gecko-dev/dom/media/webaudio/AudioScheduledSourceNode.cpp

30 строки
1.1 KiB
C++
Исходник Обычный вид История

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "AudioScheduledSourceNode.h"
#include "mozilla/dom/AudioScheduledSourceNodeBinding.h"
namespace mozilla {
namespace dom {
AudioScheduledSourceNode::AudioScheduledSourceNode(AudioContext* aContext,
uint32_t aChannelCount,
ChannelCountMode aChannelCountMode,
ChannelInterpretation aChannelInterpretation)
: AudioNode(aContext, aChannelCount, aChannelCountMode,
aChannelInterpretation)
{}
JSObject*
AudioScheduledSourceNode::WrapObject(JSContext* aCx,
JS::Handle<JSObject*> aGivenProto)
{
return AudioScheduledSourceNode_Binding::Wrap(aCx, this, aGivenProto);
}
} // dom namespace
} // mozilla namespace