gecko-dev/dom/audiochannel/AudioChannelAgent.cpp

225 строки
6.6 KiB
C++
Исходник Обычный вид История

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "AudioChannelAgent.h"
#include "AudioChannelService.h"
#include "nsIDOMWindow.h"
#include "nsPIDOMWindow.h"
#include "nsXULAppAPI.h"
using namespace mozilla::dom;
NS_IMPL_CYCLE_COLLECTION_CLASS(AudioChannelAgent)
NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(AudioChannelAgent)
tmp->Shutdown();
NS_IMPL_CYCLE_COLLECTION_UNLINK(mWindow)
NS_IMPL_CYCLE_COLLECTION_UNLINK(mCallback)
NS_IMPL_CYCLE_COLLECTION_UNLINK_END
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(AudioChannelAgent)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mWindow)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mCallback)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(AudioChannelAgent)
NS_INTERFACE_MAP_ENTRY(nsIAudioChannelAgent)
NS_INTERFACE_MAP_ENTRY(nsISupports)
NS_INTERFACE_MAP_END
NS_IMPL_CYCLE_COLLECTING_ADDREF(AudioChannelAgent)
NS_IMPL_CYCLE_COLLECTING_RELEASE(AudioChannelAgent)
AudioChannelAgent::AudioChannelAgent()
: mAudioChannelType(AUDIO_AGENT_CHANNEL_ERROR)
, mInnerWindowID(0)
, mIsRegToService(false)
{
}
AudioChannelAgent::~AudioChannelAgent()
{
Shutdown();
}
void
AudioChannelAgent::Shutdown()
{
if (mIsRegToService) {
NotifyStoppedPlaying(nsIAudioChannelAgent::AUDIO_AGENT_NOTIFY);
}
}
NS_IMETHODIMP AudioChannelAgent::GetAudioChannelType(int32_t *aAudioChannelType)
{
*aAudioChannelType = mAudioChannelType;
return NS_OK;
}
/* boolean init (in nsIDOMWindow window, in long channelType,
* in nsIAudioChannelAgentCallback callback); */
NS_IMETHODIMP
AudioChannelAgent::Init(nsIDOMWindow* aWindow, int32_t aChannelType,
nsIAudioChannelAgentCallback *aCallback)
{
return InitInternal(aWindow, aChannelType, aCallback,
/* useWeakRef = */ false);
}
/* boolean initWithWeakCallback (in nsIDOMWindow window, in long channelType,
* in nsIAudioChannelAgentCallback callback); */
NS_IMETHODIMP
AudioChannelAgent::InitWithWeakCallback(nsIDOMWindow* aWindow,
int32_t aChannelType,
nsIAudioChannelAgentCallback *aCallback)
{
return InitInternal(aWindow, aChannelType, aCallback,
/* useWeakRef = */ true);
}
nsresult
AudioChannelAgent::InitInternal(nsIDOMWindow* aWindow, int32_t aChannelType,
nsIAudioChannelAgentCallback *aCallback,
bool aUseWeakRef)
{
// We syncd the enum of channel type between nsIAudioChannelAgent.idl and
// AudioChannelBinding.h the same.
MOZ_ASSERT(int(AUDIO_AGENT_CHANNEL_NORMAL) == int(AudioChannel::Normal) &&
int(AUDIO_AGENT_CHANNEL_CONTENT) == int(AudioChannel::Content) &&
int(AUDIO_AGENT_CHANNEL_NOTIFICATION) == int(AudioChannel::Notification) &&
int(AUDIO_AGENT_CHANNEL_ALARM) == int(AudioChannel::Alarm) &&
int(AUDIO_AGENT_CHANNEL_TELEPHONY) == int(AudioChannel::Telephony) &&
int(AUDIO_AGENT_CHANNEL_RINGER) == int(AudioChannel::Ringer) &&
int(AUDIO_AGENT_CHANNEL_SYSTEM) == int(AudioChannel::System) &&
int(AUDIO_AGENT_CHANNEL_PUBLICNOTIFICATION) == int(AudioChannel::Publicnotification),
"Enum of channel on nsIAudioChannelAgent.idl should be the same with AudioChannelBinding.h");
if (mAudioChannelType != AUDIO_AGENT_CHANNEL_ERROR ||
aChannelType > AUDIO_AGENT_CHANNEL_PUBLICNOTIFICATION ||
aChannelType < AUDIO_AGENT_CHANNEL_NORMAL) {
return NS_ERROR_FAILURE;
}
if (NS_WARN_IF(!aWindow)) {
return NS_ERROR_FAILURE;
}
nsCOMPtr<nsPIDOMWindow> pInnerWindow = do_QueryInterface(aWindow);
MOZ_ASSERT(pInnerWindow->IsInnerWindow());
mInnerWindowID = pInnerWindow->WindowID();
nsCOMPtr<nsIDOMWindow> topWindow;
aWindow->GetScriptableTop(getter_AddRefs(topWindow));
mWindow = do_QueryInterface(topWindow);
if (mWindow) {
mWindow = mWindow->GetOuterWindow();
}
if (!mWindow) {
return NS_ERROR_FAILURE;
}
mAudioChannelType = aChannelType;
if (aUseWeakRef) {
mWeakCallback = do_GetWeakReference(aCallback);
} else {
mCallback = aCallback;
}
return NS_OK;
}
NS_IMETHODIMP AudioChannelAgent::NotifyStartedPlaying(uint32_t aNotifyPlayback,
float *aVolume,
bool* aMuted)
{
MOZ_ASSERT(aVolume);
MOZ_ASSERT(aMuted);
// Window-less AudioChannelAgents are muted by default.
if (!mWindow) {
*aVolume = 0;
*aMuted = true;
return NS_OK;
}
nsRefPtr<AudioChannelService> service = AudioChannelService::GetOrCreate();
if (mAudioChannelType == AUDIO_AGENT_CHANNEL_ERROR ||
service == nullptr || mIsRegToService) {
return NS_ERROR_FAILURE;
}
service->RegisterAudioChannelAgent(this, aNotifyPlayback,
static_cast<AudioChannel>(mAudioChannelType));
service->GetState(mWindow, mAudioChannelType, aVolume, aMuted);
mIsRegToService = true;
return NS_OK;
}
NS_IMETHODIMP AudioChannelAgent::NotifyStoppedPlaying(uint32_t aNotifyPlayback)
{
if (mAudioChannelType == AUDIO_AGENT_CHANNEL_ERROR ||
!mIsRegToService) {
return NS_ERROR_FAILURE;
}
nsRefPtr<AudioChannelService> service = AudioChannelService::GetOrCreate();
service->UnregisterAudioChannelAgent(this, aNotifyPlayback);
mIsRegToService = false;
return NS_OK;
}
already_AddRefed<nsIAudioChannelAgentCallback>
AudioChannelAgent::GetCallback()
{
nsCOMPtr<nsIAudioChannelAgentCallback> callback = mCallback;
if (!callback) {
callback = do_QueryReferent(mWeakCallback);
}
return callback.forget();
}
void
AudioChannelAgent::WindowVolumeChanged()
{
nsCOMPtr<nsIAudioChannelAgentCallback> callback = GetCallback();
if (!callback) {
return;
}
float volume = 1.0;
bool muted = false;
nsRefPtr<AudioChannelService> service = AudioChannelService::GetOrCreate();
service->GetState(mWindow, mAudioChannelType, &volume, &muted);
callback->WindowVolumeChanged(volume, muted);
}
uint64_t
AudioChannelAgent::WindowID() const
{
return mWindow ? mWindow->WindowID() : 0;
}
void
AudioChannelAgent::WindowAudioCaptureChanged(uint64_t aInnerWindowID)
{
if (aInnerWindowID != mInnerWindowID) {
return;
}
nsCOMPtr<nsIAudioChannelAgentCallback> callback = GetCallback();
if (!callback) {
return;
}
callback->WindowAudioCaptureChanged();
}