gecko-dev/dom/svg/SVGTransformableElement.cpp

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "SVGTransformableElement.h"
#include "DOMSVGAnimatedTransformList.h"
#include "gfx2DGlue.h"
#include "mozilla/dom/MutationEventBinding.h"
#include "mozilla/dom/SVGGraphicsElementBinding.h"
#include "mozilla/dom/SVGMatrix.h"
#include "mozilla/dom/SVGRect.h"
#include "mozilla/dom/SVGSVGElement.h"
#include "nsContentUtils.h"
#include "nsIFrame.h"
#include "SVGContentUtils.h"
#include "nsSVGDisplayableFrame.h"
#include "nsSVGUtils.h"
using namespace mozilla::gfx;
namespace mozilla {
namespace dom {
already_AddRefed<DOMSVGAnimatedTransformList>
SVGTransformableElement::Transform() {
// We're creating a DOM wrapper, so we must tell GetAnimatedTransformList
// to allocate the DOMSVGAnimatedTransformList if it hasn't already done so:
return DOMSVGAnimatedTransformList::GetDOMWrapper(
GetAnimatedTransformList(DO_ALLOCATE), this);
}
//----------------------------------------------------------------------
// nsIContent methods
NS_IMETHODIMP_(bool)
SVGTransformableElement::IsAttributeMapped(const nsAtom* name) const {
static const MappedAttributeEntry* const map[] = {sColorMap, sFillStrokeMap,
sGraphicsMap};
return FindAttributeDependence(name, map) ||
SVGElement::IsAttributeMapped(name);
}
nsChangeHint SVGTransformableElement::GetAttributeChangeHint(
const nsAtom* aAttribute, int32_t aModType) const {
nsChangeHint retval =
SVGElement::GetAttributeChangeHint(aAttribute, aModType);
if (aAttribute == nsGkAtoms::transform ||
aAttribute == nsGkAtoms::mozAnimateMotionDummyAttr) {
nsIFrame* frame =
const_cast<SVGTransformableElement*>(this)->GetPrimaryFrame();
retval |= nsChangeHint_InvalidateRenderingObservers;
if (!frame || (frame->GetStateBits() & NS_FRAME_IS_NONDISPLAY)) {
return retval;
}
bool isAdditionOrRemoval = false;
if (aModType == MutationEvent_Binding::ADDITION ||
aModType == MutationEvent_Binding::REMOVAL) {
isAdditionOrRemoval = true;
} else {
MOZ_ASSERT(aModType == MutationEvent_Binding::MODIFICATION,
"Unknown modification type.");
if (!mTransforms || !mTransforms->HasTransform()) {
// New value is empty, treat as removal.
isAdditionOrRemoval = true;
} else if (mTransforms->RequiresFrameReconstruction()) {
// Old value was empty, treat as addition.
isAdditionOrRemoval = true;
}
}
if (isAdditionOrRemoval) {
// Reconstruct the frame tree to handle stacking context changes:
retval |= nsChangeHint_ReconstructFrame;
} else {
// We just assume the old and new transforms are different.
retval |= nsChangeHint_UpdatePostTransformOverflow |
nsChangeHint_UpdateTransformLayer;
}
}
return retval;
}
bool SVGTransformableElement::IsEventAttributeNameInternal(nsAtom* aName) {
return nsContentUtils::IsEventAttributeName(aName, EventNameType_SVGGraphic);
}
//----------------------------------------------------------------------
// SVGElement overrides
gfxMatrix SVGTransformableElement::PrependLocalTransformsTo(
const gfxMatrix& aMatrix, SVGTransformTypes aWhich) const {
if (aWhich == eChildToUserSpace) {
// We don't have any eUserSpaceToParent transforms. (Sub-classes that do
// must override this function and handle that themselves.)
return aMatrix;
}
return GetUserToParentTransform(mAnimateMotionTransform, mTransforms) *
aMatrix;
}
const gfx::Matrix* SVGTransformableElement::GetAnimateMotionTransform() const {
return mAnimateMotionTransform.get();
}
void SVGTransformableElement::SetAnimateMotionTransform(
const gfx::Matrix* aMatrix) {
if ((!aMatrix && !mAnimateMotionTransform) ||
(aMatrix && mAnimateMotionTransform &&
aMatrix->FuzzyEquals(*mAnimateMotionTransform))) {
return;
}
bool transformSet = mTransforms && mTransforms->IsExplicitlySet();
bool prevSet = mAnimateMotionTransform || transformSet;
mAnimateMotionTransform = aMatrix ? new gfx::Matrix(*aMatrix) : nullptr;
bool nowSet = mAnimateMotionTransform || transformSet;
int32_t modType;
if (prevSet && !nowSet) {
modType = MutationEvent_Binding::REMOVAL;
} else if (!prevSet && nowSet) {
modType = MutationEvent_Binding::ADDITION;
} else {
modType = MutationEvent_Binding::MODIFICATION;
}
DidAnimateTransformList(modType);
nsIFrame* frame = GetPrimaryFrame();
if (frame) {
// If the result of this transform and any other transforms on this frame
// is the identity matrix, then DoApplyRenderingChangeToTree won't handle
// our nsChangeHint_UpdateTransformLayer hint since aFrame->IsTransformed()
// will return false. That's fine, but we still need to schedule a repaint,
// and that won't otherwise happen. Since it's cheap to call SchedulePaint,
// we don't bother to check IsTransformed().
frame->SchedulePaint();
}
}
SVGAnimatedTransformList* SVGTransformableElement::GetAnimatedTransformList(
uint32_t aFlags) {
if (!mTransforms && (aFlags & DO_ALLOCATE)) {
mTransforms = new SVGAnimatedTransformList();
}
return mTransforms;
}
SVGElement* SVGTransformableElement::GetNearestViewportElement() {
return SVGContentUtils::GetNearestViewportElement(this);
}
SVGElement* SVGTransformableElement::GetFarthestViewportElement() {
return SVGContentUtils::GetOuterSVGElement(this);
}
already_AddRefed<SVGIRect> SVGTransformableElement::GetBBox(
const SVGBoundingBoxOptions& aOptions, ErrorResult& rv) {
nsIFrame* frame = GetPrimaryFrame(FlushType::Layout);
if (!frame || (frame->GetStateBits() & NS_FRAME_IS_NONDISPLAY)) {
rv.Throw(NS_ERROR_FAILURE);
return nullptr;
}
nsSVGDisplayableFrame* svgframe = do_QueryFrame(frame);
if (!svgframe) {
rv.Throw(NS_ERROR_NOT_IMPLEMENTED); // XXX: outer svg
return nullptr;
}
if (!NS_SVGNewGetBBoxEnabled()) {
return NS_NewSVGRect(
this, ToRect(nsSVGUtils::GetBBox(
frame, nsSVGUtils::eBBoxIncludeFillGeometry |
nsSVGUtils::eUseUserSpaceOfUseElement)));
} else {
uint32_t flags = 0;
if (aOptions.mFill) {
flags |= nsSVGUtils::eBBoxIncludeFill;
}
if (aOptions.mStroke) {
flags |= nsSVGUtils::eBBoxIncludeStroke;
}
if (aOptions.mMarkers) {
flags |= nsSVGUtils::eBBoxIncludeMarkers;
}
if (aOptions.mClipped) {
flags |= nsSVGUtils::eBBoxIncludeClipped;
}
if (flags == 0) {
return NS_NewSVGRect(this, 0, 0, 0, 0);
}
if (flags == nsSVGUtils::eBBoxIncludeMarkers ||
flags == nsSVGUtils::eBBoxIncludeClipped) {
flags |= nsSVGUtils::eBBoxIncludeFill;
}
flags |= nsSVGUtils::eUseUserSpaceOfUseElement;
return NS_NewSVGRect(this, ToRect(nsSVGUtils::GetBBox(frame, flags)));
}
}
already_AddRefed<SVGMatrix> SVGTransformableElement::GetCTM() {
Document* currentDoc = GetComposedDoc();
if (currentDoc) {
// Flush all pending notifications so that our frames are up to date
currentDoc->FlushPendingNotifications(FlushType::Layout);
}
gfx::Matrix m = SVGContentUtils::GetCTM(this, false);
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 08:24:48 +03:00
RefPtr<SVGMatrix> mat =
m.IsSingular() ? nullptr : new SVGMatrix(ThebesMatrix(m));
return mat.forget();
}
already_AddRefed<SVGMatrix> SVGTransformableElement::GetScreenCTM() {
Document* currentDoc = GetComposedDoc();
if (currentDoc) {
// Flush all pending notifications so that our frames are up to date
currentDoc->FlushPendingNotifications(FlushType::Layout);
}
gfx::Matrix m = SVGContentUtils::GetCTM(this, true);
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 08:24:48 +03:00
RefPtr<SVGMatrix> mat =
m.IsSingular() ? nullptr : new SVGMatrix(ThebesMatrix(m));
return mat.forget();
}
already_AddRefed<SVGMatrix> SVGTransformableElement::GetTransformToElement(
SVGGraphicsElement& aElement, ErrorResult& rv) {
// the easiest way to do this (if likely to increase rounding error):
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 08:24:48 +03:00
RefPtr<SVGMatrix> ourScreenCTM = GetScreenCTM();
RefPtr<SVGMatrix> targetScreenCTM = aElement.GetScreenCTM();
if (!ourScreenCTM || !targetScreenCTM) {
rv.Throw(NS_ERROR_DOM_INVALID_STATE_ERR);
return nullptr;
}
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 08:24:48 +03:00
RefPtr<SVGMatrix> tmp = targetScreenCTM->Inverse(rv);
if (rv.Failed()) return nullptr;
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 08:24:48 +03:00
RefPtr<SVGMatrix> mat = tmp->Multiply(*ourScreenCTM);
return mat.forget();
}
/* static */ gfxMatrix SVGTransformableElement::GetUserToParentTransform(
const gfx::Matrix* aAnimateMotionTransform,
const SVGAnimatedTransformList* aTransforms) {
gfxMatrix result;
if (aAnimateMotionTransform) {
result.PreMultiply(ThebesMatrix(*aAnimateMotionTransform));
}
if (aTransforms) {
result.PreMultiply(aTransforms->GetAnimValue().GetConsolidationMatrix());
}
return result;
}
} // namespace dom
} // namespace mozilla