gecko-dev/dom/cache/ActorChild.cpp

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/dom/cache/ActorChild.h"
#include "mozilla/dom/cache/CacheWorkerHolder.h"
#include "nsThreadUtils.h"
namespace mozilla {
namespace dom {
namespace cache {
void ActorChild::SetWorkerHolder(CacheWorkerHolder* aWorkerHolder) {
// Some of the Cache actors can have multiple DOM objects associated with
// them. In this case the workerHolder will be added multiple times. This is
// permitted, but the workerHolder should be the same each time.
if (mWorkerHolder) {
MOZ_DIAGNOSTIC_ASSERT(mWorkerHolder == aWorkerHolder);
return;
}
mWorkerHolder = aWorkerHolder;
if (mWorkerHolder) {
mWorkerHolder->AddActor(this);
}
}
void ActorChild::RemoveWorkerHolder() {
MOZ_ASSERT_IF(!NS_IsMainThread(), mWorkerHolder);
if (mWorkerHolder) {
mWorkerHolder->RemoveActor(this);
mWorkerHolder = nullptr;
}
}
CacheWorkerHolder* ActorChild::GetWorkerHolder() const { return mWorkerHolder; }
bool ActorChild::WorkerHolderNotified() const {
return mWorkerHolder && mWorkerHolder->Notified();
}
ActorChild::ActorChild() {}
ActorChild::~ActorChild() { MOZ_DIAGNOSTIC_ASSERT(!mWorkerHolder); }
} // namespace cache
} // namespace dom
} // namespace mozilla