gecko-dev/dom/canvas/crashtests/0px-size-font-667225.html

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<html xmlns="http://www.w3.org/1999/xhtml" >
<script language=javascript>
function draw() {
var canv = document.getElementById("canv");
var ctx = canv.getContext("2d");
ctx.fillStyle = "red";
// 0 size font shouldn't crash!
ctx.font = "0px Arial";
ctx.fillText("A", 0, 0);
document.documentElement.className = "";
}
</script>
<body onload="draw()">
<canvas id="canv" width="5" height="5"></canvas>
</body>
</html>