operator does *not* compare the mIsRunningOnCompositor member.
// This is because AnimationProperty objects are compared when recreating
// CSS animations to determine if mutation observer change records need to
// be created or not. However, at the point when these objects are compared
// the mIsRunningOnCompositor will not have been set on the new objects so
// we ignore this member to avoid generating spurious change records.
bool operator==(const AnimationProperty& aOther) const {
return mProperty == aOther.mProperty && mSegments == aOther.mSegments;
}
bool operator!=(const AnimationProperty& aOther) const {
return !(*this == aOther);
}
void SetPerformanceWarning(const AnimationPerformanceWarning& aWarning,
const dom::Element* aElement);
};
namespace dom {
class Animation;
class Document;
class KeyframeEffect : public AnimationEffect {
public:
KeyframeEffect(Document* aDocument, OwningAnimationTarget&& aTarget,
TimingParams&& aTiming, const KeyframeEffectParams& aOptions);
KeyframeEffect(Document* aDocument, OwningAnimationTarget&& aTarget,
const KeyframeEffect& aOther);
NS_DECL_ISUPPORTS_INHERITED
NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS_INHERITED(KeyframeEffect,
AnimationEffect)
virtual JSObject* WrapObject(JSContext* aCx,
JS::Handle<JSObject*> aGivenProto) override;
KeyframeEffect* AsKeyframeEffect() override { return this; }
bool IsValidTransition() const {
return Properties().Length() == 1 &&
Properties()[0].mSegments.Length() == 1;
}
// KeyframeEffect interface
static already_AddRefed<KeyframeEffect> Constructor(
const GlobalObject& aGlobal, Element* aTarget,
JS::Handle<JSObject*> aKeyframes,
const UnrestrictedDoubleOrKeyframeEffectOptions& aOptions,
ErrorResult& aRv);
static already_AddRefed<KeyframeEffect> Constructor(
const GlobalObject& aGlobal, KeyframeEffect& aSource, ErrorResult& aRv);
// Variant of Constructor that accepts a KeyframeAnimationOptions object
// for use with for Animatable.animate.
// Not exposed to content.
static already_AddRefed<KeyframeEffect> Constructor(
const GlobalObject& aGlobal, Element* aTarget,
JS::Handle<JSObject*> aKeyframes,
const UnrestrictedDoubleOrKeyframeAnimationOptions& aOptions,
ErrorResult& aRv);
Element* GetTarget() const { return mTarget.mElement.get(); }
NonOwningAnimationTarget GetAnimationTarget() const {
return NonOwningAnimationTarget(mTarget.mElement, mTarget.mPseudoType);
}
void GetPseudoElement(nsAString& aRetVal) const {
if (mTarget.mPseudoType == PseudoStyleType::NotPseudo) {
SetDOMStringToNull(aRetVal);
return;
}
aRetVal = nsCSSPseudoElements::PseudoTypeAsString(mTarget.mPseudoType);
}
// These two setters call GetTargetComputedStyle which is not safe to use when
// we are in the middle of updating style. If we need to use this when
// updating style, we should pass the ComputedStyle into this method and use
// that to update the properties rather than calling
// GetComputedStyle.
void SetTarget(Element* aTarget) {
UpdateTarget(aTarget, mTarget.mPseudoType);
}
void SetPseudoElement(const nsAString& aPseudoElement, ErrorResult& aRv);
void GetKeyframes(JSContext* aCx, nsTArray<JSObject*>& aResult,
ErrorResult& aRv) const;
void GetProperties(nsTArray<AnimationPropertyDetails>& aProperties,
ErrorResult& aRv) const;
IterationCompositeOperation IterationComposite() const;
void SetIterationComposite(
const IterationCompositeOperation& aIterationComposite);
CompositeOperation Composite() const;
void SetComposite(const CompositeOperation& aComposite);
void NotifySpecifiedTimingUpdated();
void NotifyAnimationTimingUpdated(PostRestyleMode aPostRestyle);
void RequestRestyle(EffectCompositor::RestyleType aRestyleType);
void SetAnimation(Animation* aAnimation) override;
virtual void SetKeyframes(JSContext* aContext,
JS::Handle<JSObject*> aKeyframes, ErrorResult& aRv);
void SetKeyframes(nsTArray<Keyframe>&& aKeyframes,
const ComputedStyle* aStyle);
// Replace the start value of the transition. This is used for updating
// transitions running on the compositor.
void ReplaceTransitionStartValue(AnimationValue&& aStartValue);
// Returns the set of properties affected by this effect regardless of
// whether any of these properties is overridden by an !important rule.
nsCSSPropertyIDSet GetPropertySet() const;
// Returns true if the effect includes a property in |aPropertySet| regardless
// of whether any property in the set is overridden by an !important rule.
bool HasAnimationOfPropertySet(const nsCSSPropertyIDSet& aPropertySet) const {
return GetPropertySet().Intersects(aPropertySet);
}
// GetEffectiveAnimationOfProperty returns AnimationProperty corresponding
// to a given CSS property if the effect includes the property and the
// property is not overridden by !important rules.
// Also EffectiveAnimationOfProperty returns true under the same condition.
//
// |aEffect| should be the EffectSet containing this KeyframeEffect since
// this function is typically called for all KeyframeEffects on an element
// so that we can avoid multiple calls of EffectSet::GetEffect().
//
// Note that does not consider the interaction between related transform
// properties where an !important rule on another transform property may
// cause all transform properties to be run on the main thread. That check is
// performed by GetPropertiesForCompositor.
bool HasEffectiveAnimationOfProperty(nsCSSPropertyID aProperty,
const EffectSet& aEffect) const {
return GetEffectiveAnimationOfProperty(aProperty, aEffect) != nullptr;
}
const AnimationProperty* GetEffectiveAnimationOfProperty(
nsCSSPropertyID aProperty, const EffectSet& aEffect) const;
// Similar to HasEffectiveAnimationOfProperty, above, but for
// an nsCSSPropertyIDSet. Returns true if this keyframe effect has at least
// one property in |aPropertySet| that is not overridden by an !important
// rule.
//
// Note that does not consider the interaction between related transform
// properties where an !important rule on another transform property may
// cause all transform properties to be run on the main thread. That check is
// performed by GetPropertiesForCompositor.
bool HasEffectiveAnimationOfPropertySet(
const nsCSSPropertyIDSet& aPropertySet,
const EffectSet& aEffectSet) const;
// Returns all the effective animated CSS properties that can be animated on
// the compositor and are not overridden by a higher cascade level.
//
// NOTE: This function is basically called for all KeyframeEffects on an
// element thus it takes |aEffects| to avoid multiple calls of
// EffectSet::GetEffect().
//
// NOTE(2): This function does NOT check that animations are permitted on
// |aFrame|. It is the responsibility of the caller to first call
// EffectCompositor::AllowCompositorAnimationsOnFrame for |aFrame|, or use
// nsLayoutUtils::GetAnimationPropertiesForCompositor instead.
nsCSSPropertyIDSet GetPropertiesForCompositor(EffectSet& aEffects,
const nsIFrame* aFrame) const;
const nsTArray<AnimationProperty>& Properties() const { return mProperties; }
// Update |mProperties| by recalculating from |mKeyframes| using
// |aComputedStyle| to resolve specified values.
void UpdateProperties(const ComputedStyle* aComputedValues);
// Update various bits of state related to running ComposeStyle().
// We need to update this outside ComposeStyle() because we should avoid
// mutating any state in ComposeStyle() since it might be called during
// parallel traversal.
void WillComposeStyle();
// Updates |aComposeResult| with the animation values produced by this
// AnimationEffect for the current time except any properties contained
// in |aPropertiesToSkip|.
void ComposeStyle(RawServoAnimationValueMap& aComposeResult,
const nsCSSPropertyIDSet& aPropertiesToSkip);
// Returns true if at least one property is being animated on compositor.
bool IsRunningOnCompositor() const;
void SetIsRunningOnCompositor(nsCSSPropertyID aProperty, bool aIsRunning);
void SetIsRunningOnCompositor(const nsCSSPropertyIDSet& aPropertySet,
bool aIsRunning);
void ResetIsRunningOnCompositor();
void ResetPartialPrerendered();
// Returns true if this effect, applied to |aFrame|, contains properties
// that mean we shouldn't run transform compositor animations on this element.
//
// For example, if we have an animation of geometric properties like 'left'
// and 'top' on an element, we force all 'transform' animations running at
// the same time on the same element to run on the main thread.
//
// When returning true, |aPerformanceWarning| stores the reason why
// we shouldn't run the transform animations.
bool ShouldBlockAsyncTransformAnimations(
const nsIFrame* aFrame, const nsCSSPropertyIDSet& aPropertySet,
AnimationPerformanceWarning::Type& aPerformanceWarning /* out */) const;
bool HasGeometricProperties() const;
bool AffectsGeometry() const override {
return mTarget && HasGeometricProperties();
}
Document* GetRenderedDocument() const;
PresShell* GetPresShell() const;
// Associates a warning with the animated property set on the specified frame
// indicating why, for example, the property could not be animated on the
// compositor. |aParams| and |aParamsLength| are optional parameters which
// will be used to generate a localized message for devtools.
void SetPerformanceWarning(const nsCSSPropertyIDSet& aPropertySet,
const AnimationPerformanceWarning& aWarning);
// Cumulative change hint on each segment for each property.
// This is used for deciding the animation is paint-only.
void CalculateCumulativeChangeHint(const ComputedStyle* aStyle);
// Returns true if all of animation properties' change hints
// can ignore painting if the animation is not visible.
// See nsChangeHint_Hints_CanIgnoreIfNotVisible in nsChangeHint.h
// in detail which change hint can be ignored.
bool CanIgnoreIfNotVisible() const;
// Returns true if the effect is current state and has scale animation.
// |aFrame| is used for calculation of scale values.
bool ContainsAnimatedScale(const nsIFrame* aFrame) const;
AnimationValue BaseStyle(nsCSSPropertyID aProperty) const {
AnimationValue result;
bool hasProperty = false;
// We cannot use getters_AddRefs on RawServoAnimationValue because it is
// an incomplete type, so Get() doesn't work. Instead, use GetWeak, and
// then assign the raw pointer to a RefPtr.
result.mServo = mBaseValues.GetWeak(aProperty, &hasProperty);
MOZ_ASSERT(hasProperty || result.IsNull());
return result;
}
enum class MatchForCompositor {
// This animation matches and should run on the compositor if possible.
Yes,
// This (not currently playing) animation matches and can be run on the
// compositor if there are other animations for this property that return
// 'Yes'.
IfNeeded,
// This animation does not match or can't be run on the compositor.
No,
// This animation does not match or can't be run on the compositor and,
// furthermore, its presence means we should not run any animations for this
// property on the compositor.
NoAndBlockThisProperty
};
MatchForCompositor IsMatchForCompositor(
const nsCSSPropertyIDSet& aPropertySet, const nsIFrame* aFrame,
const EffectSet& aEffects,
AnimationPerformanceWarning::Type& aPerformanceWarning /* out */) const;
static bool HasComputedTimingChanged(
const ComputedTiming& aComputedTiming,
IterationCompositeOperation aIterationComposite,
const Nullable<double>& aProgressOnLastCompose,
uint64_t aCurrentIterationOnLastCompose);
bool HasOpacityChange() const {
return mCumulativeChangeHint & nsChangeHint_UpdateOpacityLayer;
}
protected:
~KeyframeEffect() override = default;
template <class OptionsType>
static already_AddRefed<KeyframeEffect> ConstructKeyframeEffect(
const GlobalObject& aGlobal, Element* aTarget,
JS::Handle<JSObject*> aKeyframes, const OptionsType& aOptions,
ErrorResult& aRv);
// Build properties by recalculating from |mKeyframes| using |aComputedStyle|
// to resolve specified values. This function also applies paced spacing if
// needed.
nsTArray<AnimationProperty> BuildProperties(const ComputedStyle* aStyle);
// Helper for SetTarget() and SetPseudoElement().
void UpdateTarget(Element* aElement, PseudoStyleType aPseudoType);
// This effect is registered with its target element so long as:
//
// (a) It has a target element, and
// (b) It is "relevant" (i.e. yet to finish but not idle, or finished but
// filling forwards)
//
// As a result, we need to make sure this gets called whenever anything
// changes with regards to this effects's timing including changes to the
// owning Animation's timing.
void UpdateTargetRegistration();
// Remove the current effect target from its EffectSet.
void UnregisterTarget();
// Looks up the ComputedStyle associated with the target element, if any.
// We need to be careful to *not* call this when we are updating the style
// context. That's because calling GetComputedStyle when we are in the process
// of building a ComputedStyle may trigger various forms of infinite
// recursion.
Bug 1524480 - Add a version of KeyframeEffect::GetTargetComputedStyle that does not flush style and use it; r=hiro A forthcoming spec change will require that Animatable.animate() and other methods that mutate animations do not flush style: https://github.com/w3c/csswg-drafts/issues/3613 Bug 1525809 will add web-platform-tests for this change once it is made (and tweak the behavior introduced in this patch if necessary). Currently Firefox and WebKit will flush styles when calling Animatable.animate(). This is undesirable since this method will _also_ invalidate style. As a result, if content triggers multiple animations in a single animation frame, it will restyle every time it creates an animation. This patch removes the style flush from a number of these methods. In general the style flush is not necessary. For example, we don't need to flush style before getting the computed style to pass to UpdateProperties. That's because if there are pending style changes, then UpdateProperties will be called with the updated style once they are applied anyway. Flushing style first means that we may end up resolving style twice, when once would be sufficient. For GetKeyframes() however, when used on a CSS animation, it should return the most up-to-date style so for that call site we *do* want to flush style. The test case added in this patch will fail without the code changes in the patch. Specifically, we will observe 10 non-animation restyles (from the 5 animations) if we flush styles from SetKeyframes. Differential Revision: https://phabricator.services.mozilla.com/D18916 --HG-- extra : moz-landing-system : lando
2019-02-15 09:08:05 +03:00
enum class Flush {
Style,
None,
};
already_AddRefed<const ComputedStyle> GetTargetComputedStyle(Flush) const;
// A wrapper for marking cascade update according to the current
// target and its effectSet.
void MarkCascadeNeedsUpdate();
void EnsureBaseStyles(const ComputedStyle* aComputedValues,
const nsTArray<AnimationProperty>& aProperties,
bool* aBaseStylesChanged);
void EnsureBaseStyle(const AnimationProperty& aProperty,
nsPresContext* aPresContext,
const ComputedStyle* aComputedValues,
RefPtr<const ComputedStyle>& aBaseComputedValues);
OwningAnimationTarget mTarget;
KeyframeEffectParams mEffectOptions;
// The specified keyframes.
nsTArray<Keyframe> mKeyframes;
// A set of per-property value arrays, derived from |mKeyframes|.
nsTArray<AnimationProperty> mProperties;
// The computed progress last time we composed the style rule. This is
// used to detect when the progress is not changing (e.g. due to a step
// timing function) so we can avoid unnecessary style updates.
Nullable<double> mProgressOnLastCompose;
// The purpose of this value is the same as mProgressOnLastCompose but
// this is used to detect when the current iteration is not changing
// in the case when iterationComposite is accumulate.
uint64_t mCurrentIterationOnLastCompose = 0;
// We need to track when we go to or from being "in effect" since
// we need to re-evaluate the cascade of animations when that changes.
bool mInEffectOnLastAnimationTimingUpdate = false;
// True if this effect is in the EffectSet for its target element. This is
// used as an optimization to avoid unnecessary hashmap lookups on the
// EffectSet.
bool mInEffectSet = false;
// True if the last time we tried to update the cumulative change hint we
// didn't have style data to do so. We set this flag so that the next time
// our style context changes we know to update the cumulative change hint even
// if our properties haven't changed.
bool mNeedsStyleData = false;
// True if there is any current-color for background color in this keyframes.
bool mHasCurrentColor = false;
// The non-animated values for properties in this effect that contain at
// least one animation value that is composited with the underlying value
// (i.e. it uses the additive or accumulate composite mode).
using BaseValuesHashmap =
nsRefPtrHashtable<nsUint32HashKey, RawServoAnimationValue>;
BaseValuesHashmap mBaseValues;
private:
nsChangeHint mCumulativeChangeHint = nsChangeHint{0};
void ComposeStyleRule(RawServoAnimationValueMap& aAnimationValues,
const AnimationProperty& aProperty,
const AnimationPropertySegment& aSegment,
const ComputedTiming& aComputedTiming);
already_AddRefed<const ComputedStyle> CreateComputedStyleForAnimationValue(
nsCSSPropertyID aProperty, const AnimationValue& aValue,
nsPresContext* aPresContext, const ComputedStyle* aBaseComputedStyle);
// Return the primary frame for the target (pseudo-)element.
nsIFrame* GetPrimaryFrame() const;
// Returns the frame which is used for styling.
nsIFrame* GetStyleFrame() const;
bool CanThrottle() const;
bool CanThrottleOverflowChanges(const nsIFrame& aFrame) const;
bool CanThrottleOverflowChangesInScrollable(nsIFrame& aFrame) const;
bool CanThrottleIfNotVisible(nsIFrame& aFrame) const;
// Returns true if the computedTiming has changed since the last
// composition.
bool HasComputedTimingChanged() const;
// Returns true unless Gecko limitations prevent performing transform
// animations for |aFrame|. When returning true, the reason for the
// limitation is stored in |aOutPerformanceWarning|.
static bool CanAnimateTransformOnCompositor(
const nsIFrame* aFrame,
AnimationPerformanceWarning::Type& aPerformanceWarning /* out */);
static bool IsGeometricProperty(const nsCSSPropertyID aProperty);
static const TimeDuration OverflowRegionRefreshInterval();
void UpdateEffectSet(mozilla::EffectSet* aEffectSet = nullptr) const;
// Returns true if this effect has properties that might affect the overflow
// region.
// This function is used for updating scroll bars or notifying intersection
// observers reflected by the transform.
bool HasPropertiesThatMightAffectOverflow() const {
return mCumulativeChangeHint &
(nsChangeHint_AddOrRemoveTransform | nsChangeHint_UpdateOverflow |
nsChangeHint_UpdatePostTransformOverflow |
nsChangeHint_UpdateTransformLayer);
}
// Returns true if this effect causes visibility change.
// (i.e. 'visibility: hidden' -> 'visibility: visible' and vice versa.)
bool HasVisibilityChange() const {
return mCumulativeChangeHint & nsChangeHint_VisibilityChange;
}
};
} // namespace dom
} // namespace mozilla
#endif // mozilla_dom_KeyframeEffect_h