2011-04-12 10:18:44 +04:00
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/* vim: set shiftwidth=2 tabstop=8 autoindent cindent expandtab: */
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2012-05-21 15:12:37 +04:00
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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2011-04-12 10:18:44 +04:00
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#ifndef nsAnimationManager_h_
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#define nsAnimationManager_h_
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2012-09-14 20:10:08 +04:00
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#include "mozilla/Attributes.h"
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2013-09-25 15:21:20 +04:00
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#include "mozilla/ContentEvents.h"
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2015-08-26 15:56:59 +03:00
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#include "mozilla/EventForwards.h"
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2011-04-12 10:18:44 +04:00
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#include "AnimationCommon.h"
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2015-04-21 04:22:09 +03:00
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#include "mozilla/dom/Animation.h"
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2013-06-23 16:03:39 +04:00
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#include "mozilla/MemoryReporting.h"
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2011-04-12 10:18:44 +04:00
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#include "mozilla/TimeStamp.h"
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2011-04-12 10:18:44 +04:00
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2015-04-28 09:48:35 +03:00
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class nsIGlobalObject;
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2013-09-16 05:06:52 +04:00
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class nsStyleContext;
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2011-04-12 10:18:44 +04:00
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namespace mozilla {
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namespace css {
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class Declaration;
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2014-10-20 08:55:46 +04:00
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} /* namespace css */
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2014-12-18 02:42:41 +03:00
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namespace dom {
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2015-12-20 16:17:00 +03:00
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class KeyframeEffectReadOnly;
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2014-12-18 02:42:41 +03:00
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class Promise;
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} /* namespace dom */
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2011-04-12 10:18:44 +04:00
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2016-02-17 23:37:00 +03:00
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enum class CSSPseudoElementType : uint8_t;
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2012-07-31 21:28:21 +04:00
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struct AnimationEventInfo {
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2015-10-18 08:24:48 +03:00
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RefPtr<dom::Element> mElement;
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RefPtr<dom::Animation> mAnimation;
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2015-09-15 08:04:05 +03:00
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InternalAnimationEvent mEvent;
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2015-09-15 08:04:53 +03:00
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TimeStamp mTimeStamp;
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2012-07-31 21:28:21 +04:00
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2015-09-15 08:04:05 +03:00
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AnimationEventInfo(dom::Element* aElement,
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2016-02-17 23:37:00 +03:00
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CSSPseudoElementType aPseudoType,
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2015-08-26 15:56:59 +03:00
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EventMessage aMessage,
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const nsSubstring& aAnimationName,
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const StickyTimeDuration& aElapsedTime,
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const TimeStamp& aTimeStamp,
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dom::Animation* aAnimation)
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: mElement(aElement)
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, mAnimation(aAnimation)
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, mEvent(true, aMessage)
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, mTimeStamp(aTimeStamp)
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{
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// XXX Looks like nobody initialize WidgetEvent::time
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2016-03-26 07:37:19 +03:00
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mEvent.mAnimationName = aAnimationName;
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2016-03-26 07:37:19 +03:00
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mEvent.mElapsedTime = aElapsedTime.ToSeconds();
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2016-03-26 07:37:20 +03:00
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mEvent.mPseudoElement =
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2016-03-09 06:55:39 +03:00
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AnimationCollection<dom::CSSAnimation>::PseudoTypeAsString(aPseudoType);
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2012-07-31 21:28:21 +04:00
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}
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2013-09-27 10:20:54 +04:00
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// InternalAnimationEvent doesn't support copy-construction, so we need
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2012-07-31 21:28:21 +04:00
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// to ourselves in order to work with nsTArray
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AnimationEventInfo(const AnimationEventInfo& aOther)
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: mElement(aOther.mElement)
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, mAnimation(aOther.mAnimation)
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, mEvent(true, aOther.mEvent.mMessage)
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, mTimeStamp(aOther.mTimeStamp)
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{
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mEvent.AssignAnimationEventData(aOther.mEvent, false);
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2012-07-31 21:28:21 +04:00
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}
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};
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2015-06-30 04:00:39 +03:00
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namespace dom {
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class CSSAnimation final : public Animation
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{
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public:
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explicit CSSAnimation(nsIGlobalObject* aGlobal,
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const nsSubstring& aAnimationName)
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: dom::Animation(aGlobal)
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2015-07-01 09:19:04 +03:00
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, mAnimationName(aAnimationName)
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, mIsStylePaused(false)
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, mPauseShouldStick(false)
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2015-09-15 05:20:33 +03:00
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, mNeedsNewAnimationIndexWhenRun(false)
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2015-02-13 18:58:33 +03:00
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, mPreviousPhaseOrIteration(PREVIOUS_PHASE_BEFORE)
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2014-10-20 08:55:46 +04:00
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{
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2015-07-01 09:19:04 +03:00
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// We might need to drop this assertion once we add a script-accessible
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// constructor but for animations generated from CSS markup the
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// animation-name should never be empty.
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MOZ_ASSERT(!mAnimationName.IsEmpty(), "animation-name should not be empty");
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2014-10-20 08:55:46 +04:00
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}
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2015-06-30 04:00:39 +03:00
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JSObject* WrapObject(JSContext* aCx,
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JS::Handle<JSObject*> aGivenProto) override;
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2015-06-09 05:13:53 +03:00
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CSSAnimation* AsCSSAnimation() override { return this; }
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const CSSAnimation* AsCSSAnimation() const override { return this; }
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2015-07-01 06:15:42 +03:00
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// CSSAnimation interface
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void GetAnimationName(nsString& aRetVal) const { aRetVal = mAnimationName; }
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// Alternative to GetAnimationName that returns a reference to the member
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// for more efficient internal usage.
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const nsString& AnimationName() const { return mAnimationName; }
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// Animation interface overrides
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virtual Promise* GetReady(ErrorResult& aRv) override;
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2015-05-19 08:00:48 +03:00
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virtual void Play(ErrorResult& aRv, LimitBehavior aLimitBehavior) override;
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2015-05-19 08:55:26 +03:00
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virtual void Pause(ErrorResult& aRv) override;
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virtual AnimationPlayState PlayStateFromJS() const override;
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virtual void PlayFromJS(ErrorResult& aRv) override;
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2014-11-17 07:45:58 +03:00
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2014-10-20 08:55:46 +04:00
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void PlayFromStyle();
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void PauseFromStyle();
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2015-06-09 05:13:53 +03:00
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void CancelFromStyle() override
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{
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mOwningElement = OwningElementRef();
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2015-09-15 05:20:56 +03:00
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// When an animation is disassociated with style it enters an odd state
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// where its composite order is undefined until it first transitions
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// out of the idle state.
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//
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// Even if the composite order isn't defined we don't want it to be random
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// in case we need to determine the order to dispatch events associated
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// with an animation in this state. To solve this we treat the animation as
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// if it had been added to the end of the global animation list so that
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// its sort order is defined. We'll update this index again once the
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// animation leaves the idle state.
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mAnimationIndex = sNextAnimationIndex++;
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mNeedsNewAnimationIndexWhenRun = true;
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2015-06-09 05:13:53 +03:00
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Animation::CancelFromStyle();
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}
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2014-10-20 08:55:46 +04:00
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2015-07-29 04:57:39 +03:00
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void Tick() override;
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2015-08-17 07:59:45 +03:00
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void QueueEvents();
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2015-07-29 04:57:39 +03:00
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2014-10-20 08:55:46 +04:00
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bool IsStylePaused() const { return mIsStylePaused; }
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2016-01-14 04:24:24 +03:00
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bool HasLowerCompositeOrderThan(const CSSAnimation& aOther) const;
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2015-06-09 05:13:54 +03:00
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void SetAnimationIndex(uint64_t aIndex)
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{
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2015-09-15 07:32:12 +03:00
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MOZ_ASSERT(IsTiedToMarkup());
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2016-09-12 09:04:33 +03:00
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if (IsRelevant() &&
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mAnimationIndex != aIndex) {
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nsNodeUtils::AnimationChanged(this);
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}
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2015-09-15 05:20:26 +03:00
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mAnimationIndex = aIndex;
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}
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2015-06-09 05:13:54 +03:00
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// Sets the owning element which is used for determining the composite
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// order of CSSAnimation objects generated from CSS markup.
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//
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// @see mOwningElement
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void SetOwningElement(const OwningElementRef& aElement)
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{
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mOwningElement = aElement;
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}
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2015-09-15 07:32:12 +03:00
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// True for animations that are generated from CSS markup and continue to
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// reflect changes to that markup.
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bool IsTiedToMarkup() const { return mOwningElement.IsSet(); }
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2014-10-20 08:55:46 +04:00
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protected:
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virtual ~CSSAnimation()
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{
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MOZ_ASSERT(!mOwningElement.IsSet(), "Owning element should be cleared "
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"before a CSS animation is destroyed");
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2015-06-09 05:13:53 +03:00
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}
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2015-09-15 05:20:56 +03:00
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// Animation overrides
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void UpdateTiming(SeekFlag aSeekFlag,
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SyncNotifyFlag aSyncNotifyFlag) override;
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2014-10-20 08:55:46 +04:00
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2015-09-15 08:03:24 +03:00
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// Returns the duration from the start of the animation's source effect's
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// active interval to the point where the animation actually begins playback.
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// This is zero unless the animation's source effect has a negative delay in
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2016-01-13 20:37:00 +03:00
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// which case it is the absolute value of that delay.
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2015-09-15 08:03:24 +03:00
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// This is used for setting the elapsedTime member of CSS AnimationEvents.
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TimeDuration InitialAdvance() const {
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return mEffect ?
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2016-01-13 20:41:00 +03:00
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std::max(TimeDuration(), mEffect->SpecifiedTiming().mDelay * -1) :
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2015-09-15 08:03:24 +03:00
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TimeDuration();
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}
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2015-09-15 08:04:08 +03:00
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// Converts an AnimationEvent's elapsedTime value to an equivalent TimeStamp
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// that can be used to sort events by when they occurred.
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TimeStamp ElapsedTimeToTimeStamp(const StickyTimeDuration& aElapsedTime)
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const;
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2015-09-15 08:03:24 +03:00
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2015-07-01 09:19:04 +03:00
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nsString mAnimationName;
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2015-06-09 05:13:53 +03:00
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// The (pseudo-)element whose computed animation-name refers to this
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// animation (if any).
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2015-09-15 05:20:33 +03:00
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//
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// This is used for determining the relative composite order of animations
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// generated from CSS markup.
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//
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// Typically this will be the same as the target element of the keyframe
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// effect associated with this animation. However, it can differ in the
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// following circumstances:
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//
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// a) If script removes or replaces the effect of this animation,
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// b) If this animation is cancelled (e.g. by updating the
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// animation-name property or removing the owning element from the
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// document),
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// c) If this object is generated from script using the CSSAnimation
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// constructor.
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//
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// For (b) and (c) the owning element will return !IsSet().
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OwningElementRef mOwningElement;
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2015-06-09 05:13:53 +03:00
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2014-10-20 08:55:46 +04:00
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// When combining animation-play-state with play() / pause() the following
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// behavior applies:
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// 1. pause() is sticky and always overrides the underlying
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// animation-play-state
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// 2. If animation-play-state is 'paused', play() will temporarily override
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// it until animation-play-state next becomes 'running'.
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// 3. Calls to play() trigger finishing behavior but setting the
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// animation-play-state to 'running' does not.
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//
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// This leads to five distinct states:
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//
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// A. Running
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// B. Running and temporarily overriding animation-play-state: paused
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// C. Paused and sticky overriding animation-play-state: running
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// D. Paused and sticky overriding animation-play-state: paused
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// E. Paused by animation-play-state
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//
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// C and D may seem redundant but they differ in how to respond to the
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// sequence: call play(), set animation-play-state: paused.
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//
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// C will transition to A then E leaving the animation paused.
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// D will transition to B then B leaving the animation running.
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//
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// A state transition chart is as follows:
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//
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// A | B | C | D | E
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// ---------------------------
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// play() A | B | A | B | B
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// pause() C | D | C | D | D
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// 'running' A | A | C | C | A
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// 'paused' E | B | D | D | E
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//
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2015-04-21 04:22:09 +03:00
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// The base class, Animation already provides a boolean value,
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2014-10-20 08:55:46 +04:00
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// mIsPaused which gives us two states. To this we add a further two booleans
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// to represent the states as follows.
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//
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// A. Running
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// (!mIsPaused; !mIsStylePaused; !mPauseShouldStick)
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// B. Running and temporarily overriding animation-play-state: paused
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// (!mIsPaused; mIsStylePaused; !mPauseShouldStick)
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// C. Paused and sticky overriding animation-play-state: running
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// (mIsPaused; !mIsStylePaused; mPauseShouldStick)
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// D. Paused and sticky overriding animation-play-state: paused
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// (mIsPaused; mIsStylePaused; mPauseShouldStick)
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// E. Paused by animation-play-state
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// (mIsPaused; mIsStylePaused; !mPauseShouldStick)
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//
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// (That leaves 3 combinations of the boolean values that we never set because
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// they don't represent valid states.)
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bool mIsStylePaused;
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bool mPauseShouldStick;
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2014-10-20 08:55:47 +04:00
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2015-09-15 05:20:33 +03:00
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// When true, indicates that when this animation next leaves the idle state,
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// its animation index should be updated.
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bool mNeedsNewAnimationIndexWhenRun;
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2014-10-20 08:55:47 +04:00
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enum {
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2015-02-13 18:58:33 +03:00
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PREVIOUS_PHASE_BEFORE = uint64_t(-1),
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PREVIOUS_PHASE_AFTER = uint64_t(-2)
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2014-10-20 08:55:47 +04:00
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};
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2015-02-13 18:58:33 +03:00
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// One of the PREVIOUS_PHASE_* constants, or an integer for the iteration
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2014-10-20 08:55:47 +04:00
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// whose start we last notified on.
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2015-02-13 18:58:33 +03:00
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uint64_t mPreviousPhaseOrIteration;
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2014-10-20 08:55:46 +04:00
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};
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2015-06-30 04:00:39 +03:00
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} /* namespace dom */
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2016-03-09 06:55:39 +03:00
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|
|
|
template <>
|
|
|
|
struct AnimationTypeTraits<dom::CSSAnimation>
|
|
|
|
{
|
|
|
|
static nsIAtom* ElementPropertyAtom()
|
|
|
|
{
|
|
|
|
return nsGkAtoms::animationsProperty;
|
|
|
|
}
|
|
|
|
static nsIAtom* BeforePropertyAtom()
|
|
|
|
{
|
|
|
|
return nsGkAtoms::animationsOfBeforeProperty;
|
|
|
|
}
|
|
|
|
static nsIAtom* AfterPropertyAtom()
|
|
|
|
{
|
|
|
|
return nsGkAtoms::animationsOfAfterProperty;
|
|
|
|
}
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|
};
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|
2014-10-20 08:55:46 +04:00
|
|
|
} /* namespace mozilla */
|
|
|
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|
2015-03-21 19:28:04 +03:00
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|
|
class nsAnimationManager final
|
2016-03-09 06:55:39 +03:00
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: public mozilla::CommonAnimationManager<mozilla::dom::CSSAnimation>
|
2011-04-12 10:18:44 +04:00
|
|
|
{
|
|
|
|
public:
|
2014-08-20 08:58:22 +04:00
|
|
|
explicit nsAnimationManager(nsPresContext *aPresContext)
|
2016-03-09 06:55:39 +03:00
|
|
|
: mozilla::CommonAnimationManager<mozilla::dom::CSSAnimation>(aPresContext)
|
2011-04-12 10:18:44 +04:00
|
|
|
{
|
|
|
|
}
|
|
|
|
|
2016-01-15 09:15:47 +03:00
|
|
|
NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(nsAnimationManager)
|
|
|
|
NS_DECL_CYCLE_COLLECTION_NATIVE_CLASS(nsAnimationManager)
|
2011-04-12 10:18:44 +04:00
|
|
|
|
2016-03-09 06:55:39 +03:00
|
|
|
typedef mozilla::AnimationCollection<mozilla::dom::CSSAnimation>
|
|
|
|
CSSAnimationCollection;
|
|
|
|
typedef nsTArray<RefPtr<mozilla::dom::CSSAnimation>>
|
|
|
|
OwningCSSAnimationPtrArray;
|
|
|
|
|
2011-04-12 10:18:44 +04:00
|
|
|
/**
|
2016-02-15 10:08:33 +03:00
|
|
|
* Update the set of animations on |aElement| based on |aStyleContext|.
|
|
|
|
* If necessary, this will notify the corresponding EffectCompositor so
|
|
|
|
* that it can update its animation rule.
|
2011-04-12 10:18:44 +04:00
|
|
|
*
|
|
|
|
* aStyleContext may be a style context for aElement or for its
|
|
|
|
* :before or :after pseudo-element.
|
|
|
|
*/
|
2016-02-15 10:08:33 +03:00
|
|
|
void UpdateAnimations(nsStyleContext* aStyleContext,
|
|
|
|
mozilla::dom::Element* aElement);
|
2011-04-12 10:18:44 +04:00
|
|
|
|
2015-07-29 04:57:39 +03:00
|
|
|
/**
|
|
|
|
* Add a pending event.
|
|
|
|
*/
|
2015-07-29 04:57:39 +03:00
|
|
|
void QueueEvent(mozilla::AnimationEventInfo&& aEventInfo)
|
|
|
|
{
|
|
|
|
mEventDispatcher.QueueEvent(
|
|
|
|
mozilla::Forward<mozilla::AnimationEventInfo>(aEventInfo));
|
|
|
|
}
|
2015-07-29 04:57:39 +03:00
|
|
|
|
2011-04-12 10:18:44 +04:00
|
|
|
/**
|
|
|
|
* Dispatch any pending events. We accumulate animationend and
|
|
|
|
* animationiteration events only during refresh driver notifications
|
|
|
|
* (and dispatch them at the end of such notifications), but we
|
|
|
|
* accumulate animationstart events at other points when style
|
|
|
|
* contexts are created.
|
|
|
|
*/
|
2016-02-10 16:17:05 +03:00
|
|
|
void DispatchEvents()
|
|
|
|
{
|
|
|
|
RefPtr<nsAnimationManager> kungFuDeathGrip(this);
|
|
|
|
mEventDispatcher.DispatchEvents(mPresContext);
|
|
|
|
}
|
2015-09-15 08:05:49 +03:00
|
|
|
void SortEvents() { mEventDispatcher.SortEvents(); }
|
2015-07-29 04:57:39 +03:00
|
|
|
void ClearEventQueue() { mEventDispatcher.ClearEventQueue(); }
|
2015-07-29 04:57:39 +03:00
|
|
|
|
2015-09-15 00:42:00 +03:00
|
|
|
// Stop animations on the element. This method takes the real element
|
|
|
|
// rather than the element for the generated content for animations on
|
|
|
|
// ::before and ::after.
|
|
|
|
void StopAnimationsForElement(mozilla::dom::Element* aElement,
|
2016-02-17 23:37:00 +03:00
|
|
|
mozilla::CSSPseudoElementType aPseudoType);
|
2015-09-15 00:42:00 +03:00
|
|
|
|
2014-11-20 05:48:41 +03:00
|
|
|
protected:
|
2016-03-09 06:55:39 +03:00
|
|
|
~nsAnimationManager() override = default;
|
2015-07-29 04:57:39 +03:00
|
|
|
|
2012-12-12 01:12:43 +04:00
|
|
|
private:
|
2016-03-09 06:55:39 +03:00
|
|
|
|
2011-04-12 10:18:44 +04:00
|
|
|
void BuildAnimations(nsStyleContext* aStyleContext,
|
2014-10-02 10:14:15 +04:00
|
|
|
mozilla::dom::Element* aTarget,
|
2016-03-09 06:55:39 +03:00
|
|
|
CSSAnimationCollection* aCollection,
|
|
|
|
OwningCSSAnimationPtrArray& aAnimations);
|
2016-03-09 06:55:39 +03:00
|
|
|
|
|
|
|
mozilla::DelayedEventDispatcher<mozilla::AnimationEventInfo> mEventDispatcher;
|
2011-04-12 10:18:44 +04:00
|
|
|
};
|
|
|
|
|
|
|
|
#endif /* !defined(nsAnimationManager_h_) */
|