2012-03-13 20:42:46 +04:00
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_ScreenOrientation_h
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#define mozilla_dom_ScreenOrientation_h
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namespace mozilla {
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namespace dom {
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2012-03-20 17:09:45 +04:00
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// Make sure that any change here is also made in
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// * mobile/android/base/GeckoScreenOrientationListener.java
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2012-09-11 14:55:08 +04:00
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typedef uint32_t ScreenOrientation;
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static const ScreenOrientation eScreenOrientation_None = 0;
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2012-10-20 06:01:43 +04:00
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static const ScreenOrientation eScreenOrientation_PortraitPrimary = 1u << 0;
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static const ScreenOrientation eScreenOrientation_PortraitSecondary = 1u << 1;
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static const ScreenOrientation eScreenOrientation_LandscapePrimary = 1u << 2;
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static const ScreenOrientation eScreenOrientation_LandscapeSecondary = 1u << 3;
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2013-09-30 18:40:41 +04:00
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//eScreenOrientation_Default will use the natural orientation for the deivce,
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//it could be PortraitPrimary or LandscapePrimary depends on display resolution
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static const ScreenOrientation eScreenOrientation_Default = 1u << 4;
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2012-03-13 20:42:46 +04:00
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} // namespace dom
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} // namespace mozilla
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#endif // mozilla_dom_ScreenOrientation_h
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