зеркало из https://github.com/mozilla/gecko-dev.git
76 строки
2.4 KiB
C
76 строки
2.4 KiB
C
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/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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/*
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menu.h --- menu creating utilities
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Created: Terry Weissman <terry@netscape.com>, 14-Jun-95.
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*/
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#ifndef __menu_h
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#define __menu_h
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/*
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* Structure describing a single button or menu title.
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* fe_PopulateMenubar is passed an array of these. The first entry in
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* each menu is for the menu title. If name is "", it means a separator
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* line. If name is NULL, it means the end of a menu. If two entries in
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* a row have a name of NULL, it marks the end of the array.
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*/
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typedef struct fe_button
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{
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char *name;
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XtCallbackProc callback;
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int type;
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void* var;
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void* offset;
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void* userdata;
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} fe_button;
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typedef struct fe_button_closure
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{
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MWContext *context;
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void *userdata;
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} fe_button_closure;
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#define UNSELECTABLE 0
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#define SELECTABLE 1
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#define TOGGLE 2
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#define RADIO 3 /* Just like TOGGLE, but with a radio button
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look.*/
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#define CASCADE 4
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#define INTL_CASCADE 5 /* This is temporary. Will go away. */
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#define FE_MENU_SEPARATOR { "",0,UNSELECTABLE,0}
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#define FE_MENU_BEGIN(l) { (l), 0, SELECTABLE, 0 }
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#define FE_MENU_END { 0 }
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#define FE_NOT_IMPLEMENTED 0
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extern Widget fe_PopulateMenubar(Widget parent, struct fe_button* buttons,
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MWContext* context, void* closure, void* data,
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XtCallbackProc pulldown_cb);
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/* Creates the buttons as child of menu until if finds a {0}
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* button. Passes back the number of button elements it used.
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* Can do push-buttons, toggle-buttons, radio-buttons & cascades too.
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*/
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extern int fe_CreateSubmenu(Widget menu, struct fe_button *buttons,
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MWContext *context, XtPointer closure, XtPointer data);
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#endif
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