2010-12-08 15:15:53 +03:00
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<!--
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From https://bugzilla.mozilla.org/show_bug.cgi?id=522308
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-->
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<svg xmlns="http://www.w3.org/2000/svg"
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xmlns:xlink="http://www.w3.org/1999/xlink"
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class="reftest-wait"
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onload="setTimeAndSnapshot(1, true)">
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<title>Test animation of the 'points' attribute on the 'polygon' element</title>
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<script xlink:href="smil-util.js" type="text/javascript"/>
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<style type="text/css">
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polygon { fill: blue; }
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</style>
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<!-- The difference between respective numbers in the effective 'from' and
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'to' lists below is carefully designed to be a factor of 3. That way
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our reference file (which checks against a one third complete animation)
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can contain whole numbers, which is necessary to avoid failure due to
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hard coded rounded numbers in the reference not matching platform
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specific rounding behaviour.
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-->
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<!-- Test 'to' animation. -->
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<polygon points="10,10 70,70 110,10 160,10 210,10">
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<animate attributeName="points"
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calcMode="linear"
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begin="0s" dur="3s"
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to="10,10 70,10 110,10 160,70 210,10"
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fill="freeze"/>
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</polygon>
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<!-- Test 'by' animation. -->
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<polygon transform="translate(0, 70)"
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points="10,10 70,70 110,10 160,10 210,10">
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<animate attributeName="points"
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calcMode="linear"
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begin="0s" dur="3s"
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by="0,0 0,-60 0,0 0,60 0,0"
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fill="freeze"/>
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</polygon>
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<!-- Test calcMode="paced". We don't currently support paced animation, so
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we're just testing that we don't do anything unexpected (that we behave
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as if calcMode="discrete").
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-->
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<polygon transform="translate(0, 140)">
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<animate attributeName="points"
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calcMode="paced"
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begin="0s" dur="3s"
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values="10,10 70,70 110,10 160,10 210,10;
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10,10 70,30 110,10 160,50 210,10;
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10,10 70,10 110,10 160,70 210,10"
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fill="freeze"/>
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</polygon>
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<!-- Test calcMode="discrete". -->
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<polygon transform="translate(0, 210)"
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points="10,10 70,70 110,10 160,10 210,10">
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<animate attributeName="points"
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calcMode="discrete"
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2011-04-20 06:05:29 +04:00
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begin="0s" dur="2s"
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2010-12-08 15:15:53 +03:00
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to="10,10 70,10 110,10 160,70 210,10"
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fill="freeze"/>
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</polygon>
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</svg>
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