gecko-dev/dom/html/HTMLCanvasElement.cpp

985 строки
27 KiB
C++
Исходник Обычный вид История

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2012-05-21 15:12:37 +04:00
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/dom/HTMLCanvasElement.h"
#include "ImageEncoder.h"
#include "jsapi.h"
#include "jsfriendapi.h"
#include "Layers.h"
#include "mozilla/Base64.h"
#include "mozilla/CheckedInt.h"
#include "mozilla/dom/CanvasRenderingContext2D.h"
#include "mozilla/dom/File.h"
#include "mozilla/dom/HTMLCanvasElementBinding.h"
#include "mozilla/dom/MouseEvent.h"
#include "mozilla/EventDispatcher.h"
#include "mozilla/gfx/Rect.h"
#include "mozilla/MouseEvents.h"
#include "mozilla/Preferences.h"
#include "mozilla/Telemetry.h"
#include "nsAttrValueInlines.h"
#include "nsContentUtils.h"
#include "nsDisplayList.h"
#include "nsDOMJSUtils.h"
#include "nsIScriptSecurityManager.h"
#include "nsITimer.h"
#include "nsIWritablePropertyBag2.h"
#include "nsIXPConnect.h"
#include "nsJSUtils.h"
#include "nsLayoutUtils.h"
#include "nsMathUtils.h"
#include "nsNetUtil.h"
#include "nsStreamUtils.h"
#include "ActiveLayerTracker.h"
#include "WebGL1Context.h"
Bug 946065 - Part 1: Move content/canvas/ to dom/ and flatten subdirectories. r=ehsan --HG-- rename : content/canvas/src/CanvasGradient.h => dom/canvas/CanvasGradient.h rename : content/canvas/src/CanvasImageCache.cpp => dom/canvas/CanvasImageCache.cpp rename : content/canvas/src/CanvasImageCache.h => dom/canvas/CanvasImageCache.h rename : content/canvas/src/CanvasPattern.h => dom/canvas/CanvasPattern.h rename : content/canvas/src/CanvasRenderingContext2D.cpp => dom/canvas/CanvasRenderingContext2D.cpp rename : content/canvas/src/CanvasRenderingContext2D.h => dom/canvas/CanvasRenderingContext2D.h rename : content/canvas/src/CanvasUtils.cpp => dom/canvas/CanvasUtils.cpp rename : content/canvas/src/CanvasUtils.h => dom/canvas/CanvasUtils.h rename : content/canvas/src/DocumentRendererChild.cpp => dom/canvas/DocumentRendererChild.cpp rename : content/canvas/public/DocumentRendererChild.h => dom/canvas/DocumentRendererChild.h rename : content/canvas/src/DocumentRendererParent.cpp => dom/canvas/DocumentRendererParent.cpp rename : content/canvas/public/DocumentRendererParent.h => dom/canvas/DocumentRendererParent.h rename : content/canvas/src/ImageData.cpp => dom/canvas/ImageData.cpp rename : content/canvas/src/ImageData.h => dom/canvas/ImageData.h rename : content/canvas/src/ImageEncoder.cpp => dom/canvas/ImageEncoder.cpp rename : content/canvas/src/ImageEncoder.h => dom/canvas/ImageEncoder.h rename : content/canvas/src/Makefile.in => dom/canvas/Makefile.in rename : content/canvas/src/MurmurHash3.cpp => dom/canvas/MurmurHash3.cpp rename : content/canvas/src/MurmurHash3.h => dom/canvas/MurmurHash3.h rename : content/canvas/src/TextMetrics.h => dom/canvas/TextMetrics.h rename : content/canvas/src/WebGL1Context.cpp => dom/canvas/WebGL1Context.cpp rename : content/canvas/src/WebGL1Context.h => dom/canvas/WebGL1Context.h rename : content/canvas/src/WebGL2Context.cpp => dom/canvas/WebGL2Context.cpp rename : content/canvas/src/WebGL2Context.h => dom/canvas/WebGL2Context.h rename : content/canvas/src/WebGLActiveInfo.cpp => dom/canvas/WebGLActiveInfo.cpp rename : content/canvas/src/WebGLActiveInfo.h => dom/canvas/WebGLActiveInfo.h rename : content/canvas/src/WebGLBuffer.cpp => dom/canvas/WebGLBuffer.cpp rename : content/canvas/src/WebGLBuffer.h => dom/canvas/WebGLBuffer.h rename : content/canvas/src/WebGLContext.cpp => dom/canvas/WebGLContext.cpp rename : content/canvas/src/WebGLContext.h => dom/canvas/WebGLContext.h rename : content/canvas/src/WebGLContextAsyncQueries.cpp => dom/canvas/WebGLContextAsyncQueries.cpp rename : content/canvas/src/WebGLContextBuffers.cpp => dom/canvas/WebGLContextBuffers.cpp rename : content/canvas/src/WebGLContextDraw.cpp => dom/canvas/WebGLContextDraw.cpp rename : content/canvas/src/WebGLContextExtensions.cpp => dom/canvas/WebGLContextExtensions.cpp rename : content/canvas/src/WebGLContextFramebufferOperations.cpp => dom/canvas/WebGLContextFramebufferOperations.cpp rename : content/canvas/src/WebGLContextGL.cpp => dom/canvas/WebGLContextGL.cpp rename : content/canvas/src/WebGLContextLossTimer.cpp => dom/canvas/WebGLContextLossTimer.cpp rename : content/canvas/src/WebGLContextNotSupported.cpp => dom/canvas/WebGLContextNotSupported.cpp rename : content/canvas/src/WebGLContextReporter.cpp => dom/canvas/WebGLContextReporter.cpp rename : content/canvas/src/WebGLContextState.cpp => dom/canvas/WebGLContextState.cpp rename : content/canvas/src/WebGLContextUtils.cpp => dom/canvas/WebGLContextUtils.cpp rename : content/canvas/src/WebGLContextUtils.h => dom/canvas/WebGLContextUtils.h rename : content/canvas/src/WebGLContextValidate.cpp => dom/canvas/WebGLContextValidate.cpp rename : content/canvas/src/WebGLContextVertexArray.cpp => dom/canvas/WebGLContextVertexArray.cpp rename : content/canvas/src/WebGLContextVertices.cpp => dom/canvas/WebGLContextVertices.cpp rename : content/canvas/src/WebGLElementArrayCache.cpp => dom/canvas/WebGLElementArrayCache.cpp rename : content/canvas/src/WebGLElementArrayCache.h => dom/canvas/WebGLElementArrayCache.h rename : content/canvas/src/WebGLExtensionBase.cpp => dom/canvas/WebGLExtensionBase.cpp rename : content/canvas/src/WebGLExtensionBlendMinMax.cpp => dom/canvas/WebGLExtensionBlendMinMax.cpp rename : content/canvas/src/WebGLExtensionColorBufferFloat.cpp => dom/canvas/WebGLExtensionColorBufferFloat.cpp rename : content/canvas/src/WebGLExtensionColorBufferHalfFloat.cpp => dom/canvas/WebGLExtensionColorBufferHalfFloat.cpp rename : content/canvas/src/WebGLExtensionCompressedTextureATC.cpp => dom/canvas/WebGLExtensionCompressedTextureATC.cpp rename : content/canvas/src/WebGLExtensionCompressedTextureETC1.cpp => dom/canvas/WebGLExtensionCompressedTextureETC1.cpp rename : content/canvas/src/WebGLExtensionCompressedTexturePVRTC.cpp => dom/canvas/WebGLExtensionCompressedTexturePVRTC.cpp rename : content/canvas/src/WebGLExtensionCompressedTextureS3TC.cpp => dom/canvas/WebGLExtensionCompressedTextureS3TC.cpp rename : content/canvas/src/WebGLExtensionDebugRendererInfo.cpp => dom/canvas/WebGLExtensionDebugRendererInfo.cpp rename : content/canvas/src/WebGLExtensionDebugShaders.cpp => dom/canvas/WebGLExtensionDebugShaders.cpp rename : content/canvas/src/WebGLExtensionDepthTexture.cpp => dom/canvas/WebGLExtensionDepthTexture.cpp rename : content/canvas/src/WebGLExtensionDrawBuffers.cpp => dom/canvas/WebGLExtensionDrawBuffers.cpp rename : content/canvas/src/WebGLExtensionElementIndexUint.cpp => dom/canvas/WebGLExtensionElementIndexUint.cpp rename : content/canvas/src/WebGLExtensionFragDepth.cpp => dom/canvas/WebGLExtensionFragDepth.cpp rename : content/canvas/src/WebGLExtensionInstancedArrays.cpp => dom/canvas/WebGLExtensionInstancedArrays.cpp rename : content/canvas/src/WebGLExtensionLoseContext.cpp => dom/canvas/WebGLExtensionLoseContext.cpp rename : content/canvas/src/WebGLExtensionSRGB.cpp => dom/canvas/WebGLExtensionSRGB.cpp rename : content/canvas/src/WebGLExtensionStandardDerivatives.cpp => dom/canvas/WebGLExtensionStandardDerivatives.cpp rename : content/canvas/src/WebGLExtensionTextureFilterAnisotropic.cpp => dom/canvas/WebGLExtensionTextureFilterAnisotropic.cpp rename : content/canvas/src/WebGLExtensionTextureFloat.cpp => dom/canvas/WebGLExtensionTextureFloat.cpp rename : content/canvas/src/WebGLExtensionTextureFloatLinear.cpp => dom/canvas/WebGLExtensionTextureFloatLinear.cpp rename : content/canvas/src/WebGLExtensionTextureHalfFloat.cpp => dom/canvas/WebGLExtensionTextureHalfFloat.cpp rename : content/canvas/src/WebGLExtensionTextureHalfFloatLinear.cpp => dom/canvas/WebGLExtensionTextureHalfFloatLinear.cpp rename : content/canvas/src/WebGLExtensionVertexArray.cpp => dom/canvas/WebGLExtensionVertexArray.cpp rename : content/canvas/src/WebGLExtensions.h => dom/canvas/WebGLExtensions.h rename : content/canvas/src/WebGLFramebuffer.cpp => dom/canvas/WebGLFramebuffer.cpp rename : content/canvas/src/WebGLFramebuffer.h => dom/canvas/WebGLFramebuffer.h rename : content/canvas/src/WebGLFramebufferAttachable.cpp => dom/canvas/WebGLFramebufferAttachable.cpp rename : content/canvas/src/WebGLFramebufferAttachable.h => dom/canvas/WebGLFramebufferAttachable.h rename : content/canvas/src/WebGLMemoryTracker.h => dom/canvas/WebGLMemoryTracker.h rename : content/canvas/src/WebGLObjectModel.cpp => dom/canvas/WebGLObjectModel.cpp rename : content/canvas/src/WebGLObjectModel.h => dom/canvas/WebGLObjectModel.h rename : content/canvas/src/WebGLProgram.cpp => dom/canvas/WebGLProgram.cpp rename : content/canvas/src/WebGLProgram.h => dom/canvas/WebGLProgram.h rename : content/canvas/src/WebGLQuery.cpp => dom/canvas/WebGLQuery.cpp rename : content/canvas/src/WebGLQuery.h => dom/canvas/WebGLQuery.h rename : content/canvas/src/WebGLRenderbuffer.cpp => dom/canvas/WebGLRenderbuffer.cpp rename : content/canvas/src/WebGLRenderbuffer.h => dom/canvas/WebGLRenderbuffer.h rename : content/canvas/src/WebGLShader.cpp => dom/canvas/WebGLShader.cpp rename : content/canvas/src/WebGLShader.h => dom/canvas/WebGLShader.h rename : content/canvas/src/WebGLShaderPrecisionFormat.cpp => dom/canvas/WebGLShaderPrecisionFormat.cpp rename : content/canvas/src/WebGLShaderPrecisionFormat.h => dom/canvas/WebGLShaderPrecisionFormat.h rename : content/canvas/src/WebGLTexelConversions.cpp => dom/canvas/WebGLTexelConversions.cpp rename : content/canvas/src/WebGLTexelConversions.h => dom/canvas/WebGLTexelConversions.h rename : content/canvas/src/WebGLTexture.cpp => dom/canvas/WebGLTexture.cpp rename : content/canvas/src/WebGLTexture.h => dom/canvas/WebGLTexture.h rename : content/canvas/src/WebGLTypes.h => dom/canvas/WebGLTypes.h rename : content/canvas/src/WebGLUniformInfo.h => dom/canvas/WebGLUniformInfo.h rename : content/canvas/src/WebGLUniformLocation.cpp => dom/canvas/WebGLUniformLocation.cpp rename : content/canvas/src/WebGLUniformLocation.h => dom/canvas/WebGLUniformLocation.h rename : content/canvas/src/WebGLValidateStrings.h => dom/canvas/WebGLValidateStrings.h rename : content/canvas/src/WebGLVertexArray.cpp => dom/canvas/WebGLVertexArray.cpp rename : content/canvas/src/WebGLVertexArray.h => dom/canvas/WebGLVertexArray.h rename : content/canvas/src/WebGLVertexArrayFake.cpp => dom/canvas/WebGLVertexArrayFake.cpp rename : content/canvas/src/WebGLVertexArrayFake.h => dom/canvas/WebGLVertexArrayFake.h rename : content/canvas/src/WebGLVertexArrayGL.cpp => dom/canvas/WebGLVertexArrayGL.cpp rename : content/canvas/src/WebGLVertexArrayGL.h => dom/canvas/WebGLVertexArrayGL.h rename : content/canvas/src/WebGLVertexAttribData.h => dom/canvas/WebGLVertexAttribData.h rename : content/canvas/compiledtest/TestWebGLElementArrayCache.cpp => dom/canvas/compiledtest/TestWebGLElementArrayCache.cpp rename : content/canvas/compiledtest/moz.build => dom/canvas/compiledtest/moz.build rename : content/canvas/crashtests/0px-size-font-667225.html => dom/canvas/crashtests/0px-size-font-667225.html rename : content/canvas/crashtests/0px-size-font-shadow.html => dom/canvas/crashtests/0px-size-font-shadow.html rename : content/canvas/crashtests/360293-1.html => dom/canvas/crashtests/360293-1.html rename : content/canvas/crashtests/421715-1.html => dom/canvas/crashtests/421715-1.html rename : content/canvas/crashtests/553938-1.html => dom/canvas/crashtests/553938-1.html rename : content/canvas/crashtests/647480.html => dom/canvas/crashtests/647480.html rename : content/canvas/crashtests/727547.html => dom/canvas/crashtests/727547.html rename : content/canvas/crashtests/729116.html => dom/canvas/crashtests/729116.html rename : content/canvas/crashtests/743499-negative-size.html => dom/canvas/crashtests/743499-negative-size.html rename : content/canvas/crashtests/745699-1.html => dom/canvas/crashtests/745699-1.html rename : content/canvas/crashtests/745818-large-source.html => dom/canvas/crashtests/745818-large-source.html rename : content/canvas/crashtests/746813-1.html => dom/canvas/crashtests/746813-1.html rename : content/canvas/crashtests/767337-1.html => dom/canvas/crashtests/767337-1.html rename : content/canvas/crashtests/780392-1.html => dom/canvas/crashtests/780392-1.html rename : content/canvas/crashtests/789933-1.html => dom/canvas/crashtests/789933-1.html rename : content/canvas/crashtests/794463-1.html => dom/canvas/crashtests/794463-1.html rename : content/canvas/crashtests/802926-1.html => dom/canvas/crashtests/802926-1.html rename : content/canvas/crashtests/896047-1.html => dom/canvas/crashtests/896047-1.html rename : content/canvas/crashtests/896047-2.html => dom/canvas/crashtests/896047-2.html rename : content/canvas/crashtests/916128-1.html => dom/canvas/crashtests/916128-1.html rename : content/canvas/crashtests/934939-1.html => dom/canvas/crashtests/934939-1.html rename : content/canvas/crashtests/crashtests.list => dom/canvas/crashtests/crashtests.list rename : content/canvas/crashtests/texImage2D.html => dom/canvas/crashtests/texImage2D.html rename : content/canvas/moz.build => dom/canvas/moz.build rename : content/canvas/public/nsICanvasRenderingContextInternal.h => dom/canvas/nsICanvasRenderingContextInternal.h rename : content/canvas/test/android.json => dom/canvas/test/android.json rename : content/canvas/test/chrome/chrome.ini => dom/canvas/test/chrome/chrome.ini rename : content/canvas/test/chrome/nonchrome_webgl_debug_renderer_info.html => dom/canvas/test/chrome/nonchrome_webgl_debug_renderer_info.html rename : content/canvas/test/chrome/test_drawWindow_widget_layers.html => dom/canvas/test/chrome/test_drawWindow_widget_layers.html rename : content/canvas/test/chrome/test_webgl_debug_renderer_info.html => dom/canvas/test/chrome/test_webgl_debug_renderer_info.html rename : content/canvas/test/crossorigin/image-allow-credentials.png => dom/canvas/test/crossorigin/image-allow-credentials.png rename : content/canvas/test/crossorigin/image-allow-credentials.png^headers^ => dom/canvas/test/crossorigin/image-allow-credentials.png^headers^ rename : content/canvas/test/crossorigin/image-allow-star.png => dom/canvas/test/crossorigin/image-allow-star.png rename : content/canvas/test/crossorigin/image-allow-star.png^headers^ => dom/canvas/test/crossorigin/image-allow-star.png^headers^ rename : content/canvas/test/crossorigin/image.png => dom/canvas/test/crossorigin/image.png rename : content/canvas/test/crossorigin/mochitest.ini => dom/canvas/test/crossorigin/mochitest.ini rename : content/canvas/test/crossorigin/test_canvas2d_crossorigin.html => dom/canvas/test/crossorigin/test_canvas2d_crossorigin.html rename : content/canvas/test/crossorigin/test_video_crossorigin.html => dom/canvas/test/crossorigin/test_video_crossorigin.html rename : content/canvas/test/crossorigin/test_webgl_crossorigin_textures.html => dom/canvas/test/crossorigin/test_webgl_crossorigin_textures.html rename : content/canvas/test/crossorigin/video.sjs => dom/canvas/test/crossorigin/video.sjs rename : content/canvas/test/file_drawImage_document_domain.html => dom/canvas/test/file_drawImage_document_domain.html rename : content/canvas/test/file_drawWindow_common.js => dom/canvas/test/file_drawWindow_common.js rename : content/canvas/test/file_drawWindow_source.html => dom/canvas/test/file_drawWindow_source.html rename : content/canvas/test/image_anim-gr.gif => dom/canvas/test/image_anim-gr.gif rename : content/canvas/test/image_anim-gr.png => dom/canvas/test/image_anim-gr.png rename : content/canvas/test/image_anim-poster-gr.png => dom/canvas/test/image_anim-poster-gr.png rename : content/canvas/test/image_broken.png => dom/canvas/test/image_broken.png rename : content/canvas/test/image_ggrr-256x256.png => dom/canvas/test/image_ggrr-256x256.png rename : content/canvas/test/image_green-16x16.png => dom/canvas/test/image_green-16x16.png rename : content/canvas/test/image_green-1x1.png => dom/canvas/test/image_green-1x1.png rename : 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content/canvas/test/image_yellow75.png => dom/canvas/test/image_yellow75.png rename : content/canvas/test/mochitest.ini => dom/canvas/test/mochitest.ini rename : content/canvas/test/moz.build => dom/canvas/test/moz.build rename : content/canvas/test/reftest/black.html => dom/canvas/test/reftest/black.html rename : content/canvas/test/reftest/clip-multiple-paths-badref.html => dom/canvas/test/reftest/clip-multiple-paths-badref.html rename : content/canvas/test/reftest/clip-multiple-paths.html => dom/canvas/test/reftest/clip-multiple-paths.html rename : content/canvas/test/reftest/colors-half-alpha.png => dom/canvas/test/reftest/colors-half-alpha.png rename : content/canvas/test/reftest/colors.png => dom/canvas/test/reftest/colors.png rename : content/canvas/test/reftest/drawCustomFocusRing-ref.html => dom/canvas/test/reftest/drawCustomFocusRing-ref.html rename : content/canvas/test/reftest/drawCustomFocusRing.html => dom/canvas/test/reftest/drawCustomFocusRing.html rename : content/canvas/test/reftest/drawFocusIfNeeded-ref.html => dom/canvas/test/reftest/drawFocusIfNeeded-ref.html rename : content/canvas/test/reftest/drawFocusIfNeeded.html => dom/canvas/test/reftest/drawFocusIfNeeded.html rename : content/canvas/test/reftest/green.png => dom/canvas/test/reftest/green.png rename : content/canvas/test/reftest/half-colors-half-alpha.png => dom/canvas/test/reftest/half-colors-half-alpha.png rename : content/canvas/test/reftest/half-colors.png => dom/canvas/test/reftest/half-colors.png rename : content/canvas/test/reftest/reftest.list => dom/canvas/test/reftest/reftest.list rename : content/canvas/test/reftest/stroketext-shadow-ref.html => dom/canvas/test/reftest/stroketext-shadow-ref.html rename : content/canvas/test/reftest/stroketext-shadow.html => dom/canvas/test/reftest/stroketext-shadow.html rename : content/canvas/test/reftest/webgl-clear-test.html => dom/canvas/test/reftest/webgl-clear-test.html rename : 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content/canvas/test/webgl-conformance/conformance/resources/webgl-test.js => dom/canvas/test/webgl-conformance/conformance/resources/webgl-test.js rename : content/canvas/test/webgl-conformance/conformance/resources/zero-alpha.png => dom/canvas/test/webgl-conformance/conformance/resources/zero-alpha.png rename : content/canvas/test/webgl-conformance/conformance/state/00_test_list.txt => dom/canvas/test/webgl-conformance/conformance/state/00_test_list.txt rename : content/canvas/test/webgl-conformance/conformance/state/gl-enable-enum-test.html => dom/canvas/test/webgl-conformance/conformance/state/gl-enable-enum-test.html rename : content/canvas/test/webgl-conformance/conformance/state/gl-enum-tests.html => dom/canvas/test/webgl-conformance/conformance/state/gl-enum-tests.html rename : content/canvas/test/webgl-conformance/conformance/state/gl-get-calls.html => dom/canvas/test/webgl-conformance/conformance/state/gl-get-calls.html rename : content/canvas/test/webgl-conformance/conformance/state/gl-geterror.html => dom/canvas/test/webgl-conformance/conformance/state/gl-geterror.html rename : content/canvas/test/webgl-conformance/conformance/state/gl-getstring.html => dom/canvas/test/webgl-conformance/conformance/state/gl-getstring.html rename : content/canvas/test/webgl-conformance/conformance/state/gl-object-get-calls.html => dom/canvas/test/webgl-conformance/conformance/state/gl-object-get-calls.html rename : content/canvas/test/webgl-conformance/conformance/textures/00_test_list.txt => dom/canvas/test/webgl-conformance/conformance/textures/00_test_list.txt rename : content/canvas/test/webgl-conformance/conformance/textures/compressed-tex-image.html => dom/canvas/test/webgl-conformance/conformance/textures/compressed-tex-image.html rename : content/canvas/test/webgl-conformance/conformance/textures/copy-tex-image-and-sub-image-2d.html => dom/canvas/test/webgl-conformance/conformance/textures/copy-tex-image-and-sub-image-2d.html rename : content/canvas/test/webgl-conformance/conformance/textures/gl-pixelstorei.html => dom/canvas/test/webgl-conformance/conformance/textures/gl-pixelstorei.html rename : content/canvas/test/webgl-conformance/conformance/textures/gl-teximage.html => dom/canvas/test/webgl-conformance/conformance/textures/gl-teximage.html rename : content/canvas/test/webgl-conformance/conformance/textures/origin-clean-conformance.html => dom/canvas/test/webgl-conformance/conformance/textures/origin-clean-conformance.html rename : content/canvas/test/webgl-conformance/conformance/textures/tex-image-and-sub-image-2d-with-array-buffer-view.html => dom/canvas/test/webgl-conformance/conformance/textures/tex-image-and-sub-image-2d-with-array-buffer-view.html rename : content/canvas/test/webgl-conformance/conformance/textures/tex-image-and-sub-image-2d-with-canvas.html => dom/canvas/test/webgl-conformance/conformance/textures/tex-image-and-sub-image-2d-with-canvas.html rename : content/canvas/test/webgl-conformance/conformance/textures/tex-image-and-sub-image-2d-with-image-data.html => dom/canvas/test/webgl-conformance/conformance/textures/tex-image-and-sub-image-2d-with-image-data.html rename : content/canvas/test/webgl-conformance/conformance/textures/tex-image-and-sub-image-2d-with-image.html => dom/canvas/test/webgl-conformance/conformance/textures/tex-image-and-sub-image-2d-with-image.html rename : content/canvas/test/webgl-conformance/conformance/textures/tex-image-and-sub-image-2d-with-video.html => dom/canvas/test/webgl-conformance/conformance/textures/tex-image-and-sub-image-2d-with-video.html rename : content/canvas/test/webgl-conformance/conformance/textures/tex-image-and-uniform-binding-bugs.html => dom/canvas/test/webgl-conformance/conformance/textures/tex-image-and-uniform-binding-bugs.html rename : content/canvas/test/webgl-conformance/conformance/textures/tex-image-with-format-and-type.html => dom/canvas/test/webgl-conformance/conformance/textures/tex-image-with-format-and-type.html rename : content/canvas/test/webgl-conformance/conformance/textures/tex-image-with-invalid-data.html => dom/canvas/test/webgl-conformance/conformance/textures/tex-image-with-invalid-data.html rename : content/canvas/test/webgl-conformance/conformance/textures/tex-input-validation.html => dom/canvas/test/webgl-conformance/conformance/textures/tex-input-validation.html rename : content/canvas/test/webgl-conformance/conformance/textures/tex-sub-image-2d-bad-args.html => dom/canvas/test/webgl-conformance/conformance/textures/tex-sub-image-2d-bad-args.html rename : content/canvas/test/webgl-conformance/conformance/textures/tex-sub-image-2d.html => dom/canvas/test/webgl-conformance/conformance/textures/tex-sub-image-2d.html rename : content/canvas/test/webgl-conformance/conformance/textures/texparameter-test.html => dom/canvas/test/webgl-conformance/conformance/textures/texparameter-test.html rename : content/canvas/test/webgl-conformance/conformance/textures/texture-active-bind-2.html => dom/canvas/test/webgl-conformance/conformance/textures/texture-active-bind-2.html rename : content/canvas/test/webgl-conformance/conformance/textures/texture-active-bind.html => dom/canvas/test/webgl-conformance/conformance/textures/texture-active-bind.html rename : content/canvas/test/webgl-conformance/conformance/textures/texture-clear.html => dom/canvas/test/webgl-conformance/conformance/textures/texture-clear.html rename : content/canvas/test/webgl-conformance/conformance/textures/texture-complete.html => dom/canvas/test/webgl-conformance/conformance/textures/texture-complete.html rename : content/canvas/test/webgl-conformance/conformance/textures/texture-formats-test.html => dom/canvas/test/webgl-conformance/conformance/textures/texture-formats-test.html rename : content/canvas/test/webgl-conformance/conformance/textures/texture-mips.html => dom/canvas/test/webgl-conformance/conformance/textures/texture-mips.html rename : content/canvas/test/webgl-conformance/conformance/textures/texture-npot-video.html => dom/canvas/test/webgl-conformance/conformance/textures/texture-npot-video.html rename : content/canvas/test/webgl-conformance/conformance/textures/texture-npot.html => dom/canvas/test/webgl-conformance/conformance/textures/texture-npot.html rename : content/canvas/test/webgl-conformance/conformance/textures/texture-size-cube-maps.html => dom/canvas/test/webgl-conformance/conformance/textures/texture-size-cube-maps.html rename : content/canvas/test/webgl-conformance/conformance/textures/texture-size.html => dom/canvas/test/webgl-conformance/conformance/textures/texture-size.html rename : content/canvas/test/webgl-conformance/conformance/textures/texture-transparent-pixels-initialized.html => dom/canvas/test/webgl-conformance/conformance/textures/texture-transparent-pixels-initialized.html rename : content/canvas/test/webgl-conformance/conformance/typedarrays/00_test_list.txt => dom/canvas/test/webgl-conformance/conformance/typedarrays/00_test_list.txt rename : content/canvas/test/webgl-conformance/conformance/typedarrays/array-buffer-crash.html => dom/canvas/test/webgl-conformance/conformance/typedarrays/array-buffer-crash.html rename : content/canvas/test/webgl-conformance/conformance/typedarrays/array-buffer-view-crash.html => dom/canvas/test/webgl-conformance/conformance/typedarrays/array-buffer-view-crash.html rename : content/canvas/test/webgl-conformance/conformance/typedarrays/array-unit-tests.html => dom/canvas/test/webgl-conformance/conformance/typedarrays/array-unit-tests.html rename : content/canvas/test/webgl-conformance/conformance/uniforms/00_test_list.txt => dom/canvas/test/webgl-conformance/conformance/uniforms/00_test_list.txt rename : content/canvas/test/webgl-conformance/conformance/uniforms/gl-uniform-arrays.html => dom/canvas/test/webgl-conformance/conformance/uniforms/gl-uniform-arrays.html rename : content/canvas/test/webgl-conformance/conformance/uniforms/gl-uniform-bool.html => dom/canvas/test/webgl-conformance/conformance/uniforms/gl-uniform-bool.html rename : content/canvas/test/webgl-conformance/conformance/uniforms/gl-uniformmatrix4fv.html => dom/canvas/test/webgl-conformance/conformance/uniforms/gl-uniformmatrix4fv.html rename : content/canvas/test/webgl-conformance/conformance/uniforms/gl-unknown-uniform.html => dom/canvas/test/webgl-conformance/conformance/uniforms/gl-unknown-uniform.html rename : content/canvas/test/webgl-conformance/conformance/uniforms/null-uniform-location.html => dom/canvas/test/webgl-conformance/conformance/uniforms/null-uniform-location.html rename : content/canvas/test/webgl-conformance/conformance/uniforms/uniform-location.html => dom/canvas/test/webgl-conformance/conformance/uniforms/uniform-location.html rename : content/canvas/test/webgl-conformance/conformance/uniforms/uniform-samplers-test.html => dom/canvas/test/webgl-conformance/conformance/uniforms/uniform-samplers-test.html rename : content/canvas/test/webgl-conformance/dont-load-image-from-internet.patch => dom/canvas/test/webgl-conformance/dont-load-image-from-internet.patch rename : content/canvas/test/webgl-conformance/ext-texture-filter-anisotropic.patch => dom/canvas/test/webgl-conformance/ext-texture-filter-anisotropic.patch rename : content/canvas/test/webgl-conformance/extra/50x50pixel-black-with-red-triangle.png => dom/canvas/test/webgl-conformance/extra/50x50pixel-black-with-red-triangle.png rename : content/canvas/test/webgl-conformance/extra/big-fbos-example.html => dom/canvas/test/webgl-conformance/extra/big-fbos-example.html rename : content/canvas/test/webgl-conformance/extra/canvas-compositing-test.html => dom/canvas/test/webgl-conformance/extra/canvas-compositing-test.html rename : content/canvas/test/webgl-conformance/extra/canvas-compositing-test.png => dom/canvas/test/webgl-conformance/extra/canvas-compositing-test.png rename : content/canvas/test/webgl-conformance/extra/fbo-lost-context.html => dom/canvas/test/webgl-conformance/extra/fbo-lost-context.html rename : content/canvas/test/webgl-conformance/extra/lots-of-polys-example.html => dom/canvas/test/webgl-conformance/extra/lots-of-polys-example.html rename : content/canvas/test/webgl-conformance/extra/offscreen-issue.html => dom/canvas/test/webgl-conformance/extra/offscreen-issue.html rename : content/canvas/test/webgl-conformance/extra/out-of-bounds-uniform-array-access.html => dom/canvas/test/webgl-conformance/extra/out-of-bounds-uniform-array-access.html rename : content/canvas/test/webgl-conformance/extra/out-of-memory.html => dom/canvas/test/webgl-conformance/extra/out-of-memory.html rename : content/canvas/test/webgl-conformance/extra/out-of-resources.html => dom/canvas/test/webgl-conformance/extra/out-of-resources.html rename : content/canvas/test/webgl-conformance/extra/out-of-vram.html => dom/canvas/test/webgl-conformance/extra/out-of-vram.html rename : content/canvas/test/webgl-conformance/extra/simulated-attrib-0-bug-test.html => dom/canvas/test/webgl-conformance/extra/simulated-attrib-0-bug-test.html rename : content/canvas/test/webgl-conformance/extra/slow-shader-example.html => dom/canvas/test/webgl-conformance/extra/slow-shader-example.html rename : content/canvas/test/webgl-conformance/extra/webgl-info.html => dom/canvas/test/webgl-conformance/extra/webgl-info.html rename : content/canvas/test/webgl-conformance/failing_tests_android.txt => dom/canvas/test/webgl-conformance/failing_tests_android.txt rename : content/canvas/test/webgl-conformance/failing_tests_android_nvidia.txt => dom/canvas/test/webgl-conformance/failing_tests_android_nvidia.txt rename : content/canvas/test/webgl-conformance/failing_tests_android_x86.txt => dom/canvas/test/webgl-conformance/failing_tests_android_x86.txt rename : content/canvas/test/webgl-conformance/failing_tests_linux.txt => dom/canvas/test/webgl-conformance/failing_tests_linux.txt rename : content/canvas/test/webgl-conformance/failing_tests_linux_mesa.txt => dom/canvas/test/webgl-conformance/failing_tests_linux_mesa.txt rename : content/canvas/test/webgl-conformance/failing_tests_linux_nvidia.txt => dom/canvas/test/webgl-conformance/failing_tests_linux_nvidia.txt rename : content/canvas/test/webgl-conformance/failing_tests_mac.txt => dom/canvas/test/webgl-conformance/failing_tests_mac.txt rename : content/canvas/test/webgl-conformance/failing_tests_mac_mtnlion.txt => dom/canvas/test/webgl-conformance/failing_tests_mac_mtnlion.txt rename : content/canvas/test/webgl-conformance/failing_tests_windows.txt => dom/canvas/test/webgl-conformance/failing_tests_windows.txt rename : content/canvas/test/webgl-conformance/fix-webgl-harness-async.patch => dom/canvas/test/webgl-conformance/fix-webgl-harness-async.patch rename : content/canvas/test/webgl-conformance/gc.patch => dom/canvas/test/webgl-conformance/gc.patch rename : content/canvas/test/webgl-conformance/log-more-info-about-test-failures.patch => dom/canvas/test/webgl-conformance/log-more-info-about-test-failures.patch rename : content/canvas/test/webgl-conformance/misc/program-test-1.html => dom/canvas/test/webgl-conformance/misc/program-test-1.html rename : content/canvas/test/webgl-conformance/mochitest-conformance-files.ini => dom/canvas/test/webgl-conformance/mochitest-conformance-files.ini rename : content/canvas/test/webgl-conformance/mochitest.ini => dom/canvas/test/webgl-conformance/mochitest.ini rename : content/canvas/test/webgl-conformance/moz.build => dom/canvas/test/webgl-conformance/moz.build rename : content/canvas/test/webgl-conformance/reference-cycle-test.patch => dom/canvas/test/webgl-conformance/reference-cycle-test.patch rename : content/canvas/test/webgl-conformance/resources/cors-util.js => dom/canvas/test/webgl-conformance/resources/cors-util.js rename : content/canvas/test/webgl-conformance/resources/desktop-gl-constants.js => dom/canvas/test/webgl-conformance/resources/desktop-gl-constants.js rename : content/canvas/test/webgl-conformance/resources/js-test-pre.js => dom/canvas/test/webgl-conformance/resources/js-test-pre.js rename : content/canvas/test/webgl-conformance/resources/js-test-style.css => dom/canvas/test/webgl-conformance/resources/js-test-style.css rename : content/canvas/test/webgl-conformance/resources/opengl_logo.jpg => dom/canvas/test/webgl-conformance/resources/opengl_logo.jpg rename : content/canvas/test/webgl-conformance/resources/thunderbird-logo-64x64.png => dom/canvas/test/webgl-conformance/resources/thunderbird-logo-64x64.png rename : content/canvas/test/webgl-conformance/resources/webgl-logo.png => dom/canvas/test/webgl-conformance/resources/webgl-logo.png rename : content/canvas/test/webgl-conformance/resources/webgl-test-harness.js => dom/canvas/test/webgl-conformance/resources/webgl-test-harness.js rename : content/canvas/test/webgl-conformance/skipped_tests_android.txt => dom/canvas/test/webgl-conformance/skipped_tests_android.txt rename : content/canvas/test/webgl-conformance/skipped_tests_android_x86.txt => dom/canvas/test/webgl-conformance/skipped_tests_android_x86.txt rename : content/canvas/test/webgl-conformance/skipped_tests_linux.txt => dom/canvas/test/webgl-conformance/skipped_tests_linux.txt rename : content/canvas/test/webgl-conformance/skipped_tests_linux_mesa.txt => dom/canvas/test/webgl-conformance/skipped_tests_linux_mesa.txt rename : content/canvas/test/webgl-conformance/skipped_tests_win_vista.txt => dom/canvas/test/webgl-conformance/skipped_tests_win_vista.txt rename : content/canvas/test/webgl-conformance/skipped_tests_winxp.txt => dom/canvas/test/webgl-conformance/skipped_tests_winxp.txt rename : content/canvas/test/webgl-conformance/test_webgl_conformance_test_suite.html => dom/canvas/test/webgl-conformance/test_webgl_conformance_test_suite.html rename : content/canvas/test/webgl-conformance/webgl-conformance-tests.html => dom/canvas/test/webgl-conformance/webgl-conformance-tests.html rename : content/canvas/test/webgl-conformance/writemanifest.py => dom/canvas/test/webgl-conformance/writemanifest.py rename : content/canvas/test/webgl-mochitest/driver-info.js => dom/canvas/test/webgl-mochitest/driver-info.js rename : content/canvas/test/webgl-mochitest/mochi-to-testcase.py => dom/canvas/test/webgl-mochitest/mochi-to-testcase.py rename : content/canvas/test/webgl-mochitest/mochitest.ini => dom/canvas/test/webgl-mochitest/mochitest.ini rename : content/canvas/test/webgl-mochitest/moz.build => dom/canvas/test/webgl-mochitest/moz.build rename : content/canvas/test/webgl-mochitest/test_depth_readpixels.html => dom/canvas/test/webgl-mochitest/test_depth_readpixels.html rename : content/canvas/test/webgl-mochitest/test_draw.html => dom/canvas/test/webgl-mochitest/test_draw.html rename : content/canvas/test/webgl-mochitest/test_fb_param.html => dom/canvas/test/webgl-mochitest/test_fb_param.html rename : content/canvas/test/webgl-mochitest/test_fb_param_crash.html => dom/canvas/test/webgl-mochitest/test_fb_param_crash.html rename : content/canvas/test/webgl-mochitest/test_highp_fs.html => dom/canvas/test/webgl-mochitest/test_highp_fs.html rename : content/canvas/test/webgl-mochitest/test_no_arr_points.html => dom/canvas/test/webgl-mochitest/test_no_arr_points.html rename : content/canvas/test/webgl-mochitest/test_noprog_draw.html => dom/canvas/test/webgl-mochitest/test_noprog_draw.html rename : content/canvas/test/webgl-mochitest/test_privileged_exts.html => dom/canvas/test/webgl-mochitest/test_privileged_exts.html rename : content/canvas/test/webgl-mochitest/test_texsubimage_float.html => dom/canvas/test/webgl-mochitest/test_texsubimage_float.html rename : content/canvas/test/webgl-mochitest/test_webgl2_not_exposed.html => dom/canvas/test/webgl-mochitest/test_webgl2_not_exposed.html rename : content/canvas/test/webgl-mochitest/test_webgl_available.html => dom/canvas/test/webgl-mochitest/test_webgl_available.html rename : content/canvas/test/webgl-mochitest/test_webgl_conformance.html => dom/canvas/test/webgl-mochitest/test_webgl_conformance.html rename : content/canvas/test/webgl-mochitest/test_webgl_request_context.html => dom/canvas/test/webgl-mochitest/test_webgl_request_context.html rename : content/canvas/test/webgl-mochitest/test_webgl_request_mismatch.html => dom/canvas/test/webgl-mochitest/test_webgl_request_mismatch.html rename : content/canvas/test/webgl-mochitest/webgl-util.js => dom/canvas/test/webgl-mochitest/webgl-util.js
2014-07-26 01:15:35 +04:00
#include "WebGL2Context.h"
using namespace mozilla::layers;
using namespace mozilla::gfx;
NS_IMPL_NS_NEW_HTML_ELEMENT(Canvas)
namespace {
typedef mozilla::dom::HTMLImageElementOrHTMLCanvasElementOrHTMLVideoElement
HTMLImageOrCanvasOrVideoElement;
} // anonymous namespace
namespace mozilla {
namespace dom {
NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE(HTMLCanvasPrintState, mCanvas,
mContext, mCallback)
NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(HTMLCanvasPrintState, AddRef)
NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(HTMLCanvasPrintState, Release)
HTMLCanvasPrintState::HTMLCanvasPrintState(HTMLCanvasElement* aCanvas,
nsICanvasRenderingContextInternal* aContext,
nsITimerCallback* aCallback)
: mIsDone(false), mPendingNotify(false), mCanvas(aCanvas),
mContext(aContext), mCallback(aCallback)
{
}
HTMLCanvasPrintState::~HTMLCanvasPrintState()
{
}
/* virtual */ JSObject*
HTMLCanvasPrintState::WrapObject(JSContext* aCx)
{
return MozCanvasPrintStateBinding::Wrap(aCx, this);
}
nsISupports*
HTMLCanvasPrintState::Context() const
{
return mContext;
}
void
HTMLCanvasPrintState::Done()
{
if (!mPendingNotify && !mIsDone) {
// The canvas needs to be invalidated for printing reftests on linux to
// work.
if (mCanvas) {
mCanvas->InvalidateCanvas();
}
nsRefPtr<nsRunnableMethod<HTMLCanvasPrintState> > doneEvent =
NS_NewRunnableMethod(this, &HTMLCanvasPrintState::NotifyDone);
if (NS_SUCCEEDED(NS_DispatchToCurrentThread(doneEvent))) {
mPendingNotify = true;
}
}
}
void
HTMLCanvasPrintState::NotifyDone()
{
mIsDone = true;
mPendingNotify = false;
if (mCallback) {
mCallback->Notify(nullptr);
}
}
// ---------------------------------------------------------------------------
HTMLCanvasElement::HTMLCanvasElement(already_AddRefed<mozilla::dom::NodeInfo>& aNodeInfo)
: nsGenericHTMLElement(aNodeInfo),
mWriteOnly(false)
{
}
HTMLCanvasElement::~HTMLCanvasElement()
{
ResetPrintCallback();
}
NS_IMPL_CYCLE_COLLECTION_INHERITED(HTMLCanvasElement, nsGenericHTMLElement,
mCurrentContext, mPrintCallback,
mPrintState, mOriginalCanvas)
NS_IMPL_ADDREF_INHERITED(HTMLCanvasElement, Element)
NS_IMPL_RELEASE_INHERITED(HTMLCanvasElement, Element)
NS_INTERFACE_TABLE_HEAD_CYCLE_COLLECTION_INHERITED(HTMLCanvasElement)
NS_INTERFACE_TABLE_INHERITED(HTMLCanvasElement, nsIDOMHTMLCanvasElement)
NS_INTERFACE_TABLE_TAIL_INHERITING(nsGenericHTMLElement)
NS_IMPL_ELEMENT_CLONE(HTMLCanvasElement)
/* virtual */ JSObject*
HTMLCanvasElement::WrapNode(JSContext* aCx)
{
return HTMLCanvasElementBinding::Wrap(aCx, this);
}
nsIntSize
HTMLCanvasElement::GetWidthHeight()
{
nsIntSize size(DEFAULT_CANVAS_WIDTH, DEFAULT_CANVAS_HEIGHT);
const nsAttrValue* value;
if ((value = GetParsedAttr(nsGkAtoms::width)) &&
value->Type() == nsAttrValue::eInteger)
{
size.width = value->GetIntegerValue();
}
if ((value = GetParsedAttr(nsGkAtoms::height)) &&
value->Type() == nsAttrValue::eInteger)
{
size.height = value->GetIntegerValue();
}
return size;
}
NS_IMPL_UINT_ATTR_DEFAULT_VALUE(HTMLCanvasElement, Width, width, DEFAULT_CANVAS_WIDTH)
NS_IMPL_UINT_ATTR_DEFAULT_VALUE(HTMLCanvasElement, Height, height, DEFAULT_CANVAS_HEIGHT)
NS_IMPL_BOOL_ATTR(HTMLCanvasElement, MozOpaque, moz_opaque)
nsresult
HTMLCanvasElement::SetAttr(int32_t aNameSpaceID, nsIAtom* aName,
nsIAtom* aPrefix, const nsAString& aValue,
bool aNotify)
{
nsresult rv = nsGenericHTMLElement::SetAttr(aNameSpaceID, aName, aPrefix, aValue,
aNotify);
if (NS_SUCCEEDED(rv) && mCurrentContext &&
aNameSpaceID == kNameSpaceID_None &&
(aName == nsGkAtoms::width || aName == nsGkAtoms::height || aName == nsGkAtoms::moz_opaque))
{
rv = UpdateContext(nullptr, JS::NullHandleValue);
NS_ENSURE_SUCCESS(rv, rv);
}
return rv;
}
nsresult
HTMLCanvasElement::UnsetAttr(int32_t aNameSpaceID, nsIAtom* aName,
bool aNotify)
{
nsresult rv = nsGenericHTMLElement::UnsetAttr(aNameSpaceID, aName, aNotify);
if (NS_SUCCEEDED(rv) && mCurrentContext &&
aNameSpaceID == kNameSpaceID_None &&
(aName == nsGkAtoms::width || aName == nsGkAtoms::height || aName == nsGkAtoms::moz_opaque))
{
rv = UpdateContext(nullptr, JS::NullHandleValue);
NS_ENSURE_SUCCESS(rv, rv);
}
return rv;
}
void
HTMLCanvasElement::HandlePrintCallback(nsPresContext::nsPresContextType aType)
{
// Only call the print callback here if 1) we're in a print testing mode or
// print preview mode, 2) the canvas has a print callback and 3) the callback
// hasn't already been called. For real printing the callback is handled in
// nsSimplePageSequenceFrame::PrePrintNextPage.
if ((aType == nsPresContext::eContext_PageLayout ||
aType == nsPresContext::eContext_PrintPreview) &&
!mPrintState && GetMozPrintCallback()) {
DispatchPrintCallback(nullptr);
}
}
nsresult
HTMLCanvasElement::DispatchPrintCallback(nsITimerCallback* aCallback)
{
// For print reftests the context may not be initialized yet, so get a context
// so mCurrentContext is set.
if (!mCurrentContext) {
nsresult rv;
nsCOMPtr<nsISupports> context;
rv = GetContext(NS_LITERAL_STRING("2d"), getter_AddRefs(context));
NS_ENSURE_SUCCESS(rv, rv);
}
mPrintState = new HTMLCanvasPrintState(this, mCurrentContext, aCallback);
nsRefPtr<nsRunnableMethod<HTMLCanvasElement> > renderEvent =
NS_NewRunnableMethod(this, &HTMLCanvasElement::CallPrintCallback);
return NS_DispatchToCurrentThread(renderEvent);
}
void
HTMLCanvasElement::CallPrintCallback()
{
ErrorResult rv;
GetMozPrintCallback()->Call(*mPrintState, rv);
}
void
HTMLCanvasElement::ResetPrintCallback()
{
if (mPrintState) {
mPrintState = nullptr;
}
}
bool
HTMLCanvasElement::IsPrintCallbackDone()
{
if (mPrintState == nullptr) {
return true;
}
return mPrintState->mIsDone;
}
HTMLCanvasElement*
HTMLCanvasElement::GetOriginalCanvas()
{
return mOriginalCanvas ? mOriginalCanvas.get() : this;
}
nsresult
HTMLCanvasElement::CopyInnerTo(Element* aDest)
{
nsresult rv = nsGenericHTMLElement::CopyInnerTo(aDest);
NS_ENSURE_SUCCESS(rv, rv);
if (aDest->OwnerDoc()->IsStaticDocument()) {
HTMLCanvasElement* dest = static_cast<HTMLCanvasElement*>(aDest);
dest->mOriginalCanvas = this;
nsCOMPtr<nsISupports> cxt;
dest->GetContext(NS_LITERAL_STRING("2d"), getter_AddRefs(cxt));
nsRefPtr<CanvasRenderingContext2D> context2d =
static_cast<CanvasRenderingContext2D*>(cxt.get());
if (context2d && !mPrintCallback) {
HTMLImageOrCanvasOrVideoElement element;
element.SetAsHTMLCanvasElement() = this;
ErrorResult err;
context2d->DrawImage(element,
2012-11-22 01:55:37 +04:00
0.0, 0.0, err);
rv = err.ErrorCode();
}
}
return rv;
}
nsresult HTMLCanvasElement::PreHandleEvent(EventChainPreVisitor& aVisitor)
{
if (aVisitor.mEvent->mClass == eMouseEventClass) {
WidgetMouseEventBase* evt = (WidgetMouseEventBase*)aVisitor.mEvent;
if (mCurrentContext) {
nsIFrame *frame = GetPrimaryFrame();
if (!frame)
return NS_OK;
nsPoint ptInRoot = nsLayoutUtils::GetEventCoordinatesRelativeTo(evt, frame);
nsRect paddingRect = frame->GetContentRectRelativeToSelf();
Point hitpoint;
hitpoint.x = (ptInRoot.x - paddingRect.x) / AppUnitsPerCSSPixel();
hitpoint.y = (ptInRoot.y - paddingRect.y) / AppUnitsPerCSSPixel();
evt->region = mCurrentContext->GetHitRegion(hitpoint);
aVisitor.mCanHandle = true;
}
}
return nsGenericHTMLElement::PreHandleEvent(aVisitor);
}
nsChangeHint
HTMLCanvasElement::GetAttributeChangeHint(const nsIAtom* aAttribute,
int32_t aModType) const
{
nsChangeHint retval =
nsGenericHTMLElement::GetAttributeChangeHint(aAttribute, aModType);
if (aAttribute == nsGkAtoms::width ||
aAttribute == nsGkAtoms::height)
{
NS_UpdateHint(retval, NS_STYLE_HINT_REFLOW);
} else if (aAttribute == nsGkAtoms::moz_opaque)
{
NS_UpdateHint(retval, NS_STYLE_HINT_VISUAL);
}
return retval;
}
bool
HTMLCanvasElement::ParseAttribute(int32_t aNamespaceID,
nsIAtom* aAttribute,
const nsAString& aValue,
nsAttrValue& aResult)
{
if (aNamespaceID == kNameSpaceID_None &&
(aAttribute == nsGkAtoms::width || aAttribute == nsGkAtoms::height)) {
return aResult.ParseNonNegativeIntValue(aValue);
}
return nsGenericHTMLElement::ParseAttribute(aNamespaceID, aAttribute, aValue,
aResult);
}
// HTMLCanvasElement::toDataURL
NS_IMETHODIMP
HTMLCanvasElement::ToDataURL(const nsAString& aType, JS::Handle<JS::Value> aParams,
JSContext* aCx, nsAString& aDataURL)
{
// do a trust check if this is a write-only canvas
if (mWriteOnly && !nsContentUtils::IsCallerChrome()) {
return NS_ERROR_DOM_SECURITY_ERR;
}
return ToDataURLImpl(aCx, aType, aParams, aDataURL);
}
// HTMLCanvasElement::mozFetchAsStream
NS_IMETHODIMP
HTMLCanvasElement::MozFetchAsStream(nsIInputStreamCallback *aCallback,
const nsAString& aType)
{
if (!nsContentUtils::IsCallerChrome())
return NS_ERROR_FAILURE;
nsresult rv;
nsCOMPtr<nsIInputStream> inputData;
nsAutoString type(aType);
rv = ExtractData(type, EmptyString(), getter_AddRefs(inputData));
NS_ENSURE_SUCCESS(rv, rv);
nsCOMPtr<nsIAsyncInputStream> asyncData = do_QueryInterface(inputData, &rv);
NS_ENSURE_SUCCESS(rv, rv);
nsCOMPtr<nsIThread> mainThread;
rv = NS_GetMainThread(getter_AddRefs(mainThread));
NS_ENSURE_SUCCESS(rv, rv);
nsCOMPtr<nsIInputStreamCallback> asyncCallback =
NS_NewInputStreamReadyEvent(aCallback, mainThread);
return asyncCallback->OnInputStreamReady(asyncData);
}
void
HTMLCanvasElement::SetMozPrintCallback(PrintCallback* aCallback)
{
mPrintCallback = aCallback;
}
PrintCallback*
HTMLCanvasElement::GetMozPrintCallback() const
{
if (mOriginalCanvas) {
return mOriginalCanvas->GetMozPrintCallback();
}
return mPrintCallback;
}
nsresult
HTMLCanvasElement::ExtractData(nsAString& aType,
const nsAString& aOptions,
nsIInputStream** aStream)
{
return ImageEncoder::ExtractData(aType,
aOptions,
GetSize(),
mCurrentContext,
aStream);
}
nsresult
HTMLCanvasElement::ParseParams(JSContext* aCx,
const nsAString& aType,
const JS::Value& aEncoderOptions,
nsAString& aParams,
bool* usingCustomParseOptions)
{
// Quality parameter is only valid for the image/jpeg MIME type
if (aType.EqualsLiteral("image/jpeg")) {
if (aEncoderOptions.isNumber()) {
double quality = aEncoderOptions.toNumber();
// Quality must be between 0.0 and 1.0, inclusive
if (quality >= 0.0 && quality <= 1.0) {
aParams.AppendLiteral("quality=");
aParams.AppendInt(NS_lround(quality * 100.0));
}
}
}
// If we haven't parsed the aParams check for proprietary options.
// The proprietary option -moz-parse-options will take a image lib encoder
// parse options string as is and pass it to the encoder.
*usingCustomParseOptions = false;
if (aParams.Length() == 0 && aEncoderOptions.isString()) {
NS_NAMED_LITERAL_STRING(mozParseOptions, "-moz-parse-options:");
nsAutoJSString paramString;
if (!paramString.init(aCx, aEncoderOptions.toString())) {
return NS_ERROR_FAILURE;
}
if (StringBeginsWith(paramString, mozParseOptions)) {
nsDependentSubstring parseOptions = Substring(paramString,
mozParseOptions.Length(),
paramString.Length() -
mozParseOptions.Length());
aParams.Append(parseOptions);
*usingCustomParseOptions = true;
}
}
return NS_OK;
}
nsresult
HTMLCanvasElement::ToDataURLImpl(JSContext* aCx,
const nsAString& aMimeType,
const JS::Value& aEncoderOptions,
nsAString& aDataURL)
{
nsIntSize size = GetWidthHeight();
if (size.height == 0 || size.width == 0) {
aDataURL = NS_LITERAL_STRING("data:,");
return NS_OK;
}
nsAutoString type;
nsContentUtils::ASCIIToLower(aMimeType, type);
nsAutoString params;
bool usingCustomParseOptions;
nsresult rv =
ParseParams(aCx, type, aEncoderOptions, params, &usingCustomParseOptions);
if (NS_FAILED(rv)) {
return rv;
}
nsCOMPtr<nsIInputStream> stream;
rv = ExtractData(type, params, getter_AddRefs(stream));
// If there are unrecognized custom parse options, we should fall back to
// the default values for the encoder without any options at all.
if (rv == NS_ERROR_INVALID_ARG && usingCustomParseOptions) {
rv = ExtractData(type, EmptyString(), getter_AddRefs(stream));
}
NS_ENSURE_SUCCESS(rv, rv);
// build data URL string
aDataURL = NS_LITERAL_STRING("data:") + type + NS_LITERAL_STRING(";base64,");
uint64_t count;
rv = stream->Available(&count);
NS_ENSURE_SUCCESS(rv, rv);
NS_ENSURE_TRUE(count <= UINT32_MAX, NS_ERROR_FILE_TOO_BIG);
return Base64EncodeInputStream(stream, aDataURL, (uint32_t)count, aDataURL.Length());
}
void
HTMLCanvasElement::ToBlob(JSContext* aCx,
FileCallback& aCallback,
const nsAString& aType,
JS::Handle<JS::Value> aParams,
ErrorResult& aRv)
{
// do a trust check if this is a write-only canvas
if (mWriteOnly && !nsContentUtils::IsCallerChrome()) {
aRv.Throw(NS_ERROR_DOM_SECURITY_ERR);
return;
}
nsAutoString type;
nsContentUtils::ASCIIToLower(aType, type);
nsAutoString params;
bool usingCustomParseOptions;
aRv = ParseParams(aCx, type, aParams, params, &usingCustomParseOptions);
if (aRv.Failed()) {
return;
}
#ifdef DEBUG
if (mCurrentContext) {
// We disallow canvases of width or height zero, and set them to 1, so
// we will have a discrepancy with the sizes of the canvas and the context.
// That discrepancy is OK, the rest are not.
nsIntSize elementSize = GetWidthHeight();
MOZ_ASSERT(elementSize.width == mCurrentContext->GetWidth() ||
(elementSize.width == 0 && mCurrentContext->GetWidth() == 1));
MOZ_ASSERT(elementSize.height == mCurrentContext->GetHeight() ||
(elementSize.height == 0 && mCurrentContext->GetHeight() == 1));
}
#endif
uint8_t* imageBuffer = nullptr;
int32_t format = 0;
if (mCurrentContext) {
mCurrentContext->GetImageBuffer(&imageBuffer, &format);
}
// Encoder callback when encoding is complete.
class EncodeCallback : public EncodeCompleteCallback
{
public:
EncodeCallback(nsIGlobalObject* aGlobal, FileCallback* aCallback)
: mGlobal(aGlobal)
, mFileCallback(aCallback) {}
// This is called on main thread.
nsresult ReceiveBlob(already_AddRefed<File> aBlob)
{
nsRefPtr<File> blob = aBlob;
uint64_t size;
nsresult rv = blob->GetSize(&size);
if (NS_SUCCEEDED(rv)) {
AutoJSAPI jsapi;
jsapi.Init(mGlobal);
JS_updateMallocCounter(jsapi.cx(), size);
}
nsRefPtr<File> newBlob = new File(mGlobal, blob->Impl());
mozilla::ErrorResult error;
mFileCallback->Call(*newBlob, error);
mGlobal = nullptr;
mFileCallback = nullptr;
return error.ErrorCode();
}
nsCOMPtr<nsIGlobalObject> mGlobal;
nsRefPtr<FileCallback> mFileCallback;
};
nsCOMPtr<nsIGlobalObject> global = OwnerDoc()->GetScopeObject();
MOZ_ASSERT(global);
nsRefPtr<EncodeCompleteCallback> callback = new EncodeCallback(global, &aCallback);
aRv = ImageEncoder::ExtractDataAsync(type,
params,
usingCustomParseOptions,
imageBuffer,
format,
GetSize(),
callback);
}
already_AddRefed<File>
HTMLCanvasElement::MozGetAsFile(const nsAString& aName,
const nsAString& aType,
ErrorResult& aRv)
{
nsCOMPtr<nsIDOMFile> file;
aRv = MozGetAsFile(aName, aType, getter_AddRefs(file));
nsRefPtr<File> tmp = static_cast<File*>(file.get());
return tmp.forget();
}
NS_IMETHODIMP
HTMLCanvasElement::MozGetAsFile(const nsAString& aName,
const nsAString& aType,
nsIDOMFile** aResult)
{
OwnerDoc()->WarnOnceAbout(nsIDocument::eMozGetAsFile);
// do a trust check if this is a write-only canvas
if ((mWriteOnly) &&
!nsContentUtils::IsCallerChrome()) {
return NS_ERROR_DOM_SECURITY_ERR;
}
return MozGetAsFileImpl(aName, aType, aResult);
}
nsresult
HTMLCanvasElement::MozGetAsFileImpl(const nsAString& aName,
const nsAString& aType,
nsIDOMFile** aResult)
{
nsCOMPtr<nsIInputStream> stream;
nsAutoString type(aType);
nsresult rv = ExtractData(type, EmptyString(), getter_AddRefs(stream));
NS_ENSURE_SUCCESS(rv, rv);
uint64_t imgSize;
rv = stream->Available(&imgSize);
NS_ENSURE_SUCCESS(rv, rv);
NS_ENSURE_TRUE(imgSize <= UINT32_MAX, NS_ERROR_FILE_TOO_BIG);
void* imgData = nullptr;
rv = NS_ReadInputStreamToBuffer(stream, &imgData, (uint32_t)imgSize);
NS_ENSURE_SUCCESS(rv, rv);
JSContext* cx = nsContentUtils::GetCurrentJSContext();
if (cx) {
JS_updateMallocCounter(cx, imgSize);
}
nsCOMPtr<nsPIDOMWindow> win = do_QueryInterface(OwnerDoc()->GetScopeObject());
// The File takes ownership of the buffer
nsRefPtr<File> file =
File::CreateMemoryFile(win, imgData, (uint32_t)imgSize, aName, type,
PR_Now());
file.forget(aResult);
return NS_OK;
}
static bool
GetCanvasContextType(const nsAString& str, CanvasContextType* const out_type)
{
if (str.EqualsLiteral("2d")) {
*out_type = CanvasContextType::Canvas2D;
return true;
}
if (str.EqualsLiteral("experimental-webgl")) {
*out_type = CanvasContextType::WebGL1;
return true;
}
#ifdef MOZ_WEBGL_CONFORMANT
if (str.EqualsLiteral("webgl")) {
/* WebGL 1.0, $2.1 "Context Creation":
* If the user agent supports both the webgl and experimental-webgl
* canvas context types, they shall be treated as aliases.
*/
*out_type = CanvasContextType::WebGL1;
return true;
}
#endif
if (WebGL2Context::IsSupported()) {
if (str.EqualsLiteral("experimental-webgl2")) {
*out_type = CanvasContextType::WebGL2;
return true;
}
}
return false;
}
static already_AddRefed<nsICanvasRenderingContextInternal>
CreateContextForCanvas(CanvasContextType contextType, HTMLCanvasElement* canvas)
{
nsRefPtr<nsICanvasRenderingContextInternal> ret;
switch (contextType) {
case CanvasContextType::Canvas2D:
Telemetry::Accumulate(Telemetry::CANVAS_2D_USED, 1);
ret = new CanvasRenderingContext2D();
break;
case CanvasContextType::WebGL1:
Telemetry::Accumulate(Telemetry::CANVAS_WEBGL_USED, 1);
ret = WebGL1Context::Create();
if (!ret)
return nullptr;
break;
case CanvasContextType::WebGL2:
Telemetry::Accumulate(Telemetry::CANVAS_WEBGL_USED, 1);
ret = WebGL2Context::Create();
if (!ret)
return nullptr;
break;
}
MOZ_ASSERT(ret);
ret->SetCanvasElement(canvas);
return ret.forget();
}
nsresult
HTMLCanvasElement::GetContext(const nsAString& aContextId,
nsISupports** aContext)
{
ErrorResult rv;
*aContext = GetContext(nullptr, aContextId, JS::NullHandleValue, rv).take();
return rv.ErrorCode();
}
already_AddRefed<nsISupports>
HTMLCanvasElement::GetContext(JSContext* aCx,
const nsAString& aContextId,
JS::Handle<JS::Value> aContextOptions,
ErrorResult& rv)
{
CanvasContextType contextType;
if (!GetCanvasContextType(aContextId, &contextType))
return nullptr;
if (!mCurrentContext) {
// This canvas doesn't have a context yet.
nsRefPtr<nsICanvasRenderingContextInternal> context;
context = CreateContextForCanvas(contextType, this);
if (!context)
return nullptr;
// Ensure that the context participates in CC. Note that returning a
// CC participant from QI doesn't addref.
nsXPCOMCycleCollectionParticipant* cp = nullptr;
CallQueryInterface(context, &cp);
if (!cp) {
rv.Throw(NS_ERROR_FAILURE);
return nullptr;
}
mCurrentContext = context.forget();
mCurrentContextType = contextType;
rv = UpdateContext(aCx, aContextOptions);
if (rv.Failed()) {
rv = NS_OK; // See bug 645792
return nullptr;
}
} else {
// We already have a context of some type.
if (contextType != mCurrentContextType)
return nullptr;
}
nsCOMPtr<nsICanvasRenderingContextInternal> context = mCurrentContext;
return context.forget();
}
NS_IMETHODIMP
HTMLCanvasElement::MozGetIPCContext(const nsAString& aContextId,
nsISupports **aContext)
{
if(!nsContentUtils::IsCallerChrome()) {
// XXX ERRMSG we need to report an error to developers here! (bug 329026)
return NS_ERROR_DOM_SECURITY_ERR;
}
// We only support 2d shmem contexts for now.
if (!aContextId.EqualsLiteral("2d"))
return NS_ERROR_INVALID_ARG;
CanvasContextType contextType = CanvasContextType::Canvas2D;
if (!mCurrentContext) {
// This canvas doesn't have a context yet.
nsRefPtr<nsICanvasRenderingContextInternal> context;
context = CreateContextForCanvas(contextType, this);
if (!context) {
*aContext = nullptr;
return NS_OK;
}
mCurrentContext = context;
mCurrentContext->SetIsIPC(true);
mCurrentContextType = contextType;
nsresult rv = UpdateContext(nullptr, JS::NullHandleValue);
NS_ENSURE_SUCCESS(rv, rv);
} else {
// We already have a context of some type.
if (contextType != mCurrentContextType)
return NS_ERROR_INVALID_ARG;
}
NS_ADDREF (*aContext = mCurrentContext);
return NS_OK;
}
nsresult
HTMLCanvasElement::UpdateContext(JSContext* aCx, JS::Handle<JS::Value> aNewContextOptions)
{
if (!mCurrentContext)
return NS_OK;
nsIntSize sz = GetWidthHeight();
nsresult rv = mCurrentContext->SetIsOpaque(HasAttr(kNameSpaceID_None, nsGkAtoms::moz_opaque));
if (NS_FAILED(rv)) {
mCurrentContext = nullptr;
return rv;
}
rv = mCurrentContext->SetContextOptions(aCx, aNewContextOptions);
if (NS_FAILED(rv)) {
mCurrentContext = nullptr;
return rv;
}
rv = mCurrentContext->SetDimensions(sz.width, sz.height);
if (NS_FAILED(rv)) {
mCurrentContext = nullptr;
return rv;
}
return rv;
}
nsIntSize
HTMLCanvasElement::GetSize()
{
return GetWidthHeight();
}
bool
HTMLCanvasElement::IsWriteOnly()
{
return mWriteOnly;
}
void
HTMLCanvasElement::SetWriteOnly()
{
mWriteOnly = true;
}
void
HTMLCanvasElement::InvalidateCanvasContent(const gfx::Rect* damageRect)
{
// We don't need to flush anything here; if there's no frame or if
// we plan to reframe we don't need to invalidate it anyway.
nsIFrame *frame = GetPrimaryFrame();
if (!frame)
return;
ActiveLayerTracker::NotifyContentChange(frame);
Layer* layer = nullptr;
if (damageRect) {
nsIntSize size = GetWidthHeight();
if (size.width != 0 && size.height != 0) {
gfx::Rect realRect(*damageRect);
realRect.RoundOut();
// then make it a nsIntRect
nsIntRect invalRect(realRect.X(), realRect.Y(),
realRect.Width(), realRect.Height());
layer = frame->InvalidateLayer(nsDisplayItem::TYPE_CANVAS, &invalRect);
}
} else {
layer = frame->InvalidateLayer(nsDisplayItem::TYPE_CANVAS);
}
if (layer) {
static_cast<CanvasLayer*>(layer)->Updated();
}
/*
* Treat canvas invalidations as animation activity for JS. Frequently
* invalidating a canvas will feed into heuristics and cause JIT code to be
* kept around longer, for smoother animations.
*/
nsCOMPtr<nsIGlobalObject> global =
do_QueryInterface(OwnerDoc()->GetInnerWindow());
if (global) {
if (JSObject *obj = global->GetGlobalJSObject()) {
js::NotifyAnimationActivity(obj);
}
}
}
void
HTMLCanvasElement::InvalidateCanvas()
{
// We don't need to flush anything here; if there's no frame or if
// we plan to reframe we don't need to invalidate it anyway.
nsIFrame *frame = GetPrimaryFrame();
if (!frame)
return;
frame->InvalidateFrame();
}
int32_t
HTMLCanvasElement::CountContexts()
{
if (mCurrentContext)
return 1;
return 0;
}
nsICanvasRenderingContextInternal *
HTMLCanvasElement::GetContextAtIndex(int32_t index)
{
if (mCurrentContext && index == 0)
return mCurrentContext;
return nullptr;
}
bool
HTMLCanvasElement::GetIsOpaque()
{
if (mCurrentContext) {
return mCurrentContext->GetIsOpaque();
}
return HasAttr(kNameSpaceID_None, nsGkAtoms::moz_opaque);
}
already_AddRefed<CanvasLayer>
HTMLCanvasElement::GetCanvasLayer(nsDisplayListBuilder* aBuilder,
CanvasLayer *aOldLayer,
LayerManager *aManager)
{
if (!mCurrentContext)
return nullptr;
return mCurrentContext->GetCanvasLayer(aBuilder, aOldLayer, aManager);
}
bool
HTMLCanvasElement::ShouldForceInactiveLayer(LayerManager *aManager)
{
return !mCurrentContext || mCurrentContext->ShouldForceInactiveLayer(aManager);
}
void
HTMLCanvasElement::MarkContextClean()
{
if (!mCurrentContext)
return;
mCurrentContext->MarkContextClean();
}
TemporaryRef<SourceSurface>
HTMLCanvasElement::GetSurfaceSnapshot(bool* aPremultAlpha)
{
if (!mCurrentContext)
return nullptr;
return mCurrentContext->GetSurfaceSnapshot(aPremultAlpha);
}
} // namespace dom
} // namespace mozilla