gecko-dev/dom/animation/KeyframeEffect.cpp

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Исходник Обычный вид История

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/dom/KeyframeEffect.h"
#include "FrameLayerBuilder.h"
#include "mozilla/dom/Animation.h"
#include "mozilla/dom/KeyframeAnimationOptionsBinding.h"
// For UnrestrictedDoubleOrKeyframeAnimationOptions;
#include "mozilla/dom/CSSPseudoElement.h"
#include "mozilla/dom/KeyframeEffectBinding.h"
#include "mozilla/AnimationUtils.h"
#include "mozilla/AutoRestore.h"
#include "mozilla/ComputedStyleInlines.h"
#include "mozilla/EffectSet.h"
#include "mozilla/FloatingPoint.h" // For IsFinite
#include "mozilla/LayerAnimationInfo.h"
#include "mozilla/LookAndFeel.h" // For LookAndFeel::GetInt
#include "mozilla/KeyframeUtils.h"
#include "mozilla/ServoBindings.h"
#include "mozilla/TypeTraits.h"
#include "Layers.h" // For Layer
#include "nsComputedDOMStyle.h" // nsComputedDOMStyle::GetComputedStyle
#include "nsContentUtils.h"
#include "nsCSSPropertyIDSet.h"
#include "nsCSSProps.h" // For nsCSSProps::PropHasFlags
#include "nsCSSPseudoElements.h" // For CSSPseudoElementType
#include "nsDocument.h" // For nsDocument::IsWebAnimationsEnabled
#include "nsIFrame.h"
#include "nsIPresShell.h"
#include "nsIScriptError.h"
#include "nsRefreshDriver.h"
namespace mozilla {
bool
PropertyValuePair::operator==(const PropertyValuePair& aOther) const
{
if (mProperty != aOther.mProperty) {
return false;
}
if (mServoDeclarationBlock == aOther.mServoDeclarationBlock) {
return true;
}
if (!mServoDeclarationBlock || !aOther.mServoDeclarationBlock) {
return false;
}
return Servo_DeclarationBlock_Equals(mServoDeclarationBlock,
aOther.mServoDeclarationBlock);
}
namespace dom {
NS_IMPL_CYCLE_COLLECTION_INHERITED(KeyframeEffect,
AnimationEffect,
mTarget)
NS_IMPL_CYCLE_COLLECTION_TRACE_BEGIN_INHERITED(KeyframeEffect,
AnimationEffect)
NS_IMPL_CYCLE_COLLECTION_TRACE_END
NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(KeyframeEffect)
NS_INTERFACE_MAP_END_INHERITING(AnimationEffect)
NS_IMPL_ADDREF_INHERITED(KeyframeEffect, AnimationEffect)
NS_IMPL_RELEASE_INHERITED(KeyframeEffect, AnimationEffect)
KeyframeEffect::KeyframeEffect(
nsIDocument* aDocument,
const Maybe<OwningAnimationTarget>& aTarget,
const TimingParams& aTiming,
const KeyframeEffectParams& aOptions)
: AnimationEffect(aDocument, aTiming)
, mTarget(aTarget)
, mEffectOptions(aOptions)
, mInEffectOnLastAnimationTimingUpdate(false)
, mCumulativeChangeHint(nsChangeHint(0))
{
}
JSObject*
KeyframeEffect::WrapObject(JSContext* aCx,
JS::Handle<JSObject*> aGivenProto)
{
return KeyframeEffectBinding::Wrap(aCx, this, aGivenProto);
}
IterationCompositeOperation KeyframeEffect::IterationComposite(
CallerType /*aCallerType*/) const
{
return mEffectOptions.mIterationComposite;
}
void
KeyframeEffect::SetIterationComposite(
const IterationCompositeOperation& aIterationComposite,
CallerType aCallerType)
{
// Ignore iterationComposite if the Web Animations API is not enabled,
// then the default value 'Replace' will be used.
if (!nsDocument::IsWebAnimationsEnabled(aCallerType)) {
return;
}
if (mEffectOptions.mIterationComposite == aIterationComposite) {
return;
}
if (mAnimation && mAnimation->IsRelevant()) {
nsNodeUtils::AnimationChanged(mAnimation);
}
mEffectOptions.mIterationComposite = aIterationComposite;
RequestRestyle(EffectCompositor::RestyleType::Layer);
}
CompositeOperation
KeyframeEffect::Composite() const
{
return mEffectOptions.mComposite;
}
void
KeyframeEffect::SetComposite(const CompositeOperation& aComposite)
{
if (mEffectOptions.mComposite == aComposite) {
return;
}
mEffectOptions.mComposite = aComposite;
if (mAnimation && mAnimation->IsRelevant()) {
nsNodeUtils::AnimationChanged(mAnimation);
}
if (mTarget) {
RefPtr<ComputedStyle> computedStyle = GetTargetComputedStyle();
if (computedStyle) {
UpdateProperties(computedStyle);
}
}
}
void
KeyframeEffect::NotifySpecifiedTimingUpdated()
{
// Use the same document for a pseudo element and its parent element.
// Use nullptr if we don't have mTarget, so disable the mutation batch.
nsAutoAnimationMutationBatch mb(mTarget ? mTarget->mElement->OwnerDoc()
: nullptr);
if (mAnimation) {
mAnimation->NotifyEffectTimingUpdated();
if (mAnimation->IsRelevant()) {
nsNodeUtils::AnimationChanged(mAnimation);
}
RequestRestyle(EffectCompositor::RestyleType::Layer);
}
}
void
KeyframeEffect::NotifyAnimationTimingUpdated()
{
UpdateTargetRegistration();
// If the effect is not relevant it will be removed from the target
// element's effect set. However, effects not in the effect set
// will not be included in the set of candidate effects for running on
// the compositor and hence they won't have their compositor status
// updated. As a result, we need to make sure we clear their compositor
// status here.
bool isRelevant = mAnimation && mAnimation->IsRelevant();
if (!isRelevant) {
ResetIsRunningOnCompositor();
}
// Request restyle if necessary.
if (mAnimation && !mProperties.IsEmpty() && HasComputedTimingChanged()) {
EffectCompositor::RestyleType restyleType =
CanThrottle() ?
EffectCompositor::RestyleType::Throttled :
EffectCompositor::RestyleType::Standard;
RequestRestyle(restyleType);
}
// Detect changes to "in effect" status since we need to recalculate the
// animation cascade for this element whenever that changes.
// Note that updating mInEffectOnLastAnimationTimingUpdate has to be done
// after above CanThrottle() call since the function uses the flag inside it.
bool inEffect = IsInEffect();
if (inEffect != mInEffectOnLastAnimationTimingUpdate) {
MarkCascadeNeedsUpdate();
mInEffectOnLastAnimationTimingUpdate = inEffect;
}
// If we're no longer "in effect", our ComposeStyle method will never be
// called and we will never have a chance to update mProgressOnLastCompose
// and mCurrentIterationOnLastCompose.
// We clear them here to ensure that if we later become "in effect" we will
// request a restyle (above).
if (!inEffect) {
mProgressOnLastCompose.SetNull();
mCurrentIterationOnLastCompose = 0;
}
}
static bool
KeyframesEqualIgnoringComputedOffsets(const nsTArray<Keyframe>& aLhs,
const nsTArray<Keyframe>& aRhs)
{
if (aLhs.Length() != aRhs.Length()) {
return false;
}
for (size_t i = 0, len = aLhs.Length(); i < len; ++i) {
const Keyframe& a = aLhs[i];
const Keyframe& b = aRhs[i];
if (a.mOffset != b.mOffset ||
a.mTimingFunction != b.mTimingFunction ||
a.mPropertyValues != b.mPropertyValues) {
return false;
}
}
return true;
}
// https://drafts.csswg.org/web-animations/#dom-keyframeeffect-setkeyframes
void
KeyframeEffect::SetKeyframes(JSContext* aContext,
JS::Handle<JSObject*> aKeyframes,
ErrorResult& aRv)
{
nsTArray<Keyframe> keyframes =
KeyframeUtils::GetKeyframesFromObject(aContext, mDocument, aKeyframes, aRv);
if (aRv.Failed()) {
return;
}
RefPtr<ComputedStyle> style = GetTargetComputedStyle();
SetKeyframes(std::move(keyframes), style);
}
void
KeyframeEffect::SetKeyframes(
nsTArray<Keyframe>&& aKeyframes,
const ComputedStyle* aStyle)
{
if (KeyframesEqualIgnoringComputedOffsets(aKeyframes, mKeyframes)) {
return;
}
mKeyframes = std::move(aKeyframes);
KeyframeUtils::DistributeKeyframes(mKeyframes);
if (mAnimation && mAnimation->IsRelevant()) {
nsNodeUtils::AnimationChanged(mAnimation);
}
// We need to call UpdateProperties() unless the target element doesn't have
// style (e.g. the target element is not associated with any document).
if (aStyle) {
UpdateProperties(aStyle);
MaybeUpdateFrameForCompositor();
}
}
const AnimationProperty*
KeyframeEffect::GetEffectiveAnimationOfProperty(nsCSSPropertyID aProperty) const
{
EffectSet* effectSet =
EffectSet::GetEffectSet(mTarget->mElement, mTarget->mPseudoType);
for (size_t propIdx = 0, propEnd = mProperties.Length();
propIdx != propEnd; ++propIdx) {
if (aProperty == mProperties[propIdx].mProperty) {
const AnimationProperty* result = &mProperties[propIdx];
// Skip if there is a property of animation level that is overridden
// by !important rules.
if (effectSet &&
effectSet->PropertiesWithImportantRules()
.HasProperty(result->mProperty) &&
effectSet->PropertiesForAnimationsLevel()
.HasProperty(result->mProperty)) {
result = nullptr;
}
return result;
}
}
return nullptr;
}
bool
KeyframeEffect::HasAnimationOfProperty(nsCSSPropertyID aProperty) const
{
for (const AnimationProperty& property : mProperties) {
if (property.mProperty == aProperty) {
return true;
}
}
return false;
}
#ifdef DEBUG
bool
SpecifiedKeyframeArraysAreEqual(const nsTArray<Keyframe>& aA,
const nsTArray<Keyframe>& aB)
{
if (aA.Length() != aB.Length()) {
return false;
}
for (size_t i = 0; i < aA.Length(); i++) {
const Keyframe& a = aA[i];
const Keyframe& b = aB[i];
if (a.mOffset != b.mOffset ||
a.mTimingFunction != b.mTimingFunction ||
a.mPropertyValues != b.mPropertyValues) {
return false;
}
}
return true;
}
#endif
void
KeyframeEffect::UpdateProperties(const ComputedStyle* aStyle)
{
MOZ_ASSERT(aStyle);
nsTArray<AnimationProperty> properties = BuildProperties(aStyle);
// We need to update base styles even if any properties are not changed at all
// since base styles might have been changed due to parent style changes, etc.
EnsureBaseStyles(aStyle, properties);
if (mProperties == properties) {
return;
}
// Preserve the state of the mIsRunningOnCompositor flag.
nsCSSPropertyIDSet runningOnCompositorProperties;
for (const AnimationProperty& property : mProperties) {
if (property.mIsRunningOnCompositor) {
runningOnCompositorProperties.AddProperty(property.mProperty);
}
}
mProperties = std::move(properties);
UpdateEffectSet();
for (AnimationProperty& property : mProperties) {
property.mIsRunningOnCompositor =
runningOnCompositorProperties.HasProperty(property.mProperty);
}
CalculateCumulativeChangeHint(aStyle);
MarkCascadeNeedsUpdate();
RequestRestyle(EffectCompositor::RestyleType::Layer);
}
void
KeyframeEffect::EnsureBaseStyles(
const ComputedStyle* aComputedValues,
const nsTArray<AnimationProperty>& aProperties)
{
if (!mTarget) {
return;
}
mBaseStyleValuesForServo.Clear();
nsPresContext* presContext =
nsContentUtils::GetContextForContent(mTarget->mElement);
// If |aProperties| is empty we're not going to dereference |presContext| so
// we don't care if it is nullptr.
//
// We could just return early when |aProperties| is empty and save looking up
// the pres context, but that won't save any effort normally since we don't
// call this function if we have no keyframes to begin with. Furthermore, the
// case where |presContext| is nullptr is so rare (we've only ever seen in
// fuzzing, and even then we've never been able to reproduce it reliably)
// it's not worth the runtime cost of an extra branch.
MOZ_ASSERT(presContext || aProperties.IsEmpty(),
"Typically presContext should not be nullptr but if it is"
" we should have also failed to calculate the computed values"
" passed-in as aProperties");
RefPtr<ComputedStyle> baseComputedStyle;
for (const AnimationProperty& property : aProperties) {
EnsureBaseStyle(property,
presContext,
aComputedValues,
baseComputedStyle);
}
}
void
KeyframeEffect::EnsureBaseStyle(
const AnimationProperty& aProperty,
nsPresContext* aPresContext,
const ComputedStyle* aComputedStyle,
RefPtr<ComputedStyle>& aBaseComputedStyle)
{
bool hasAdditiveValues = false;
for (const AnimationPropertySegment& segment : aProperty.mSegments) {
if (!segment.HasReplaceableValues()) {
hasAdditiveValues = true;
break;
}
}
if (!hasAdditiveValues) {
return;
}
if (!aBaseComputedStyle) {
Element* animatingElement =
EffectCompositor::GetElementToRestyle(mTarget->mElement,
mTarget->mPseudoType);
aBaseComputedStyle = aPresContext->StyleSet()->
GetBaseContextForElement(animatingElement, aComputedStyle);
}
RefPtr<RawServoAnimationValue> baseValue =
Servo_ComputedValues_ExtractAnimationValue(aBaseComputedStyle,
aProperty.mProperty).Consume();
mBaseStyleValuesForServo.Put(aProperty.mProperty, baseValue);
}
void
KeyframeEffect::WillComposeStyle()
{
ComputedTiming computedTiming = GetComputedTiming();
mProgressOnLastCompose = computedTiming.mProgress;
mCurrentIterationOnLastCompose = computedTiming.mCurrentIteration;
}
void
KeyframeEffect::ComposeStyleRule(
RawServoAnimationValueMap& aAnimationValues,
const AnimationProperty& aProperty,
const AnimationPropertySegment& aSegment,
const ComputedTiming& aComputedTiming)
{
Servo_AnimationCompose(&aAnimationValues,
&mBaseStyleValuesForServo,
aProperty.mProperty,
&aSegment,
&aProperty.mSegments.LastElement(),
&aComputedTiming,
mEffectOptions.mIterationComposite);
}
void
KeyframeEffect::ComposeStyle(
RawServoAnimationValueMap& aComposeResult,
const nsCSSPropertyIDSet& aPropertiesToSkip)
{
ComputedTiming computedTiming = GetComputedTiming();
// If the progress is null, we don't have fill data for the current
// time so we shouldn't animate.
if (computedTiming.mProgress.IsNull()) {
return;
}
for (size_t propIdx = 0, propEnd = mProperties.Length();
propIdx != propEnd; ++propIdx)
{
const AnimationProperty& prop = mProperties[propIdx];
MOZ_ASSERT(prop.mSegments[0].mFromKey == 0.0, "incorrect first from key");
MOZ_ASSERT(prop.mSegments[prop.mSegments.Length() - 1].mToKey == 1.0,
"incorrect last to key");
if (aPropertiesToSkip.HasProperty(prop.mProperty)) {
continue;
}
MOZ_ASSERT(prop.mSegments.Length() > 0,
"property should not be in animations if it has no segments");
// FIXME: Maybe cache the current segment?
const AnimationPropertySegment *segment = prop.mSegments.Elements(),
*segmentEnd = segment + prop.mSegments.Length();
while (segment->mToKey <= computedTiming.mProgress.Value()) {
MOZ_ASSERT(segment->mFromKey <= segment->mToKey, "incorrect keys");
if ((segment+1) == segmentEnd) {
break;
}
++segment;
MOZ_ASSERT(segment->mFromKey == (segment-1)->mToKey, "incorrect keys");
}
MOZ_ASSERT(segment->mFromKey <= segment->mToKey, "incorrect keys");
MOZ_ASSERT(segment >= prop.mSegments.Elements() &&
size_t(segment - prop.mSegments.Elements()) <
prop.mSegments.Length(),
"out of array bounds");
ComposeStyleRule(aComposeResult, prop, *segment, computedTiming);
}
// If the animation produces a transform change hint that affects the overflow
// region, we need to record the current time to unthrottle the animation
// periodically when the animation is being throttled because it's scrolled
// out of view.
if (HasTransformThatMightAffectOverflow()) {
nsPresContext* presContext =
nsContentUtils::GetContextForContent(mTarget->mElement);
if (presContext) {
TimeStamp now = presContext->RefreshDriver()->MostRecentRefresh();
EffectSet* effectSet =
EffectSet::GetEffectSet(mTarget->mElement, mTarget->mPseudoType);
MOZ_ASSERT(effectSet, "ComposeStyle should only be called on an effect "
"that is part of an effect set");
effectSet->UpdateLastTransformSyncTime(now);
}
}
}
bool
KeyframeEffect::IsRunningOnCompositor() const
{
// We consider animation is running on compositor if there is at least
// one property running on compositor.
// Animation.IsRunningOnCompotitor will return more fine grained
// information in bug 1196114.
for (const AnimationProperty& property : mProperties) {
if (property.mIsRunningOnCompositor) {
return true;
}
}
return false;
}
void
KeyframeEffect::SetIsRunningOnCompositor(nsCSSPropertyID aProperty,
bool aIsRunning)
{
MOZ_ASSERT(nsCSSProps::PropHasFlags(aProperty,
CSSPropFlags::CanAnimateOnCompositor),
"Property being animated on compositor is a recognized "
"compositor-animatable property");
for (AnimationProperty& property : mProperties) {
if (property.mProperty == aProperty) {
property.mIsRunningOnCompositor = aIsRunning;
// We currently only set a performance warning message when animations
// cannot be run on the compositor, so if this animation is running
// on the compositor we don't need a message.
if (aIsRunning) {
property.mPerformanceWarning.reset();
}
return;
}
}
}
void
KeyframeEffect::ResetIsRunningOnCompositor()
{
for (AnimationProperty& property : mProperties) {
property.mIsRunningOnCompositor = false;
}
}
static const KeyframeEffectOptions&
KeyframeEffectOptionsFromUnion(
const UnrestrictedDoubleOrKeyframeEffectOptions& aOptions)
{
MOZ_ASSERT(aOptions.IsKeyframeEffectOptions());
return aOptions.GetAsKeyframeEffectOptions();
}
static const KeyframeEffectOptions&
KeyframeEffectOptionsFromUnion(
const UnrestrictedDoubleOrKeyframeAnimationOptions& aOptions)
{
MOZ_ASSERT(aOptions.IsKeyframeAnimationOptions());
return aOptions.GetAsKeyframeAnimationOptions();
}
template <class OptionsType>
static KeyframeEffectParams
KeyframeEffectParamsFromUnion(const OptionsType& aOptions,
CallerType aCallerType)
{
KeyframeEffectParams result;
if (aOptions.IsUnrestrictedDouble() ||
// Ignore iterationComposite if the Web Animations API is not enabled,
// then the default value 'Replace' will be used.
!nsDocument::IsWebAnimationsEnabled(aCallerType)) {
return result;
}
const KeyframeEffectOptions& options =
KeyframeEffectOptionsFromUnion(aOptions);
result.mIterationComposite = options.mIterationComposite;
result.mComposite = options.mComposite;
return result;
}
/* static */ Maybe<OwningAnimationTarget>
KeyframeEffect::ConvertTarget(
const Nullable<ElementOrCSSPseudoElement>& aTarget)
{
// Return value optimization.
Maybe<OwningAnimationTarget> result;
if (aTarget.IsNull()) {
return result;
}
const ElementOrCSSPseudoElement& target = aTarget.Value();
MOZ_ASSERT(target.IsElement() || target.IsCSSPseudoElement(),
"Uninitialized target");
if (target.IsElement()) {
result.emplace(&target.GetAsElement());
} else {
RefPtr<Element> elem = target.GetAsCSSPseudoElement().ParentElement();
result.emplace(elem, target.GetAsCSSPseudoElement().GetType());
}
return result;
}
template <class KeyframeEffectType, class OptionsType>
/* static */ already_AddRefed<KeyframeEffectType>
KeyframeEffect::ConstructKeyframeEffect(
const GlobalObject& aGlobal,
const Nullable<ElementOrCSSPseudoElement>& aTarget,
JS::Handle<JSObject*> aKeyframes,
const OptionsType& aOptions,
ErrorResult& aRv)
{
// We should get the document from `aGlobal` instead of the current Realm
// to make this works in Xray case.
//
// In all non-Xray cases, `aGlobal` matches the current Realm, so this
// matches the spec behavior.
//
// In Xray case, the new objects should be created using the document of
// the target global, but the KeyframeEffect constructors are called in the
// caller's compartment to access `aKeyframes` object.
nsIDocument* doc = AnimationUtils::GetDocumentFromGlobal(aGlobal.Get());
if (!doc) {
aRv.Throw(NS_ERROR_FAILURE);
return nullptr;
}
TimingParams timingParams =
TimingParams::FromOptionsUnion(aOptions, doc, aRv);
if (aRv.Failed()) {
return nullptr;
}
KeyframeEffectParams effectOptions =
KeyframeEffectParamsFromUnion(aOptions, aGlobal.CallerType());
Maybe<OwningAnimationTarget> target = ConvertTarget(aTarget);
RefPtr<KeyframeEffectType> effect =
new KeyframeEffectType(doc, target, timingParams, effectOptions);
effect->SetKeyframes(aGlobal.Context(), aKeyframes, aRv);
if (aRv.Failed()) {
return nullptr;
}
return effect.forget();
}
template<class KeyframeEffectType>
/* static */ already_AddRefed<KeyframeEffectType>
KeyframeEffect::ConstructKeyframeEffect(const GlobalObject& aGlobal,
KeyframeEffect& aSource,
ErrorResult& aRv)
{
nsIDocument* doc = AnimationUtils::GetCurrentRealmDocument(aGlobal.Context());
if (!doc) {
aRv.Throw(NS_ERROR_FAILURE);
return nullptr;
}
// Create a new KeyframeEffect object with aSource's target,
// iteration composite operation, composite operation, and spacing mode.
// The constructor creates a new AnimationEffect object by
// aSource's TimingParams.
// Note: we don't need to re-throw exceptions since the value specified on
// aSource's timing object can be assumed valid.
RefPtr<KeyframeEffectType> effect =
new KeyframeEffectType(doc,
aSource.mTarget,
aSource.SpecifiedTiming(),
aSource.mEffectOptions);
// Copy cumulative change hint. mCumulativeChangeHint should be the same as
// the source one because both of targets are the same.
effect->mCumulativeChangeHint = aSource.mCumulativeChangeHint;
// Copy aSource's keyframes and animation properties.
// Note: We don't call SetKeyframes directly, which might revise the
// computed offsets and rebuild the animation properties.
effect->mKeyframes = aSource.mKeyframes;
effect->mProperties = aSource.mProperties;
return effect.forget();
}
nsTArray<AnimationProperty>
KeyframeEffect::BuildProperties(const ComputedStyle* aStyle)
{
MOZ_ASSERT(aStyle);
nsTArray<AnimationProperty> result;
// If mTarget is null, return an empty property array.
if (!mTarget) {
return result;
}
// When GetComputedKeyframeValues or GetAnimationPropertiesFromKeyframes
// calculate computed values from |mKeyframes|, they could possibly
// trigger a subsequent restyle in which we rebuild animations. If that
// happens we could find that |mKeyframes| is overwritten while it is
// being iterated over. Normally that shouldn't happen but just in case we
// make a copy of |mKeyframes| first and iterate over that instead.
auto keyframesCopy(mKeyframes);
result =
KeyframeUtils::GetAnimationPropertiesFromKeyframes(
keyframesCopy,
mTarget->mElement,
aStyle,
mEffectOptions.mComposite);
#ifdef DEBUG
MOZ_ASSERT(SpecifiedKeyframeArraysAreEqual(mKeyframes, keyframesCopy),
"Apart from the computed offset members, the keyframes array"
" should not be modified");
#endif
mKeyframes.SwapElements(keyframesCopy);
return result;
}
template<typename FrameEnumFunc>
static void
EnumerateContinuationsOrIBSplitSiblings(nsIFrame* aFrame,
FrameEnumFunc&& aFunc)
{
while (aFrame) {
aFunc(aFrame);
aFrame = nsLayoutUtils::GetNextContinuationOrIBSplitSibling(aFrame);
}
}
void
KeyframeEffect::UpdateTargetRegistration()
{
if (!mTarget) {
return;
}
bool isRelevant = mAnimation && mAnimation->IsRelevant();
// Animation::IsRelevant() returns a cached value. It only updates when
// something calls Animation::UpdateRelevance. Whenever our timing changes,
// we should be notifying our Animation before calling this, so
// Animation::IsRelevant() should be up-to-date by the time we get here.
MOZ_ASSERT(isRelevant == IsCurrent() || IsInEffect(),
"Out of date Animation::IsRelevant value");
if (isRelevant && !mInEffectSet) {
EffectSet* effectSet =
EffectSet::GetOrCreateEffectSet(mTarget->mElement, mTarget->mPseudoType);
effectSet->AddEffect(*this);
mInEffectSet = true;
UpdateEffectSet(effectSet);
nsIFrame* frame = GetPrimaryFrame();
EnumerateContinuationsOrIBSplitSiblings(frame,
[](nsIFrame* aFrame) {
aFrame->MarkNeedsDisplayItemRebuild();
}
);
} else if (!isRelevant && mInEffectSet) {
UnregisterTarget();
}
}
void
KeyframeEffect::UnregisterTarget()
{
if (!mInEffectSet) {
return;
}
EffectSet* effectSet =
EffectSet::GetEffectSet(mTarget->mElement, mTarget->mPseudoType);
MOZ_ASSERT(effectSet, "If mInEffectSet is true, there must be an EffectSet"
" on the target element");
mInEffectSet = false;
if (effectSet) {
effectSet->RemoveEffect(*this);
if (effectSet->IsEmpty()) {
EffectSet::DestroyEffectSet(mTarget->mElement, mTarget->mPseudoType);
}
}
nsIFrame* frame = GetPrimaryFrame();
EnumerateContinuationsOrIBSplitSiblings(frame,
[](nsIFrame* aFrame) {
aFrame->MarkNeedsDisplayItemRebuild();
}
);
}
void
KeyframeEffect::RequestRestyle(EffectCompositor::RestyleType aRestyleType)
{
if (!mTarget) {
return;
}
nsPresContext* presContext = nsContentUtils::GetContextForContent(mTarget->mElement);
if (presContext && mAnimation) {
presContext->EffectCompositor()->
RequestRestyle(mTarget->mElement, mTarget->mPseudoType,
aRestyleType, mAnimation->CascadeLevel());
}
}
already_AddRefed<ComputedStyle>
KeyframeEffect::GetTargetComputedStyle()
{
if (!GetRenderedDocument()) {
return nullptr;
}
MOZ_ASSERT(mTarget,
"Should only have a document when we have a target element");
nsAtom* pseudo = mTarget->mPseudoType < CSSPseudoElementType::Count
? nsCSSPseudoElements::GetPseudoAtom(mTarget->mPseudoType)
: nullptr;
OwningAnimationTarget kungfuDeathGrip(mTarget->mElement,
mTarget->mPseudoType);
return nsComputedDOMStyle::GetComputedStyle(mTarget->mElement, pseudo);
}
#ifdef DEBUG
void
DumpAnimationProperties(nsTArray<AnimationProperty>& aAnimationProperties)
{
for (auto& p : aAnimationProperties) {
printf("%s\n", nsCSSProps::GetStringValue(p.mProperty).get());
for (auto& s : p.mSegments) {
nsString fromValue, toValue;
s.mFromValue.SerializeSpecifiedValue(p.mProperty, fromValue);
s.mToValue.SerializeSpecifiedValue(p.mProperty, toValue);
printf(" %f..%f: %s..%s\n", s.mFromKey, s.mToKey,
NS_ConvertUTF16toUTF8(fromValue).get(),
NS_ConvertUTF16toUTF8(toValue).get());
}
}
}
#endif
/* static */ already_AddRefed<KeyframeEffect>
KeyframeEffect::Constructor(
const GlobalObject& aGlobal,
const Nullable<ElementOrCSSPseudoElement>& aTarget,
JS::Handle<JSObject*> aKeyframes,
const UnrestrictedDoubleOrKeyframeEffectOptions& aOptions,
ErrorResult& aRv)
{
return ConstructKeyframeEffect<KeyframeEffect>(aGlobal, aTarget,
aKeyframes, aOptions, aRv);
}
/* static */ already_AddRefed<KeyframeEffect>
KeyframeEffect::Constructor(const GlobalObject& aGlobal,
KeyframeEffect& aSource,
ErrorResult& aRv)
{
return ConstructKeyframeEffect<KeyframeEffect>(aGlobal, aSource, aRv);
}
/* static */ already_AddRefed<KeyframeEffect>
KeyframeEffect::Constructor(
const GlobalObject& aGlobal,
const Nullable<ElementOrCSSPseudoElement>& aTarget,
JS::Handle<JSObject*> aKeyframes,
const UnrestrictedDoubleOrKeyframeAnimationOptions& aOptions,
ErrorResult& aRv)
{
return ConstructKeyframeEffect<KeyframeEffect>(aGlobal, aTarget, aKeyframes,
aOptions, aRv);
}
void
KeyframeEffect::GetTarget(Nullable<OwningElementOrCSSPseudoElement>& aRv) const
{
if (!mTarget) {
aRv.SetNull();
return;
}
switch (mTarget->mPseudoType) {
case CSSPseudoElementType::before:
case CSSPseudoElementType::after:
aRv.SetValue().SetAsCSSPseudoElement() =
CSSPseudoElement::GetCSSPseudoElement(mTarget->mElement,
mTarget->mPseudoType);
break;
case CSSPseudoElementType::NotPseudo:
aRv.SetValue().SetAsElement() = mTarget->mElement;
break;
default:
NS_NOTREACHED("Animation of unsupported pseudo-type");
aRv.SetNull();
}
}
void
KeyframeEffect::SetTarget(const Nullable<ElementOrCSSPseudoElement>& aTarget)
{
Maybe<OwningAnimationTarget> newTarget = ConvertTarget(aTarget);
if (mTarget == newTarget) {
// Assign the same target, skip it.
return;
}
if (mTarget) {
UnregisterTarget();
ResetIsRunningOnCompositor();
RequestRestyle(EffectCompositor::RestyleType::Layer);
nsAutoAnimationMutationBatch mb(mTarget->mElement->OwnerDoc());
if (mAnimation) {
nsNodeUtils::AnimationRemoved(mAnimation);
}
}
mTarget = newTarget;
if (mTarget) {
UpdateTargetRegistration();
RefPtr<ComputedStyle> computedStyle = GetTargetComputedStyle();
if (computedStyle) {
UpdateProperties(computedStyle);
}
MaybeUpdateFrameForCompositor();
RequestRestyle(EffectCompositor::RestyleType::Layer);
nsAutoAnimationMutationBatch mb(mTarget->mElement->OwnerDoc());
if (mAnimation) {
nsNodeUtils::AnimationAdded(mAnimation);
}
}
}
static void
CreatePropertyValue(nsCSSPropertyID aProperty,
float aOffset,
const Maybe<ComputedTimingFunction>& aTimingFunction,
const AnimationValue& aValue,
dom::CompositeOperation aComposite,
AnimationPropertyValueDetails& aResult)
{
aResult.mOffset = aOffset;
if (!aValue.IsNull()) {
nsString stringValue;
aValue.SerializeSpecifiedValue(aProperty, stringValue);
aResult.mValue.Construct(stringValue);
}
if (aTimingFunction) {
aResult.mEasing.Construct();
aTimingFunction->AppendToString(aResult.mEasing.Value());
} else {
aResult.mEasing.Construct(NS_LITERAL_STRING("linear"));
}
aResult.mComposite = aComposite;
}
void
KeyframeEffect::GetProperties(
nsTArray<AnimationPropertyDetails>& aProperties,
ErrorResult& aRv) const
{
for (const AnimationProperty& property : mProperties) {
AnimationPropertyDetails propertyDetails;
propertyDetails.mProperty =
NS_ConvertASCIItoUTF16(nsCSSProps::GetStringValue(property.mProperty));
propertyDetails.mRunningOnCompositor = property.mIsRunningOnCompositor;
nsAutoString localizedString;
if (property.mPerformanceWarning &&
property.mPerformanceWarning->ToLocalizedString(localizedString)) {
propertyDetails.mWarning.Construct(localizedString);
}
if (!propertyDetails.mValues.SetCapacity(property.mSegments.Length(),
mozilla::fallible)) {
aRv.Throw(NS_ERROR_OUT_OF_MEMORY);
return;
}
for (size_t segmentIdx = 0, segmentLen = property.mSegments.Length();
segmentIdx < segmentLen;
segmentIdx++)
{
const AnimationPropertySegment& segment = property.mSegments[segmentIdx];
binding_detail::FastAnimationPropertyValueDetails fromValue;
CreatePropertyValue(property.mProperty, segment.mFromKey,
segment.mTimingFunction, segment.mFromValue,
segment.mFromComposite, fromValue);
// We don't apply timing functions for zero-length segments, so
// don't return one here.
if (segment.mFromKey == segment.mToKey) {
fromValue.mEasing.Reset();
}
// The following won't fail since we have already allocated the capacity
// above.
propertyDetails.mValues.AppendElement(fromValue, mozilla::fallible);
// Normally we can ignore the to-value for this segment since it is
// identical to the from-value from the next segment. However, we need
// to add it if either:
// a) this is the last segment, or
// b) the next segment's from-value differs.
if (segmentIdx == segmentLen - 1 ||
property.mSegments[segmentIdx + 1].mFromValue != segment.mToValue) {
binding_detail::FastAnimationPropertyValueDetails toValue;
CreatePropertyValue(property.mProperty, segment.mToKey,
Nothing(), segment.mToValue,
segment.mToComposite, toValue);
// It doesn't really make sense to have a timing function on the
// last property value or before a sudden jump so we just drop the
// easing property altogether.
toValue.mEasing.Reset();
propertyDetails.mValues.AppendElement(toValue, mozilla::fallible);
}
}
aProperties.AppendElement(propertyDetails);
}
}
void
KeyframeEffect::GetKeyframes(JSContext*& aCx,
nsTArray<JSObject*>& aResult,
ErrorResult& aRv)
{
MOZ_ASSERT(aResult.IsEmpty());
MOZ_ASSERT(!aRv.Failed());
if (!aResult.SetCapacity(mKeyframes.Length(), mozilla::fallible)) {
aRv.Throw(NS_ERROR_OUT_OF_MEMORY);
return;
}
bool isCSSAnimation = mAnimation && mAnimation->AsCSSAnimation();
// For Servo, when we have CSS Animation @keyframes with variables, we convert
// shorthands to longhands if needed, and store a reference to the unparsed
// value. When it comes time to serialize, however, what do you serialize for
// a longhand that comes from a variable reference in a shorthand? Servo says,
// "an empty string" which is not particularly helpful.
//
// We should just store shorthands as-is (bug 1391537) and then return the
// variable references, but for now, since we don't do that, and in order to
// be consistent with Gecko, we just expand the variables (assuming we have
// enough context to do so). For that we need to grab the ComputedStyle so we
// know what custom property values to provide.
RefPtr<ComputedStyle> computedStyle;
if (isCSSAnimation) {
// The following will flush style but that's ok since if you update
// a variable's computed value, you expect to see that updated value in the
// result of getKeyframes().
//
// If we don't have a target, the following will return null. In that case
// we might end up returning variables as-is or empty string. That should be
// acceptable however, since such a case is rare and this is only
// short-term (and unshipped) behavior until bug 1391537 is fixed.
computedStyle = GetTargetComputedStyle();
}
for (const Keyframe& keyframe : mKeyframes) {
// Set up a dictionary object for the explicit members
BaseComputedKeyframe keyframeDict;
if (keyframe.mOffset) {
keyframeDict.mOffset.SetValue(keyframe.mOffset.value());
}
MOZ_ASSERT(keyframe.mComputedOffset != Keyframe::kComputedOffsetNotSet,
"Invalid computed offset");
keyframeDict.mComputedOffset.Construct(keyframe.mComputedOffset);
if (keyframe.mTimingFunction) {
keyframeDict.mEasing.Truncate();
keyframe.mTimingFunction.ref().AppendToString(keyframeDict.mEasing);
} // else if null, leave easing as its default "linear".
if (keyframe.mComposite) {
keyframeDict.mComposite.SetValue(keyframe.mComposite.value());
}
JS::Rooted<JS::Value> keyframeJSValue(aCx);
if (!ToJSValue(aCx, keyframeDict, &keyframeJSValue)) {
aRv.Throw(NS_ERROR_FAILURE);
return;
}
RefPtr<RawServoDeclarationBlock> customProperties;
// A workaround for CSS Animations in servo backend, custom properties in
// keyframe are stored in a servo's declaration block. Find the declaration
// block to resolve CSS variables in the keyframe.
// This workaround will be solved by bug 1391537.
if (isCSSAnimation) {
for (const PropertyValuePair& propertyValue : keyframe.mPropertyValues) {
if (propertyValue.mProperty ==
nsCSSPropertyID::eCSSPropertyExtra_variable) {
customProperties = propertyValue.mServoDeclarationBlock;
break;
}
}
}
JS::Rooted<JSObject*> keyframeObject(aCx, &keyframeJSValue.toObject());
for (const PropertyValuePair& propertyValue : keyframe.mPropertyValues) {
nsAutoString stringValue;
// Don't serialize the custom properties for this keyframe.
if (propertyValue.mProperty ==
nsCSSPropertyID::eCSSPropertyExtra_variable) {
continue;
}
if (propertyValue.mServoDeclarationBlock) {
Servo_DeclarationBlock_SerializeOneValue(
propertyValue.mServoDeclarationBlock,
propertyValue.mProperty,
&stringValue,
computedStyle,
customProperties);
} else {
RawServoAnimationValue* value =
mBaseStyleValuesForServo.GetWeak(propertyValue.mProperty);
if (value) {
Servo_AnimationValue_Serialize(value,
propertyValue.mProperty,
&stringValue);
}
}
const char* name = nsCSSProps::PropertyIDLName(propertyValue.mProperty);
JS::Rooted<JS::Value> value(aCx);
if (!ToJSValue(aCx, stringValue, &value) ||
!JS_DefineProperty(aCx, keyframeObject, name, value,
JSPROP_ENUMERATE)) {
aRv.Throw(NS_ERROR_FAILURE);
return;
}
}
aResult.AppendElement(keyframeObject);
}
}
/* static */ const TimeDuration
KeyframeEffect::OverflowRegionRefreshInterval()
{
// The amount of time we can wait between updating throttled animations
// on the main thread that influence the overflow region.
static const TimeDuration kOverflowRegionRefreshInterval =
TimeDuration::FromMilliseconds(200);
return kOverflowRegionRefreshInterval;
}
bool
KeyframeEffect::CanThrottle() const
{
// Unthrottle if we are not in effect or current. This will be the case when
// our owning animation has finished, is idle, or when we are in the delay
// phase (but without a backwards fill). In each case the computed progress
// value produced on each tick will be the same so we will skip requesting
// unnecessary restyles in NotifyAnimationTimingUpdated. Any calls we *do* get
// here will be because of a change in state (e.g. we are newly finished or
// newly no longer in effect) in which case we shouldn't throttle the sample.
if (!IsInEffect() || !IsCurrent()) {
return false;
}
nsIFrame* frame = GetStyleFrame();
if (!frame) {
// There are two possible cases here.
// a) No target element
// b) The target element has no frame, e.g. because it is in a display:none
// subtree.
// In either case we can throttle the animation because there is no
// need to update on the main thread.
return true;
}
// Unless we are newly in-effect, we can throttle the animation if the
// animation is paint only and the target frame is out of view or the document
// is in background tabs.
if (mInEffectOnLastAnimationTimingUpdate && CanIgnoreIfNotVisible()) {
nsIPresShell* presShell = GetPresShell();
if (presShell && !presShell->IsActive()) {
return true;
}
Bug 1237454 - Throttle animations on visibility:hidden element. r=birtles,boris,emilio This patch does basically throttle animations on visibility:hidden element and unthrottle it once the animating element became visible or a child of the animating element became visible. But still there are some cases that we don't throttle such animations perfectly. For example; div.style.visibility = 'hidden'; // the 'div' has no children at this moment div.animate(..); // The animation is throttled div.appendChild(visibleChild); // The animation isn't throttled visibleChild.style.visibility = 'hidden'; // Now the animation should be throttled again, but actually it's not. To throttle this case properly, when the |visibleChild|'s visibility changed to hidden, we would need to do either 1) Check all siblings of the |visibleChild| have no visible children or 2) The parent element stores visible children count somewhere and decrease it and check whether the count is zero To achieve 1) we need to walk up ancestors and their siblings, actually it's inefficient. 2) is somewhat similar to what we already do for animating images but it's hard to reuse it for CSS animations since it does not take into account that descendants' visibilities. Another example that this patch does not optimize is the the case where animating element has children whose visibility is inherited and the element itself initially visible something like this; let child = document.createElement('div'); // child visibility is 'inherit' div.appendChild(child); div.animate(..); // the 'div' is visible // The animation isn't throttled since the animating element is visible div.style.visiblily = 'hidden'; // Now the animation should be throttled, but it's not since this patch does // not descend down all descendants to check they are invisible or not when the // animating element visibility changed to hidden. This patch adds a test case for this case introduced with todo_is(). Another test case added in this patch fails if we don't use nsPlaceholderFrame::GetRealFrameFor() in HasNoVisibleDescendants(). MozReview-Commit-ID: BJwzQvP9Yc4 --HG-- extra : rebase_source : e56505706bb2799b59bbfb3bbcce4a9ce86892f4
2018-02-09 04:43:10 +03:00
const bool isVisibilityHidden =
!frame->IsVisibleOrMayHaveVisibleDescendants();
if ((isVisibilityHidden && !HasVisibilityChange()) ||
Bug 1237454 - Throttle animations on visibility:hidden element. r=birtles,boris,emilio This patch does basically throttle animations on visibility:hidden element and unthrottle it once the animating element became visible or a child of the animating element became visible. But still there are some cases that we don't throttle such animations perfectly. For example; div.style.visibility = 'hidden'; // the 'div' has no children at this moment div.animate(..); // The animation is throttled div.appendChild(visibleChild); // The animation isn't throttled visibleChild.style.visibility = 'hidden'; // Now the animation should be throttled again, but actually it's not. To throttle this case properly, when the |visibleChild|'s visibility changed to hidden, we would need to do either 1) Check all siblings of the |visibleChild| have no visible children or 2) The parent element stores visible children count somewhere and decrease it and check whether the count is zero To achieve 1) we need to walk up ancestors and their siblings, actually it's inefficient. 2) is somewhat similar to what we already do for animating images but it's hard to reuse it for CSS animations since it does not take into account that descendants' visibilities. Another example that this patch does not optimize is the the case where animating element has children whose visibility is inherited and the element itself initially visible something like this; let child = document.createElement('div'); // child visibility is 'inherit' div.appendChild(child); div.animate(..); // the 'div' is visible // The animation isn't throttled since the animating element is visible div.style.visiblily = 'hidden'; // Now the animation should be throttled, but it's not since this patch does // not descend down all descendants to check they are invisible or not when the // animating element visibility changed to hidden. This patch adds a test case for this case introduced with todo_is(). Another test case added in this patch fails if we don't use nsPlaceholderFrame::GetRealFrameFor() in HasNoVisibleDescendants(). MozReview-Commit-ID: BJwzQvP9Yc4 --HG-- extra : rebase_source : e56505706bb2799b59bbfb3bbcce4a9ce86892f4
2018-02-09 04:43:10 +03:00
frame->IsScrolledOutOfView()) {
// If there are transform change hints, unthrottle the animation
// periodically since it might affect the overflow region.
if (HasTransformThatMightAffectOverflow()) {
// Don't throttle finite transform animations since the animation might
// suddenly come into view and if it was throttled it will be
// out-of-sync.
if (HasFiniteActiveDuration()) {
return false;
}
return isVisibilityHidden
? CanThrottleTransformChangesInScrollable(*frame)
: CanThrottleTransformChanges(*frame);
}
return true;
}
}
// First we need to check layer generation and transform overflow
// prior to the property.mIsRunningOnCompositor check because we should
// occasionally unthrottle these animations even if the animations are
// already running on compositor.
for (const LayerAnimationInfo::Record& record :
LayerAnimationInfo::sRecords) {
// Skip properties that are overridden by !important rules.
// (GetEffectiveAnimationOfProperty, as called by
// HasEffectiveAnimationOfProperty, only returns a property which is
// neither overridden by !important rules nor overridden by other
// animation.)
if (!HasEffectiveAnimationOfProperty(record.mProperty)) {
continue;
}
EffectSet* effectSet = EffectSet::GetEffectSet(mTarget->mElement,
mTarget->mPseudoType);
MOZ_ASSERT(effectSet, "CanThrottle should be called on an effect "
"associated with a target element");
// Note that AnimationInfo::GetGenarationFromFrame() is supposed to work
// with the primary frame instead of the style frame.
Maybe<uint64_t> generation = layers::AnimationInfo::GetGenerationFromFrame(
GetPrimaryFrame(), record.mLayerType);
// Unthrottle if the animation needs to be brought up to date
if (!generation || effectSet->GetAnimationGeneration() != *generation) {
return false;
}
// If this is a transform animation that affects the overflow region,
// we should unthrottle the animation periodically.
if (HasTransformThatMightAffectOverflow() &&
!CanThrottleTransformChangesInScrollable(*frame)) {
return false;
}
}
for (const AnimationProperty& property : mProperties) {
if (!property.mIsRunningOnCompositor) {
return false;
}
}
return true;
}
bool
KeyframeEffect::CanThrottleTransformChanges(const nsIFrame& aFrame) const
{
TimeStamp now = aFrame.PresContext()->RefreshDriver()->MostRecentRefresh();
EffectSet* effectSet = EffectSet::GetEffectSet(mTarget->mElement,
mTarget->mPseudoType);
MOZ_ASSERT(effectSet, "CanThrottleTransformChanges is expected to be called"
" on an effect in an effect set");
MOZ_ASSERT(mAnimation, "CanThrottleTransformChanges is expected to be called"
" on an effect with a parent animation");
TimeStamp lastSyncTime = effectSet->LastTransformSyncTime();
// If this animation can cause overflow, we can throttle some of the ticks.
return (!lastSyncTime.IsNull() &&
(now - lastSyncTime) < OverflowRegionRefreshInterval());
}
bool
KeyframeEffect::CanThrottleTransformChangesInScrollable(nsIFrame& aFrame) const
{
// If the target element is not associated with any documents, we don't care
// it.
nsIDocument* doc = GetRenderedDocument();
if (!doc) {
return true;
}
bool hasIntersectionObservers = doc->HasIntersectionObservers();
// If we know that the animation cannot cause overflow,
// we can just disable flushes for this animation.
// If we don't show scrollbars and have no intersection observers, we don't
// care about overflow.
if (LookAndFeel::GetInt(LookAndFeel::eIntID_ShowHideScrollbars) == 0 &&
!hasIntersectionObservers) {
return true;
}
if (CanThrottleTransformChanges(aFrame)) {
return true;
}
// If we have any intersection observers, we unthrottle this transform
// animation periodically.
if (hasIntersectionObservers) {
return false;
}
// If the nearest scrollable ancestor has overflow:hidden,
// we don't care about overflow.
nsIScrollableFrame* scrollable =
nsLayoutUtils::GetNearestScrollableFrame(&aFrame);
if (!scrollable) {
return true;
}
ScrollbarStyles ss = scrollable->GetScrollbarStyles();
if (ss.mVertical == NS_STYLE_OVERFLOW_HIDDEN &&
ss.mHorizontal == NS_STYLE_OVERFLOW_HIDDEN &&
scrollable->GetLogicalScrollPosition() == nsPoint(0, 0)) {
return true;
}
return false;
}
nsIFrame*
KeyframeEffect::GetStyleFrame() const
{
nsIFrame* frame = GetPrimaryFrame();
if (!frame) {
return nullptr;
}
return nsLayoutUtils::GetStyleFrame(frame);
}
nsIFrame*
KeyframeEffect::GetPrimaryFrame() const
{
nsIFrame* frame = nullptr;
if (!mTarget) {
return frame;
}
if (mTarget->mPseudoType == CSSPseudoElementType::before) {
frame = nsLayoutUtils::GetBeforeFrame(mTarget->mElement);
} else if (mTarget->mPseudoType == CSSPseudoElementType::after) {
frame = nsLayoutUtils::GetAfterFrame(mTarget->mElement);
} else {
frame = mTarget->mElement->GetPrimaryFrame();
MOZ_ASSERT(mTarget->mPseudoType == CSSPseudoElementType::NotPseudo,
"unknown mTarget->mPseudoType");
}
return frame;
}
nsIDocument*
KeyframeEffect::GetRenderedDocument() const
{
if (!mTarget) {
return nullptr;
}
return mTarget->mElement->GetComposedDoc();
}
nsIPresShell*
KeyframeEffect::GetPresShell() const
{
nsIDocument* doc = GetRenderedDocument();
if (!doc) {
return nullptr;
}
return doc->GetShell();
}
/* static */ bool
KeyframeEffect::IsGeometricProperty(const nsCSSPropertyID aProperty)
{
MOZ_ASSERT(!nsCSSProps::IsShorthand(aProperty),
"Property should be a longhand property");
switch (aProperty) {
case eCSSProperty_bottom:
case eCSSProperty_height:
case eCSSProperty_left:
case eCSSProperty_margin_bottom:
case eCSSProperty_margin_left:
case eCSSProperty_margin_right:
case eCSSProperty_margin_top:
case eCSSProperty_padding_bottom:
case eCSSProperty_padding_left:
case eCSSProperty_padding_right:
case eCSSProperty_padding_top:
case eCSSProperty_right:
case eCSSProperty_top:
case eCSSProperty_width:
return true;
default:
return false;
}
}
/* static */ bool
KeyframeEffect::CanAnimateTransformOnCompositor(
const nsIFrame* aFrame,
AnimationPerformanceWarning::Type& aPerformanceWarning)
{
// Disallow OMTA for preserve-3d transform. Note that we check the style property
// rather than Extend3DContext() since that can recurse back into this function
// via HasOpacity(). See bug 779598.
if (aFrame->Combines3DTransformWithAncestors() ||
aFrame->StyleDisplay()->mTransformStyle == NS_STYLE_TRANSFORM_STYLE_PRESERVE_3D) {
aPerformanceWarning = AnimationPerformanceWarning::Type::TransformPreserve3D;
return false;
}
// Note that testing BackfaceIsHidden() is not a sufficient test for
// what we need for animating backface-visibility correctly if we
// remove the above test for Extend3DContext(); that would require
// looking at backface-visibility on descendants as well. See bug 1186204.
if (aFrame->BackfaceIsHidden()) {
aPerformanceWarning =
AnimationPerformanceWarning::Type::TransformBackfaceVisibilityHidden;
return false;
}
// Async 'transform' animations of aFrames with SVG transforms is not
// supported. See bug 779599.
if (aFrame->IsSVGTransformed()) {
aPerformanceWarning = AnimationPerformanceWarning::Type::TransformSVG;
return false;
}
return true;
}
bool
KeyframeEffect::ShouldBlockAsyncTransformAnimations(
const nsIFrame* aFrame,
AnimationPerformanceWarning::Type& aPerformanceWarning) const
{
EffectSet* effectSet =
EffectSet::GetEffectSet(mTarget->mElement, mTarget->mPseudoType);
for (const AnimationProperty& property : mProperties) {
// If there is a property for animations level that is overridden by
// !important rules, it should not block other animations from running
// on the compositor.
// NOTE: We don't currently check for !important rules for properties that
// don't run on the compositor. As result such properties (e.g. margin-left)
// can still block async animations even if they are overridden by
// !important rules.
if (effectSet &&
effectSet->PropertiesWithImportantRules()
.HasProperty(property.mProperty) &&
effectSet->PropertiesForAnimationsLevel()
.HasProperty(property.mProperty)) {
continue;
}
// Check for geometric properties
if (IsGeometricProperty(property.mProperty)) {
aPerformanceWarning =
AnimationPerformanceWarning::Type::TransformWithGeometricProperties;
return true;
}
// Check for unsupported transform animations
if (property.mProperty == eCSSProperty_transform) {
if (!CanAnimateTransformOnCompositor(aFrame,
aPerformanceWarning)) {
return true;
}
}
}
// XXX cku temporarily disable async-animation when this frame has any
// individual transforms before bug 1425837 been fixed.
if (aFrame->StyleDisplay()->HasIndividualTransform()) {
return true;
}
return false;
}
bool
KeyframeEffect::HasGeometricProperties() const
{
for (const AnimationProperty& property : mProperties) {
if (IsGeometricProperty(property.mProperty)) {
return true;
}
}
return false;
}
void
KeyframeEffect::SetPerformanceWarning(
nsCSSPropertyID aProperty,
const AnimationPerformanceWarning& aWarning)
{
for (AnimationProperty& property : mProperties) {
if (property.mProperty == aProperty &&
(!property.mPerformanceWarning ||
*property.mPerformanceWarning != aWarning)) {
property.mPerformanceWarning = Some(aWarning);
nsAutoString localizedString;
if (nsLayoutUtils::IsAnimationLoggingEnabled() &&
property.mPerformanceWarning->ToLocalizedString(localizedString)) {
nsAutoCString logMessage = NS_ConvertUTF16toUTF8(localizedString);
AnimationUtils::LogAsyncAnimationFailure(logMessage, mTarget->mElement);
}
return;
}
}
}
already_AddRefed<ComputedStyle>
KeyframeEffect::CreateComputedStyleForAnimationValue(
nsCSSPropertyID aProperty,
const AnimationValue& aValue,
nsPresContext* aPresContext,
const ComputedStyle* aBaseComputedStyle)
{
MOZ_ASSERT(aBaseComputedStyle,
"CreateComputedStyleForAnimationValue needs to be called "
"with a valid ComputedStyle");
ServoStyleSet* styleSet = aPresContext->StyleSet();
Element* elementForResolve =
EffectCompositor::GetElementToRestyle(mTarget->mElement,
mTarget->mPseudoType);
MOZ_ASSERT(elementForResolve, "The target element shouldn't be null");
return styleSet->ResolveServoStyleByAddingAnimation(elementForResolve,
aBaseComputedStyle,
aValue.mServo);
}
void
KeyframeEffect::CalculateCumulativeChangeHint(const ComputedStyle* aComputedStyle)
{
mCumulativeChangeHint = nsChangeHint(0);
nsPresContext* presContext =
nsContentUtils::GetContextForContent(mTarget->mElement);
if (!presContext) {
// Change hints make no sense if we're not rendered.
//
// Actually, we cannot even post them anywhere.
return;
}
for (const AnimationProperty& property : mProperties) {
// For opacity property we don't produce any change hints that are not
// included in nsChangeHint_Hints_CanIgnoreIfNotVisible so we can throttle
// opacity animations regardless of the change they produce. This
// optimization is particularly important since it allows us to throttle
// opacity animations with missing 0%/100% keyframes.
if (property.mProperty == eCSSProperty_opacity) {
continue;
}
for (const AnimationPropertySegment& segment : property.mSegments) {
// In case composite operation is not 'replace' or value is null,
// we can't throttle animations which will not cause any layout changes
// on invisible elements because we can't calculate the change hint for
// such properties until we compose it.
if (!segment.HasReplaceableValues()) {
mCumulativeChangeHint = ~nsChangeHint_Hints_CanIgnoreIfNotVisible;
return;
}
RefPtr<ComputedStyle> fromContext =
CreateComputedStyleForAnimationValue(property.mProperty,
segment.mFromValue,
presContext,
aComputedStyle);
if (!fromContext) {
mCumulativeChangeHint = ~nsChangeHint_Hints_CanIgnoreIfNotVisible;
return;
}
RefPtr<ComputedStyle> toContext =
CreateComputedStyleForAnimationValue(property.mProperty,
segment.mToValue,
presContext,
aComputedStyle);
if (!toContext) {
mCumulativeChangeHint = ~nsChangeHint_Hints_CanIgnoreIfNotVisible;
return;
}
uint32_t equalStructs = 0;
nsChangeHint changeHint =
fromContext->CalcStyleDifference(toContext, &equalStructs);
mCumulativeChangeHint |= changeHint;
}
}
}
void
KeyframeEffect::SetAnimation(Animation* aAnimation)
{
if (mAnimation == aAnimation) {
return;
}
// Restyle for the old animation.
RequestRestyle(EffectCompositor::RestyleType::Layer);
mAnimation = aAnimation;
// The order of these function calls is important:
// NotifyAnimationTimingUpdated() need the updated mIsRelevant flag to check
// if it should create the effectSet or not, and MarkCascadeNeedsUpdate()
// needs a valid effectSet, so we should call them in this order.
if (mAnimation) {
mAnimation->UpdateRelevance();
}
NotifyAnimationTimingUpdated();
if (mAnimation) {
MarkCascadeNeedsUpdate();
}
}
bool
KeyframeEffect::CanIgnoreIfNotVisible() const
{
if (!AnimationUtils::IsOffscreenThrottlingEnabled()) {
return false;
}
// FIXME: For further sophisticated optimization we need to check
// change hint on the segment corresponding to computedTiming.progress.
return NS_IsHintSubset(
mCumulativeChangeHint, nsChangeHint_Hints_CanIgnoreIfNotVisible);
}
void
KeyframeEffect::MaybeUpdateFrameForCompositor()
{
nsIFrame* frame = GetStyleFrame();
if (!frame) {
return;
}
// FIXME: Bug 1272495: If this effect does not win in the cascade, the
// NS_FRAME_MAY_BE_TRANSFORMED flag should be removed when the animation
// will be removed from effect set or the transform keyframes are removed
// by setKeyframes. The latter case will be hard to solve though.
for (const AnimationProperty& property : mProperties) {
if (property.mProperty == eCSSProperty_transform) {
frame->AddStateBits(NS_FRAME_MAY_BE_TRANSFORMED);
return;
}
}
}
void
KeyframeEffect::MarkCascadeNeedsUpdate()
{
if (!mTarget) {
return;
}
EffectSet* effectSet = EffectSet::GetEffectSet(mTarget->mElement,
mTarget->mPseudoType);
if (!effectSet) {
return;
}
effectSet->MarkCascadeNeedsUpdate();
}
/* static */ bool
KeyframeEffect::HasComputedTimingChanged(
const ComputedTiming& aComputedTiming,
IterationCompositeOperation aIterationComposite,
const Nullable<double>& aProgressOnLastCompose,
uint64_t aCurrentIterationOnLastCompose)
{
// Typically we don't need to request a restyle if the progress hasn't
// changed since the last call to ComposeStyle. The one exception is if the
// iteration composite mode is 'accumulate' and the current iteration has
// changed, since that will often produce a different result.
return aComputedTiming.mProgress != aProgressOnLastCompose ||
(aIterationComposite == IterationCompositeOperation::Accumulate &&
aComputedTiming.mCurrentIteration != aCurrentIterationOnLastCompose);
}
bool
KeyframeEffect::HasComputedTimingChanged() const
{
ComputedTiming computedTiming = GetComputedTiming();
return HasComputedTimingChanged(computedTiming,
mEffectOptions.mIterationComposite,
mProgressOnLastCompose,
mCurrentIterationOnLastCompose);
}
bool
KeyframeEffect::ContainsAnimatedScale(const nsIFrame* aFrame) const
{
if (!IsCurrent()) {
return false;
}
for (const AnimationProperty& prop : mProperties) {
if (prop.mProperty != eCSSProperty_transform) {
continue;
}
AnimationValue baseStyle = BaseStyle(prop.mProperty);
if (baseStyle.IsNull()) {
// If we failed to get the base style, we consider it has scale value
// here just to be safe.
return true;
}
gfx::Size size = baseStyle.GetScaleValue(aFrame);
if (size != gfx::Size(1.0f, 1.0f)) {
return true;
}
// This is actually overestimate because there are some cases that combining
// the base value and from/to value produces 1:1 scale. But it doesn't
// really matter.
for (const AnimationPropertySegment& segment : prop.mSegments) {
if (!segment.mFromValue.IsNull()) {
gfx::Size from = segment.mFromValue.GetScaleValue(aFrame);
if (from != gfx::Size(1.0f, 1.0f)) {
return true;
}
}
if (!segment.mToValue.IsNull()) {
gfx::Size to = segment.mToValue.GetScaleValue(aFrame);
if (to != gfx::Size(1.0f, 1.0f)) {
return true;
}
}
}
}
return false;
}
void
KeyframeEffect::UpdateEffectSet(EffectSet* aEffectSet) const
{
if (!mInEffectSet) {
return;
}
EffectSet* effectSet =
aEffectSet ? aEffectSet
: EffectSet::GetEffectSet(mTarget->mElement,
mTarget->mPseudoType);
if (!effectSet) {
return;
}
nsIFrame* frame = GetStyleFrame();
if (HasAnimationOfProperty(eCSSProperty_opacity)) {
effectSet->SetMayHaveOpacityAnimation();
EnumerateContinuationsOrIBSplitSiblings(frame,
[](nsIFrame* aFrame) {
aFrame->SetMayHaveOpacityAnimation();
}
);
}
if (HasAnimationOfProperty(eCSSProperty_transform)) {
effectSet->SetMayHaveTransformAnimation();
EnumerateContinuationsOrIBSplitSiblings(frame,
[](nsIFrame* aFrame) {
aFrame->SetMayHaveTransformAnimation();
}
);
}
}
} // namespace dom
} // namespace mozilla