gecko-dev/dom/animation/KeyframeUtils.cpp

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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/KeyframeUtils.h"
#include "mozilla/AnimationUtils.h"
#include "mozilla/ErrorResult.h"
#include "mozilla/Move.h"
#include "mozilla/RangedArray.h"
#include "mozilla/ServoBindings.h"
#include "mozilla/StyleAnimationValue.h"
#include "mozilla/TimingParams.h"
#include "mozilla/dom/BaseKeyframeTypesBinding.h" // For FastBaseKeyframe etc.
#include "mozilla/dom/Element.h"
#include "mozilla/dom/KeyframeEffectBinding.h"
#include "mozilla/dom/KeyframeEffectReadOnly.h" // For PropertyValuesPair etc.
#include "jsapi.h" // For ForOfIterator etc.
#include "nsClassHashtable.h"
#include "nsCSSParser.h"
#include "nsCSSPropertyIDSet.h"
#include "nsCSSProps.h"
#include "nsCSSPseudoElements.h" // For CSSPseudoElementType
#include "nsTArray.h"
#include <algorithm> // For std::stable_sort
namespace mozilla {
// ------------------------------------------------------------------
//
// Internal data types
//
// ------------------------------------------------------------------
// This is used while calculating paced spacing. If the keyframe is not pacable,
// we set its cumulative distance to kNotPaceable, so we can use this to check.
const double kNotPaceable = -1.0;
// For the aAllowList parameter of AppendStringOrStringSequence and
// GetPropertyValuesPairs.
enum class ListAllowance { eDisallow, eAllow };
/**
* A comparator to sort nsCSSPropertyID values such that longhands are sorted
* before shorthands, and shorthands with fewer components are sorted before
* shorthands with more components.
*
* Using this allows us to prioritize values specified by longhands (or smaller
* shorthand subsets) when longhands and shorthands are both specified
* on the one keyframe.
*
* Example orderings that result from this:
*
* margin-left, margin
*
* and:
*
* border-top-color, border-color, border-top, border
*/
class PropertyPriorityComparator
{
public:
PropertyPriorityComparator()
: mSubpropertyCountInitialized(false) {}
bool Equals(nsCSSPropertyID aLhs, nsCSSPropertyID aRhs) const
{
return aLhs == aRhs;
}
bool LessThan(nsCSSPropertyID aLhs,
nsCSSPropertyID aRhs) const
{
bool isShorthandLhs = nsCSSProps::IsShorthand(aLhs);
bool isShorthandRhs = nsCSSProps::IsShorthand(aRhs);
if (isShorthandLhs) {
if (isShorthandRhs) {
// First, sort shorthands by the number of longhands they have.
uint32_t subpropCountLhs = SubpropertyCount(aLhs);
uint32_t subpropCountRhs = SubpropertyCount(aRhs);
if (subpropCountLhs != subpropCountRhs) {
return subpropCountLhs < subpropCountRhs;
}
// Otherwise, sort by IDL name below.
} else {
// Put longhands before shorthands.
return false;
}
} else {
if (isShorthandRhs) {
// Put longhands before shorthands.
return true;
}
}
// For two longhand properties, or two shorthand with the same number
// of longhand components, sort by IDL name.
return nsCSSProps::PropertyIDLNameSortPosition(aLhs) <
nsCSSProps::PropertyIDLNameSortPosition(aRhs);
}
uint32_t SubpropertyCount(nsCSSPropertyID aProperty) const
{
if (!mSubpropertyCountInitialized) {
PodZero(&mSubpropertyCount);
mSubpropertyCountInitialized = true;
}
if (mSubpropertyCount[aProperty] == 0) {
uint32_t count = 0;
CSSPROPS_FOR_SHORTHAND_SUBPROPERTIES(
p, aProperty, CSSEnabledState::eForAllContent) {
++count;
}
mSubpropertyCount[aProperty] = count;
}
return mSubpropertyCount[aProperty];
}
private:
// Cache of shorthand subproperty counts.
mutable RangedArray<
uint32_t,
eCSSProperty_COUNT_no_shorthands,
eCSSProperty_COUNT - eCSSProperty_COUNT_no_shorthands> mSubpropertyCount;
mutable bool mSubpropertyCountInitialized;
};
/**
* Adaptor for PropertyPriorityComparator to sort objects which have
* a mProperty member.
*/
template <typename T>
class TPropertyPriorityComparator : PropertyPriorityComparator
{
public:
bool Equals(const T& aLhs, const T& aRhs) const
{
return PropertyPriorityComparator::Equals(aLhs.mProperty, aRhs.mProperty);
}
bool LessThan(const T& aLhs, const T& aRhs) const
{
return PropertyPriorityComparator::LessThan(aLhs.mProperty, aRhs.mProperty);
}
};
/**
* Iterator to walk through a PropertyValuePair array using the ordering
* provided by PropertyPriorityComparator.
*/
class PropertyPriorityIterator
{
public:
explicit PropertyPriorityIterator(
const nsTArray<PropertyValuePair>& aProperties)
: mProperties(aProperties)
{
mSortedPropertyIndices.SetCapacity(mProperties.Length());
for (size_t i = 0, len = mProperties.Length(); i < len; ++i) {
PropertyAndIndex propertyIndex = { mProperties[i].mProperty, i };
mSortedPropertyIndices.AppendElement(propertyIndex);
}
mSortedPropertyIndices.Sort(PropertyAndIndex::Comparator());
}
class Iter
{
public:
explicit Iter(const PropertyPriorityIterator& aParent)
: mParent(aParent)
, mIndex(0) { }
static Iter EndIter(const PropertyPriorityIterator &aParent)
{
Iter iter(aParent);
iter.mIndex = aParent.mSortedPropertyIndices.Length();
return iter;
}
bool operator!=(const Iter& aOther) const
{
return mIndex != aOther.mIndex;
}
Iter& operator++()
{
MOZ_ASSERT(mIndex + 1 <= mParent.mSortedPropertyIndices.Length(),
"Should not seek past end iterator");
mIndex++;
return *this;
}
const PropertyValuePair& operator*()
{
MOZ_ASSERT(mIndex < mParent.mSortedPropertyIndices.Length(),
"Should not try to dereference an end iterator");
return mParent.mProperties[mParent.mSortedPropertyIndices[mIndex].mIndex];
}
private:
const PropertyPriorityIterator& mParent;
size_t mIndex;
};
Iter begin() { return Iter(*this); }
Iter end() { return Iter::EndIter(*this); }
private:
struct PropertyAndIndex
{
nsCSSPropertyID mProperty;
size_t mIndex; // Index of mProperty within mProperties
typedef TPropertyPriorityComparator<PropertyAndIndex> Comparator;
};
const nsTArray<PropertyValuePair>& mProperties;
nsTArray<PropertyAndIndex> mSortedPropertyIndices;
};
/**
* A property-values pair obtained from the open-ended properties
* discovered on a regular keyframe or property-indexed keyframe object.
*
* Single values (as required by a regular keyframe, and as also supported
* on property-indexed keyframes) are stored as the only element in
* mValues.
*/
struct PropertyValuesPair
{
nsCSSPropertyID mProperty;
nsTArray<nsString> mValues;
typedef TPropertyPriorityComparator<PropertyValuesPair> Comparator;
};
/**
* An additional property (for a property-values pair) found on a
* BaseKeyframe or BasePropertyIndexedKeyframe object.
*/
struct AdditionalProperty
{
nsCSSPropertyID mProperty;
size_t mJsidIndex; // Index into |ids| in GetPropertyValuesPairs.
struct PropertyComparator
{
bool Equals(const AdditionalProperty& aLhs,
const AdditionalProperty& aRhs) const
{
return aLhs.mProperty == aRhs.mProperty;
}
bool LessThan(const AdditionalProperty& aLhs,
const AdditionalProperty& aRhs) const
{
return nsCSSProps::PropertyIDLNameSortPosition(aLhs.mProperty) <
nsCSSProps::PropertyIDLNameSortPosition(aRhs.mProperty);
}
};
};
/**
* Data for a segment in a keyframe animation of a given property
* whose value is a StyleAnimationValue.
*
* KeyframeValueEntry is used in GetAnimationPropertiesFromKeyframes
* to gather data for each individual segment.
*/
struct KeyframeValueEntry
{
nsCSSPropertyID mProperty;
StyleAnimationValue mValue;
float mOffset;
Maybe<ComputedTimingFunction> mTimingFunction;
struct PropertyOffsetComparator
{
static bool Equals(const KeyframeValueEntry& aLhs,
const KeyframeValueEntry& aRhs)
{
return aLhs.mProperty == aRhs.mProperty &&
aLhs.mOffset == aRhs.mOffset;
}
static bool LessThan(const KeyframeValueEntry& aLhs,
const KeyframeValueEntry& aRhs)
{
// First, sort by property IDL name.
int32_t order = nsCSSProps::PropertyIDLNameSortPosition(aLhs.mProperty) -
nsCSSProps::PropertyIDLNameSortPosition(aRhs.mProperty);
if (order != 0) {
return order < 0;
}
// Then, by offset.
return aLhs.mOffset < aRhs.mOffset;
}
};
};
class ComputedOffsetComparator
{
public:
static bool Equals(const Keyframe& aLhs, const Keyframe& aRhs)
{
return aLhs.mComputedOffset == aRhs.mComputedOffset;
}
static bool LessThan(const Keyframe& aLhs, const Keyframe& aRhs)
{
return aLhs.mComputedOffset < aRhs.mComputedOffset;
}
};
// ------------------------------------------------------------------
//
// Inlined helper methods
//
// ------------------------------------------------------------------
inline bool
IsInvalidValuePair(const PropertyValuePair& aPair, StyleBackendType aBackend)
{
if (aBackend == StyleBackendType::Servo) {
return !aPair.mServoDeclarationBlock;
}
// There are three types of values we store as token streams:
//
// * Shorthand values (where we manually extract the token stream's string
// value) and pass that along to various parsing methods
// * Longhand values with variable references
// * Invalid values
//
// We can distinguish between the last two cases because for invalid values
// we leave the token stream's mPropertyID as eCSSProperty_UNKNOWN.
return !nsCSSProps::IsShorthand(aPair.mProperty) &&
aPair.mValue.GetUnit() == eCSSUnit_TokenStream &&
aPair.mValue.GetTokenStreamValue()->mPropertyID
== eCSSProperty_UNKNOWN;
}
// ------------------------------------------------------------------
//
// Internal helper method declarations
//
// ------------------------------------------------------------------
static void
GetKeyframeListFromKeyframeSequence(JSContext* aCx,
nsIDocument* aDocument,
JS::ForOfIterator& aIterator,
nsTArray<Keyframe>& aResult,
ErrorResult& aRv);
static bool
ConvertKeyframeSequence(JSContext* aCx,
nsIDocument* aDocument,
JS::ForOfIterator& aIterator,
nsTArray<Keyframe>& aResult);
static bool
GetPropertyValuesPairs(JSContext* aCx,
JS::Handle<JSObject*> aObject,
ListAllowance aAllowLists,
nsTArray<PropertyValuesPair>& aResult);
static bool
AppendStringOrStringSequenceToArray(JSContext* aCx,
JS::Handle<JS::Value> aValue,
ListAllowance aAllowLists,
nsTArray<nsString>& aValues);
static bool
AppendValueAsString(JSContext* aCx,
nsTArray<nsString>& aValues,
JS::Handle<JS::Value> aValue);
static PropertyValuePair
MakePropertyValuePair(nsCSSPropertyID aProperty, const nsAString& aStringValue,
nsCSSParser& aParser, nsIDocument* aDocument);
static bool
HasValidOffsets(const nsTArray<Keyframe>& aKeyframes);
static void
MarkAsComputeValuesFailureKey(PropertyValuePair& aPair);
static bool
IsComputeValuesFailureKey(const PropertyValuePair& aPair);
static void
BuildSegmentsFromValueEntries(nsTArray<KeyframeValueEntry>& aEntries,
nsTArray<AnimationProperty>& aResult);
static void
GetKeyframeListFromPropertyIndexedKeyframe(JSContext* aCx,
nsIDocument* aDocument,
JS::Handle<JS::Value> aValue,
nsTArray<Keyframe>& aResult,
ErrorResult& aRv);
static bool
RequiresAdditiveAnimation(const nsTArray<Keyframe>& aKeyframes,
nsIDocument* aDocument);
static void
DistributeRange(const Range<Keyframe>& aSpacingRange,
const Range<Keyframe>& aRangeToAdjust);
static void
DistributeRange(const Range<Keyframe>& aSpacingRange);
static void
PaceRange(const Range<Keyframe>& aKeyframes,
const Range<double>& aCumulativeDistances);
static nsTArray<double>
GetCumulativeDistances(const nsTArray<ComputedKeyframeValues>& aValues,
nsCSSPropertyID aProperty,
nsStyleContext* aStyleContext);
// ------------------------------------------------------------------
//
// Public API
//
// ------------------------------------------------------------------
/* static */ nsTArray<Keyframe>
KeyframeUtils::GetKeyframesFromObject(JSContext* aCx,
nsIDocument* aDocument,
JS::Handle<JSObject*> aFrames,
ErrorResult& aRv)
{
MOZ_ASSERT(!aRv.Failed());
nsTArray<Keyframe> keyframes;
if (!aFrames) {
// The argument was explicitly null meaning no keyframes.
return keyframes;
}
// At this point we know we have an object. We try to convert it to a
// sequence of keyframes first, and if that fails due to not being iterable,
// we try to convert it to a property-indexed keyframe.
JS::Rooted<JS::Value> objectValue(aCx, JS::ObjectValue(*aFrames));
JS::ForOfIterator iter(aCx);
if (!iter.init(objectValue, JS::ForOfIterator::AllowNonIterable)) {
aRv.Throw(NS_ERROR_FAILURE);
return keyframes;
}
if (iter.valueIsIterable()) {
GetKeyframeListFromKeyframeSequence(aCx, aDocument, iter, keyframes, aRv);
} else {
GetKeyframeListFromPropertyIndexedKeyframe(aCx, aDocument, objectValue,
keyframes, aRv);
}
if (aRv.Failed()) {
MOZ_ASSERT(keyframes.IsEmpty(),
"Should not set any keyframes when there is an error");
return keyframes;
}
// We currently don't support additive animation. However, Web Animations
// says that if you don't have a keyframe at offset 0 or 1, then you should
// synthesize one using an additive zero value when you go to compose style.
// Until we implement additive animations we just throw if we encounter any
// set of keyframes that would put us in that situation.
if (RequiresAdditiveAnimation(keyframes, aDocument)) {
aRv.Throw(NS_ERROR_DOM_ANIM_MISSING_PROPS_ERR);
keyframes.Clear();
}
return keyframes;
}
/* static */ void
KeyframeUtils::ApplySpacing(nsTArray<Keyframe>& aKeyframes,
SpacingMode aSpacingMode,
nsCSSPropertyID aProperty,
nsTArray<ComputedKeyframeValues>& aComputedValues,
nsStyleContext* aStyleContext)
{
if (aKeyframes.IsEmpty()) {
return;
}
nsTArray<double> cumulativeDistances;
if (aSpacingMode == SpacingMode::paced) {
MOZ_ASSERT(IsAnimatableProperty(aProperty),
"Paced property should be animatable");
cumulativeDistances = GetCumulativeDistances(aComputedValues, aProperty,
aStyleContext);
// Reset the computed offsets if using paced spacing.
for (Keyframe& keyframe : aKeyframes) {
keyframe.mComputedOffset = Keyframe::kComputedOffsetNotSet;
}
}
// If the first keyframe has an unspecified offset, fill it in with 0%.
// If there is only a single keyframe, then it gets 100%.
if (aKeyframes.Length() > 1) {
Keyframe& firstElement = aKeyframes[0];
firstElement.mComputedOffset = firstElement.mOffset.valueOr(0.0);
// We will fill in the last keyframe's offset below
} else {
Keyframe& lastElement = aKeyframes.LastElement();
lastElement.mComputedOffset = lastElement.mOffset.valueOr(1.0);
}
// Fill in remaining missing offsets.
const Keyframe* const last = aKeyframes.cend() - 1;
const RangedPtr<Keyframe> begin(aKeyframes.begin(), aKeyframes.Length());
RangedPtr<Keyframe> keyframeA = begin;
while (keyframeA != last) {
// Find keyframe A and keyframe B *between* which we will apply spacing.
RangedPtr<Keyframe> keyframeB = keyframeA + 1;
while (keyframeB->mOffset.isNothing() && keyframeB != last) {
++keyframeB;
}
keyframeB->mComputedOffset = keyframeB->mOffset.valueOr(1.0);
// Fill computed offsets in (keyframe A, keyframe B).
if (aSpacingMode == SpacingMode::distribute) {
DistributeRange(Range<Keyframe>(keyframeA, keyframeB + 1));
} else {
// a) Find Paced A (first paceable keyframe) and
// Paced B (last paceable keyframe) in [keyframe A, keyframe B].
RangedPtr<Keyframe> pacedA = keyframeA;
while (pacedA < keyframeB &&
cumulativeDistances[pacedA - begin] == kNotPaceable) {
++pacedA;
}
RangedPtr<Keyframe> pacedB = keyframeB;
while (pacedB > keyframeA &&
cumulativeDistances[pacedB - begin] == kNotPaceable) {
--pacedB;
}
// As spec says, if there is no paceable keyframe
// in [keyframe A, keyframe B], we let Paced A and Paced B refer to
// keyframe B.
if (pacedA > pacedB) {
pacedA = pacedB = keyframeB;
}
// b) Apply distributing offsets in (keyframe A, Paced A] and
// [Paced B, keyframe B).
DistributeRange(Range<Keyframe>(keyframeA, keyframeB + 1),
Range<Keyframe>(keyframeA + 1, pacedA + 1));
DistributeRange(Range<Keyframe>(keyframeA, keyframeB + 1),
Range<Keyframe>(pacedB, keyframeB));
// c) Apply paced offsets to each paceable keyframe in (Paced A, Paced B).
// We pass the range [Paced A, Paced B] since PaceRange needs the end
// points of the range in order to calculate the correct offset.
PaceRange(Range<Keyframe>(pacedA, pacedB + 1),
Range<double>(&cumulativeDistances[pacedA - begin],
pacedB - pacedA + 1));
// d) Fill in any computed offsets in (Paced A, Paced B) that are still
// not set (e.g. because the keyframe was not paceable, or because the
// cumulative distance between paceable properties was zero).
for (RangedPtr<Keyframe> frame = pacedA + 1; frame < pacedB; ++frame) {
if (frame->mComputedOffset != Keyframe::kComputedOffsetNotSet) {
continue;
}
RangedPtr<Keyframe> start = frame - 1;
RangedPtr<Keyframe> end = frame + 1;
while (end < pacedB &&
end->mComputedOffset == Keyframe::kComputedOffsetNotSet) {
++end;
}
DistributeRange(Range<Keyframe>(start, end + 1));
frame = end;
}
}
keyframeA = keyframeB;
}
}
/* static */ void
KeyframeUtils::ApplyDistributeSpacing(nsTArray<Keyframe>& aKeyframes)
{
nsTArray<ComputedKeyframeValues> emptyArray;
ApplySpacing(aKeyframes, SpacingMode::distribute, eCSSProperty_UNKNOWN,
emptyArray, nullptr);
}
/* static */ nsTArray<ComputedKeyframeValues>
KeyframeUtils::GetComputedKeyframeValues(const nsTArray<Keyframe>& aKeyframes,
dom::Element* aElement,
nsStyleContext* aStyleContext)
{
Bug 1260655 - Add KeyframeEffectReadOnly::SetFrames; r=heycam Earlier in this patch series we divided keyframe processing into two stages: (1) Turning javascript objects into an array of Keyframe objects (2) Calculating AnimationProperty arrays from the Keyframe objects This patch creates a SetFrames method so that CSS animations and CSS transitions can skip (1) and pass the frames constructed from CSS syntax into (2). It also adds the following additional processing: a. Notifying animation mutation observers when the set of frames has changed. This is currently performed by nsAnimationManager but ultimately we should encapsulate this logic inside the effect itself. Furthermore, it will be needed when we implement effect.setFrames() (i.e. the Javascript-facing wrapper for this method). b. Preserving the mWinsInCascade and mIsRunningOnCompositor state on properties when updating them. This is currently performed by: bool KeyframeEffectReadOnly::UpdateProperties( const InfallibleTArray<AnimationProperty>& aProperties) which is what nsAnimationManager currently uses. We will ultimately remove the above method and here we are just moving this code to the new version of UpdateProperties. c. Requesting a restyle when the set of AnimationProperty objects has changed. Again, this is currently performed by the existing UpdateProperties method so we are just moving it here. This behavior will also be required when we implement effect.setFrames() and when we call UpdateProperties from elsewhere in restyling code. This is bug 1235002 but we fix it here and leave that bug to just do further cleanup work (e.g. re-instating the check for an empty property set before requesting a restyle in NotifyAnimationTimingUpdated). d. Marking the cascade as needing an update when the set of AnimationProperty objects has changed. This is in preparation for calling UpdateProperties from elsewhere in restyling (e.g. when the nsStyleContext is updated). MozReview-Commit-ID: 2ll26lsWZTm
2016-03-30 02:59:08 +03:00
MOZ_ASSERT(aStyleContext);
MOZ_ASSERT(aElement);
StyleBackendType styleBackend = aElement->OwnerDoc()->GetStyleBackendType();
const size_t len = aKeyframes.Length();
nsTArray<ComputedKeyframeValues> result(len);
for (const Keyframe& frame : aKeyframes) {
nsCSSPropertyIDSet propertiesOnThisKeyframe;
ComputedKeyframeValues* computedValues = result.AppendElement();
for (const PropertyValuePair& pair :
PropertyPriorityIterator(frame.mPropertyValues)) {
MOZ_ASSERT(!pair.mServoDeclarationBlock ||
styleBackend == StyleBackendType::Servo,
"Animation values were parsed using Servo backend but target"
" element is not using Servo backend?");
if (IsInvalidValuePair(pair, styleBackend)) {
continue;
}
// Expand each value into the set of longhands and produce
// a KeyframeValueEntry for each value.
nsTArray<PropertyStyleAnimationValuePair> values;
if (styleBackend == StyleBackendType::Servo) {
if (!StyleAnimationValue::ComputeValues(pair.mProperty,
CSSEnabledState::eForAllContent, aStyleContext,
*pair.mServoDeclarationBlock, values)) {
continue;
}
} else {
// For shorthands, we store the string as a token stream so we need to
// extract that first.
if (nsCSSProps::IsShorthand(pair.mProperty)) {
nsCSSValueTokenStream* tokenStream = pair.mValue.GetTokenStreamValue();
if (!StyleAnimationValue::ComputeValues(pair.mProperty,
CSSEnabledState::eForAllContent, aElement, aStyleContext,
tokenStream->mTokenStream, /* aUseSVGMode */ false, values) ||
IsComputeValuesFailureKey(pair)) {
continue;
}
} else {
if (!StyleAnimationValue::ComputeValues(pair.mProperty,
CSSEnabledState::eForAllContent, aElement, aStyleContext,
pair.mValue, /* aUseSVGMode */ false, values)) {
continue;
}
MOZ_ASSERT(values.Length() == 1,
"Longhand properties should produce a single"
" StyleAnimationValue");
}
}
for (auto& value : values) {
// If we already got a value for this property on the keyframe,
// skip this one.
if (propertiesOnThisKeyframe.HasProperty(value.mProperty)) {
continue;
}
computedValues->AppendElement(value);
propertiesOnThisKeyframe.AddProperty(value.mProperty);
}
}
}
MOZ_ASSERT(result.Length() == aKeyframes.Length(), "Array length mismatch");
return result;
}
/* static */ nsTArray<AnimationProperty>
KeyframeUtils::GetAnimationPropertiesFromKeyframes(
const nsTArray<Keyframe>& aKeyframes,
const nsTArray<ComputedKeyframeValues>& aComputedValues,
nsStyleContext* aStyleContext)
{
MOZ_ASSERT(aKeyframes.Length() == aComputedValues.Length(),
"Array length mismatch");
nsTArray<KeyframeValueEntry> entries(aKeyframes.Length());
const size_t len = aKeyframes.Length();
for (size_t i = 0; i < len; ++i) {
const Keyframe& frame = aKeyframes[i];
for (auto& value : aComputedValues[i]) {
MOZ_ASSERT(frame.mComputedOffset != Keyframe::kComputedOffsetNotSet,
"Invalid computed offset");
KeyframeValueEntry* entry = entries.AppendElement();
entry->mOffset = frame.mComputedOffset;
entry->mProperty = value.mProperty;
entry->mValue = value.mValue;
entry->mTimingFunction = frame.mTimingFunction;
}
}
nsTArray<AnimationProperty> result;
BuildSegmentsFromValueEntries(entries, result);
return result;
}
/* static */ bool
KeyframeUtils::IsAnimatableProperty(nsCSSPropertyID aProperty)
{
if (aProperty == eCSSProperty_UNKNOWN) {
return false;
}
if (!nsCSSProps::IsShorthand(aProperty)) {
return nsCSSProps::kAnimTypeTable[aProperty] != eStyleAnimType_None;
}
CSSPROPS_FOR_SHORTHAND_SUBPROPERTIES(subprop, aProperty,
CSSEnabledState::eForAllContent) {
if (nsCSSProps::kAnimTypeTable[*subprop] != eStyleAnimType_None) {
return true;
}
}
return false;
}
// ------------------------------------------------------------------
//
// Internal helpers
//
// ------------------------------------------------------------------
/**
* Converts a JS object to an IDL sequence<Keyframe>.
*
* @param aCx The JSContext corresponding to |aIterator|.
* @param aDocument The document to use when parsing CSS properties.
* @param aIterator An already-initialized ForOfIterator for the JS
* object to iterate over as a sequence.
* @param aResult The array into which the resulting Keyframe objects will be
* appended.
* @param aRv Out param to store any errors thrown by this function.
*/
static void
GetKeyframeListFromKeyframeSequence(JSContext* aCx,
nsIDocument* aDocument,
JS::ForOfIterator& aIterator,
nsTArray<Keyframe>& aResult,
ErrorResult& aRv)
{
MOZ_ASSERT(!aRv.Failed());
MOZ_ASSERT(aResult.IsEmpty());
// Convert the object in aIterator to a sequence of keyframes producing
// an array of Keyframe objects.
if (!ConvertKeyframeSequence(aCx, aDocument, aIterator, aResult)) {
aRv.Throw(NS_ERROR_FAILURE);
aResult.Clear();
return;
}
// If the sequence<> had zero elements, we won't generate any
// keyframes.
if (aResult.IsEmpty()) {
return;
}
// Check that the keyframes are loosely sorted and with values all
// between 0% and 100%.
if (!HasValidOffsets(aResult)) {
aRv.ThrowTypeError<dom::MSG_INVALID_KEYFRAME_OFFSETS>();
aResult.Clear();
return;
}
}
/**
* Converts a JS object wrapped by the given JS::ForIfIterator to an
* IDL sequence<Keyframe> and stores the resulting Keyframe objects in
* aResult.
*/
static bool
ConvertKeyframeSequence(JSContext* aCx,
nsIDocument* aDocument,
JS::ForOfIterator& aIterator,
nsTArray<Keyframe>& aResult)
{
JS::Rooted<JS::Value> value(aCx);
nsCSSParser parser(aDocument->CSSLoader());
for (;;) {
bool done;
if (!aIterator.next(&value, &done)) {
return false;
}
if (done) {
break;
}
// Each value found when iterating the object must be an object
// or null/undefined (which gets treated as a default {} dictionary
// value).
if (!value.isObject() && !value.isNullOrUndefined()) {
dom::ThrowErrorMessage(aCx, dom::MSG_NOT_OBJECT,
"Element of sequence<Keyframe> argument");
return false;
}
// Convert the JS value into a BaseKeyframe dictionary value.
dom::binding_detail::FastBaseKeyframe keyframeDict;
if (!keyframeDict.Init(aCx, value,
"Element of sequence<Keyframe> argument")) {
return false;
}
Keyframe* keyframe = aResult.AppendElement(fallible);
if (!keyframe) {
return false;
}
if (!keyframeDict.mOffset.IsNull()) {
keyframe->mOffset.emplace(keyframeDict.mOffset.Value());
}
ErrorResult rv;
keyframe->mTimingFunction =
TimingParams::ParseEasing(keyframeDict.mEasing, aDocument, rv);
if (rv.MaybeSetPendingException(aCx)) {
return false;
}
// Look for additional property-values pairs on the object.
nsTArray<PropertyValuesPair> propertyValuePairs;
if (value.isObject()) {
JS::Rooted<JSObject*> object(aCx, &value.toObject());
if (!GetPropertyValuesPairs(aCx, object,
ListAllowance::eDisallow,
propertyValuePairs)) {
return false;
}
}
for (PropertyValuesPair& pair : propertyValuePairs) {
MOZ_ASSERT(pair.mValues.Length() == 1);
keyframe->mPropertyValues.AppendElement(
MakePropertyValuePair(pair.mProperty, pair.mValues[0], parser,
aDocument));
// When we go to convert keyframes into arrays of property values we
// call StyleAnimation::ComputeValues. This should normally return true
// but in order to test the case where it does not, BaseKeyframeDict
// includes a chrome-only member that can be set to indicate that
// ComputeValues should fail for shorthand property values on that
// keyframe.
if (nsCSSProps::IsShorthand(pair.mProperty) &&
keyframeDict.mSimulateComputeValuesFailure) {
MarkAsComputeValuesFailureKey(keyframe->mPropertyValues.LastElement());
}
}
}
return true;
}
/**
* Reads the property-values pairs from the specified JS object.
*
* @param aObject The JS object to look at.
* @param aAllowLists If eAllow, values will be converted to
* (DOMString or sequence<DOMString); if eDisallow, values
* will be converted to DOMString.
* @param aResult The array into which the enumerated property-values
* pairs will be stored.
* @return false on failure or JS exception thrown while interacting
* with aObject; true otherwise.
*/
static bool
GetPropertyValuesPairs(JSContext* aCx,
JS::Handle<JSObject*> aObject,
ListAllowance aAllowLists,
nsTArray<PropertyValuesPair>& aResult)
{
nsTArray<AdditionalProperty> properties;
// Iterate over all the properties on aObject and append an
// entry to properties for them.
//
// We don't compare the jsids that we encounter with those for
// the explicit dictionary members, since we know that none
// of the CSS property IDL names clash with them.
JS::Rooted<JS::IdVector> ids(aCx, JS::IdVector(aCx));
if (!JS_Enumerate(aCx, aObject, &ids)) {
return false;
}
for (size_t i = 0, n = ids.length(); i < n; i++) {
nsAutoJSString propName;
if (!propName.init(aCx, ids[i])) {
return false;
}
nsCSSPropertyID property =
nsCSSProps::LookupPropertyByIDLName(propName,
CSSEnabledState::eForAllContent);
if (KeyframeUtils::IsAnimatableProperty(property)) {
AdditionalProperty* p = properties.AppendElement();
p->mProperty = property;
p->mJsidIndex = i;
}
}
// Sort the entries by IDL name and then get each value and
// convert it either to a DOMString or to a
// (DOMString or sequence<DOMString>), depending on aAllowLists,
// and build up aResult.
properties.Sort(AdditionalProperty::PropertyComparator());
for (AdditionalProperty& p : properties) {
JS::Rooted<JS::Value> value(aCx);
if (!JS_GetPropertyById(aCx, aObject, ids[p.mJsidIndex], &value)) {
return false;
}
PropertyValuesPair* pair = aResult.AppendElement();
pair->mProperty = p.mProperty;
if (!AppendStringOrStringSequenceToArray(aCx, value, aAllowLists,
pair->mValues)) {
return false;
}
}
return true;
}
/**
* Converts aValue to DOMString, if aAllowLists is eDisallow, or
* to (DOMString or sequence<DOMString>) if aAllowLists is aAllow.
* The resulting strings are appended to aValues.
*/
static bool
AppendStringOrStringSequenceToArray(JSContext* aCx,
JS::Handle<JS::Value> aValue,
ListAllowance aAllowLists,
nsTArray<nsString>& aValues)
{
if (aAllowLists == ListAllowance::eAllow && aValue.isObject()) {
// The value is an object, and we want to allow lists; convert
// aValue to (DOMString or sequence<DOMString>).
JS::ForOfIterator iter(aCx);
if (!iter.init(aValue, JS::ForOfIterator::AllowNonIterable)) {
return false;
}
if (iter.valueIsIterable()) {
// If the object is iterable, convert it to sequence<DOMString>.
JS::Rooted<JS::Value> element(aCx);
for (;;) {
bool done;
if (!iter.next(&element, &done)) {
return false;
}
if (done) {
break;
}
if (!AppendValueAsString(aCx, aValues, element)) {
return false;
}
}
return true;
}
}
// Either the object is not iterable, or aAllowLists doesn't want
// a list; convert it to DOMString.
if (!AppendValueAsString(aCx, aValues, aValue)) {
return false;
}
return true;
}
/**
* Converts aValue to DOMString and appends it to aValues.
*/
static bool
AppendValueAsString(JSContext* aCx,
nsTArray<nsString>& aValues,
JS::Handle<JS::Value> aValue)
{
return ConvertJSValueToString(aCx, aValue, dom::eStringify, dom::eStringify,
*aValues.AppendElement());
}
/**
* Construct a PropertyValuePair parsing the given string into a suitable
* nsCSSValue object.
*
* @param aProperty The CSS property.
* @param aStringValue The property value to parse.
* @param aParser The CSS parser object to use.
* @param aDocument The document to use when parsing.
* @return The constructed PropertyValuePair object.
*/
static PropertyValuePair
MakePropertyValuePair(nsCSSPropertyID aProperty, const nsAString& aStringValue,
nsCSSParser& aParser, nsIDocument* aDocument)
{
MOZ_ASSERT(aDocument);
PropertyValuePair result;
result.mProperty = aProperty;
if (aDocument->GetStyleBackendType() == StyleBackendType::Servo) {
nsCString name = nsCSSProps::GetStringValue(aProperty);
NS_ConvertUTF16toUTF8 value(aStringValue);
RefPtr<ThreadSafeURIHolder> base =
new ThreadSafeURIHolder(aDocument->GetDocumentURI());
RefPtr<ThreadSafeURIHolder> referrer =
new ThreadSafeURIHolder(aDocument->GetDocumentURI());
RefPtr<ThreadSafePrincipalHolder> principal =
new ThreadSafePrincipalHolder(aDocument->NodePrincipal());
nsCString baseString;
aDocument->GetDocumentURI()->GetSpec(baseString);
RefPtr<RawServoDeclarationBlock> servoDeclarationBlock =
Servo_ParseProperty(&name, &value, &baseString,
base, referrer, principal).Consume();
if (servoDeclarationBlock) {
result.mServoDeclarationBlock = servoDeclarationBlock.forget();
return result;
}
}
nsCSSValue value;
if (!nsCSSProps::IsShorthand(aProperty)) {
aParser.ParseLonghandProperty(aProperty,
aStringValue,
aDocument->GetDocumentURI(),
aDocument->GetDocumentURI(),
aDocument->NodePrincipal(),
value);
}
if (value.GetUnit() == eCSSUnit_Null) {
// Either we have a shorthand, or we failed to parse a longhand.
// In either case, store the string value as a token stream.
nsCSSValueTokenStream* tokenStream = new nsCSSValueTokenStream;
tokenStream->mTokenStream = aStringValue;
// We are about to convert a null value to a token stream value but
// by leaving the mPropertyID as unknown, we will be able to
// distinguish between invalid values and valid token stream values
// (e.g. values with variable references).
MOZ_ASSERT(tokenStream->mPropertyID == eCSSProperty_UNKNOWN,
"The property of a token stream should be initialized"
" to unknown");
// By leaving mShorthandPropertyID as unknown, we ensure that when
// we call nsCSSValue::AppendToString we get back the string stored
// in mTokenStream.
MOZ_ASSERT(tokenStream->mShorthandPropertyID == eCSSProperty_UNKNOWN,
"The shorthand property of a token stream should be initialized"
" to unknown");
value.SetTokenStreamValue(tokenStream);
} else {
// If we succeeded in parsing with Gecko, but not Servo the animation is
// not going to work since, for the purposes of animation, we're going to
// ignore |mValue| when the backend is Servo.
NS_WARNING_ASSERTION(aDocument->GetStyleBackendType() !=
StyleBackendType::Servo,
"Gecko succeeded in parsing where Servo failed");
}
result.mValue = value;
return result;
}
/**
* Checks that the given keyframes are loosely ordered (each keyframe's
* offset that is not null is greater than or equal to the previous
* non-null offset) and that all values are within the range [0.0, 1.0].
*
* @return true if the keyframes' offsets are correctly ordered and
* within range; false otherwise.
*/
static bool
HasValidOffsets(const nsTArray<Keyframe>& aKeyframes)
{
double offset = 0.0;
for (const Keyframe& keyframe : aKeyframes) {
if (keyframe.mOffset) {
double thisOffset = keyframe.mOffset.value();
if (thisOffset < offset || thisOffset > 1.0f) {
return false;
}
offset = thisOffset;
}
}
return true;
}
/**
* Takes a property-value pair for a shorthand property and modifies the
* value to indicate that when we call StyleAnimationValue::ComputeValues on
* that value we should behave as if that function had failed.
*
* @param aPair The PropertyValuePair to modify. |aPair.mProperty| must be
* a shorthand property.
*/
static void
MarkAsComputeValuesFailureKey(PropertyValuePair& aPair)
{
MOZ_ASSERT(nsCSSProps::IsShorthand(aPair.mProperty),
"Only shorthand property values can be marked as failure values");
// We store shorthand values as nsCSSValueTokenStream objects whose mProperty
// and mShorthandPropertyID are eCSSProperty_UNKNOWN and whose mTokenStream
// member contains the shorthand property's value as a string.
//
// We need to leave mShorthandPropertyID as eCSSProperty_UNKNOWN so that
// nsCSSValue::AppendToString returns the mTokenStream value, but we can
// update mPropertyID to a special value to indicate that this is
// a special failure sentinel.
nsCSSValueTokenStream* tokenStream = aPair.mValue.GetTokenStreamValue();
MOZ_ASSERT(tokenStream->mPropertyID == eCSSProperty_UNKNOWN,
"Shorthand value should initially have an unknown property ID");
tokenStream->mPropertyID = eCSSPropertyExtra_no_properties;
}
/**
* Returns true if |aPair| is a property-value pair on which we have
* previously called MarkAsComputeValuesFailureKey (and hence we should
* simulate failure when calling StyleAnimationValue::ComputeValues using its
* value).
*
* @param aPair The property-value pair to test.
* @return True if |aPair| represents a failure value.
*/
static bool
IsComputeValuesFailureKey(const PropertyValuePair& aPair)
{
return nsCSSProps::IsShorthand(aPair.mProperty) &&
aPair.mValue.GetTokenStreamValue()->mPropertyID ==
eCSSPropertyExtra_no_properties;
}
/**
* Builds an array of AnimationProperty objects to represent the keyframe
* animation segments in aEntries.
*/
static void
BuildSegmentsFromValueEntries(nsTArray<KeyframeValueEntry>& aEntries,
nsTArray<AnimationProperty>& aResult)
{
if (aEntries.IsEmpty()) {
return;
}
// Sort the KeyframeValueEntry objects so that all entries for a given
// property are together, and the entries are sorted by offset otherwise.
std::stable_sort(aEntries.begin(), aEntries.end(),
&KeyframeValueEntry::PropertyOffsetComparator::LessThan);
// For a given index i, we want to generate a segment from aEntries[i]
// to aEntries[j], if:
//
// * j > i,
// * aEntries[i + 1]'s offset/property is different from aEntries[i]'s, and
// * aEntries[j - 1]'s offset/property is different from aEntries[j]'s.
//
// That will eliminate runs of same offset/property values where there's no
// point generating zero length segments in the middle of the animation.
//
// Additionally we need to generate a zero length segment at offset 0 and at
// offset 1, if we have multiple values for a given property at that offset,
// since we need to retain the very first and very last value so they can
// be used for reverse and forward filling.
//
// Typically, for each property in |aEntries|, we expect there to be at least
// one KeyframeValueEntry with offset 0.0, and at least one with offset 1.0.
// However, since it is possible that when building |aEntries|, the call to
// StyleAnimationValue::ComputeValues might fail, this can't be guaranteed.
// Furthermore, since we don't yet implement additive animation and hence
// don't have sensible fallback behavior when these values are missing, the
// following loop takes care to identify properties that lack a value at
// offset 0.0/1.0 and drops those properties from |aResult|.
nsCSSPropertyID lastProperty = eCSSProperty_UNKNOWN;
AnimationProperty* animationProperty = nullptr;
size_t i = 0, n = aEntries.Length();
while (i < n) {
// Check that the last property ends with an entry at offset 1.
if (i + 1 == n) {
if (aEntries[i].mOffset != 1.0f && animationProperty) {
aResult.RemoveElementAt(aResult.Length() - 1);
animationProperty = nullptr;
}
break;
}
MOZ_ASSERT(aEntries[i].mProperty != eCSSProperty_UNKNOWN &&
aEntries[i + 1].mProperty != eCSSProperty_UNKNOWN,
"Each entry should specify a valid property");
// Skip properties that don't have an entry with offset 0.
if (aEntries[i].mProperty != lastProperty &&
aEntries[i].mOffset != 0.0f) {
// Since the entries are sorted by offset for a given property, and
// since we don't update |lastProperty|, we will keep hitting this
// condition until we change property.
++i;
continue;
}
// Drop properties that don't end with an entry with offset 1.
if (aEntries[i].mProperty != aEntries[i + 1].mProperty &&
aEntries[i].mOffset != 1.0f) {
if (animationProperty) {
aResult.RemoveElementAt(aResult.Length() - 1);
animationProperty = nullptr;
}
++i;
continue;
}
// Starting from i, determine the next [i, j] interval from which to
// generate a segment.
size_t j;
if (aEntries[i].mOffset == 0.0f && aEntries[i + 1].mOffset == 0.0f) {
// We need to generate an initial zero-length segment.
MOZ_ASSERT(aEntries[i].mProperty == aEntries[i + 1].mProperty);
j = i + 1;
while (aEntries[j + 1].mOffset == 0.0f &&
aEntries[j + 1].mProperty == aEntries[j].mProperty) {
++j;
}
} else if (aEntries[i].mOffset == 1.0f) {
if (aEntries[i + 1].mOffset == 1.0f &&
aEntries[i + 1].mProperty == aEntries[i].mProperty) {
// We need to generate a final zero-length segment.
j = i + 1;
while (j + 1 < n &&
aEntries[j + 1].mOffset == 1.0f &&
aEntries[j + 1].mProperty == aEntries[j].mProperty) {
++j;
}
} else {
// New property.
MOZ_ASSERT(aEntries[i].mProperty != aEntries[i + 1].mProperty);
animationProperty = nullptr;
++i;
continue;
}
} else {
while (aEntries[i].mOffset == aEntries[i + 1].mOffset &&
aEntries[i].mProperty == aEntries[i + 1].mProperty) {
++i;
}
j = i + 1;
}
// If we've moved on to a new property, create a new AnimationProperty
// to insert segments into.
if (aEntries[i].mProperty != lastProperty) {
MOZ_ASSERT(aEntries[i].mOffset == 0.0f);
MOZ_ASSERT(!animationProperty);
animationProperty = aResult.AppendElement();
animationProperty->mProperty = aEntries[i].mProperty;
lastProperty = aEntries[i].mProperty;
}
MOZ_ASSERT(animationProperty, "animationProperty should be valid pointer.");
// Now generate the segment.
AnimationPropertySegment* segment =
animationProperty->mSegments.AppendElement();
segment->mFromKey = aEntries[i].mOffset;
segment->mToKey = aEntries[j].mOffset;
segment->mFromValue = aEntries[i].mValue;
segment->mToValue = aEntries[j].mValue;
segment->mTimingFunction = aEntries[i].mTimingFunction;
i = j;
}
}
/**
* Converts a JS object representing a property-indexed keyframe into
* an array of Keyframe objects.
*
* @param aCx The JSContext for |aValue|.
* @param aDocument The document to use when parsing CSS properties.
* @param aValue The JS object.
* @param aResult The array into which the resulting AnimationProperty
* objects will be appended.
* @param aRv Out param to store any errors thrown by this function.
*/
static void
GetKeyframeListFromPropertyIndexedKeyframe(JSContext* aCx,
nsIDocument* aDocument,
JS::Handle<JS::Value> aValue,
nsTArray<Keyframe>& aResult,
ErrorResult& aRv)
{
MOZ_ASSERT(aValue.isObject());
MOZ_ASSERT(aResult.IsEmpty());
MOZ_ASSERT(!aRv.Failed());
// Convert the object to a property-indexed keyframe dictionary to
// get its explicit dictionary members.
dom::binding_detail::FastBasePropertyIndexedKeyframe keyframeDict;
if (!keyframeDict.Init(aCx, aValue, "BasePropertyIndexedKeyframe argument",
false)) {
aRv.Throw(NS_ERROR_FAILURE);
return;
}
Maybe<ComputedTimingFunction> easing =
TimingParams::ParseEasing(keyframeDict.mEasing, aDocument, aRv);
if (aRv.Failed()) {
return;
}
// Get all the property--value-list pairs off the object.
JS::Rooted<JSObject*> object(aCx, &aValue.toObject());
nsTArray<PropertyValuesPair> propertyValuesPairs;
if (!GetPropertyValuesPairs(aCx, object, ListAllowance::eAllow,
propertyValuesPairs)) {
aRv.Throw(NS_ERROR_FAILURE);
return;
}
// Create a set of keyframes for each property.
nsCSSParser parser(aDocument->CSSLoader());
nsClassHashtable<nsFloatHashKey, Keyframe> processedKeyframes;
for (const PropertyValuesPair& pair : propertyValuesPairs) {
size_t count = pair.mValues.Length();
if (count == 0) {
// No animation values for this property.
continue;
}
if (count == 1) {
// We don't support additive values and so can't support an
// animation that goes from the underlying value to this
// specified value. Throw an exception until we do support this.
aRv.Throw(NS_ERROR_DOM_ANIM_MISSING_PROPS_ERR);
return;
}
size_t n = pair.mValues.Length() - 1;
size_t i = 0;
for (const nsString& stringValue : pair.mValues) {
double offset = i++ / double(n);
Keyframe* keyframe = processedKeyframes.LookupOrAdd(offset);
if (keyframe->mPropertyValues.IsEmpty()) {
keyframe->mTimingFunction = easing;
keyframe->mComputedOffset = offset;
}
keyframe->mPropertyValues.AppendElement(
MakePropertyValuePair(pair.mProperty, stringValue, parser, aDocument));
}
}
aResult.SetCapacity(processedKeyframes.Count());
for (auto iter = processedKeyframes.Iter(); !iter.Done(); iter.Next()) {
aResult.AppendElement(Move(*iter.UserData()));
}
aResult.Sort(ComputedOffsetComparator());
}
/**
* Returns true if the supplied set of keyframes has keyframe values for
* any property for which it does not also supply a value for the 0% and 100%
* offsets. In this case we are supposed to synthesize an additive zero value
* but since we don't support additive animation yet we can't support this
* case. We try to detect that here so we can throw an exception. The check is
* not entirely accurate but should detect most common cases.
*
* @param aKeyframes The set of keyframes to analyze.
* @param aDocument The document to use when parsing keyframes so we can
* try to detect where we have an invalid value at 0%/100%.
*/
static bool
RequiresAdditiveAnimation(const nsTArray<Keyframe>& aKeyframes,
nsIDocument* aDocument)
{
// We are looking to see if that every property referenced in |aKeyframes|
// has a valid property at offset 0.0 and 1.0. The check as to whether a
// property is valid or not, however, is not precise. We only check if the
// property can be parsed, NOT whether it can also be converted to a
// StyleAnimationValue since doing that requires a target element bound to
// a document which we might not always have at the point where we want to
// perform this check.
//
// This is only a temporary measure until we implement additive animation.
// So as long as this check catches most cases, and we don't do anything
// horrible in one of the cases we can't detect, it should be sufficient.
nsCSSPropertyIDSet properties; // All properties encountered.
nsCSSPropertyIDSet propertiesWithFromValue; // Those with a defined 0% value.
nsCSSPropertyIDSet propertiesWithToValue; // Those with a defined 100% value.
auto addToPropertySets = [&](nsCSSPropertyID aProperty, double aOffset) {
properties.AddProperty(aProperty);
if (aOffset == 0.0) {
propertiesWithFromValue.AddProperty(aProperty);
} else if (aOffset == 1.0) {
propertiesWithToValue.AddProperty(aProperty);
}
};
StyleBackendType styleBackend = aDocument->GetStyleBackendType();
for (size_t i = 0, len = aKeyframes.Length(); i < len; i++) {
const Keyframe& frame = aKeyframes[i];
// We won't have called ApplySpacing when this is called so
// we can't use frame.mComputedOffset. Instead we do a rough version
// of that algorithm that substitutes null offsets with 0.0 for the first
// frame, 1.0 for the last frame, and 0.5 for everything else.
double computedOffset = i == len - 1
? 1.0
: i == 0 ? 0.0 : 0.5;
double offsetToUse = frame.mOffset
? frame.mOffset.value()
: computedOffset;
for (const PropertyValuePair& pair : frame.mPropertyValues) {
if (IsInvalidValuePair(pair, styleBackend)) {
continue;
}
if (nsCSSProps::IsShorthand(pair.mProperty)) {
if (styleBackend == StyleBackendType::Gecko) {
nsCSSValueTokenStream* tokenStream =
pair.mValue.GetTokenStreamValue();
nsCSSParser parser(aDocument->CSSLoader());
if (!parser.IsValueValidForProperty(pair.mProperty,
tokenStream->mTokenStream)) {
continue;
}
}
// For the Servo backend, invalid shorthand values are represented by
// a null mServoDeclarationBlock member which we skip above in
// IsInvalidValuePair.
MOZ_ASSERT(styleBackend != StyleBackendType::Servo ||
pair.mServoDeclarationBlock);
CSSPROPS_FOR_SHORTHAND_SUBPROPERTIES(
prop, pair.mProperty, CSSEnabledState::eForAllContent) {
addToPropertySets(*prop, offsetToUse);
}
} else {
addToPropertySets(pair.mProperty, offsetToUse);
}
}
}
return !propertiesWithFromValue.Equals(properties) ||
!propertiesWithToValue.Equals(properties);
}
/**
* Evenly distribute the computed offsets in (A, B).
* We pass the range keyframes in [A, B] and use A, B to calculate distributing
* computed offsets in (A, B). The second range, aRangeToAdjust, is passed, so
* we can know which keyframe we want to apply to. aRangeToAdjust should be in
* the range of aSpacingRange.
*
* @param aSpacingRange The sequence of keyframes between whose endpoints we
* should apply distribute spacing.
* @param aRangeToAdjust The range of keyframes we want to apply to.
*/
static void
DistributeRange(const Range<Keyframe>& aSpacingRange,
const Range<Keyframe>& aRangeToAdjust)
{
MOZ_ASSERT(aRangeToAdjust.begin() >= aSpacingRange.begin() &&
aRangeToAdjust.end() <= aSpacingRange.end(),
"Out of range");
const size_t n = aSpacingRange.length() - 1;
const double startOffset = aSpacingRange[0].mComputedOffset;
const double diffOffset = aSpacingRange[n].mComputedOffset - startOffset;
for (auto iter = aRangeToAdjust.begin();
iter != aRangeToAdjust.end();
++iter) {
size_t index = iter - aSpacingRange.begin();
iter->mComputedOffset = startOffset + double(index) / n * diffOffset;
}
}
/**
* Overload of DistributeRange to apply distribute spacing to all keyframes in
* between the endpoints of the given range.
*
* @param aSpacingRange The sequence of keyframes between whose endpoints we
* should apply distribute spacing.
*/
static void
DistributeRange(const Range<Keyframe>& aSpacingRange)
{
// We don't need to apply distribute spacing to keyframe A and keyframe B.
DistributeRange(aSpacingRange,
Range<Keyframe>(aSpacingRange.begin() + 1,
aSpacingRange.end() - 1));
}
/**
* Apply paced spacing to all paceable keyframes in between the endpoints of the
* given range.
*
* @param aKeyframes The range of keyframes between whose endpoints we should
* apply paced spacing. Both endpoints should be paceable, i.e. the
* corresponding elements in |aCumulativeDist| should not be kNotPaceable.
* Within this function, we refer to the start and end points of this range
* as Paced A and Paced B respectively in keeping with the notation used in
* the spec.
* @param aCumulativeDistances The sequence of cumulative distances of the paced
* property as returned by GetCumulativeDistances(). This acts as a
* parallel range to |aKeyframes|.
*/
static void
PaceRange(const Range<Keyframe>& aKeyframes,
const Range<double>& aCumulativeDistances)
{
MOZ_ASSERT(aKeyframes.length() == aCumulativeDistances.length(),
"Range length mismatch");
const size_t len = aKeyframes.length();
// If there is nothing between the end points, there is nothing to space.
if (len < 3) {
return;
}
const double distA = *(aCumulativeDistances.begin());
const double distB = *(aCumulativeDistances.end() - 1);
MOZ_ASSERT(distA != kNotPaceable && distB != kNotPaceable,
"Both Paced A and Paced B should be paceable");
// If the total distance is zero, we should fall back to distribute spacing.
// The caller will fill-in any keyframes without a computed offset using
// distribute spacing so we can just return here.
if (distA == distB) {
return;
}
const RangedPtr<Keyframe> pacedA = aKeyframes.begin();
const RangedPtr<Keyframe> pacedB = aKeyframes.end() - 1;
MOZ_ASSERT(pacedA->mComputedOffset != Keyframe::kComputedOffsetNotSet &&
pacedB->mComputedOffset != Keyframe::kComputedOffsetNotSet,
"Both Paced A and Paced B should have valid computed offsets");
// Apply computed offset.
const double offsetA = pacedA->mComputedOffset;
const double diffOffset = pacedB->mComputedOffset - offsetA;
const double initialDist = distA;
const double totalDist = distB - initialDist;
for (auto iter = pacedA + 1; iter != pacedB; ++iter) {
size_t k = iter - aKeyframes.begin();
if (aCumulativeDistances[k] == kNotPaceable) {
continue;
}
double dist = aCumulativeDistances[k] - initialDist;
iter->mComputedOffset = offsetA + diffOffset * dist / totalDist;
}
}
/**
* Get cumulative distances for the paced property.
*
* @param aValues The computed values returned by GetComputedKeyframeValues.
* @param aPacedProperty The paced property.
* @param aStyleContext The style context for computing distance on transform.
* @return The cumulative distances for the paced property. The length will be
* the same as aValues.
*/
static nsTArray<double>
GetCumulativeDistances(const nsTArray<ComputedKeyframeValues>& aValues,
nsCSSPropertyID aPacedProperty,
nsStyleContext* aStyleContext)
{
// a) If aPacedProperty is a shorthand property, get its components.
// Otherwise, just add the longhand property into the set.
size_t pacedPropertyCount = 0;
nsCSSPropertyIDSet pacedPropertySet;
bool isShorthand = nsCSSProps::IsShorthand(aPacedProperty);
if (isShorthand) {
CSSPROPS_FOR_SHORTHAND_SUBPROPERTIES(p, aPacedProperty,
CSSEnabledState::eForAllContent) {
pacedPropertySet.AddProperty(*p);
++pacedPropertyCount;
}
} else {
pacedPropertySet.AddProperty(aPacedProperty);
pacedPropertyCount = 1;
}
// b) Search each component (shorthand) or the longhand property, and
// calculate the cumulative distances of paceable keyframe pairs.
const size_t len = aValues.Length();
nsTArray<double> cumulativeDistances(len);
// cumulativeDistances is a parallel array to |aValues|, so set its length to
// the length of |aValues|.
cumulativeDistances.SetLength(len);
ComputedKeyframeValues prevPacedValues;
size_t preIdx = 0;
for (size_t i = 0; i < len; ++i) {
// Find computed values of the paced property.
ComputedKeyframeValues pacedValues;
for (const PropertyStyleAnimationValuePair& pair : aValues[i]) {
if (pacedPropertySet.HasProperty(pair.mProperty)) {
pacedValues.AppendElement(pair);
}
}
// Check we have values for all the paceable longhand components.
if (pacedValues.Length() != pacedPropertyCount) {
// This keyframe is not paceable, assign kNotPaceable and skip it.
cumulativeDistances[i] = kNotPaceable;
continue;
}
// Sort the pacedValues first, so the order of subproperties of
// pacedValues is always the same as that of prevPacedValues.
if (isShorthand) {
pacedValues.Sort(
TPropertyPriorityComparator<PropertyStyleAnimationValuePair>());
}
if (prevPacedValues.IsEmpty()) {
// This is the first paceable keyframe so its cumulative distance is 0.0.
cumulativeDistances[i] = 0.0;
} else {
double dist = 0.0;
if (isShorthand) {
// Apply the distance by the square root of the sum of squares of
// longhand component distances.
for (size_t propIdx = 0; propIdx < pacedPropertyCount; ++propIdx) {
nsCSSPropertyID prop = prevPacedValues[propIdx].mProperty;
MOZ_ASSERT(pacedValues[propIdx].mProperty == prop,
"Property mismatch");
double componentDistance = 0.0;
if (StyleAnimationValue::ComputeDistance(
prop,
prevPacedValues[propIdx].mValue,
pacedValues[propIdx].mValue,
aStyleContext,
componentDistance)) {
dist += componentDistance * componentDistance;
}
}
dist = sqrt(dist);
} else {
// If the property is longhand, we just use the 1st value.
// If ComputeDistance() fails, |dist| will remain zero so there will be
// no distance between the previous paced value and this value.
Unused <<
StyleAnimationValue::ComputeDistance(aPacedProperty,
prevPacedValues[0].mValue,
pacedValues[0].mValue,
aStyleContext,
dist);
}
cumulativeDistances[i] = cumulativeDistances[preIdx] + dist;
}
prevPacedValues.SwapElements(pacedValues);
preIdx = i;
}
return cumulativeDistances;
}
} // namespace mozilla