gecko-dev/gfx/layers/ipc/LayerTransactionChild.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: sw=2 ts=8 et :
*/
2012-05-21 15:12:37 +04:00
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_LAYERS_LAYERTRANSACTIONCHILD_H
#define MOZILLA_LAYERS_LAYERTRANSACTIONCHILD_H
#include <stdint.h> // for uint32_t
#include "mozilla/Attributes.h" // for override
#include "mozilla/ipc/ProtocolUtils.h"
#include "mozilla/layers/PLayerTransactionChild.h"
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 08:24:48 +03:00
#include "mozilla/RefPtr.h"
namespace mozilla {
namespace layout {
class RenderFrameChild;
} // namespace layout
namespace layers {
class ShadowLayerForwarder;
class LayerTransactionChild : public PLayerTransactionChild
{
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(LayerTransactionChild)
/**
* Clean this up, finishing with SendShutDown() which will cause __delete__
* to be sent from the parent side.
*
* It is expected (checked with an assert) that all shadow layers
* created by this have already been destroyed and
* Send__delete__()d by the time this method is called.
*/
void Destroy();
bool IPCOpen() const { return mIPCOpen && !mDestroyed; }
bool IsDestroyed() const { return mDestroyed; }
void SetForwarder(ShadowLayerForwarder* aForwarder)
{
mForwarder = aForwarder;
}
uint64_t GetId() const { return mId; }
protected:
explicit LayerTransactionChild(const uint64_t& aId)
: mForwarder(nullptr)
, mIPCOpen(false)
, mDestroyed(false)
, mId(aId)
{}
~LayerTransactionChild() { }
virtual PLayerChild* AllocPLayerChild() override;
virtual bool DeallocPLayerChild(PLayerChild* actor) override;
virtual PCompositableChild* AllocPCompositableChild(const TextureInfo& aInfo) override;
virtual bool DeallocPCompositableChild(PCompositableChild* actor) override;
virtual void ActorDestroy(ActorDestroyReason why) override;
void AddIPDLReference() {
MOZ_ASSERT(mIPCOpen == false);
mIPCOpen = true;
AddRef();
}
void ReleaseIPDLReference() {
MOZ_ASSERT(mIPCOpen == true);
mIPCOpen = false;
Release();
}
friend class CompositorBridgeChild;
friend class layout::RenderFrameChild;
ShadowLayerForwarder* mForwarder;
bool mIPCOpen;
bool mDestroyed;
uint64_t mId;
};
} // namespace layers
} // namespace mozilla
#endif // MOZILLA_LAYERS_LAYERTRANSACTIONCHILD_H