gecko-dev/hal/moz.build

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# -*- Mode: python; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40 -*-
# vim: set filetype=python:
# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at http://mozilla.org/MPL/2.0/.
XPIDL_SOURCES += [
'gonk/nsIRecoveryService.idl',
]
XPIDL_MODULE = 'hal'
EXPORTS.mozilla += [
'Hal.h',
'HalImpl.h',
'HalSandbox.h',
'HalScreenConfiguration.h',
'HalSensor.h',
'HalTypes.h',
'HalWakeLock.h',
]
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TEST_DIRS += ['tests']
UNIFIED_SOURCES += [
'HalWakeLock.cpp',
'sandbox/SandboxHal.cpp',
'WindowIdentifier.cpp',
]
# Hal.cpp cannot be built in unified mode because it relies on HalImpl.h.
SOURCES += [
'Hal.cpp',
]
if CONFIG['MOZ_GAMEPAD_BACKEND'] == 'stub':
UNIFIED_SOURCES += [
'fallback/FallbackGamepad.cpp'
]
elif CONFIG['MOZ_GAMEPAD_BACKEND'] == 'cocoa':
UNIFIED_SOURCES += [
'cocoa/CocoaGamepad.cpp'
]
elif CONFIG['MOZ_GAMEPAD_BACKEND'] == 'windows':
UNIFIED_SOURCES += [
'windows/WindowsGamepad.cpp'
]
elif CONFIG['MOZ_GAMEPAD_BACKEND'] == 'linux':
UNIFIED_SOURCES += [
'linux/LinuxGamepad.cpp'
]
elif CONFIG['MOZ_GAMEPAD_BACKEND'] == 'android':
UNIFIED_SOURCES += [
'android/AndroidGamepad.cpp'
]
if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'android':
UNIFIED_SOURCES += [
'android/AndroidSensor.cpp',
'fallback/FallbackAlarm.cpp',
'fallback/FallbackPower.cpp',
'linux/LinuxMemory.cpp',
]
# AndroidHal.cpp cannot be built in unified mode because it relies on HalImpl.h.
SOURCES += [
'android/AndroidHal.cpp',
]
elif CONFIG['MOZ_WIDGET_TOOLKIT'] == 'gonk':
UNIFIED_SOURCES += [
'gonk/GonkDiskSpaceWatcher.cpp',
'gonk/GonkFMRadio.cpp',
'gonk/GonkSensor.cpp',
'gonk/GonkSwitch.cpp',
'gonk/UeventPoller.cpp',
'linux/LinuxMemory.cpp',
'linux/LinuxPower.cpp',
]
# GonkHal.cpp cannot be built in unified mode because it relies on HalImpl.h.
SOURCES += [
'gonk/GonkHal.cpp',
]
elif CONFIG['OS_TARGET'] == 'Linux':
UNIFIED_SOURCES += [
'fallback/FallbackAlarm.cpp',
'fallback/FallbackScreenConfiguration.cpp',
'fallback/FallbackSensor.cpp',
'fallback/FallbackVibration.cpp',
'linux/LinuxMemory.cpp',
'linux/LinuxPower.cpp',
]
if CONFIG['MOZ_ENABLE_DBUS']:
UNIFIED_SOURCES += [
'linux/UPowerClient.cpp',
]
else:
UNIFIED_SOURCES += [
'fallback/FallbackBattery.cpp',
]
elif CONFIG['OS_TARGET'] == 'WINNT':
UNIFIED_SOURCES += [
'fallback/FallbackAlarm.cpp',
'fallback/FallbackMemory.cpp',
'fallback/FallbackPower.cpp',
'fallback/FallbackScreenConfiguration.cpp',
'fallback/FallbackVibration.cpp',
'windows/WindowsSensor.cpp',
]
# WindowsBattery.cpp cannot be built in unified mode because it relies on HalImpl.h.
SOURCES += [
'windows/WindowsBattery.cpp',
]
elif CONFIG['MOZ_WIDGET_TOOLKIT'] == 'cocoa':
UNIFIED_SOURCES += [
'cocoa/CocoaBattery.cpp',
'fallback/FallbackAlarm.cpp',
'fallback/FallbackMemory.cpp',
'fallback/FallbackPower.cpp',
'fallback/FallbackScreenConfiguration.cpp',
'fallback/FallbackVibration.cpp',
]
elif CONFIG['OS_TARGET'] in ('OpenBSD', 'NetBSD', 'FreeBSD', 'DragonFly'):
UNIFIED_SOURCES += [
'fallback/FallbackAlarm.cpp',
'fallback/FallbackMemory.cpp',
'fallback/FallbackPower.cpp',
'fallback/FallbackScreenConfiguration.cpp',
'fallback/FallbackSensor.cpp',
'fallback/FallbackVibration.cpp',
]
if CONFIG['MOZ_ENABLE_DBUS']:
UNIFIED_SOURCES += [
'linux/UPowerClient.cpp',
]
else:
UNIFIED_SOURCES += [
'fallback/FallbackBattery.cpp',
]
else:
UNIFIED_SOURCES += [
'fallback/FallbackAlarm.cpp',
'fallback/FallbackBattery.cpp',
'fallback/FallbackMemory.cpp',
'fallback/FallbackPower.cpp',
'fallback/FallbackScreenConfiguration.cpp',
'fallback/FallbackSensor.cpp',
'fallback/FallbackVibration.cpp',
]
# Fallbacks for backends implemented on Gonk only.
if CONFIG['MOZ_WIDGET_TOOLKIT'] != 'gonk':
UNIFIED_SOURCES += [
'fallback/FallbackDiskSpaceWatcher.cpp',
'fallback/FallbackFactoryReset.cpp',
'fallback/FallbackFMRadio.cpp',
'fallback/FallbackLights.cpp',
'fallback/FallbackProcessPriority.cpp',
'fallback/FallbackScreenPower.cpp',
'fallback/FallbackSwitch.cpp',
'fallback/FallbackThreadPriority.cpp',
'fallback/FallbackTime.cpp',
'fallback/FallbackWakeLocks.cpp',
]
# Fallbacks for backends implemented on Android only.
if CONFIG['MOZ_WIDGET_TOOLKIT'] != 'android':
UNIFIED_SOURCES += [
'fallback/FallbackNetwork.cpp',
]
if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'cocoa':
UNIFIED_SOURCES += [
'cocoa/CocoaSensor.mm',
'cocoa/smslib.mm',
]
IPDL_SOURCES = [
'sandbox/PHal.ipdl',
]
FAIL_ON_WARNINGS = True
include('/ipc/chromium/chromium-config.mozbuild')
FINAL_LIBRARY = 'xul'
if CONFIG['MOZ_GAMEPAD']:
LOCAL_INCLUDES += [
'/dom/base',
]
if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'gonk':
# So that we can call nsScreenManagerGonk::GetConfiguration().
LOCAL_INCLUDES += [
'/widget/gonk',
'/widget/xpwidgets'
]
if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'gonk':
CXXFLAGS += ['-I%s/hardware/libhardware_legacy/include' % CONFIG['ANDROID_SOURCE']]