gecko-dev/dom/canvas/crashtests/1244850-1.html

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<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<script>
function boom()
{
var canvas = document.createElement('canvas');
var ctx = canvas.getContext('2d');
var svgImage = document.getElementsByTagName("img")[0];
ctx.drawImage(svgImage, 1e+308, 0);
}
</script>
</head>
<body onload="boom();">
<img src="data:image/svg+xml,<svg xmlns='http://www.w3.org/2000/svg' width='100' height='100'><rect width='100' height='100' fill='blue'/></svg>">
</body>
</html>