gecko-dev/widget/cocoa/nsMenuItemX.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2012-05-21 15:12:37 +04:00
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef nsMenuItemX_h_
#define nsMenuItemX_h_
#include "nsMenuBaseX.h"
#include "nsMenuGroupOwnerX.h"
#include "nsChangeObserver.h"
#include "nsAutoPtr.h"
#import <Cocoa/Cocoa.h>
class nsString;
class nsMenuItemIconX;
class nsMenuX;
enum {
knsMenuItemNoModifier = 0,
knsMenuItemShiftModifier = (1 << 0),
knsMenuItemAltModifier = (1 << 1),
knsMenuItemControlModifier = (1 << 2),
knsMenuItemCommandModifier = (1 << 3)
};
enum EMenuItemType {
eRegularMenuItemType = 0,
eCheckboxMenuItemType,
eRadioMenuItemType,
eSeparatorMenuItemType
};
// Once instantiated, this object lives until its DOM node or its parent window is destroyed.
// Do not hold references to this, they can become invalid any time the DOM node can be destroyed.
class nsMenuItemX : public nsMenuObjectX,
public nsChangeObserver
{
public:
nsMenuItemX();
virtual ~nsMenuItemX();
NS_DECL_CHANGEOBSERVER
// nsMenuObjectX
void* NativeData() {return (void*)mNativeMenuItem;}
nsMenuObjectTypeX MenuObjectType() {return eMenuItemObjectType;}
// nsMenuItemX
nsresult Create(nsMenuX* aParent, const nsString& aLabel, EMenuItemType aItemType,
nsMenuGroupOwnerX* aMenuGroupOwner, nsIContent* aNode);
nsresult SetChecked(bool aIsChecked);
EMenuItemType GetMenuItemType();
void DoCommand();
nsresult DispatchDOMEvent(const nsString &eventName, bool* preventDefaultCalled);
void SetupIcon();
static uint32_t ConvertGeckoToMacKeyCode(nsAString& aKeyCodeName);
protected:
void UncheckRadioSiblings(nsIContent* inCheckedElement);
void SetKeyEquiv();
EMenuItemType mType;
// nsMenuItemX objects should always have a valid native menu item.
NSMenuItem* mNativeMenuItem; // [strong]
nsMenuX* mMenuParent; // [weak]
nsMenuGroupOwnerX* mMenuGroupOwner; // [weak]
nsCOMPtr<nsIContent> mCommandContent;
// The icon object should never outlive its creating nsMenuItemX object.
nsRefPtr<nsMenuItemIconX> mIcon;
bool mIsChecked;
};
#endif // nsMenuItemX_h_