1998-12-04 00:10:47 +03:00
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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1999-11-02 09:38:29 +03:00
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* The contents of this file are subject to the Netscape Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/NPL/
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1998-12-04 00:10:47 +03:00
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*
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1999-11-02 09:38:29 +03:00
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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1998-12-04 00:10:47 +03:00
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*
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1999-11-02 09:38:29 +03:00
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is Netscape
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1998-12-04 00:10:47 +03:00
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* Communications Corporation. Portions created by Netscape are
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1999-11-02 09:38:29 +03:00
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* Copyright (C) 1998 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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1998-12-04 00:10:47 +03:00
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*/
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#ifndef _FAST_BITMATRIX_H_
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#define _FAST_BITMATRIX_H_
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#include "Fundamentals.h"
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#include "FastBitSet.h"
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#include "Pool.h"
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#include "prbit.h"
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class FastBitMatrix
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{
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private:
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Pool* pool;
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PRUint32* words;
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PRUint32 nWords;
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PRUint32 nCols;
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PRUint32 nRows;
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PRUint8 rowShift;
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void reserve(PRUint32 r, PRUint32 c);
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void reserveOrUpdate(PRUint32 r, PRUint32 c);
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void copy(PRUint32* src);
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public:
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FastBitMatrix() : pool(NULL), words(0), nWords(0), nCols(0), nRows(0), rowShift(0) {}
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FastBitMatrix(Pool& p) : pool(&p), words(0), nWords(0), nCols(0), nRows(0), rowShift(0) {}
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FastBitMatrix(PRUint32 r, PRUint32 c) : pool(NULL), words(0), nWords(0) {sizeToAndClear(r, c);}
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FastBitMatrix(Pool& p, PRUint32 r, PRUint32 c) : pool(&p), words(0), nWords(0) {sizeToAndClear(r, c);}
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inline FastBitMatrix(const FastBitMatrix& m);
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~FastBitMatrix() {if ((words != NULL) && (pool == NULL)) delete words;}
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inline FastBitMatrix& operator = (const FastBitMatrix& m);
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friend bool operator == (const FastBitMatrix& x, const FastBitMatrix& y);
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inline friend bool operator != (const FastBitMatrix& x, const FastBitMatrix& y);
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inline void sizeTo(PRUint32 r, PRUint32 c) {reserveOrUpdate(r, c);}
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inline void sizeToAndClear(PRUint32 r, PRUint32 c) {sizeTo(r, c); clear();}
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inline void set(PRUint32 r, PRUint32 c);
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inline void setRow(PRUint32 r);
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inline void set();
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inline void clear(PRUint32 r, PRUint32 c);
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inline void clearRow(PRUint32 r);
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inline void clear();
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inline bool test(PRUint32 r, PRUint32 c) const;
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inline bool test(PRUint32 r, PRUint32* bits) const;
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inline PRUint32* getRow(PRUint32 r) {return &words[r << rowShift];}
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inline PRUint32* getRow(PRUint32 r) const {return &words[r << rowShift];}
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inline void orRow(PRUint32 r, FastBitSet& set);
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inline void andRow(PRUint32 r, FastBitSet& set);
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inline void andRows(PRUint32 r, PRUint32 d);
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inline void orRows(PRUint32 r, PRUint32 d);
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inline void copyRows(PRUint32 r, PRUint32 d);
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inline bool compareRows(PRUint32 r, PRUint32 d);
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#ifdef DEBUG_LOG
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void printPretty(FILE *f);
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void printDiff(FILE *f, const FastBitMatrix& x);
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#endif
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};
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inline bool FastBitMatrix::compareRows(PRUint32 s, PRUint32 d)
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{
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register PRUint32* src = &words[s << rowShift];
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register PRUint32* dst = &words[d << rowShift];
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register PRUint32* limit = &src[FBS_ROUNDED_WORDS(nCols)];
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while (src < limit)
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if (*src++ != *dst++)
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return false;
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return true;
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}
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inline void FastBitMatrix::copyRows(PRUint32 s, PRUint32 d)
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{
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register PRUint32* src = &words[s << rowShift];
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register PRUint32* dst = &words[d << rowShift];
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register PRUint32* limit = &src[FBS_ROUNDED_WORDS(nCols)];
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while (src < limit)
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*dst++ = *src++;
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}
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inline void FastBitMatrix::andRows(PRUint32 s, PRUint32 d)
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{
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register PRUint32* src = &words[s << rowShift];
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register PRUint32* dst = &words[d << rowShift];
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register PRUint32* limit = &src[FBS_ROUNDED_WORDS(nCols)];
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while (src < limit)
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*dst++ &= *src++;
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}
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inline void FastBitMatrix::orRows(PRUint32 s, PRUint32 d)
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{
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register PRUint32* src = &words[s << rowShift];
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register PRUint32* dst = &words[d << rowShift];
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register PRUint32* limit = &src[FBS_ROUNDED_WORDS(nCols)];
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while (src < limit)
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*dst++ |= *src++;
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}
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inline void FastBitMatrix::orRow(PRUint32 r, FastBitSet& set)
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{
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register PRUint32* ptr = &words[r << rowShift];
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register PRUint32* src = set.getWords();
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register int size = FBS_ROUNDED_WORDS(nCols) - 1;
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do ptr[size] |= src[size]; while (--size >= 0);
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}
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inline void FastBitMatrix::andRow(PRUint32 r, FastBitSet& set)
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{
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register PRUint32* ptr = &words[r << rowShift];
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register PRUint32* src = set.getWords();
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register int size = FBS_ROUNDED_WORDS(nCols) - 1;
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do ptr[size] &= src[size]; while (--size >= 0);
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}
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inline void FastBitMatrix::set(PRUint32 r, PRUint32 c)
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{
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register PRUint8 shift = c & 31;
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register PRUint32 mask = (1 << shift);
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words[(r << rowShift) + (c >> 5)] |= mask;
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}
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inline void FastBitMatrix::setRow(PRUint32 r)
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{
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register PRUint32* ptr = &words[r << rowShift];
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register int size = FBS_ROUNDED_WORDS(nCols) - 1;
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do ptr[size] = ~0; while (--size >= 0);
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}
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inline void FastBitMatrix::set()
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{
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register PRUint32* ptr = words;
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register PRUint32 val = ~0;
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register int size = nWords-1;
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do ptr[size] = val; while (--size >= 0);
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}
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inline void FastBitMatrix::clear(PRUint32 r, PRUint32 c)
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{
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register PRUint8 shift = c & 31;
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register PRUint32 mask = (1 << shift);
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mask = ~mask;
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words[(r << rowShift) + (c >> 5)] &= mask;
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}
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inline void FastBitMatrix::clearRow(PRUint32 r)
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{
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register PRUint32* ptr = &words[r << rowShift];
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register int size = FBS_ROUNDED_WORDS(nCols) - 1;
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do ptr[size] = 0; while (--size >= 0);
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}
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inline void FastBitMatrix::clear()
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{
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register PRUint32* ptr = words;
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register PRUint32 val = 0;
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register int size = nWords-1;
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do ptr[size] = val; while (--size >= 0);
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}
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inline bool FastBitMatrix::test(PRUint32 r, PRUint32 c) const
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{
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register PRUint8 shift = c & 31;
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register PRUint32 mask = (1 << shift);
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if ((words[(r << rowShift) + (c >> 5)] & mask) > 0)
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return true;
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else
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return false;
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}
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inline bool FastBitMatrix::test(PRUint32 r, PRUint32* bits) const
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{
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register PRUint32* row = &words[r << rowShift];
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register int size = FBS_ROUNDED_WORDS(nCols) - 1;
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do if (row[size] & bits[size]) return true; while (--size >= 0);
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return false;
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}
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inline FastBitMatrix& FastBitMatrix::
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operator = (const FastBitMatrix& m)
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{
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reserveOrUpdate(m.nRows, m.nCols);
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copy(m.words);
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return (*this);
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}
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inline FastBitMatrix::
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FastBitMatrix(const FastBitMatrix& m) : pool(m.pool), words(0), nWords(0)
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{
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reserve(m.nRows, m.nCols);
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copy(m.words);
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}
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inline bool
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operator != (const FastBitMatrix& x, const FastBitMatrix& y)
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{
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return !(x==y);
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}
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#endif /* _FAST_BITMATRIX_H_ */
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