2018-11-30 22:52:05 +03:00
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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2018-11-30 18:39:55 +03:00
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* vim: sw=2 ts=4 et :
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2013-09-28 05:42:08 +04:00
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*/
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/ipc/MessageLink.h"
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2021-06-22 21:17:22 +03:00
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#include "mojo/core/ports/event.h"
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#include "mojo/core/ports/node.h"
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2013-09-28 05:42:08 +04:00
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#include "mozilla/ipc/MessageChannel.h"
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#include "mozilla/ipc/BrowserProcessSubThread.h"
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#include "mozilla/ipc/ProtocolUtils.h"
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2021-06-22 21:17:22 +03:00
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#include "mozilla/ipc/NodeController.h"
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2016-05-05 03:38:53 +03:00
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#include "chrome/common/ipc_channel.h"
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2020-02-07 01:41:56 +03:00
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#include "base/task.h"
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2013-09-28 05:42:08 +04:00
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2014-08-09 05:19:33 +04:00
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#include "mozilla/Assertions.h"
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2014-08-11 21:09:30 +04:00
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#include "mozilla/DebugOnly.h"
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2013-09-28 05:42:08 +04:00
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#include "nsDebug.h"
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2016-05-23 21:15:47 +03:00
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#include "nsExceptionHandler.h"
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2014-02-27 01:36:35 +04:00
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#include "nsISupportsImpl.h"
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2017-03-14 14:29:43 +03:00
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#include "nsPrintfCString.h"
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2013-09-28 05:42:08 +04:00
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#include "nsXULAppAPI.h"
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using namespace mozilla;
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// We rely on invariants about the lifetime of the transport:
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//
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// - outlives this MessageChannel
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// - deleted on the IO thread
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//
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// These invariants allow us to send messages directly through the
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// transport without having to worry about orphaned Send() tasks on
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// the IO thread touching MessageChannel memory after it's been deleted
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// on the worker thread. We also don't need to refcount the
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// Transport, because whatever task triggers its deletion only runs on
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// the IO thread, and only runs after this MessageChannel is done with
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// the Transport.
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namespace mozilla {
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namespace ipc {
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MessageLink::MessageLink(MessageChannel* aChan) : mChan(aChan) {}
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MessageLink::~MessageLink() {
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2014-08-09 05:19:33 +04:00
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#ifdef DEBUG
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2013-09-28 05:42:08 +04:00
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mChan = nullptr;
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2014-08-09 05:19:33 +04:00
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#endif
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2013-09-28 05:42:08 +04:00
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}
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2021-06-22 04:03:56 +03:00
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ThreadLink::ThreadLink(MessageChannel* aChan, MessageChannel* aTargetChan)
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: MessageLink(aChan), mTargetChan(aTargetChan) {}
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void ThreadLink::PrepareToDestroy() {
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MOZ_ASSERT(mChan);
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MOZ_ASSERT(mChan->mMonitor);
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MonitorAutoLock lock(*mChan->mMonitor);
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// Bug 848949: We need to prevent the other side
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// from sending us any more messages to avoid Use-After-Free.
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// The setup here is as shown:
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2021-06-22 00:53:10 +03:00
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//
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2021-06-22 04:03:56 +03:00
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// (Us) (Them)
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// MessageChannel MessageChannel
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// | ^ \ / ^ |
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// | | X | |
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// v | / \ | v
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// ThreadLink ThreadLink
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//
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// We want to null out the diagonal link from their ThreadLink
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// to our MessageChannel. Note that we must hold the monitor so
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// that we do this atomically with respect to them trying to send
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// us a message. Since the channels share the same monitor this
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// also protects against the two PrepareToDestroy() calls racing.
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//
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//
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// Why splitting is done in a method separate from ~ThreadLink:
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//
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// ThreadLinks are destroyed in MessageChannel::Clear(), when
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// nullptr is assigned to the UniquePtr<> MessageChannel::mLink.
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// This single line of code gets executed in three separate steps:
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// 1. Load the value of mLink into a temporary.
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// 2. Store nullptr in the mLink field.
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// 3. Call the destructor on the temporary from step 1.
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// This is all done without holding the monitor.
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// The splitting operation, among other things, loads the mLink field
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// of the other thread's MessageChannel while holding the monitor.
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// If splitting was done in the destructor, and the two sides were
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// both running MessageChannel::Clear(), then there would be a race
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// between the store to mLink in Clear() and the load of mLink
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// during splitting.
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// Instead, we call PrepareToDestroy() prior to step 1. One thread or
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// the other will run the entire method before the other thread,
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// because this method acquires the monitor. Once that is done, the
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// mTargetChan of both ThreadLink will be null, so they will no
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// longer be able to access the other and so there won't be any races.
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//
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// An alternate approach would be to hold the monitor in Clear() or
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// make mLink atomic, but MessageLink does not have to worry about
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// Clear() racing with Clear(), so it would be inefficient.
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if (mTargetChan) {
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MOZ_ASSERT(mTargetChan->mLink);
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static_cast<ThreadLink*>(mTargetChan->mLink.get())->mTargetChan = nullptr;
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2021-06-22 00:53:10 +03:00
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}
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mTargetChan = nullptr;
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}
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void ThreadLink::SendMessage(UniquePtr<Message> msg) {
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if (!mChan->mIsPostponingSends) {
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mChan->AssertWorkerThread();
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2021-06-22 00:53:10 +03:00
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}
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mChan->mMonitor->AssertCurrentThreadOwns();
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if (mTargetChan) mTargetChan->OnMessageReceivedFromLink(std::move(*msg));
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2021-06-22 00:53:10 +03:00
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}
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2021-06-22 04:03:56 +03:00
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void ThreadLink::SendClose() {
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mChan->AssertWorkerThread();
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2021-06-22 00:53:10 +03:00
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mChan->mMonitor->AssertCurrentThreadOwns();
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mChan->mChannelState = ChannelClosed;
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2021-06-22 04:03:56 +03:00
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// In a ProcessLink, we would close our half the channel. This
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// would show up on the other side as an error on the I/O thread.
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// The I/O thread would then invoke OnChannelErrorFromLink().
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// As usual, we skip that process and just invoke the
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// OnChannelErrorFromLink() method directly.
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if (mTargetChan) mTargetChan->OnChannelErrorFromLink();
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}
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2021-06-22 00:53:10 +03:00
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2021-06-22 04:03:56 +03:00
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bool ThreadLink::Unsound_IsClosed() const {
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MonitorAutoLock lock(*mChan->mMonitor);
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return mChan->mChannelState == ChannelClosed;
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2021-06-22 00:53:10 +03:00
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}
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2021-06-22 04:03:56 +03:00
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uint32_t ThreadLink::Unsound_NumQueuedMessages() const {
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// ThreadLinks don't have a message queue.
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return 0;
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}
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2021-06-22 21:17:22 +03:00
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class PortLink::PortObserverThunk : public NodeController::PortObserver {
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public:
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PortObserverThunk(RefCountedMonitor* aMonitor, PortLink* aLink)
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: mMonitor(aMonitor), mLink(aLink) {}
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void OnPortStatusChanged() override {
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MonitorAutoLock lock(*mMonitor);
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if (mLink) {
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mLink->OnPortStatusChanged();
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}
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}
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private:
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friend class PortLink;
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// The monitor from our PortLink's MessageChannel. Guards access to `mLink`.
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RefPtr<RefCountedMonitor> mMonitor;
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// Cleared by `PortLink` in `PortLink::Clear()`.
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PortLink* MOZ_NON_OWNING_REF mLink;
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};
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PortLink::PortLink(MessageChannel* aChan, ScopedPort aPort)
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: MessageLink(aChan), mNode(aPort.Controller()), mPort(aPort.Release()) {
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mObserver = new PortObserverThunk(mChan->mMonitor, this);
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mNode->SetPortObserver(mPort, mObserver);
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mChan->mChannelState = ChannelConnected;
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// Dispatch an event to the IO loop to trigger an initial
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// `OnPortStatusChanged` to deliver any pending messages. This needs to be run
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// asynchronously from a different thread for now due to assertions in
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// `MessageChannel`.
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XRE_GetIOMessageLoop()->PostTask(NewRunnableMethod(
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"PortLink::Open", mObserver, &PortObserverThunk::OnPortStatusChanged));
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}
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PortLink::~PortLink() {
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MOZ_RELEASE_ASSERT(!mObserver, "PortLink destroyed without being closed!");
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}
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void PortLink::SendMessage(UniquePtr<Message> aMessage) {
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mChan->mMonitor->AssertCurrentThreadOwns();
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if (aMessage->size() > IPC::Channel::kMaximumMessageSize) {
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CrashReporter::AnnotateCrashReport(
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CrashReporter::Annotation::IPCMessageName,
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nsDependentCString(aMessage->name()));
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CrashReporter::AnnotateCrashReport(
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CrashReporter::Annotation::IPCMessageSize,
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static_cast<unsigned int>(aMessage->size()));
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MOZ_CRASH("IPC message size is too large");
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}
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aMessage->AssertAsLargeAsHeader();
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RefPtr<PortObserverThunk> observer = mObserver;
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if (!observer) {
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NS_WARNING("Ignoring message to closed PortLink");
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return;
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}
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// Make local copies of relevant member variables, so we can unlock the
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// monitor for the rest of this function. This protects us in case `this` is
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// deleted during the call (although that shouldn't happen in practice).
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//
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// We don't want the monitor to be held when calling into ports, as we may be
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// re-entrantly called by our `PortObserverThunk` which will attempt to
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// acquire the monitor.
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RefPtr<RefCountedMonitor> monitor = mChan->mMonitor;
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RefPtr<NodeController> node = mNode;
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PortRef port = mPort;
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bool ok = false;
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{
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MonitorAutoUnlock guard(*monitor);
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ok = node->SendUserMessage(port, std::move(aMessage));
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}
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if (!ok) {
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// The send failed, but double-check that we weren't closed racily while
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// sending, which could lead to an invalid state error.
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if (observer->mLink) {
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MOZ_CRASH("Invalid argument to SendUserMessage");
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}
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NS_WARNING("Message dropped as PortLink was closed");
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}
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}
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void PortLink::SendClose() {
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mChan->mMonitor->AssertCurrentThreadOwns();
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// Our channel has been closed, mark it as such.
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mChan->mChannelState = ChannelClosed;
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mChan->mMonitor->Notify();
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if (!mObserver) {
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// We're already being closed.
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return;
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}
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Clear();
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}
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void PortLink::Clear() {
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mChan->mMonitor->AssertCurrentThreadOwns();
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// NOTE: We're calling into `ports` with our monitor held! Usually, this could
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// lead to deadlocks due to the PortObserverThunk acquiring the lock
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// re-entrantly, but is OK here as we're immediately clearing the port's
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// observer. We shouldn't have issues with any re-entrant calls on this thread
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// acquiring this MessageChannel's monitor.
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//
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// We also clear out the reference in `mObserver` back to this type so that
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// notifications from other threads won't try to call us again once we release
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// the monitor.
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mNode->SetPortObserver(mPort, nullptr);
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mObserver->mLink = nullptr;
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mObserver = nullptr;
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mNode->ClosePort(mPort);
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}
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void PortLink::OnPortStatusChanged() {
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mChan->mMonitor->AssertCurrentThreadOwns();
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// Check if the port's remoteness status has updated, and tell our channel if
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// it has.
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if (Maybe<PortStatus> status = mNode->GetStatus(mPort);
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status && status->peer_remote != mChan->IsCrossProcess()) {
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mChan->SetIsCrossProcess(status->peer_remote);
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}
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while (mObserver) {
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UniquePtr<IPC::Message> message;
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if (!mNode->GetMessage(mPort, &message)) {
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Clear();
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mChan->OnChannelErrorFromLink();
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return;
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}
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if (!message) {
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return;
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}
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mChan->OnMessageReceivedFromLink(std::move(*message));
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}
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}
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bool PortLink::Unsound_IsClosed() const {
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if (Maybe<PortStatus> status = mNode->GetStatus(mPort)) {
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return !(status->has_messages || status->receiving_messages);
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}
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return true;
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}
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uint32_t PortLink::Unsound_NumQueuedMessages() const {
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// There is no easy way to see the number of messages which have been sent to
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// a port but haven't been delivered yet.
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//
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// FIXME: If this is important, we'll need to add a mechanism for this.
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return 0;
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}
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2013-09-28 05:42:08 +04:00
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} // namespace ipc
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} // namespace mozilla
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