gecko-dev/netwerk/base/nsIUnicharStreamLoader.idl

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2012-05-21 15:12:37 +04:00
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsIStreamListener.idl"
interface nsIUnicharInputStream;
interface nsIUnicharStreamLoader;
interface nsIChannel;
[scriptable, uuid(c2982b39-2e48-429e-92b7-99348a1633c5)]
interface nsIUnicharStreamLoaderObserver : nsISupports
{
/**
* Called as soon as at least 512 octets of data have arrived.
* If the stream receives fewer than 512 octets of data in total,
* called upon stream completion but before calling OnStreamComplete.
* Will not be called if the stream receives no data at all.
*
* @param aLoader the unichar stream loader
* @param aContext the context parameter of the underlying channel
* @param aSegment up to 512 octets of raw data from the stream
*
* @return the name of the character set to be used to decode this stream
*/
ACString onDetermineCharset(in nsIUnicharStreamLoader aLoader,
in nsISupports aContext,
in ACString aSegment);
/**
* Called when the entire stream has been loaded and decoded.
*
* @param aLoader the unichar stream loader
* @param aContext the context parameter of the underlying channel
* @param aStatus the status of the underlying channel
* @param aBuffer the contents of the stream, decoded to UTF-16.
*
* This method will always be called asynchronously by the
* nsUnicharIStreamLoader involved, on the thread that called the
* loader's init() method. If onDetermineCharset fails,
* onStreamComplete will still be called, but aStatus will be an
* error code.
*/
void onStreamComplete(in nsIUnicharStreamLoader aLoader,
in nsISupports aContext,
in nsresult aStatus,
in AString aBuffer);
};
/**
* Asynchronously load a channel, converting the data to UTF-16.
*
* To use this interface, first call init() with a
* nsIUnicharStreamLoaderObserver that will be notified when the data has been
* loaded. Then call asyncOpen() on the channel with the nsIUnicharStreamLoader
* as the listener. The context argument in the asyncOpen() call will be
* passed to the onStreamComplete() callback.
*/
[scriptable, uuid(afb62060-37c7-4713-8a84-4a0c1199ba5c)]
interface nsIUnicharStreamLoader : nsIStreamListener
{
/**
* Initializes the unichar stream loader
*
* @param aObserver the observer to notify when a charset is needed and when
* the load is complete
*/
void init(in nsIUnicharStreamLoaderObserver aObserver);
/**
* The channel attribute is only valid inside the onDetermineCharset
* and onStreamComplete callbacks. Otherwise it will be null.
*/
readonly attribute nsIChannel channel;
/**
* The charset that onDetermineCharset returned, if that's been
* called.
*/
readonly attribute ACString charset;
};