gecko-dev/servo/components/canvas_traits/lib.rs

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Rust
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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#![crate_name = "canvas_traits"]
#![crate_type = "rlib"]
#![feature(core)]
extern crate core;
extern crate azure;
extern crate geom;
extern crate cssparser;
extern crate gfx_traits;
extern crate layers;
extern crate offscreen_gl_context;
use azure::azure::{AzFloat, AzColor};
use azure::azure_hl::{DrawTarget, Pattern, ColorPattern};
use azure::azure_hl::{GradientStop, LinearGradientPattern, RadialGradientPattern, ExtendMode};
use azure::azure_hl::{JoinStyle, CapStyle, CompositionOp};
use azure::azure_hl::{SurfacePattern, SurfaceFormat};
use cssparser::RGBA;
use geom::matrix2d::Matrix2D;
use geom::point::Point2D;
use geom::rect::Rect;
use geom::size::Size2D;
use gfx_traits::color;
use std::sync::mpsc::{Sender};
use layers::platform::surface::NativeSurface;
use offscreen_gl_context::GLContextAttributes;
use core::nonzero::NonZero;
#[derive(Clone)]
pub enum CanvasMsg {
Canvas2d(Canvas2dMsg),
Common(CanvasCommonMsg),
WebGL(CanvasWebGLMsg),
}
#[derive(Clone)]
pub enum Canvas2dMsg {
Arc(Point2D<f32>, f32, f32, f32, bool),
ArcTo(Point2D<f32>, Point2D<f32>, f32),
DrawImage(Vec<u8>, Size2D<f64>, Rect<f64>, Rect<f64>, bool),
DrawImageSelf(Size2D<f64>, Rect<f64>, Rect<f64>, bool),
BeginPath,
BezierCurveTo(Point2D<f32>, Point2D<f32>, Point2D<f32>),
ClearRect(Rect<f32>),
Clip,
ClosePath,
Fill,
FillRect(Rect<f32>),
GetImageData(Rect<f64>, Size2D<f64>, Sender<Vec<u8>>),
LineTo(Point2D<f32>),
MoveTo(Point2D<f32>),
PutImageData(Vec<u8>, Rect<f64>, Option<Rect<f64>>),
QuadraticCurveTo(Point2D<f32>, Point2D<f32>),
Rect(Rect<f32>),
RestoreContext,
SaveContext,
StrokeRect(Rect<f32>),
Stroke,
SetFillStyle(FillOrStrokeStyle),
SetStrokeStyle(FillOrStrokeStyle),
SetLineWidth(f32),
SetLineCap(LineCapStyle),
SetLineJoin(LineJoinStyle),
SetMiterLimit(f32),
SetGlobalAlpha(f32),
SetGlobalComposition(CompositionOrBlending),
SetTransform(Matrix2D<f32>),
SetShadowOffsetX(f64),
SetShadowOffsetY(f64),
SetShadowBlur(f64),
SetShadowColor(RGBA),
}
#[derive(Clone)]
pub enum CanvasWebGLMsg {
GetContextAttributes(Sender<GLContextAttributes>),
ActiveTexture(u32),
BlendColor(f32, f32, f32, f32),
BlendEquation(u32),
BlendEquationSeparate(u32, u32),
BlendFunc(u32, u32),
BlendFuncSeparate(u32, u32, u32, u32),
AttachShader(u32, u32),
BufferData(u32, Vec<f32>, u32),
Clear(u32),
ClearColor(f32, f32, f32, f32),
CompileShader(u32),
CreateBuffer(Sender<Option<NonZero<u32>>>),
CreateFramebuffer(Sender<Option<NonZero<u32>>>),
CreateRenderbuffer(Sender<Option<NonZero<u32>>>),
CreateTexture(Sender<Option<NonZero<u32>>>),
CreateProgram(Sender<Option<NonZero<u32>>>),
CreateShader(u32, Sender<Option<NonZero<u32>>>),
DeleteBuffer(u32),
DeleteFramebuffer(u32),
DeleteRenderbuffer(u32),
DeleteTexture(u32),
DeleteProgram(u32),
DeleteShader(u32),
BindBuffer(u32, u32),
BindFramebuffer(u32, u32),
BindRenderbuffer(u32, u32),
BindTexture(u32, u32),
DrawArrays(u32, i32, i32),
EnableVertexAttribArray(u32),
GetAttribLocation(u32, String, Sender<i32>),
GetShaderInfoLog(u32, Sender<String>),
GetShaderParameter(u32, u32, Sender<i32>),
GetUniformLocation(u32, String, Sender<Option<i32>>),
LinkProgram(u32),
ShaderSource(u32, String),
Uniform4fv(i32, Vec<f32>),
UseProgram(u32),
VertexAttribPointer2f(u32, i32, bool, i32, i64),
Viewport(i32, i32, i32, i32),
DrawingBufferWidth(Sender<i32>),
DrawingBufferHeight(Sender<i32>),
}
#[derive(Clone)]
pub enum CanvasCommonMsg {
Close,
Recreate(Size2D<i32>),
SendPixelContents(Sender<Vec<u8>>),
SendNativeSurface(Sender<NativeSurface>),
}
#[derive(Clone)]
pub struct CanvasGradientStop {
pub offset: f64,
pub color: RGBA,
}
#[derive(Clone)]
pub struct LinearGradientStyle {
pub x0: f64,
pub y0: f64,
pub x1: f64,
pub y1: f64,
pub stops: Vec<CanvasGradientStop>
}
impl LinearGradientStyle {
pub fn new(x0: f64, y0: f64, x1: f64, y1: f64, stops: Vec<CanvasGradientStop>)
-> LinearGradientStyle {
LinearGradientStyle {
x0: x0,
y0: y0,
x1: x1,
y1: y1,
stops: stops,
}
}
}
#[derive(Clone)]
pub struct RadialGradientStyle {
pub x0: f64,
pub y0: f64,
pub r0: f64,
pub x1: f64,
pub y1: f64,
pub r1: f64,
pub stops: Vec<CanvasGradientStop>
}
impl RadialGradientStyle {
pub fn new(x0: f64, y0: f64, r0: f64, x1: f64, y1: f64, r1: f64, stops: Vec<CanvasGradientStop>)
-> RadialGradientStyle {
RadialGradientStyle {
x0: x0,
y0: y0,
r0: r0,
x1: x1,
y1: y1,
r1: r1,
stops: stops,
}
}
}
#[derive(Clone)]
pub struct SurfaceStyle {
pub surface_data: Vec<u8>,
pub surface_size: Size2D<i32>,
pub repeat_x: bool,
pub repeat_y: bool,
}
impl SurfaceStyle {
pub fn new(surface_data: Vec<u8>, surface_size: Size2D<i32>, repeat_x: bool, repeat_y: bool)
-> SurfaceStyle {
SurfaceStyle {
surface_data: surface_data,
surface_size: surface_size,
repeat_x: repeat_x,
repeat_y: repeat_y,
}
}
}
#[derive(Clone)]
pub enum FillOrStrokeStyle {
Color(RGBA),
LinearGradient(LinearGradientStyle),
RadialGradient(RadialGradientStyle),
Surface(SurfaceStyle),
}
impl FillOrStrokeStyle {
pub fn to_azure_pattern(&self, drawtarget: &DrawTarget) -> Pattern {
match *self {
FillOrStrokeStyle::Color(ref color) => {
Pattern::Color(ColorPattern::new(color::new(color.red,
color.green,
color.blue,
color.alpha)))
},
FillOrStrokeStyle::LinearGradient(ref linear_gradient_style) => {
let gradient_stops: Vec<GradientStop> = linear_gradient_style.stops.iter().map(|s| {
GradientStop {
offset: s.offset as AzFloat,
color: color::new(s.color.red, s.color.green, s.color.blue, s.color.alpha)
}
}).collect();
Pattern::LinearGradient(LinearGradientPattern::new(
&Point2D::new(linear_gradient_style.x0 as AzFloat, linear_gradient_style.y0 as AzFloat),
&Point2D::new(linear_gradient_style.x1 as AzFloat, linear_gradient_style.y1 as AzFloat),
drawtarget.create_gradient_stops(&gradient_stops, ExtendMode::Clamp),
&Matrix2D::identity()))
},
FillOrStrokeStyle::RadialGradient(ref radial_gradient_style) => {
let gradient_stops: Vec<GradientStop> = radial_gradient_style.stops.iter().map(|s| {
GradientStop {
offset: s.offset as AzFloat,
color: color::new(s.color.red, s.color.green, s.color.blue, s.color.alpha)
}
}).collect();
Pattern::RadialGradient(RadialGradientPattern::new(
&Point2D::new(radial_gradient_style.x0 as AzFloat, radial_gradient_style.y0 as AzFloat),
&Point2D::new(radial_gradient_style.x1 as AzFloat, radial_gradient_style.y1 as AzFloat),
radial_gradient_style.r0 as AzFloat, radial_gradient_style.r1 as AzFloat,
drawtarget.create_gradient_stops(&gradient_stops, ExtendMode::Clamp),
&Matrix2D::identity()))
},
FillOrStrokeStyle::Surface(ref surface_style) => {
let source_surface = drawtarget.create_source_surface_from_data(
&surface_style.surface_data,
surface_style.surface_size,
surface_style.surface_size.width * 4,
SurfaceFormat::B8G8R8A8);
Pattern::Surface(SurfacePattern::new(
source_surface.azure_source_surface,
surface_style.repeat_x,
surface_style.repeat_y))
}
}
}
}
#[derive(Copy, Clone, PartialEq)]
pub enum LineCapStyle {
Butt = 0,
Round = 1,
Square = 2,
}
impl LineCapStyle {
pub fn to_azure_style(&self) -> CapStyle {
match *self {
LineCapStyle::Butt => CapStyle::Butt,
LineCapStyle::Round => CapStyle::Round,
LineCapStyle::Square => CapStyle::Square,
}
}
pub fn from_str(string: &str) -> Option<LineCapStyle> {
match string {
"butt" => Some(LineCapStyle::Butt),
"round" => Some(LineCapStyle::Round),
"square" => Some(LineCapStyle::Square),
_ => None
}
}
}
#[derive(Copy, Clone, PartialEq)]
pub enum LineJoinStyle {
Round = 0,
Bevel = 1,
Miter = 2,
}
impl LineJoinStyle {
pub fn to_azure_style(&self) -> JoinStyle {
match *self {
LineJoinStyle::Round => JoinStyle::Round,
LineJoinStyle::Bevel => JoinStyle::Bevel,
LineJoinStyle::Miter => JoinStyle::Miter,
}
}
pub fn from_str(string: &str) -> Option<LineJoinStyle> {
match string {
"round" => Some(LineJoinStyle::Round),
"bevel" => Some(LineJoinStyle::Bevel),
"miter" => Some(LineJoinStyle::Miter),
_ => None
}
}
}
#[derive(Copy, Clone, PartialEq)]
pub enum RepetitionStyle {
Repeat,
RepeatX,
RepeatY,
NoRepeat,
}
impl RepetitionStyle {
pub fn from_str(string: &str) -> Option<RepetitionStyle> {
match string {
"repeat" => Some(RepetitionStyle::Repeat),
"repeat-x" => Some(RepetitionStyle::RepeatX),
"repeat-y" => Some(RepetitionStyle::RepeatY),
"no-repeat" => Some(RepetitionStyle::NoRepeat),
_ => None
}
}
}
#[derive(Copy, Clone, PartialEq)]
pub enum CompositionStyle {
SrcIn,
SrcOut,
SrcOver,
SrcAtop,
DestIn,
DestOut,
DestOver,
DestAtop,
Copy,
Lighter,
Xor,
}
impl CompositionStyle {
pub fn to_azure_style(&self) -> CompositionOp {
match *self {
CompositionStyle::SrcIn => CompositionOp::In,
CompositionStyle::SrcOut => CompositionOp::Out,
CompositionStyle::SrcOver => CompositionOp::Over,
CompositionStyle::SrcAtop => CompositionOp::Atop,
CompositionStyle::DestIn => CompositionOp::DestIn,
CompositionStyle::DestOut => CompositionOp::DestOut,
CompositionStyle::DestOver => CompositionOp::DestOver,
CompositionStyle::DestAtop => CompositionOp::DestAtop,
CompositionStyle::Copy => CompositionOp::Source,
CompositionStyle::Lighter => CompositionOp::Add,
CompositionStyle::Xor => CompositionOp::Xor,
}
}
pub fn from_str(string: &str) -> Option<CompositionStyle> {
match string {
"source-in" => Some(CompositionStyle::SrcIn),
"source-out" => Some(CompositionStyle::SrcOut),
"source-over" => Some(CompositionStyle::SrcOver),
"source-atop" => Some(CompositionStyle::SrcAtop),
"destination-in" => Some(CompositionStyle::DestIn),
"destination-out" => Some(CompositionStyle::DestOut),
"destination-over" => Some(CompositionStyle::DestOver),
"destination-atop" => Some(CompositionStyle::DestAtop),
"copy" => Some(CompositionStyle::Copy),
"lighter" => Some(CompositionStyle::Lighter),
"xor" => Some(CompositionStyle::Xor),
_ => None
}
}
pub fn to_str(&self) -> &str {
match *self {
CompositionStyle::SrcIn => "source-in",
CompositionStyle::SrcOut => "source-out",
CompositionStyle::SrcOver => "source-over",
CompositionStyle::SrcAtop => "source-atop",
CompositionStyle::DestIn => "destination-in",
CompositionStyle::DestOut => "destination-out",
CompositionStyle::DestOver => "destination-over",
CompositionStyle::DestAtop => "destination-atop",
CompositionStyle::Copy => "copy",
CompositionStyle::Lighter => "lighter",
CompositionStyle::Xor => "xor",
}
}
}
#[derive(Copy, Clone, PartialEq)]
pub enum BlendingStyle {
Multiply,
Screen,
Overlay,
Darken,
Lighten,
ColorDodge,
ColorBurn,
HardLight,
SoftLight,
Difference,
Exclusion,
Hue,
Saturation,
Color,
Luminosity,
}
impl BlendingStyle {
pub fn to_azure_style(&self) -> CompositionOp {
match *self {
BlendingStyle::Multiply => CompositionOp::Multiply,
BlendingStyle::Screen => CompositionOp::Screen,
BlendingStyle::Overlay => CompositionOp::Overlay,
BlendingStyle::Darken => CompositionOp::Darken,
BlendingStyle::Lighten => CompositionOp::Lighten,
BlendingStyle::ColorDodge => CompositionOp::ColorDodge,
BlendingStyle::ColorBurn => CompositionOp::ColorBurn,
BlendingStyle::HardLight => CompositionOp::HardLight,
BlendingStyle::SoftLight => CompositionOp::SoftLight,
BlendingStyle::Difference => CompositionOp::Difference,
BlendingStyle::Exclusion => CompositionOp::Exclusion,
BlendingStyle::Hue => CompositionOp::Hue,
BlendingStyle::Saturation => CompositionOp::Saturation,
BlendingStyle::Color => CompositionOp::Color,
BlendingStyle::Luminosity => CompositionOp::Luminosity,
}
}
pub fn from_str(string: &str) -> Option<BlendingStyle> {
match string {
"multiply" => Some(BlendingStyle::Multiply),
"screen" => Some(BlendingStyle::Screen),
"overlay" => Some(BlendingStyle::Overlay),
"darken" => Some(BlendingStyle::Darken),
"lighten" => Some(BlendingStyle::Lighten),
"color-dodge" => Some(BlendingStyle::ColorDodge),
"color-burn" => Some(BlendingStyle::ColorBurn),
"hard-light" => Some(BlendingStyle::HardLight),
"soft-light" => Some(BlendingStyle::SoftLight),
"difference" => Some(BlendingStyle::Difference),
"exclusion" => Some(BlendingStyle::Exclusion),
"hue" => Some(BlendingStyle::Hue),
"saturation" => Some(BlendingStyle::Saturation),
"color" => Some(BlendingStyle::Color),
"luminosity" => Some(BlendingStyle::Luminosity),
_ => None
}
}
pub fn to_str(&self) -> &str {
match *self {
BlendingStyle::Multiply => "multiply",
BlendingStyle::Screen => "screen",
BlendingStyle::Overlay => "overlay",
BlendingStyle::Darken => "darken",
BlendingStyle::Lighten => "lighten",
BlendingStyle::ColorDodge => "color-dodge",
BlendingStyle::ColorBurn => "color-burn",
BlendingStyle::HardLight => "hard-light",
BlendingStyle::SoftLight => "soft-light",
BlendingStyle::Difference => "difference",
BlendingStyle::Exclusion => "exclusion",
BlendingStyle::Hue => "hue",
BlendingStyle::Saturation => "saturation",
BlendingStyle::Color => "color",
BlendingStyle::Luminosity => "luminosity",
}
}
}
#[derive(Copy, Clone, PartialEq)]
pub enum CompositionOrBlending {
Composition(CompositionStyle),
Blending(BlendingStyle),
}
impl CompositionOrBlending {
pub fn to_azure_style(&self) -> CompositionOp {
match *self {
CompositionOrBlending::Composition(op) => op.to_azure_style(),
CompositionOrBlending::Blending(op) => op.to_azure_style(),
}
}
pub fn default() -> CompositionOrBlending {
CompositionOrBlending::Composition(CompositionStyle::SrcOver)
}
pub fn from_str(string: &str) -> Option<CompositionOrBlending> {
if let Some(op) = CompositionStyle::from_str(string) {
return Some(CompositionOrBlending::Composition(op));
}
if let Some(op) = BlendingStyle::from_str(string) {
return Some(CompositionOrBlending::Blending(op));
}
None
}
}
pub trait ToAzColor {
fn to_azcolor(&self) -> AzColor;
}
impl ToAzColor for RGBA {
fn to_azcolor(&self) -> AzColor {
color::rgba(self.red as AzFloat,
self.green as AzFloat,
self.blue as AzFloat,
self.alpha as AzFloat)
}
}