зеркало из https://github.com/mozilla/gecko-dev.git
239 строки
7.8 KiB
C++
239 строки
7.8 KiB
C++
|
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
||
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
||
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||
|
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
||
|
|
||
|
#include "CanvasTranslator.h"
|
||
|
|
||
|
#include "mozilla/gfx/Logging.h"
|
||
|
#include "RecordedCanvasEventImpl.h"
|
||
|
|
||
|
#if defined(XP_WIN)
|
||
|
# include "mozilla/gfx/DeviceManagerDx.h"
|
||
|
# include "mozilla/layers/TextureD3D11.h"
|
||
|
#endif
|
||
|
|
||
|
namespace mozilla {
|
||
|
namespace layers {
|
||
|
|
||
|
// When in a transaction we wait for a short time because we're expecting more
|
||
|
// events from the content process. We don't want to wait for too long in case
|
||
|
// other content processes are waiting for events to process.
|
||
|
static const TimeDuration kReadEventTimeout = TimeDuration::FromMilliseconds(5);
|
||
|
|
||
|
static TextureData* CreateTextureData(TextureType aTextureType,
|
||
|
const gfx::IntSize& aSize,
|
||
|
gfx::SurfaceFormat aFormat) {
|
||
|
TextureData* textureData = nullptr;
|
||
|
switch (aTextureType) {
|
||
|
#ifdef XP_WIN
|
||
|
case TextureType::D3D11: {
|
||
|
RefPtr<ID3D11Device> device =
|
||
|
gfx::DeviceManagerDx::Get()->GetCanvasDevice();
|
||
|
MOZ_RELEASE_ASSERT(device, "Failed to get a device for canvas drawing.");
|
||
|
textureData =
|
||
|
D3D11TextureData::Create(aSize, aFormat, ALLOC_CLEAR_BUFFER, device);
|
||
|
break;
|
||
|
}
|
||
|
#endif
|
||
|
default:
|
||
|
MOZ_CRASH("Unsupported TextureType for CanvasTranslator.");
|
||
|
}
|
||
|
|
||
|
if (!textureData) {
|
||
|
MOZ_CRASH("Failed to create TextureData.");
|
||
|
}
|
||
|
|
||
|
return textureData;
|
||
|
}
|
||
|
|
||
|
/* static */
|
||
|
UniquePtr<CanvasTranslator> CanvasTranslator::Create(
|
||
|
const TextureType& aTextureType,
|
||
|
const ipc::SharedMemoryBasic::Handle& aReadHandle,
|
||
|
const CrossProcessSemaphoreHandle& aReaderSem,
|
||
|
const CrossProcessSemaphoreHandle& aWriterSem) {
|
||
|
TextureData* textureData = CreateTextureData(aTextureType, gfx::IntSize(1, 1),
|
||
|
gfx::SurfaceFormat::B8G8R8A8);
|
||
|
textureData->Lock(OpenMode::OPEN_READ_WRITE);
|
||
|
RefPtr<gfx::DrawTarget> dt = textureData->BorrowDrawTarget();
|
||
|
return UniquePtr<CanvasTranslator>(new CanvasTranslator(
|
||
|
aTextureType, textureData, dt, aReadHandle, aReaderSem, aWriterSem));
|
||
|
}
|
||
|
|
||
|
CanvasTranslator::CanvasTranslator(
|
||
|
const TextureType& aTextureType, TextureData* aTextureData,
|
||
|
gfx::DrawTarget* aDT, const ipc::SharedMemoryBasic::Handle& aReadHandle,
|
||
|
const CrossProcessSemaphoreHandle& aReaderSem,
|
||
|
const CrossProcessSemaphoreHandle& aWriterSem)
|
||
|
: gfx::InlineTranslator(aDT),
|
||
|
mTextureType(aTextureType),
|
||
|
mReferenceTextureData(aTextureData) {
|
||
|
mStream.InitReader(aReadHandle, aReaderSem, aWriterSem);
|
||
|
}
|
||
|
|
||
|
CanvasTranslator::~CanvasTranslator() { mReferenceTextureData->Unlock(); }
|
||
|
|
||
|
bool CanvasTranslator::TranslateRecording() {
|
||
|
int32_t eventType = mStream.ReadNextEvent();
|
||
|
while (mStream.good()) {
|
||
|
bool success = RecordedEvent::DoWithEventFromStream(
|
||
|
mStream, static_cast<RecordedEvent::EventType>(eventType),
|
||
|
[&](RecordedEvent* recordedEvent) -> bool {
|
||
|
// Make sure that the whole event was read from the stream.
|
||
|
if (!mStream.good()) {
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
return recordedEvent->PlayEvent(this);
|
||
|
});
|
||
|
|
||
|
if (!success && !HandleExtensionEvent(eventType)) {
|
||
|
gfxDevCrash(gfx::LogReason::PlayEventFailed)
|
||
|
<< "Failed to play canvas event type: " << eventType;
|
||
|
mIsValid = false;
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
if (!mIsInTransaction) {
|
||
|
return mStream.StopIfEmpty();
|
||
|
}
|
||
|
|
||
|
if (!mStream.HasDataToRead()) {
|
||
|
// We're going to wait for the next event, so take the opportunity to
|
||
|
// flush the rendering.
|
||
|
Flush();
|
||
|
if (!mStream.WaitForDataToRead(kReadEventTimeout)) {
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
eventType = mStream.ReadNextEvent();
|
||
|
}
|
||
|
|
||
|
mIsValid = false;
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
#define READ_AND_PLAY_CANVAS_EVENT_TYPE(_typeenum, _class) \
|
||
|
case _typeenum: { \
|
||
|
auto e = _class(mStream); \
|
||
|
if (!mStream.good()) { \
|
||
|
return false; \
|
||
|
} \
|
||
|
return e.PlayCanvasEvent(this); \
|
||
|
}
|
||
|
|
||
|
bool CanvasTranslator::HandleExtensionEvent(int32_t aType) {
|
||
|
// This is where we handle extensions to the Moz2D Recording events to handle
|
||
|
// canvas specific things.
|
||
|
switch (aType) {
|
||
|
FOR_EACH_CANVAS_EVENT(READ_AND_PLAY_CANVAS_EVENT_TYPE)
|
||
|
default:
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CanvasTranslator::BeginTransaction() { mIsInTransaction = true; }
|
||
|
|
||
|
void CanvasTranslator::Flush() {
|
||
|
#if defined(XP_WIN)
|
||
|
RefPtr<ID3D11Device> device = gfx::DeviceManagerDx::Get()->GetCanvasDevice();
|
||
|
RefPtr<ID3D11DeviceContext> deviceContext;
|
||
|
device->GetImmediateContext(getter_AddRefs(deviceContext));
|
||
|
deviceContext->Flush();
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
void CanvasTranslator::EndTransaction() {
|
||
|
Flush();
|
||
|
mIsInTransaction = false;
|
||
|
}
|
||
|
|
||
|
void CanvasTranslator::AddSurfaceDescriptor(gfx::ReferencePtr aRefPtr,
|
||
|
TextureData* aTextureData) {
|
||
|
UniquePtr<SurfaceDescriptor> descriptor = MakeUnique<SurfaceDescriptor>();
|
||
|
if (!aTextureData->Serialize(*descriptor)) {
|
||
|
MOZ_CRASH("Failed to serialize");
|
||
|
}
|
||
|
|
||
|
MonitorAutoLock lock(mSurfaceDescriptorsMonitor);
|
||
|
mSurfaceDescriptors[aRefPtr] = std::move(descriptor);
|
||
|
mSurfaceDescriptorsMonitor.Notify();
|
||
|
}
|
||
|
|
||
|
already_AddRefed<gfx::DrawTarget> CanvasTranslator::CreateDrawTarget(
|
||
|
gfx::ReferencePtr aRefPtr, const gfx::IntSize& aSize,
|
||
|
gfx::SurfaceFormat aFormat) {
|
||
|
TextureData* textureData = CreateTextureData(mTextureType, aSize, aFormat);
|
||
|
textureData->Lock(OpenMode::OPEN_READ_WRITE);
|
||
|
mTextureDatas[aRefPtr] = UniquePtr<TextureData>(textureData);
|
||
|
AddSurfaceDescriptor(aRefPtr, textureData);
|
||
|
RefPtr<gfx::DrawTarget> dt = textureData->BorrowDrawTarget();
|
||
|
AddDrawTarget(aRefPtr, dt);
|
||
|
|
||
|
return dt.forget();
|
||
|
}
|
||
|
|
||
|
void CanvasTranslator::RemoveDrawTarget(gfx::ReferencePtr aDrawTarget) {
|
||
|
InlineTranslator::RemoveDrawTarget(aDrawTarget);
|
||
|
mTextureDatas.erase(aDrawTarget);
|
||
|
}
|
||
|
|
||
|
TextureData* CanvasTranslator::LookupTextureData(
|
||
|
gfx::ReferencePtr aDrawTarget) {
|
||
|
TextureMap::const_iterator result = mTextureDatas.find(aDrawTarget);
|
||
|
if (result == mTextureDatas.end()) {
|
||
|
return nullptr;
|
||
|
}
|
||
|
return result->second.get();
|
||
|
}
|
||
|
|
||
|
UniquePtr<SurfaceDescriptor> CanvasTranslator::WaitForSurfaceDescriptor(
|
||
|
gfx::ReferencePtr aDrawTarget) {
|
||
|
MonitorAutoLock lock(mSurfaceDescriptorsMonitor);
|
||
|
DescriptorMap::iterator result;
|
||
|
while ((result = mSurfaceDescriptors.find(aDrawTarget)) ==
|
||
|
mSurfaceDescriptors.end()) {
|
||
|
mSurfaceDescriptorsMonitor.Wait();
|
||
|
}
|
||
|
|
||
|
UniquePtr<SurfaceDescriptor> descriptor = std::move(result->second);
|
||
|
mSurfaceDescriptors.erase(aDrawTarget);
|
||
|
return descriptor;
|
||
|
}
|
||
|
|
||
|
gfx::DataSourceSurface* CanvasTranslator::LookupDataSurface(
|
||
|
gfx::ReferencePtr aRefPtr) {
|
||
|
return mDataSurfaces.GetWeak(aRefPtr);
|
||
|
}
|
||
|
|
||
|
void CanvasTranslator::AddDataSurface(
|
||
|
gfx::ReferencePtr aRefPtr, RefPtr<gfx::DataSourceSurface>&& aSurface) {
|
||
|
mDataSurfaces.Put(aRefPtr, aSurface);
|
||
|
}
|
||
|
|
||
|
void CanvasTranslator::RemoveDataSurface(gfx::ReferencePtr aRefPtr) {
|
||
|
mDataSurfaces.Remove(aRefPtr);
|
||
|
}
|
||
|
|
||
|
void CanvasTranslator::SetPreparedMap(
|
||
|
gfx::ReferencePtr aSurface,
|
||
|
UniquePtr<gfx::DataSourceSurface::ScopedMap> aMap) {
|
||
|
mMappedSurface = aSurface;
|
||
|
mPreparedMap = std::move(aMap);
|
||
|
}
|
||
|
|
||
|
UniquePtr<gfx::DataSourceSurface::ScopedMap> CanvasTranslator::GetPreparedMap(
|
||
|
gfx::ReferencePtr aSurface) {
|
||
|
MOZ_RELEASE_ASSERT(mMappedSurface == aSurface,
|
||
|
"aSurface must match previously stored surface.");
|
||
|
|
||
|
mMappedSurface = nullptr;
|
||
|
return std::move(mPreparedMap);
|
||
|
}
|
||
|
|
||
|
} // namespace layers
|
||
|
} // namespace mozilla
|