gecko-dev/layout/base/nsCSSColorUtils.h

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C
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
2012-05-21 15:12:37 +04:00
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/* functions that manipulate colors */
#ifndef __nsCSSColorUtils_h
#define __nsCSSColorUtils_h
#include "nsColor.h"
// "Sufficient contrast" is determined by
// "Techniques For Accessibility Evalution And Repair Tools".
// See http://www.w3.org/TR/AERT#color-contrast
#define NS_SUFFICIENT_LUMINOSITY_DIFFERENCE 125000
#define NS_LUMINOSITY_DIFFERENCE(a, b) \
int32_t(mozilla::Abs( \
NS_GetLuminosity(a | 0xff000000) - NS_GetLuminosity(b | 0xff000000)))
// To determine 3D colors for groove / ridge borders based on the border color
void NS_GetSpecial3DColors(nscolor aResult[2], nscolor aBorderColor);
// Determins brightness for a specific color
int NS_GetBrightness(uint8_t aRed, uint8_t aGreen, uint8_t aBlue);
// Get Luminosity of a specific color. That is same as Y of YIQ color space.
// The range of return value is 0 to 255000.
int32_t NS_GetLuminosity(nscolor aColor);
// function to convert from RGBA color space to HSVA color space
void NS_RGB2HSV(nscolor aColor, uint16_t &aHue, uint16_t &aSat,
uint16_t &aValue, uint8_t &aAlpha);
// function to convert from HSVA color space to RGBA color space
void NS_HSV2RGB(nscolor &aColor, uint16_t aHue, uint16_t aSat, uint16_t aValue,
uint8_t aAlpha);
#endif