gecko-dev/gfx/webrender_bindings/WebRenderAPI.cpp

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Исходник Обычный вид История

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "WebRenderAPI.h"
#include "mozilla/webrender/RendererOGL.h"
#include "mozilla/layers/CompositorThread.h"
#include "mozilla/widget/CompositorWidget.h"
#include "mozilla/widget/CompositorWidget.h"
#include "mozilla/layers/SynchronousTask.h"
namespace mozilla {
namespace wr {
class NewRenderer : public RendererEvent
{
public:
NewRenderer(WrAPI** aApi, layers::CompositorBridgeParentBase* aBridge,
GLint* aMaxTextureSize,
bool* aUseANGLE,
RefPtr<widget::CompositorWidget>&& aWidget,
layers::SynchronousTask* aTask,
bool aEnableProfiler)
: mWrApi(aApi)
, mMaxTextureSize(aMaxTextureSize)
, mUseANGLE(aUseANGLE)
, mBridge(aBridge)
, mCompositorWidget(Move(aWidget))
, mTask(aTask)
, mEnableProfiler(aEnableProfiler)
{
MOZ_COUNT_CTOR(NewRenderer);
}
~NewRenderer()
{
MOZ_COUNT_DTOR(NewRenderer);
}
virtual void Run(RenderThread& aRenderThread, WindowId aWindowId) override
{
layers::AutoCompleteTask complete(mTask);
RefPtr<gl::GLContext> gl = gl::GLContextProvider::CreateForCompositorWidget(mCompositorWidget, true);
if (!gl || !gl->MakeCurrent()) {
return;
}
gl->fGetIntegerv(LOCAL_GL_MAX_TEXTURE_SIZE, mMaxTextureSize);
*mUseANGLE = gl->IsANGLE();
WrRenderer* wrRenderer = nullptr;
if (!wr_window_new(aWindowId, gl.get(), this->mEnableProfiler, nullptr, mWrApi, &wrRenderer)) {
return;
}
MOZ_ASSERT(wrRenderer);
RefPtr<RenderThread> thread = &aRenderThread;
auto renderer = MakeUnique<RendererOGL>(Move(thread),
Move(gl),
Move(mCompositorWidget),
aWindowId,
wrRenderer,
mBridge);
aRenderThread.AddRenderer(aWindowId, Move(renderer));
}
private:
WrAPI** mWrApi;
GLint* mMaxTextureSize;
bool* mUseANGLE;
layers::CompositorBridgeParentBase* mBridge;
RefPtr<widget::CompositorWidget> mCompositorWidget;
layers::SynchronousTask* mTask;
bool mEnableProfiler;
};
class RemoveRenderer : public RendererEvent
{
public:
explicit RemoveRenderer(layers::SynchronousTask* aTask)
: mTask(aTask)
{
MOZ_COUNT_CTOR(RemoveRenderer);
}
~RemoveRenderer()
{
MOZ_COUNT_DTOR(RemoveRenderer);
}
virtual void Run(RenderThread& aRenderThread, WindowId aWindowId) override
{
aRenderThread.RemoveRenderer(aWindowId);
layers::AutoCompleteTask complete(mTask);
}
private:
layers::SynchronousTask* mTask;
};
//static
already_AddRefed<WebRenderAPI>
WebRenderAPI::Create(bool aEnableProfiler,
layers::CompositorBridgeParentBase* aBridge,
RefPtr<widget::CompositorWidget>&& aWidget)
{
MOZ_ASSERT(aBridge);
MOZ_ASSERT(aWidget);
static uint64_t sNextId = 1;
auto id = NewWindowId(sNextId++);
WrAPI* wrApi = nullptr;
GLint maxTextureSize = 0;
bool useANGLE = false;
// Dispatch a synchronous task because the WrApi object needs to be created
// on the render thread. If need be we could delay waiting on this task until
// the next time we need to access the WrApi object.
layers::SynchronousTask task("Create Renderer");
auto event = MakeUnique<NewRenderer>(&wrApi, aBridge, &maxTextureSize, &useANGLE,
Move(aWidget), &task, aEnableProfiler);
RenderThread::Get()->RunEvent(id, Move(event));
task.Wait();
if (!wrApi) {
return nullptr;
}
return RefPtr<WebRenderAPI>(new WebRenderAPI(wrApi, id, maxTextureSize, useANGLE)).forget();
}
WrIdNamespace
WebRenderAPI::GetNamespace() {
return wr_api_get_namespace(mWrApi);
}
WebRenderAPI::~WebRenderAPI()
{
layers::SynchronousTask task("Destroy WebRenderAPI");
auto event = MakeUnique<RemoveRenderer>(&task);
RunOnRenderThread(Move(event));
task.Wait();
wr_api_delete(mWrApi);
}
void
WebRenderAPI::GenerateFrame()
{
wr_api_generate_frame(mWrApi);
}
void
WebRenderAPI::SetRootDisplayList(gfx::Color aBgColor,
Epoch aEpoch,
LayerSize aViewportSize,
DisplayListBuilder& aBuilder)
{
wr_api_set_root_display_list(mWrApi, aBuilder.mWrState,
aEpoch,
aViewportSize.width, aViewportSize.height);
}
void
WebRenderAPI::Readback(gfx::IntSize size,
uint8_t *buffer,
uint32_t buffer_size)
{
class Readback : public RendererEvent
{
public:
explicit Readback(layers::SynchronousTask* aTask,
gfx::IntSize aSize, uint8_t *aBuffer, uint32_t aBufferSize)
: mTask(aTask)
, mSize(aSize)
, mBuffer(aBuffer)
, mBufferSize(aBufferSize)
{
MOZ_COUNT_CTOR(Readback);
}
~Readback()
{
MOZ_COUNT_DTOR(Readback);
}
virtual void Run(RenderThread& aRenderThread, WindowId aWindowId) override
{
aRenderThread.UpdateAndRender(aWindowId);
wr_renderer_readback(mSize.width, mSize.height, mBuffer, mBufferSize);
layers::AutoCompleteTask complete(mTask);
}
layers::SynchronousTask* mTask;
gfx::IntSize mSize;
uint8_t *mBuffer;
uint32_t mBufferSize;
};
layers::SynchronousTask task("Readback");
auto event = MakeUnique<Readback>(&task, size, buffer, buffer_size);
// This event will be passed from wr_backend thread to renderer thread. That
// implies that all frame data have been processed when the renderer runs this
// read-back event. Then, we could make sure this read-back event gets the
// latest result.
RunOnRenderThread(Move(event));
task.Wait();
}
void
WebRenderAPI::SetRootPipeline(PipelineId aPipeline)
{
wr_api_set_root_pipeline(mWrApi, aPipeline);
}
void
WebRenderAPI::AddImage(ImageKey key, const ImageDescriptor& aDescritptor,
Range<uint8_t> aBytes)
{
wr_api_add_image(mWrApi,
key,
&aDescritptor,
&aBytes[0], aBytes.length());
}
ImageKey
WebRenderAPI::AddExternalImageHandle(gfx::IntSize aSize,
gfx::SurfaceFormat aFormat,
uint64_t aHandle)
{
auto format = SurfaceFormatToWrImageFormat(aFormat).value();
return ImageKey(wr_api_add_external_image_texture(mWrApi,
aSize.width, aSize.height, format,
aHandle));
}
void
WebRenderAPI::UpdateImageBuffer(ImageKey aKey,
const ImageDescriptor& aDescritptor,
Range<uint8_t> aBytes)
{
wr_api_update_image(mWrApi,
aKey,
&aDescritptor,
&aBytes[0], aBytes.length());
}
void
WebRenderAPI::DeleteImage(ImageKey aKey)
{
wr_api_delete_image(mWrApi, aKey);
}
void
WebRenderAPI::AddRawFont(wr::FontKey key, Range<uint8_t> aBytes)
{
wr_api_add_raw_font(mWrApi, key, &aBytes[0], aBytes.length());
}
void
WebRenderAPI::DeleteFont(wr::FontKey aKey)
{
printf("XXX - WebRender does not seem to implement deleting a font! Leaking it...\n");
}
class EnableProfiler : public RendererEvent
{
public:
explicit EnableProfiler(bool aEnabled)
: mEnabled(aEnabled)
{
MOZ_COUNT_CTOR(EnableProfiler);
}
~EnableProfiler()
{
MOZ_COUNT_DTOR(EnableProfiler);
}
virtual void Run(RenderThread& aRenderThread, WindowId aWindowId) override
{
auto renderer = aRenderThread.GetRenderer(aWindowId);
if (renderer) {
renderer->SetProfilerEnabled(mEnabled);
}
}
private:
bool mEnabled;
};
void
WebRenderAPI::SetProfilerEnabled(bool aEnabled)
{
auto event = MakeUnique<EnableProfiler>(aEnabled);
RunOnRenderThread(Move(event));
}
void
WebRenderAPI::RunOnRenderThread(UniquePtr<RendererEvent> aEvent)
{
auto event = reinterpret_cast<uintptr_t>(aEvent.release());
wr_api_send_external_event(mWrApi, event);
}
DisplayListBuilder::DisplayListBuilder(PipelineId aId)
{
MOZ_COUNT_CTOR(DisplayListBuilder);
mWrState = wr_state_new(aId);
}
DisplayListBuilder::~DisplayListBuilder()
{
MOZ_COUNT_DTOR(DisplayListBuilder);
wr_state_delete(mWrState);
}
void
DisplayListBuilder::Begin(const LayerIntSize& aSize)
{
wr_dp_begin(mWrState, aSize.width, aSize.height);
}
void
DisplayListBuilder::End()
{
wr_dp_end(mWrState);
}
void
DisplayListBuilder::PushStackingContext(const WrRect& aBounds,
const WrRect& aOverflow,
const WrImageMask* aMask,
const float aOpacity,
const gfx::Matrix4x4& aTransform,
const WrMixBlendMode& aMixBlendMode)
{
wr_dp_push_stacking_context(mWrState, aBounds, aOverflow, aMask, aOpacity,
&aTransform.components[0], aMixBlendMode);
}
void
DisplayListBuilder::PopStackingContext()
{
wr_dp_pop_stacking_context(mWrState);
}
void
DisplayListBuilder::PushScrollLayer(const WrRect& aBounds,
const WrRect& aOverflow,
const WrImageMask* aMask)
{
wr_dp_push_scroll_layer(mWrState, aBounds, aOverflow, aMask);
}
void
DisplayListBuilder::PopScrollLayer()
{
wr_dp_pop_scroll_layer(mWrState);
}
void
DisplayListBuilder::PushRect(const WrRect& aBounds,
const WrRect& aClip,
const WrColor& aColor)
{
wr_dp_push_rect(mWrState, aBounds, aClip, aColor);
}
void
DisplayListBuilder::PushLinearGradient(const WrRect& aBounds,
const WrRect& aClip,
const WrPoint& aStartPoint,
const WrPoint& aEndPoint,
const nsTArray<WrGradientStop>& aStops,
wr::GradientExtendMode aExtendMode)
{
wr_dp_push_linear_gradient(mWrState,
aBounds, aClip,
aStartPoint, aEndPoint,
aStops.Elements(), aStops.Length(),
aExtendMode);
}
void
DisplayListBuilder::PushRadialGradient(const WrRect& aBounds,
const WrRect& aClip,
const WrPoint& aStartCenter,
const WrPoint& aEndCenter,
float aStartRadius,
float aEndRadius,
const nsTArray<WrGradientStop>& aStops,
wr::GradientExtendMode aExtendMode)
{
wr_dp_push_radial_gradient(mWrState,
aBounds, aClip,
aStartCenter, aEndCenter,
aStartRadius, aEndRadius,
aStops.Elements(), aStops.Length(),
aExtendMode);
}
void
DisplayListBuilder::PushImage(const WrRect& aBounds,
const WrRect& aClip,
const WrImageMask* aMask,
wr::ImageRendering aFilter,
wr::ImageKey aImage)
{
wr_dp_push_image(mWrState, aBounds, aClip, aMask, aFilter, aImage);
}
void
DisplayListBuilder::PushIFrame(const WrRect& aBounds,
const WrRect& aClip,
PipelineId aPipeline)
{
wr_dp_push_iframe(mWrState, aBounds, aClip, aPipeline);
}
void
DisplayListBuilder::PushBorder(const WrRect& aBounds,
const WrRect& aClip,
const WrBorderSide& aTop,
const WrBorderSide& aRight,
const WrBorderSide& aBottom,
const WrBorderSide& aLeft,
const WrBorderRadius& aRadius)
{
wr_dp_push_border(mWrState, aBounds, aClip,
aTop, aRight, aBottom, aLeft,
aRadius);
}
void
DisplayListBuilder::PushText(const WrRect& aBounds,
const WrRect& aClip,
const gfx::Color& aColor,
wr::FontKey aFontKey,
Range<const WrGlyphInstance> aGlyphBuffer,
float aGlyphSize)
{
wr_dp_push_text(mWrState, aBounds, aClip,
ToWrColor(aColor),
aFontKey,
&aGlyphBuffer[0], aGlyphBuffer.length(),
aGlyphSize);
}
void
DisplayListBuilder::PushBoxShadow(const WrRect& aRect,
const WrRect& aClip,
const WrRect& aBoxBounds,
const WrPoint& aOffset,
const WrColor& aColor,
const float& aBlurRadius,
const float& aSpreadRadius,
const float& aBorderRadius,
const WrBoxShadowClipMode& aClipMode)
{
wr_dp_push_box_shadow(mWrState, aRect, aClip,
aBoxBounds, aOffset, aColor,
aBlurRadius, aSpreadRadius, aBorderRadius,
aClipMode);
}
} // namespace wr
} // namespace mozilla