gecko-dev/xpcom/threads/AbstractThread.h

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3.8 KiB
C
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#if !defined(AbstractThread_h_)
#define AbstractThread_h_
#include "nscore.h"
#include "nsIRunnable.h"
#include "nsISupportsImpl.h"
#include "nsIThread.h"
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 08:24:48 +03:00
#include "mozilla/RefPtr.h"
#include "mozilla/ThreadLocal.h"
namespace mozilla {
class TaskQueue;
class TaskDispatcher;
/*
* We often want to run tasks on a target that guarantees that events will never
* run in parallel. There are various target types that achieve this - namely
* nsIThread and TaskQueue. Note that nsIThreadPool (which implements
* nsIEventTarget) does not have this property, so we do not want to use
* nsIEventTarget for this purpose. This class encapsulates the specifics of
* the structures we might use here and provides a consistent interface.
*
* At present, the supported AbstractThread implementations are TaskQueue
* and AbstractThread::MainThread. If you add support for another thread that is
* not the MainThread, you'll need to figure out how to make it unique such that
* comparing AbstractThread pointers is equivalent to comparing nsIThread pointers.
*/
class AbstractThread
{
public:
// Returns the AbstractThread that the caller is currently running in, or null
// if the caller is not running in an AbstractThread.
static AbstractThread* GetCurrent() { return sCurrentThreadTLS.get(); }
AbstractThread(bool aSupportsTailDispatch) : mSupportsTailDispatch(aSupportsTailDispatch) {}
static already_AddRefed<AbstractThread>
CreateXPCOMThreadWrapper(nsIThread* aThread, bool aRequireTailDispatch);
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(AbstractThread);
enum DispatchFailureHandling { AssertDispatchSuccess, DontAssertDispatchSuccess };
enum DispatchReason { NormalDispatch, TailDispatch };
virtual void Dispatch(already_AddRefed<nsIRunnable> aRunnable,
DispatchFailureHandling aHandling = AssertDispatchSuccess,
DispatchReason aReason = NormalDispatch) = 0;
virtual bool IsCurrentThreadIn() = 0;
// Returns true if dispatch is generally reliable. This is used to guard
// against FlushableTaskQueues, which should go away.
virtual bool IsDispatchReliable() { return true; }
// Returns a TaskDispatcher that will dispatch its tasks when the currently-
// running tasks pops off the stack.
//
// May only be called when running within the it is invoked up, and only on
// threads which support it.
virtual TaskDispatcher& TailDispatcher() = 0;
// Returns true if this supports the tail dispatcher.
bool SupportsTailDispatch() const { return mSupportsTailDispatch; }
// Returns true if this thread requires all dispatches originating from
// aThread go through the tail dispatcher.
bool RequiresTailDispatch(AbstractThread* aThread) const;
virtual TaskQueue* AsTaskQueue() { MOZ_CRASH("Not a task queue!"); }
virtual nsIThread* AsXPCOMThread() { MOZ_CRASH("Not an XPCOM thread!"); }
// Convenience method for getting an AbstractThread for the main thread.
static AbstractThread* MainThread();
// Must be called exactly once during startup.
static void InitStatics();
void DispatchStateChange(already_AddRefed<nsIRunnable> aRunnable);
static void DispatchDirectTask(already_AddRefed<nsIRunnable> aRunnable);
protected:
virtual ~AbstractThread() {}
static MOZ_THREAD_LOCAL(AbstractThread*) sCurrentThreadTLS;
// True if we want to require that every task dispatched from tasks running in
// this queue go through our queue's tail dispatcher.
const bool mSupportsTailDispatch;
};
} // namespace mozilla
#endif