gecko-dev/gfx/layers/RenderTrace.cpp

84 строки
2.7 KiB
C++
Исходник Обычный вид История

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "RenderTrace.h"
// If rendertrace is off let's no compile this code
#ifdef MOZ_RENDERTRACE
#include "Layers.h"
#include "TreeTraversal.h" // for ForEachNode
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namespace mozilla {
namespace layers {
static gfx::Matrix4x4 GetRootTransform(Layer *aLayer) {
gfx::Matrix4x4 layerTrans = aLayer->GetTransform();
layerTrans.ProjectTo2D();
if (aLayer->GetParent() != nullptr) {
return GetRootTransform(aLayer->GetParent()) * layerTrans;
}
return layerTrans;
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}
void RenderTraceLayers(Layer *aLayer, const char *aColor, const gfx::Matrix4x4 aRootTransform) {
int colorId = 0;
ForEachNode<ForwardIterator>(
aLayer,
[&colorId] (Layer *layer)
{
gfx::Matrix4x4 trans = aRootTransform * layer->GetTransform();
trans.ProjectTo2D();
gfx::IntRect clipRect = layer->GetLocalVisibleRegion().GetBounds();
Rect rect(clipRect.x, clipRect.y, clipRect.width, clipRect.height);
trans.TransformBounds(rect);
if (strcmp(layer->Name(), "ContainerLayer") != 0 &&
strcmp(layer->Name(), "ContainerLayerComposite") != 0) {
printf_stderr("%s RENDERTRACE %u rect #%02X%s %i %i %i %i\n",
layer->Name(), (int)PR_IntervalNow(),
colorId, aColor,
(int)rect.x, (int)rect.y, (int)rect.width, (int)rect.height);
}
colorId++;
});
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}
void RenderTraceInvalidateStart(Layer *aLayer, const char *aColor, const gfx::IntRect aRect) {
gfx::Matrix4x4 trans = GetRootTransform(aLayer);
gfx::Rect rect(aRect.x, aRect.y, aRect.width, aRect.height);
trans.TransformBounds(rect);
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printf_stderr("%s RENDERTRACE %u fillrect #%s %i %i %i %i\n",
aLayer->Name(), (int)PR_IntervalNow(),
aColor,
(int)rect.x, (int)rect.y, (int)rect.width, (int)rect.height);
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}
void RenderTraceInvalidateEnd(Layer *aLayer, const char *aColor) {
// Clear with an empty rect
RenderTraceInvalidateStart(aLayer, aColor, gfx::IntRect());
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}
void renderTraceEventStart(const char *aComment, const char *aColor) {
printf_stderr("%s RENDERTRACE %u fillrect #%s 0 0 10 10\n",
aComment, (int)PR_IntervalNow(), aColor);
}
void renderTraceEventEnd(const char *aComment, const char *aColor) {
printf_stderr("%s RENDERTRACE %u fillrect #%s 0 0 0 0\n",
aComment, (int)PR_IntervalNow(), aColor);
}
void renderTraceEventEnd(const char *aColor) {
renderTraceEventEnd("", aColor);
}
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}
}
#endif