gecko-dev/editor/libeditor/SelectionState.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2012-05-21 15:12:37 +04:00
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_SelectionState_h
#define mozilla_SelectionState_h
#include "mozilla/EditorDOMPoint.h"
#include "mozilla/OwningNonNull.h"
#include "nsCOMPtr.h"
#include "nsDirection.h"
#include "nsINode.h"
#include "nsTArray.h"
#include "nscore.h"
class nsCycleCollectionTraversalCallback;
class nsRange;
namespace mozilla {
class RangeUpdater;
namespace dom {
class Element;
class Selection;
class Text;
} // namespace dom
/**
* A helper struct for saving/setting ranges.
*/
struct RangeItem final {
RangeItem() : mStartOffset(0), mEndOffset(0) {}
private:
// Private destructor, to discourage deletion outside of Release():
~RangeItem() = default;
public:
void StoreRange(nsRange& aRange);
Bug 1530649 - Improve composition string handling which ends with whitespaces r=m_kato If insertion string ends with ASCII whitespace and there is no following content in the block, `HTMLEditRules::AdjustWhitespaces()` needs to insert `<br>` element. It's called only by `HTMLEditRules::AfterEditInner()` and that does only simple things with `WSRunObject`. Therefore, this moves the code into `AfterEditInner()`. For making it adjust the whitespaces, `HTMLEditRules::WillInsertText()` needs to notify `AfterEditInner()` of dirty range with `mDocChangeRange`. Therefore, this patch makes it set `mDocChangeRange` manually after inserting composition string. On the other hand, there is another bug. `WSRunObject` was designed to treat only inserting text for `WSRunObject::InsertText()`. I.e., not designed to treat replacing existing composition string with new string. Therefore, `WSRunObject::InsertText()` adjusts whitespaces only around start of composition string. Therefore, if composition string ends with an ASCII whitespace, it's not replaced with NBSP and that causes: - failing `WSRunObject::AdjustWhitespaces()` inserts `<br>` element at `AfterEditInner()` of committing composition. - then, next composition's first `WSRunObject::InsertText()` removes the last whitespace due to not followed by `<br>` nor any other content. Therefore, this patch makes `WSRunObject` takes 2 DOM points to be able to treat replaced range. In strictly speaking, the latter change require more changes and tests for supporting replacement with any other methods. However, it's risky and out of scope of this bug. Differential Revision: https://phabricator.services.mozilla.com/D26423 --HG-- extra : moz-landing-system : lando
2019-04-09 08:28:38 +03:00
void StoreRange(const EditorRawDOMPoint& aStartPoint,
const EditorRawDOMPoint& aEndPoint) {
MOZ_ASSERT(aStartPoint.IsSet());
MOZ_ASSERT(aEndPoint.IsSet());
mStartContainer = aStartPoint.GetContainer();
mStartOffset = aStartPoint.Offset();
mEndContainer = aEndPoint.GetContainer();
mEndOffset = aEndPoint.Offset();
}
void Clear() {
mStartContainer = mEndContainer = nullptr;
mStartOffset = mEndOffset = 0;
}
already_AddRefed<nsRange> GetRange();
bool IsCollapsed() const {
return mStartContainer == mEndContainer && mStartOffset == mEndOffset;
}
bool IsSet() const { return mStartContainer && mEndContainer; }
EditorDOMPoint StartPoint() const {
return EditorDOMPoint(mStartContainer, mStartOffset);
}
EditorDOMPoint EndPoint() const {
return EditorDOMPoint(mEndContainer, mEndOffset);
}
EditorRawDOMPoint StartRawPoint() const {
return EditorRawDOMPoint(mStartContainer, mStartOffset);
}
EditorRawDOMPoint EndRawPoint() const {
return EditorRawDOMPoint(mEndContainer, mEndOffset);
}
NS_INLINE_DECL_MAIN_THREAD_ONLY_CYCLE_COLLECTING_NATIVE_REFCOUNTING(RangeItem)
NS_DECL_CYCLE_COLLECTION_NATIVE_CLASS(RangeItem)
nsCOMPtr<nsINode> mStartContainer;
nsCOMPtr<nsINode> mEndContainer;
int32_t mStartOffset; // TODO: Change this to uint32_t
int32_t mEndOffset; // TODO: Change this to uint32_t
};
/**
* mozilla::SelectionState
*
* Class for recording selection info. Stores selection as collection of
* { {startnode, startoffset} , {endnode, endoffset} } tuples. Can't store
* ranges since dom gravity will possibly change the ranges.
*/
class SelectionState final {
public:
SelectionState();
~SelectionState() { Clear(); }
void SaveSelection(dom::Selection& aSelection);
MOZ_CAN_RUN_SCRIPT_BOUNDARY nsresult
RestoreSelection(dom::Selection& aSelection);
bool IsCollapsed() const;
bool Equals(SelectionState& aOther) const;
void Clear();
bool IsEmpty() const;
private:
AutoTArray<RefPtr<RangeItem>, 1> mArray;
nsDirection mDirection;
friend class RangeUpdater;
friend void ImplCycleCollectionTraverse(nsCycleCollectionTraversalCallback&,
SelectionState&, const char*,
uint32_t);
friend void ImplCycleCollectionUnlink(SelectionState&);
};
inline void ImplCycleCollectionTraverse(
nsCycleCollectionTraversalCallback& aCallback, SelectionState& aField,
const char* aName, uint32_t aFlags = 0) {
ImplCycleCollectionTraverse(aCallback, aField.mArray, aName, aFlags);
}
inline void ImplCycleCollectionUnlink(SelectionState& aField) {
ImplCycleCollectionUnlink(aField.mArray);
}
class MOZ_STACK_CLASS RangeUpdater final {
public:
RangeUpdater();
void RegisterRangeItem(RangeItem& aRangeItem);
void DropRangeItem(RangeItem& aRangeItem);
void RegisterSelectionState(SelectionState& aSelectionState);
void DropSelectionState(SelectionState& aSelectionState);
// editor selection gravity routines. Note that we can't always depend on
// DOM Range gravity to do what we want to the "real" selection. For
// instance, if you move a node, that corresponds to deleting it and
// reinserting it. DOM Range gravity will promote the selection out of the
// node on deletion, which is not what you want if you know you are
// reinserting it.
template <typename PT, typename CT>
nsresult SelAdjCreateNode(const EditorDOMPointBase<PT, CT>& aPoint);
template <typename PT, typename CT>
nsresult SelAdjInsertNode(const EditorDOMPointBase<PT, CT>& aPoint);
void SelAdjDeleteNode(nsINode& aNode);
nsresult SelAdjSplitNode(nsIContent& aRightNode, nsIContent& aNewLeftNode);
nsresult SelAdjJoinNodes(nsINode& aLeftNode, nsINode& aRightNode,
nsINode& aParent, int32_t aOffset,
int32_t aOldLeftNodeLength);
void SelAdjInsertText(const dom::Text& aTextNode, int32_t aOffset,
const nsAString& aString);
nsresult SelAdjDeleteText(const dom::Text& aTextNode, int32_t aOffset,
int32_t aLength);
// the following gravity routines need will/did sandwiches, because the other
// gravity routines will be called inside of these sandwiches, but should be
// ignored.
void WillReplaceContainer() {
// XXX Isn't this possible with mutation event listener?
NS_WARNING_ASSERTION(!mLocked, "Has already been locked");
mLocked = true;
}
void DidReplaceContainer(const dom::Element& aRemovedElement,
dom::Element& aInsertedElement);
void WillRemoveContainer() {
// XXX Isn't this possible with mutation event listener?
NS_WARNING_ASSERTION(!mLocked, "Has already been locked");
mLocked = true;
}
void DidRemoveContainer(const dom::Element& aRemovedElement,
nsINode& aRemovedElementContainerNode,
uint32_t aOldOffsetOfRemovedElement,
uint32_t aOldChildCountOfRemovedElement);
void WillInsertContainer() {
// XXX Isn't this possible with mutation event listener?
NS_WARNING_ASSERTION(!mLocked, "Has already been locked");
mLocked = true;
}
void DidInsertContainer() {
NS_WARNING_ASSERTION(mLocked, "Not locked");
mLocked = false;
}
void WillMoveNode() { mLocked = true; }
void DidMoveNode(const nsINode& aOldParent, int32_t aOldOffset,
const nsINode& aNewParent, int32_t aNewOffset);
private:
// TODO: A lot of loop in these methods check whether each item `nullptr` or
// not. We should make it not nullable later.
nsTArray<RefPtr<RangeItem>> mArray;
bool mLocked;
};
/**
* Helper class for using SelectionState. Stack based class for doing
* preservation of dom points across editor actions.
*/
class MOZ_STACK_CLASS AutoTrackDOMPoint final {
public:
AutoTrackDOMPoint() = delete;
AutoTrackDOMPoint(RangeUpdater& aRangeUpdater, nsCOMPtr<nsINode>* aNode,
int32_t* aOffset)
: mRangeUpdater(aRangeUpdater),
mNode(aNode),
mOffset(aOffset),
mPoint(nullptr),
mRangeItem(do_AddRef(new RangeItem())) {
mRangeItem->mStartContainer = *mNode;
mRangeItem->mEndContainer = *mNode;
mRangeItem->mStartOffset = *mOffset;
mRangeItem->mEndOffset = *mOffset;
mRangeUpdater.RegisterRangeItem(mRangeItem);
}
AutoTrackDOMPoint(RangeUpdater& aRangeUpdater, EditorDOMPoint* aPoint)
: mRangeUpdater(aRangeUpdater),
mNode(nullptr),
mOffset(nullptr),
mPoint(aPoint),
mRangeItem(do_AddRef(new RangeItem())) {
mRangeItem->mStartContainer = mPoint->GetContainer();
mRangeItem->mEndContainer = mPoint->GetContainer();
mRangeItem->mStartOffset = mPoint->Offset();
mRangeItem->mEndOffset = mPoint->Offset();
mRangeUpdater.RegisterRangeItem(mRangeItem);
}
~AutoTrackDOMPoint() {
mRangeUpdater.DropRangeItem(mRangeItem);
if (mPoint) {
// Setting `mPoint` with invalid DOM point causes hitting `NS_ASSERTION()`
// and the number of times may be too many. (E.g., 1533913.html hits
// over 700 times!) We should just put warning instead.
if (NS_WARN_IF(!mRangeItem->mStartContainer) ||
NS_WARN_IF(mRangeItem->mStartOffset < 0)) {
mPoint->Clear();
return;
}
if (NS_WARN_IF(mRangeItem->mStartContainer->Length() <
static_cast<uint32_t>(mRangeItem->mStartOffset))) {
mPoint->SetToEndOf(mRangeItem->mStartContainer);
return;
}
mPoint->Set(mRangeItem->mStartContainer, mRangeItem->mStartOffset);
return;
}
*mNode = mRangeItem->mStartContainer;
*mOffset = mRangeItem->mStartOffset;
}
private:
RangeUpdater& mRangeUpdater;
// Allow tracking nsINode until nsNode is gone
nsCOMPtr<nsINode>* mNode;
int32_t* mOffset;
EditorDOMPoint* mPoint;
OwningNonNull<RangeItem> mRangeItem;
};
/**
* Another helper class for SelectionState. Stack based class for doing
* Will/DidReplaceContainer()
*/
class MOZ_STACK_CLASS AutoReplaceContainerSelNotify final {
public:
AutoReplaceContainerSelNotify() = delete;
// FYI: Marked as `MOZ_CAN_RUN_SCRIPT` for avoiding to use strong pointers
// for the members.
MOZ_CAN_RUN_SCRIPT AutoReplaceContainerSelNotify(
RangeUpdater& aRangeUpdater, dom::Element& aOriginalElement,
dom::Element& aNewElement)
: mRangeUpdater(aRangeUpdater),
mOriginalElement(aOriginalElement),
mNewElement(aNewElement) {
mRangeUpdater.WillReplaceContainer();
}
~AutoReplaceContainerSelNotify() {
mRangeUpdater.DidReplaceContainer(mOriginalElement, mNewElement);
}
private:
RangeUpdater& mRangeUpdater;
dom::Element& mOriginalElement;
dom::Element& mNewElement;
};
/**
* Another helper class for SelectionState. Stack based class for doing
* Will/DidRemoveContainer()
*/
class MOZ_STACK_CLASS AutoRemoveContainerSelNotify final {
public:
AutoRemoveContainerSelNotify() = delete;
AutoRemoveContainerSelNotify(RangeUpdater& aRangeUpdater,
const EditorDOMPoint& aAtRemovingElement)
: mRangeUpdater(aRangeUpdater),
mRemovingElement(*aAtRemovingElement.GetChild()->AsElement()),
mParentNode(*aAtRemovingElement.GetContainer()),
mOffsetInParent(aAtRemovingElement.Offset()),
mChildCountOfRemovingElement(mRemovingElement->GetChildCount()) {
MOZ_ASSERT(aAtRemovingElement.IsSet());
mRangeUpdater.WillRemoveContainer();
}
~AutoRemoveContainerSelNotify() {
mRangeUpdater.DidRemoveContainer(mRemovingElement, mParentNode,
mOffsetInParent,
mChildCountOfRemovingElement);
}
private:
RangeUpdater& mRangeUpdater;
OwningNonNull<dom::Element> mRemovingElement;
OwningNonNull<nsINode> mParentNode;
uint32_t mOffsetInParent;
uint32_t mChildCountOfRemovingElement;
};
/**
* Another helper class for SelectionState. Stack based class for doing
* Will/DidInsertContainer()
* XXX The lock state isn't useful if the edit action is triggered from
* a mutation event listener so that looks like that we can remove
* this class.
*/
class MOZ_STACK_CLASS AutoInsertContainerSelNotify final {
private:
RangeUpdater& mRangeUpdater;
public:
AutoInsertContainerSelNotify() = delete;
explicit AutoInsertContainerSelNotify(RangeUpdater& aRangeUpdater)
: mRangeUpdater(aRangeUpdater) {
mRangeUpdater.WillInsertContainer();
}
~AutoInsertContainerSelNotify() { mRangeUpdater.DidInsertContainer(); }
};
/**
* Another helper class for SelectionState. Stack based class for doing
* Will/DidMoveNode()
*/
class MOZ_STACK_CLASS AutoMoveNodeSelNotify final {
public:
AutoMoveNodeSelNotify() = delete;
AutoMoveNodeSelNotify(RangeUpdater& aRangeUpdater,
const EditorDOMPoint& aOldPoint,
const EditorDOMPoint& aNewPoint)
: mRangeUpdater(aRangeUpdater),
mOldParent(*aOldPoint.GetContainer()),
mNewParent(*aNewPoint.GetContainer()),
mOldOffset(aOldPoint.Offset()),
mNewOffset(aNewPoint.Offset()) {
MOZ_ASSERT(aOldPoint.IsSet());
MOZ_ASSERT(aNewPoint.IsSet());
mRangeUpdater.WillMoveNode();
}
~AutoMoveNodeSelNotify() {
mRangeUpdater.DidMoveNode(mOldParent, mOldOffset, mNewParent, mNewOffset);
}
EditorRawDOMPoint ComputeInsertionPoint() const {
if (&mOldParent == &mNewParent && mOldOffset < mNewOffset) {
return EditorRawDOMPoint(&mNewParent, mNewOffset - 1);
}
return EditorRawDOMPoint(&mNewParent, mNewOffset);
}
private:
RangeUpdater& mRangeUpdater;
nsINode& mOldParent;
nsINode& mNewParent;
uint32_t mOldOffset;
uint32_t mNewOffset;
};
} // namespace mozilla
#endif // #ifndef mozilla_SelectionState_h