gecko-dev/layout/style/AnimationCommon.h

394 строки
13 KiB
C
Исходник Обычный вид История

/* vim: set shiftwidth=2 tabstop=8 autoindent cindent expandtab: */
2012-05-21 15:12:37 +04:00
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_css_AnimationCommon_h
#define mozilla_css_AnimationCommon_h
#include "nsIStyleRuleProcessor.h"
#include "nsIStyleRule.h"
#include "nsRefreshDriver.h"
#include "prclist.h"
#include "nsChangeHint.h"
#include "nsCSSProperty.h"
#include "nsDisplayList.h" // For nsDisplayItem::Type
#include "mozilla/MemoryReporting.h"
#include "mozilla/StyleAnimationValue.h"
#include "mozilla/dom/AnimationPlayer.h"
#include "mozilla/dom/Element.h"
#include "mozilla/dom/Nullable.h"
#include "nsStyleStruct.h"
#include "mozilla/Attributes.h"
#include "mozilla/Assertions.h"
#include "mozilla/FloatingPoint.h"
#include "nsCSSPseudoElements.h"
#include "nsCycleCollectionParticipant.h"
class nsIFrame;
class nsPresContext;
class nsStyleChangeList;
namespace mozilla {
class RestyleTracker;
struct AnimationPlayerCollection;
namespace css {
bool IsGeometricProperty(nsCSSProperty aProperty);
class CommonAnimationManager : public nsIStyleRuleProcessor,
public nsARefreshObserver {
public:
explicit CommonAnimationManager(nsPresContext *aPresContext);
// nsISupports
NS_DECL_ISUPPORTS
// nsIStyleRuleProcessor (parts)
virtual nsRestyleHint HasStateDependentStyle(StateRuleProcessorData* aData) MOZ_OVERRIDE;
virtual nsRestyleHint HasStateDependentStyle(PseudoElementStateRuleProcessorData* aData) MOZ_OVERRIDE;
virtual bool HasDocumentStateDependentStyle(StateRuleProcessorData* aData) MOZ_OVERRIDE;
virtual nsRestyleHint
HasAttributeDependentStyle(AttributeRuleProcessorData* aData) MOZ_OVERRIDE;
virtual bool MediumFeaturesChanged(nsPresContext* aPresContext) MOZ_OVERRIDE;
virtual void RulesMatching(ElementRuleProcessorData* aData) MOZ_OVERRIDE;
virtual void RulesMatching(PseudoElementRuleProcessorData* aData) MOZ_OVERRIDE;
virtual void RulesMatching(AnonBoxRuleProcessorData* aData) MOZ_OVERRIDE;
#ifdef MOZ_XUL
virtual void RulesMatching(XULTreeRuleProcessorData* aData) MOZ_OVERRIDE;
#endif
virtual size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf)
const MOZ_MUST_OVERRIDE MOZ_OVERRIDE;
virtual size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf)
const MOZ_MUST_OVERRIDE MOZ_OVERRIDE;
/**
* Notify the manager that the pres context is going away.
*/
void Disconnect();
// Tell the restyle tracker about all the styles that we're currently
// animating, so that it can update the animation rule for these
// elements.
void AddStyleUpdatesTo(mozilla::RestyleTracker& aTracker);
AnimationPlayerCollection*
GetAnimationPlayers(dom::Element *aElement,
nsCSSPseudoElements::Type aPseudoType,
bool aCreateIfNeeded);
// Returns true if aContent or any of its ancestors has an animation
// or transition.
static bool ContentOrAncestorHasAnimation(nsIContent* aContent) {
do {
if (aContent->GetProperty(nsGkAtoms::animationsProperty) ||
aContent->GetProperty(nsGkAtoms::transitionsProperty)) {
return true;
}
} while ((aContent = aContent->GetParent()));
return false;
}
// Notify this manager that one of its collections of animation players,
// has been updated.
void NotifyCollectionUpdated(AnimationPlayerCollection& aCollection);
enum FlushFlags {
Can_Throttle,
Cannot_Throttle
};
nsIStyleRule* GetAnimationRule(mozilla::dom::Element* aElement,
nsCSSPseudoElements::Type aPseudoType);
static bool ExtractComputedValueForTransition(
nsCSSProperty aProperty,
nsStyleContext* aStyleContext,
mozilla::StyleAnimationValue& aComputedValue);
// For CSS properties that may be animated on a separate layer, represents
// a record of the corresponding layer type and change hint.
struct LayerAnimationRecord {
nsCSSProperty mProperty;
nsDisplayItem::Type mLayerType;
nsChangeHint mChangeHint;
};
protected:
static const size_t kLayerRecords = 2;
public:
static const LayerAnimationRecord sLayerAnimationInfo[kLayerRecords];
protected:
virtual ~CommonAnimationManager();
// For ElementCollectionRemoved
friend struct mozilla::AnimationPlayerCollection;
void AddElementCollection(AnimationPlayerCollection* aCollection);
void ElementCollectionRemoved() { CheckNeedsRefresh(); }
void RemoveAllElementCollections();
// Check to see if we should stop or start observing the refresh driver
void CheckNeedsRefresh();
virtual nsIAtom* GetAnimationsAtom() = 0;
virtual nsIAtom* GetAnimationsBeforeAtom() = 0;
virtual nsIAtom* GetAnimationsAfterAtom() = 0;
virtual bool IsAnimationManager() {
return false;
}
// When this returns a value other than nullptr, it also,
// as a side-effect, notifies the ActiveLayerTracker.
static AnimationPlayerCollection*
GetAnimationsForCompositor(nsIContent* aContent,
nsIAtom* aElementProperty,
nsCSSProperty aProperty);
PRCList mElementCollections;
nsPresContext *mPresContext; // weak (non-null from ctor to Disconnect)
bool mIsObservingRefreshDriver;
};
/**
* A style rule that maps property-StyleAnimationValue pairs.
*/
class AnimValuesStyleRule MOZ_FINAL : public nsIStyleRule
{
public:
// nsISupports implementation
NS_DECL_ISUPPORTS
// nsIStyleRule implementation
virtual void MapRuleInfoInto(nsRuleData* aRuleData) MOZ_OVERRIDE;
#ifdef DEBUG
virtual void List(FILE* out = stdout, int32_t aIndent = 0) const MOZ_OVERRIDE;
#endif
void AddValue(nsCSSProperty aProperty,
mozilla::StyleAnimationValue &aStartValue)
{
PropertyValuePair v = { aProperty, aStartValue };
mPropertyValuePairs.AppendElement(v);
}
// Caller must fill in returned value.
mozilla::StyleAnimationValue* AddEmptyValue(nsCSSProperty aProperty)
{
PropertyValuePair *p = mPropertyValuePairs.AppendElement();
p->mProperty = aProperty;
return &p->mValue;
}
struct PropertyValuePair {
nsCSSProperty mProperty;
mozilla::StyleAnimationValue mValue;
};
private:
~AnimValuesStyleRule() {}
InfallibleTArray<PropertyValuePair> mPropertyValuePairs;
};
} /* end css sub-namespace */
typedef InfallibleTArray<nsRefPtr<dom::AnimationPlayer> >
AnimationPlayerPtrArray;
enum EnsureStyleRuleFlags {
EnsureStyleRule_IsThrottled,
EnsureStyleRule_IsNotThrottled
};
struct AnimationPlayerCollection : public PRCList
{
AnimationPlayerCollection(dom::Element *aElement, nsIAtom *aElementProperty,
mozilla::css::CommonAnimationManager *aManager)
: mElement(aElement)
, mElementProperty(aElementProperty)
, mManager(aManager)
, mAnimationGeneration(0)
Bug 1025709 part 4 - Move EnsureStyleRuleFor from ElementTransitions and ElementAnimations to CommonElementAnimationData; r=heycam Both ElementAnimations and ElementTransitions have an EnsureStyleRuleFor method. The ElementAnimations version is a more general of the ElementTransitions one with the exception that the ElementTransitions version checks for finished transitions. This patch moves the code from ElementAnimations to CommonElementAnimationData with one minor change: adding the checks for finished transitions. The ElementTransitions version is removed. Since the ElementAnimations version contains a second parameter, aIsThrottled, callers of ElementTransitions must include this extra parameter. In a subsequent patch we add an enum for this parameter to make call sites easier to read. The ElementAnimations version also sets the mNeedsRefreshes member so at the same time we move mNeedsRefreshes to CommonElementAnimationData. Furthermore, since the ElementAnimations version which we have adopted returns early if mNeedsRefreshes is false, this patch ensures that when we call EnsureStyleRuleFor from ElementTransitions::WalkTransitionRule, we set mNeedsRefreshes to true first. Another difference to account for is that the ElementTransitions version of EnsureStyleRuleFor *always* sets mStyleRule (even if it doesn't add anything to it) where as the ElementAnimations version only creates the rule when necessary so we need to add a check to ElementTransitions::WalkTransitionRule that mStyleRule is actually set before using it.
2014-06-20 07:39:24 +04:00
, mNeedsRefreshes(true)
#ifdef DEBUG
, mCalledPropertyDtor(false)
#endif
{
MOZ_COUNT_CTOR(AnimationPlayerCollection);
PR_INIT_CLIST(this);
}
~AnimationPlayerCollection()
{
MOZ_ASSERT(mCalledPropertyDtor,
"must call destructor through element property dtor");
MOZ_COUNT_DTOR(AnimationPlayerCollection);
PR_REMOVE_LINK(this);
mManager->ElementCollectionRemoved();
}
void Destroy()
{
for (size_t playerIdx = mPlayers.Length(); playerIdx-- != 0; ) {
mPlayers[playerIdx]->Cancel();
}
// This will call our destructor.
mElement->DeleteProperty(mElementProperty);
}
static void PropertyDtor(void *aObject, nsIAtom *aPropertyName,
void *aPropertyValue, void *aData);
void Tick();
void EnsureStyleRuleFor(TimeStamp aRefreshTime, EnsureStyleRuleFlags aFlags);
Bug 1025709 part 4 - Move EnsureStyleRuleFor from ElementTransitions and ElementAnimations to CommonElementAnimationData; r=heycam Both ElementAnimations and ElementTransitions have an EnsureStyleRuleFor method. The ElementAnimations version is a more general of the ElementTransitions one with the exception that the ElementTransitions version checks for finished transitions. This patch moves the code from ElementAnimations to CommonElementAnimationData with one minor change: adding the checks for finished transitions. The ElementTransitions version is removed. Since the ElementAnimations version contains a second parameter, aIsThrottled, callers of ElementTransitions must include this extra parameter. In a subsequent patch we add an enum for this parameter to make call sites easier to read. The ElementAnimations version also sets the mNeedsRefreshes member so at the same time we move mNeedsRefreshes to CommonElementAnimationData. Furthermore, since the ElementAnimations version which we have adopted returns early if mNeedsRefreshes is false, this patch ensures that when we call EnsureStyleRuleFor from ElementTransitions::WalkTransitionRule, we set mNeedsRefreshes to true first. Another difference to account for is that the ElementTransitions version of EnsureStyleRuleFor *always* sets mStyleRule (even if it doesn't add anything to it) where as the ElementAnimations version only creates the rule when necessary so we need to add a check to ElementTransitions::WalkTransitionRule that mStyleRule is actually set before using it.
2014-06-20 07:39:24 +04:00
bool CanThrottleTransformChanges(mozilla::TimeStamp aTime);
bool CanThrottleAnimation(mozilla::TimeStamp aTime);
enum CanAnimateFlags {
// Testing for width, height, top, right, bottom, or left.
CanAnimate_HasGeometricProperty = 1,
// Allow the case where OMTA is allowed in general, but not for the
// specified property.
CanAnimate_AllowPartial = 2
};
static bool
CanAnimatePropertyOnCompositor(const dom::Element *aElement,
nsCSSProperty aProperty,
CanAnimateFlags aFlags);
static bool IsCompositorAnimationDisabledForFrame(nsIFrame* aFrame);
// True if this animation can be performed on the compositor thread.
//
// If aFlags contains CanAnimate_AllowPartial, returns whether the
// state of this element's animations at the current refresh driver
// time contains animation data that can be done on the compositor
// thread. (This is useful for determining whether a layer should be
// active, or whether to send data to the layer.)
//
// If aFlags does not contain CanAnimate_AllowPartial, returns whether
// the state of this element's animations at the current refresh driver
// time can be fully represented by data sent to the compositor.
// (This is useful for determining whether throttle the animation
// (suppress main-thread style updates).)
bool CanPerformOnCompositorThread(CanAnimateFlags aFlags) const;
bool HasAnimationOfProperty(nsCSSProperty aProperty) const;
bool IsForElement() const { // rather than for a pseudo-element
return mElementProperty == nsGkAtoms::animationsProperty ||
mElementProperty == nsGkAtoms::transitionsProperty;
}
bool IsForBeforePseudo() const {
return mElementProperty == nsGkAtoms::animationsOfBeforeProperty ||
mElementProperty == nsGkAtoms::transitionsOfBeforeProperty;
}
bool IsForAfterPseudo() const {
return mElementProperty == nsGkAtoms::animationsOfAfterProperty ||
mElementProperty == nsGkAtoms::transitionsOfAfterProperty;
}
bool IsForTransitions() const {
return mElementProperty == nsGkAtoms::transitionsProperty ||
mElementProperty == nsGkAtoms::transitionsOfBeforeProperty ||
mElementProperty == nsGkAtoms::transitionsOfAfterProperty;
}
bool IsForAnimations() const {
return mElementProperty == nsGkAtoms::animationsProperty ||
mElementProperty == nsGkAtoms::animationsOfBeforeProperty ||
mElementProperty == nsGkAtoms::animationsOfAfterProperty;
}
nsString PseudoElement() const
{
if (IsForElement()) {
return EmptyString();
}
if (IsForBeforePseudo()) {
return NS_LITERAL_STRING("::before");
}
MOZ_ASSERT(IsForAfterPseudo(),
"::before & ::after should be the only pseudo-elements here");
return NS_LITERAL_STRING("::after");
}
mozilla::dom::Element* GetElementToRestyle() const;
void PostRestyleForAnimation(nsPresContext *aPresContext) {
mozilla::dom::Element* element = GetElementToRestyle();
if (element) {
Bug 1087536 patch 3 - Use new no-selector-matching hints for animation restyles. r=birtles This depends on bug 1086937 patch 1 because it requires that ResolveStyleWithReplacement support eRestyle_ChangeAnimationPhase on ::before and ::after pseudo-elements. It also depends on patch 1 of this bug for the reasons described in patch 1's commit message. This is needed for bug 960465 so that we can use these hints to detect whether pending restyles include restyles other than those for animations. In other words, patches for bug 960465 (or perhaps a dependent bug that lands before it) will require that all animation restyles use an animation-specific nsRestyleHint. It is also, on its own, a performance improvement for animations and transitions, since we will stop rerunning selector matching on the animating element during the progress of the animations or transitions. Once we remove eRestyle_ChangeAnimationPhase the performance improvement will even become slightly better. Note that the eRestyle_ChangeAnimationPhase is needed in some cases because we use PostRestyleForAnimation in the non-animation-restyle phase when we have a style rule that we need to add during the animation restyle phase. (It's not needed during the progress of the animation, though. But hopefully both eRestyle_ChangeAnimationPhase will go away soon, after bug 960465. And hopefully the way we tick animations will also change to look more like the animation-only restyle, but without the main-thread-suppressed (throttled) animations.)
2014-11-17 22:39:14 +03:00
nsRestyleHint hint = IsForTransitions() ? eRestyle_CSSTransitions
: eRestyle_CSSAnimations;
hint |= eRestyle_ChangeAnimationPhase;
aPresContext->PresShell()->RestyleForAnimation(element, hint);
}
}
void NotifyPlayerUpdated();
static void LogAsyncAnimationFailure(nsCString& aMessage,
const nsIContent* aContent = nullptr);
dom::Element *mElement;
// the atom we use in mElement's prop table (must be a static atom,
// i.e., in an atom list)
nsIAtom *mElementProperty;
mozilla::css::CommonAnimationManager *mManager;
mozilla::AnimationPlayerPtrArray mPlayers;
// This style rule contains the style data for currently animating
// values. It only matches when styling with animation. When we
// style without animation, we need to not use it so that we can
// detect any new changes; if necessary we restyle immediately
// afterwards with animation.
// NOTE: If we don't need to apply any styles, mStyleRule will be
// null, but mStyleRuleRefreshTime will still be valid.
nsRefPtr<mozilla::css::AnimValuesStyleRule> mStyleRule;
// RestyleManager keeps track of the number of animation
// 'mini-flushes' (see nsTransitionManager::UpdateAllThrottledStyles()).
// mAnimationGeneration is the sequence number of the last flush where a
// transition/animation changed. We keep a similar count on the
// corresponding layer so we can check that the layer is up to date with
// the animation manager.
uint64_t mAnimationGeneration;
// Update mAnimationGeneration to nsCSSFrameConstructor's count
void UpdateAnimationGeneration(nsPresContext* aPresContext);
// Returns true if there is an animation that has yet to finish.
bool HasCurrentAnimations() const;
// Returns true if there is an animation of the specified property that
// has yet to finish.
bool HasCurrentAnimationsForProperty(nsCSSProperty aProperty) const;
// The refresh time associated with mStyleRule.
TimeStamp mStyleRuleRefreshTime;
Bug 1025709 part 4 - Move EnsureStyleRuleFor from ElementTransitions and ElementAnimations to CommonElementAnimationData; r=heycam Both ElementAnimations and ElementTransitions have an EnsureStyleRuleFor method. The ElementAnimations version is a more general of the ElementTransitions one with the exception that the ElementTransitions version checks for finished transitions. This patch moves the code from ElementAnimations to CommonElementAnimationData with one minor change: adding the checks for finished transitions. The ElementTransitions version is removed. Since the ElementAnimations version contains a second parameter, aIsThrottled, callers of ElementTransitions must include this extra parameter. In a subsequent patch we add an enum for this parameter to make call sites easier to read. The ElementAnimations version also sets the mNeedsRefreshes member so at the same time we move mNeedsRefreshes to CommonElementAnimationData. Furthermore, since the ElementAnimations version which we have adopted returns early if mNeedsRefreshes is false, this patch ensures that when we call EnsureStyleRuleFor from ElementTransitions::WalkTransitionRule, we set mNeedsRefreshes to true first. Another difference to account for is that the ElementTransitions version of EnsureStyleRuleFor *always* sets mStyleRule (even if it doesn't add anything to it) where as the ElementAnimations version only creates the rule when necessary so we need to add a check to ElementTransitions::WalkTransitionRule that mStyleRule is actually set before using it.
2014-06-20 07:39:24 +04:00
// False when we know that our current style rule is valid
// indefinitely into the future (because all of our animations are
// either completed or paused). May be invalidated by a style change.
bool mNeedsRefreshes;
#ifdef DEBUG
bool mCalledPropertyDtor;
#endif
};
}
#endif /* !defined(mozilla_css_AnimationCommon_h) */