gecko-dev/dom/webidl/XULElement.webidl

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Исходник Обычный вид История

/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/.
*/
interface XULControllers;
[HTMLConstructor, Func="IsChromeOrXBL"]
interface XULElement : Element {
// Layout properties
[SetterThrows]
attribute DOMString align;
[SetterThrows]
attribute DOMString dir;
[SetterThrows]
attribute DOMString flex;
[SetterThrows]
attribute DOMString ordinal;
[SetterThrows]
attribute DOMString orient;
[SetterThrows]
attribute DOMString pack;
// Properties for hiding elements.
attribute boolean hidden;
attribute boolean collapsed;
// Property for hooking up to broadcasters
[SetterThrows]
attribute DOMString observes;
// Properties for hooking up to popups
[SetterThrows]
attribute DOMString menu;
[SetterThrows]
attribute DOMString contextMenu;
[SetterThrows]
attribute DOMString tooltip;
// Width/height properties
[SetterThrows]
attribute DOMString width;
[SetterThrows]
attribute DOMString height;
[SetterThrows]
attribute DOMString minWidth;
[SetterThrows]
attribute DOMString minHeight;
[SetterThrows]
attribute DOMString maxWidth;
[SetterThrows]
attribute DOMString maxHeight;
// Position properties for
// * popups - these are screen coordinates
// * other elements - these are client coordinates relative to parent stack.
[SetterThrows]
attribute DOMString left;
[SetterThrows]
attribute DOMString top;
// Tooltip
[SetterThrows]
attribute DOMString tooltipText;
// Properties for images
[SetterThrows]
attribute DOMString src;
attribute boolean allowEvents;
[Throws, ChromeOnly]
readonly attribute XULControllers controllers;
[Throws]
readonly attribute BoxObject? boxObject;
[SetterThrows]
attribute long tabIndex;
[Throws]
void focus();
[Throws]
void blur();
[NeedsCallerType]
void click();
void doCommand();
[Constant]
readonly attribute CSSStyleDeclaration style;
// Returns true if this is a menu-type element that has a menu
// frame associated with it.
boolean hasMenu();
// If this is a menu-type element, opens or closes the menu
// depending on the argument passed.
void openMenu(boolean open);
};
XULElement implements GlobalEventHandlers;
XULElement implements TouchEventHandlers;
XULElement implements OnErrorEventHandlerForNodes;