gecko-dev/gfx/layers/ipc/ShadowLayerChild.cpp

40 строки
1.2 KiB
C++
Исходник Обычный вид История

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: sw=2 ts=8 et :
*/
2012-05-21 15:12:37 +04:00
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "ShadowLayerChild.h"
#include "Layers.h" // for Layer
#include "ShadowLayers.h" // for ShadowableLayer
#include "nsDebug.h" // for NS_ABORT_IF_FALSE
namespace mozilla {
namespace layers {
ShadowLayerChild::ShadowLayerChild(ShadowableLayer* aLayer)
: mLayer(aLayer)
{ }
ShadowLayerChild::~ShadowLayerChild()
{ }
void
ShadowLayerChild::ActorDestroy(ActorDestroyReason why)
{
NS_ABORT_IF_FALSE(AncestorDeletion != why,
"shadowable layer should have been cleaned up by now");
if (AbnormalShutdown == why) {
// This is last-ditch emergency shutdown. Just have the layer
// forget its IPDL resources; IPDL-generated code will clean up
// automatically in this case.
mLayer->AsLayer()->Disconnect();
mLayer = nullptr;
}
}
} // namespace layers
} // namespace mozilla