gecko-dev/gfx/layers/SyncObject.cpp

50 строки
1.1 KiB
C++
Исходник Обычный вид История

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "SyncObject.h"
#ifdef XP_WIN
#include "mozilla/layers/TextureD3D11.h"
#endif
namespace mozilla {
namespace layers {
already_AddRefed<SyncObjectHost>
SyncObjectHost::CreateSyncObjectHost(
#ifdef XP_WIN
ID3D11Device* aDevice
#endif
)
{
#ifdef XP_WIN
return MakeAndAddRef<SyncObjectD3D11Host>(aDevice);
#else
return nullptr;
#endif
}
already_AddRefed<SyncObjectClient>
SyncObjectClient::CreateSyncObjectClient(SyncHandle aHandle
#ifdef XP_WIN
, ID3D11Device* aDevice
#endif
)
{
if (!aHandle) {
return nullptr;
}
#ifdef XP_WIN
return MakeAndAddRef<SyncObjectD3D11Client>(aHandle, aDevice);
#else
MOZ_ASSERT_UNREACHABLE();
return nullptr;
#endif
}
} // namespace layers
} // namespace mozilla