1998-03-28 05:44:41 +03:00
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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#ifndef FE_UTILITIES__H
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#define FE_UTILITIES__H
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#ifndef __AFXWIN_H__
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#error include 'stdafx.h' before including this file for PCH
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#endif
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// File used for general purpose functions for the
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// windows front end that have no other
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// specific home.
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// All functions should start with FEU to denote
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// their origin.
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// Wrap some SDK calls here
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BOOL FEU_GetSaveFileName(OPENFILENAME *pOFN);
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BOOL FEU_GetOpenFileName(OPENFILENAME *pOFN);
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UINT FEU_GetCurrentDriveType(void);
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// Port some SDK calls here
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#ifdef XP_WIN16
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DWORD GetCurrentDirectory(DWORD nBufferLength, LPSTR lpBuffer);
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BOOL SetCurrentDirectory(LPCSTR lpPathName);
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#endif
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#define FEU_FINDBROWSERONLY 0
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#define FEU_FINDBROWSERANDEDITOR 1
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#define FEU_FINDEDITORONLY 2
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// Way to get a frame window pointer out of a context ID.
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CFrameWnd *FEU_FindFrameByID(DWORD dwID, MWContextType cxType = MWContextAny);
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// Way to get a frame window that was last active browser window.
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CFrameWnd *FEU_GetLastActiveFrame(MWContextType cxType = MWContextAny, int bFindEditor = FEU_FINDBROWSERONLY);
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// Way to get the main context from the frameGlue.
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CAbstractCX *FEU_GetLastActiveFrameContext(MWContextType cxType = MWContextAny, int nFindEditor = FEU_FINDBROWSERONLY);
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// Way to get the last active frame window based on its customizable toolbar
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// bUseSaveInfo is true if custToolbar's save info field should be used to disregard frames if save info is FALSE
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CFrameWnd *FEU_GetLastActiveFrameByCustToolbarType(CString custToolbar, CFrameWnd *pCurrentFrame, BOOL bUseSaveInfo);
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// Way to get the bottommost frame of type cxType
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CFrameWnd *FEU_GetBottomFrame(MWContextType cxType = MWContextAny, int nFindEditor = FEU_FINDBROWSERONLY);
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// Way to get the number of active frames that are of type cxType
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int FEU_GetNumActiveFrames(MWContextType cxType = MWContextAny, int nFindEditor = FEU_FINDBROWSERONLY);
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// Way to get the context ID out of the frame which was last active.
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DWORD FEU_GetLastActiveFrameID(MWContextType cxType = MWContextAny);
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// Way to block returning until a context is no longer in existance.
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void FEU_BlockUntilDestroyed(DWORD dwContextID);
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// Ensure a disk has space to write on, or ask the user about it.
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BOOL FEU_ConfirmFreeDiskSpace(MWContext *pContext, const char *pFileName, int32 lContentLength);
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#if defined(XP_WIN16)
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// Debuggin resource stuff on 16 bits.
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void FEU_FreeResources(const char *pString, int iDigit, BOOL bBox);
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// 16 bits needs a GetDiskFreeSpace call.
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BOOL GetDiskFreeSpace(LPCTSTR lpRootPathName, LPDWORD lpSectorsPerCluster,
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LPDWORD lpBytesPerSector, LPDWORD lpNumberOfFreeClusters, LPDWORD lpTotalNumberOfClusters);
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#endif
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//#ifndef NO_TAB_NAVIGATION
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void FEU_MakeRectVisible(MWContext *pContext, const UINT left, const UINT top, const UINT right, const UINT bottom);
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void FEU_MakeElementVisible(MWContext *pContext, LO_Any *pElement);
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//#else /* NO_TAB_NAVIGATION */
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// scroll the given form into the visible part of the window
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// void FEU_MakeFormVisible(MWContext *pContext, LO_FormElementStruct *pForm);
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//#endif /* NO_TAB_NAVIGATION */
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// Strip off all trailing backslashes
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char *FEU_NoTrailingBackslash(char *pBackslash);
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// Replace all occurrences of original in pStr with replace
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void FEU_ReplaceChar(char *pStr, char original, char replace);
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// Replaces all occurrences of & with &&
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CString FEU_EscapeAmpersand(CString str);
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// Write string values to the registry in the said location.
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BOOL FEU_RegistryWizard(HKEY hRoot, const char *pKey, const char *pValue);
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// As the fucntion indicates.
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// char *FEU_ExtractCommaDilimetedString(const char *pArgList, int iArgToExtract);
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#define MAXFONTFACENAME (LF_FACESIZE+1)
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int FEU_ExtractCommaDilimetedFontName(const char *pArgList, int offSetByte, char *argItem);
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// As the fucntion indicates.
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char *FEU_ExtractCommaDilimetedQuotedString(const char *pArgList, int iArgToExtract);
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// Performs a transparent BitBlt - see the implementation for more info.
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BOOL FEU_TransBlt(CDC * pSrcDC, CDC * pDstDC, const CPoint & ptSrc,
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const CPoint & ptDst, int nWidth, int nHeight, HPALETTE hPalette,
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const COLORREF rgbTrans = RGB(255, 0, 255));
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// Performs a transparent BitBlt, same as BitBlt except rgbTrans is the
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// color to be drawn transparently (not drawn)
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BOOL FEU_TransBlt(HDC hDstDC, int nXDest, int nYDest, int nWidth, int nHeight,
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HDC hSrcDC, int nXSrc, int nYSrc, HPALETTE hPalette,
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COLORREF rgbTrans = RGB(0xff, 0x00, 0xff));
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// Correctly initialize a structure that no one seems to get right.
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void FEU_InitWINDOWPLACEMENT(HWND hWindow, WINDOWPLACEMENT *pWindowPlacement);
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// Mouse timer handler (to handle scrolling selections).
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class MouseTimerData {
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public:
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enum InvokeType {
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m_ContextNotify,
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m_TimerNotify
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} m_pType;
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MWContext *m_pContext;
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MouseTimerData(MWContext *pContext);
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};
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void FEU_MouseTimer(void *vpReallyMouseTimerData);
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// Mouse timer handler (to handle window exit messages).
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class MouseMoveTimerData {
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public:
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MWContext *m_pContext;
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MouseMoveTimerData(MWContext *pContext);
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};
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void FEU_MouseMoveTimer(void *vpReallyMouseMoveTimerData);
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// Only remnant of great idle processing empire.
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// Context calls FEU_RequestIdleProcessing to get checked in the idle loop
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// by FEU_DoIdleProcessing.
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void FEU_RequestIdleProcessing(MWContext *pContext);
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BOOL FEU_DoIdleProcessing();
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// How to handle client pull requests.
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void FEU_ClientPull(MWContext *pContext, uint32 ulMilliseconds, URL_Struct *pUrl, int iFormatOut, BOOL bCanInterrupt);
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void FEU_ClientPullNow(void *vpReallyClientPullTimerData);
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// Dynamically manage the MAPI libraries for mail posting
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void FEU_OpenMapiLibrary();
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void FEU_CloseMapiLibrary();
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// Global history flush timer.
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void FEU_GlobalHistoryTimeout(void *pNULL);
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// This routine will return the handle of the pop-up menu whose first
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// menu item has the specified command ID
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HMENU FEU_FindSubmenu(HMENU hMenu, UINT nFirstCmdID);
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BOOL FEU_IsConferenceAvailable(void);
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BOOL FEU_IsCalendarAvailable(void);
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BOOL FEU_IsIBMHostOnDemandAvailable(void);
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BOOL FEU_IsNetcasterAvailable(void);
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void FEU_OpenNetcaster(void);
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BOOL FEU_IsAimAvailable(void);
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void FEU_OpenAim(void);
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BOOL FEU_IsNetscapeFrame(CWnd* pFocusWnd);
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#ifdef XP_WIN32
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CString FEU_GetCurrentRegistry(const CString &componentString);
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#endif
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CString FEU_GetInstallationDirectory(const CString &productString,const CString &installationString);
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void FEU_FrameBroadcast(BOOL bSend, UINT Msg, WPARAM wParam, LPARAM lParam);
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void FEU_AltMail_ShowMailBox(void);
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void FEU_AltMail_ShowMessageCenter(void);
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void FEU_AltMail_SetAltMailMenus(CMenu* pMenuCommunicator);
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void FEU_AltMail_ModifyMenu(CMenu* pMenuCommunicator, UINT uiCommunicatorMenuID, LPCSTR pszAltMailMenuStr);
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BOOL FEU_Execute(MWContext *pContext, const char *pCommand, const char *pParams);
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BOOL FEU_FindExecutable(const char *pFileName, char *pExecutable, BOOL bIdentity, BOOL bExtension = FALSE);
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BOOL FEU_SanityCheckFile(LPCSTR pszFileName);
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BOOL FEU_SanityCheckDir(LPCSTR pszDirName);
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// Free off misc URL data structs.
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void FEU_DeleteUrlData(URL_Struct *pUrl, MWContext *pCX);
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extern "C" {
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// used in lj_init.c too:
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extern HWND FindNavigatorHiddenWindow(void);
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}
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HWND FEU_GetWindowFromPoint(HWND hWndTop, POINT *pPoint);
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CNSGenFrame *FEU_GetDockingFrameFromPoint(POINT *pPoint);
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1998-05-20 06:15:42 +04:00
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HRESULT FEU_CoCreateInstance(REFCLSID rclsid, LPUNKNOWN pUnkOuter, DWORD dwClsContext, REFIID riid, LPVOID *ppv);
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extern "C" char *FE_GetProgramDirectory(char *buffer, int length);
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1998-03-28 05:44:41 +03:00
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#endif // FE_UTILITIES__H
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