gecko-dev/gfx/layers/apz/util/InputAPZContext.h

46 строки
1.2 KiB
C
Исходник Обычный вид История

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_layers_InputAPZContext_h
#define mozilla_layers_InputAPZContext_h
#include "FrameMetrics.h"
namespace mozilla {
namespace layers {
// InputAPZContext is used to communicate the ScrollableLayerGuid and input
// block ID from nsIWidget to RenderFrameParent. It is conceptually attached
// to any WidgetInputEvent that has been processed by APZ directly from a
// widget.
class MOZ_STACK_CLASS InputAPZContext
{
private:
static ScrollableLayerGuid sGuid;
static uint64_t sBlockId;
static bool sRoutedToChildProcess;
public:
static ScrollableLayerGuid GetTargetLayerGuid();
static uint64_t GetInputBlockId();
static void SetRoutedToChildProcess();
InputAPZContext(const ScrollableLayerGuid& aGuid,
const uint64_t& aBlockId);
~InputAPZContext();
bool WasRoutedToChildProcess();
private:
ScrollableLayerGuid mOldGuid;
uint64_t mOldBlockId;
bool mOldRoutedToChildProcess;
};
}
}
#endif /* mozilla_layers_InputAPZContext_h */