gecko-dev/ipc/unixsocket/SocketBase.cpp

400 строки
8.0 KiB
C++
Исходник Обычный вид История

/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
/* vim: set ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#include "SocketBase.h"
#include <errno.h>
#include <string.h>
#include <unistd.h>
namespace mozilla {
namespace ipc {
//
// UnixSocketIOBuffer
//
UnixSocketBuffer::UnixSocketBuffer(const void* aData, size_t aSize)
: mSize(aSize)
, mOffset(0)
, mAvailableSpace(aSize)
{
MOZ_ASSERT(aData || !mSize);
mData = new uint8_t[mAvailableSpace];
memcpy(mData, aData, mSize);
}
UnixSocketBuffer::UnixSocketBuffer(size_t aAvailableSpace)
: mSize(0)
, mOffset(0)
, mAvailableSpace(aAvailableSpace)
{
mData = new uint8_t[mAvailableSpace];
}
UnixSocketBuffer::~UnixSocketBuffer()
{ }
const uint8_t*
UnixSocketBuffer::Consume(size_t aLen)
{
if (NS_WARN_IF(GetSize() < aLen)) {
return nullptr;
}
uint8_t* data = mData + mOffset;
mOffset += aLen;
return data;
}
nsresult
UnixSocketBuffer::Read(void* aValue, size_t aLen)
{
const uint8_t* data = Consume(aLen);
if (!data) {
return NS_ERROR_OUT_OF_MEMORY;
}
memcpy(aValue, data, aLen);
return NS_OK;
}
uint8_t*
UnixSocketBuffer::Append(size_t aLen)
{
if (((mAvailableSpace - mSize) < aLen)) {
size_t availableSpace = mAvailableSpace + std::max(mAvailableSpace, aLen);
uint8_t* data = new uint8_t[availableSpace];
memcpy(data, mData, mSize);
mData = data;
mAvailableSpace = availableSpace;
}
uint8_t* data = mData + mSize;
mSize += aLen;
return data;
}
nsresult
UnixSocketBuffer::Write(const void* aValue, size_t aLen)
{
uint8_t* data = Append(aLen);
if (!data) {
return NS_ERROR_OUT_OF_MEMORY;
}
memcpy(data, aValue, aLen);
return NS_OK;
}
void
UnixSocketBuffer::CleanupLeadingSpace()
{
if (GetLeadingSpace()) {
if (GetSize() <= GetLeadingSpace()) {
memcpy(mData, GetData(), GetSize());
} else {
memmove(mData, GetData(), GetSize());
}
mOffset = 0;
}
}
//
// UnixSocketIOBuffer
//
UnixSocketIOBuffer::UnixSocketIOBuffer(const void* aData, size_t aSize)
: UnixSocketBuffer(aData, aSize)
{ }
UnixSocketIOBuffer::UnixSocketIOBuffer(size_t aAvailableSpace)
: UnixSocketBuffer(aAvailableSpace)
{ }
UnixSocketIOBuffer::~UnixSocketIOBuffer()
{ }
//
// UnixSocketRawData
//
UnixSocketRawData::UnixSocketRawData(const void* aData, size_t aSize)
: UnixSocketIOBuffer(aData, aSize)
{ }
UnixSocketRawData::UnixSocketRawData(size_t aSize)
: UnixSocketIOBuffer(aSize)
{ }
ssize_t
UnixSocketRawData::Receive(int aFd)
{
if (!GetTrailingSpace()) {
if (!GetLeadingSpace()) {
return -1; /* buffer is full */
}
/* free up space at the end of data buffer */
CleanupLeadingSpace();
}
ssize_t res =
TEMP_FAILURE_RETRY(read(aFd, GetTrailingBytes(), GetTrailingSpace()));
if (res < 0) {
/* I/O error */
return -1;
} else if (!res) {
/* EOF or peer shutdown sending */
return 0;
}
Append(res); /* mark read data as 'valid' */
return res;
}
ssize_t
UnixSocketRawData::Send(int aFd)
{
if (!GetSize()) {
return 0;
}
ssize_t res = TEMP_FAILURE_RETRY(write(aFd, GetData(), GetSize()));
if (res < 0) {
if (errno == EAGAIN || errno == EWOULDBLOCK) {
return 0; /* socket is blocked; try again later */
}
return -1;
} else if (!res) {
/* nothing written */
return 0;
}
Consume(res);
return res;
}
//
// SocketBase
//
SocketConnectionStatus
SocketBase::GetConnectionStatus() const
{
return mConnectionStatus;
}
int
SocketBase::GetSuggestedConnectDelayMs() const
{
return mConnectDelayMs;
}
void
SocketBase::NotifySuccess()
{
mConnectionStatus = SOCKET_CONNECTED;
mConnectTimestamp = PR_IntervalNow();
OnConnectSuccess();
}
void
SocketBase::NotifyError()
{
mConnectionStatus = SOCKET_DISCONNECTED;
mConnectDelayMs = CalculateConnectDelayMs();
mConnectTimestamp = 0;
OnConnectError();
}
void
SocketBase::NotifyDisconnect()
{
mConnectionStatus = SOCKET_DISCONNECTED;
mConnectDelayMs = CalculateConnectDelayMs();
mConnectTimestamp = 0;
OnDisconnect();
}
uint32_t
SocketBase::CalculateConnectDelayMs() const
{
uint32_t connectDelayMs = mConnectDelayMs;
if (mConnectTimestamp && (PR_IntervalNow()-mConnectTimestamp) > connectDelayMs) {
// reset delay if connection has been opened for a while, or...
connectDelayMs = 0;
} else if (!connectDelayMs) {
// ...start with a delay of ~1 sec, or...
connectDelayMs = 1<<10;
} else if (connectDelayMs < (1<<16)) {
// ...otherwise increase delay by a factor of 2
connectDelayMs <<= 1;
}
return connectDelayMs;
}
SocketBase::SocketBase()
: mConnectionStatus(SOCKET_DISCONNECTED)
, mConnectTimestamp(0)
, mConnectDelayMs(0)
{ }
SocketBase::~SocketBase()
{
MOZ_ASSERT(mConnectionStatus == SOCKET_DISCONNECTED);
}
void
SocketBase::SetConnectionStatus(SocketConnectionStatus aConnectionStatus)
{
mConnectionStatus = aConnectionStatus;
}
//
// SocketIOBase
//
SocketIOBase::SocketIOBase(nsIThread* aConsumerThread)
: mConsumerThread(aConsumerThread)
{
MOZ_ASSERT(mConsumerThread);
}
SocketIOBase::~SocketIOBase()
{ }
nsIThread*
SocketIOBase::GetConsumerThread() const
{
return mConsumerThread;
}
bool
SocketIOBase::IsConsumerThread() const
{
nsIThread* thread = nullptr;
if (NS_FAILED(NS_GetCurrentThread(&thread))) {
return false;
}
return thread == GetConsumerThread();
}
//
// SocketIOEventRunnable
//
SocketIOEventRunnable::SocketIOEventRunnable(SocketIOBase* aIO,
SocketEvent aEvent)
: SocketIORunnable<SocketIOBase>(aIO)
, mEvent(aEvent)
{ }
NS_METHOD
SocketIOEventRunnable::Run()
{
SocketIOBase* io = SocketIORunnable<SocketIOBase>::GetIO();
MOZ_ASSERT(io->IsConsumerThread());
if (NS_WARN_IF(io->IsShutdownOnMainThread())) {
// Since we've already explicitly closed and the close
// happened before this, this isn't really an error.
return NS_OK;
}
SocketBase* socketBase = io->GetSocketBase();
MOZ_ASSERT(socketBase);
if (mEvent == CONNECT_SUCCESS) {
socketBase->NotifySuccess();
} else if (mEvent == CONNECT_ERROR) {
socketBase->NotifyError();
} else if (mEvent == DISCONNECT) {
socketBase->NotifyDisconnect();
}
return NS_OK;
}
//
// SocketIORequestClosingRunnable
//
SocketIORequestClosingRunnable::SocketIORequestClosingRunnable(
SocketIOBase* aIO)
: SocketIORunnable<SocketIOBase>(aIO)
{ }
NS_METHOD
SocketIORequestClosingRunnable::Run()
{
SocketIOBase* io = SocketIORunnable<SocketIOBase>::GetIO();
MOZ_ASSERT(io->IsConsumerThread());
if (NS_WARN_IF(io->IsShutdownOnMainThread())) {
// Since we've already explicitly closed and the close
// happened before this, this isn't really an error.
return NS_OK;
}
SocketBase* socketBase = io->GetSocketBase();
MOZ_ASSERT(socketBase);
socketBase->Close();
return NS_OK;
}
//
// SocketIODeleteInstanceRunnable
//
SocketIODeleteInstanceRunnable::SocketIODeleteInstanceRunnable(
SocketIOBase* aIO)
: mIO(aIO)
{ }
NS_METHOD
SocketIODeleteInstanceRunnable::Run()
{
mIO = nullptr; // delete instance
return NS_OK;
}
//
// SocketIOShutdownTask
//
SocketIOShutdownTask::SocketIOShutdownTask(SocketIOBase* aIO)
: SocketIOTask<SocketIOBase>(aIO)
{ }
void
SocketIOShutdownTask::Run()
{
SocketIOBase* io = SocketIOTask<SocketIOBase>::GetIO();
MOZ_ASSERT(!io->IsConsumerThread());
MOZ_ASSERT(!io->IsShutdownOnIOThread());
// At this point, there should be no new events on the I/O thread
// after this one with the possible exception of an accept task,
// which ShutdownOnIOThread will cancel for us. We are now fully
// shut down, so we can send a message to the main thread to delete
// |io| safely knowing that it's not reference any longer.
io->ShutdownOnIOThread();
io->GetConsumerThread()->Dispatch(new SocketIODeleteInstanceRunnable(io),
NS_DISPATCH_NORMAL);
}
}
}