gecko-dev/gfx/webrender_bindings/RenderTextureHost.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_RENDERTEXTUREHOST_H
#define MOZILLA_GFX_RENDERTEXTUREHOST_H
#include "nsISupportsImpl.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/layers/LayersSurfaces.h"
#include "mozilla/RefPtr.h"
namespace mozilla {
namespace gl {
class GLContext;
}
namespace wr {
class RenderBufferTextureHost;
class RenderTextureHostOGL;
class RenderTextureHost
{
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(RenderTextureHost)
public:
RenderTextureHost();
virtual wr::WrExternalImage Lock(uint8_t aChannelIndex, gl::GLContext* aGL) = 0;
virtual void Unlock() = 0;
protected:
virtual ~RenderTextureHost();
};
} // namespace wr
} // namespace mozilla
#endif // MOZILLA_GFX_RENDERTEXTUREHOST_H