gecko-dev/dom/media/CubebUtils.cpp

506 строки
17 KiB
C++
Исходник Обычный вид История

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include <stdint.h>
#include <algorithm>
#include "nsIStringBundle.h"
#include "nsDebug.h"
#include "nsString.h"
#include "mozilla/Preferences.h"
#include "mozilla/StaticMutex.h"
#include "mozilla/StaticPtr.h"
#include "mozilla/Telemetry.h"
#include "mozilla/Logging.h"
#include "nsThreadUtils.h"
#include "CubebUtils.h"
#include "nsAutoRef.h"
#include "prdtoa.h"
#define PREF_VOLUME_SCALE "media.volume_scale"
#define PREF_CUBEB_LATENCY_PLAYBACK "media.cubeb_latency_playback_ms"
#define PREF_CUBEB_LATENCY_MSG "media.cubeb_latency_msg_frames"
#define PREF_CUBEB_LOG_LEVEL "media.cubeb.log_level"
#define MASK_MONO (1 << AudioConfig::CHANNEL_MONO)
#define MASK_MONO_LFE (MASK_MONO | (1 << AudioConfig::CHANNEL_LFE))
#define MASK_STEREO ((1 << AudioConfig::CHANNEL_LEFT) | (1 << AudioConfig::CHANNEL_RIGHT))
#define MASK_STEREO_LFE (MASK_STEREO | (1 << AudioConfig::CHANNEL_LFE))
#define MASK_3F (MASK_STEREO | (1 << AudioConfig::CHANNEL_CENTER))
#define MASK_3F_LFE (MASK_3F | (1 << AudioConfig::CHANNEL_LFE))
#define MASK_2F1 (MASK_STEREO | (1 << AudioConfig::CHANNEL_RCENTER))
#define MASK_2F1_LFE (MASK_2F1 | (1 << AudioConfig::CHANNEL_LFE))
#define MASK_3F1 (MASK_3F | (1 < AudioConfig::CHANNEL_RCENTER))
#define MASK_3F1_LFE (MASK_3F1 | (1 << AudioConfig::CHANNEL_LFE))
#define MASK_2F2 (MASK_STEREO | (1 << AudioConfig::CHANNEL_LS) | (1 << AudioConfig::CHANNEL_RS))
#define MASK_2F2_LFE (MASK_2F2 | (1 << AudioConfig::CHANNEL_LFE))
#define MASK_3F2 (MASK_3F | (1 << AudioConfig::CHANNEL_LS) | (1 << AudioConfig::CHANNEL_RS))
#define MASK_3F2_LFE (MASK_3F2 | (1 << AudioConfig::CHANNEL_LFE))
#define MASK_3F3R_LFE (MASK_3F2_LFE | (1 << AudioConfig::CHANNEL_RCENTER))
#define MASK_3F4_LFE (MASK_3F2_LFE | (1 << AudioConfig::CHANNEL_RLS) | (1 << AudioConfig::CHANNEL_RRS))
namespace mozilla {
namespace {
LazyLogModule gCubebLog("cubeb");
void CubebLogCallback(const char* aFmt, ...)
{
char buffer[256];
va_list arglist;
va_start(arglist, aFmt);
VsprintfLiteral (buffer, aFmt, arglist);
MOZ_LOG(gCubebLog, LogLevel::Error, ("%s", buffer));
va_end(arglist);
}
// This mutex protects the variables below.
StaticMutex sMutex;
enum class CubebState {
Uninitialized = 0,
Initialized,
Shutdown
} sCubebState = CubebState::Uninitialized;
cubeb* sCubebContext;
double sVolumeScale;
uint32_t sCubebPlaybackLatencyInMilliseconds;
uint32_t sCubebMSGLatencyInFrames;
bool sCubebPlaybackLatencyPrefSet;
bool sCubebMSGLatencyPrefSet;
bool sAudioStreamInitEverSucceeded = false;
StaticAutoPtr<char> sBrandName;
const char kBrandBundleURL[] = "chrome://branding/locale/brand.properties";
const char* AUDIOSTREAM_BACKEND_ID_STR[] = {
"jack",
"pulse",
"alsa",
"audiounit",
"audioqueue",
"wasapi",
"winmm",
"directsound",
"sndio",
"opensl",
"audiotrack",
"kai"
};
/* Index for failures to create an audio stream the first time. */
const int CUBEB_BACKEND_INIT_FAILURE_FIRST =
ArrayLength(AUDIOSTREAM_BACKEND_ID_STR);
/* Index for failures to create an audio stream after the first time */
const int CUBEB_BACKEND_INIT_FAILURE_OTHER = CUBEB_BACKEND_INIT_FAILURE_FIRST + 1;
/* Index for an unknown backend. */
const int CUBEB_BACKEND_UNKNOWN = CUBEB_BACKEND_INIT_FAILURE_FIRST + 2;
// Prefered samplerate, in Hz (characteristic of the hardware, mixer, platform,
// and API used).
//
// sMutex protects *initialization* of this, which must be performed from each
// thread before fetching, after which it is safe to fetch without holding the
// mutex because it is only written once per process execution (by the first
// initialization to complete). Since the init must have been called on a
// given thread before fetching the value, it's guaranteed (via the mutex) that
// sufficient memory barriers have occurred to ensure the correct value is
// visible on the querying thread/CPU.
uint32_t sPreferredSampleRate;
// We only support SMPTE layout in cubeb for now. If the value is
// CUBEB_LAYOUT_UNDEFINED, then it implies that the preferred layout is
// non-SMPTE format.
cubeb_channel_layout sPreferredChannelLayout;
} // namespace
extern LazyLogModule gAudioStreamLog;
static const uint32_t CUBEB_NORMAL_LATENCY_MS = 100;
// Consevative default that can work on all platforms.
static const uint32_t CUBEB_NORMAL_LATENCY_FRAMES = 1024;
namespace CubebUtils {
void PrefChanged(const char* aPref, void* aClosure)
{
if (strcmp(aPref, PREF_VOLUME_SCALE) == 0) {
nsAdoptingString value = Preferences::GetString(aPref);
StaticMutexAutoLock lock(sMutex);
if (value.IsEmpty()) {
sVolumeScale = 1.0;
} else {
NS_ConvertUTF16toUTF8 utf8(value);
sVolumeScale = std::max<double>(0, PR_strtod(utf8.get(), nullptr));
}
} else if (strcmp(aPref, PREF_CUBEB_LATENCY_PLAYBACK) == 0) {
// Arbitrary default stream latency of 100ms. The higher this
// value, the longer stream volume changes will take to become
// audible.
sCubebPlaybackLatencyPrefSet = Preferences::HasUserValue(aPref);
uint32_t value = Preferences::GetUint(aPref, CUBEB_NORMAL_LATENCY_MS);
StaticMutexAutoLock lock(sMutex);
sCubebPlaybackLatencyInMilliseconds = std::min<uint32_t>(std::max<uint32_t>(value, 1), 1000);
} else if (strcmp(aPref, PREF_CUBEB_LATENCY_MSG) == 0) {
sCubebMSGLatencyPrefSet = Preferences::HasUserValue(aPref);
uint32_t value = Preferences::GetUint(aPref, CUBEB_NORMAL_LATENCY_FRAMES);
StaticMutexAutoLock lock(sMutex);
// 128 is the block size for the Web Audio API, which limits how low the
// latency can be here.
// We don't want to limit the upper limit too much, so that people can
// experiment.
sCubebMSGLatencyInFrames = std::min<uint32_t>(std::max<uint32_t>(value, 128), 1e6);
} else if (strcmp(aPref, PREF_CUBEB_LOG_LEVEL) == 0) {
nsAdoptingString value = Preferences::GetString(aPref);
NS_ConvertUTF16toUTF8 utf8(value);
LogModule* cubebLog = LogModule::Get("cubeb");
if (strcmp(utf8.get(), "verbose") == 0) {
cubeb_set_log_callback(CUBEB_LOG_VERBOSE, CubebLogCallback);
cubebLog->SetLevel(LogLevel::Verbose);
} else if (strcmp(utf8.get(), "normal") == 0) {
cubeb_set_log_callback(CUBEB_LOG_NORMAL, CubebLogCallback);
cubebLog->SetLevel(LogLevel::Error);
} else if (utf8.IsEmpty()) {
cubeb_set_log_callback(CUBEB_LOG_DISABLED, nullptr);
cubebLog->SetLevel(LogLevel::Disabled);
}
}
}
bool GetFirstStream()
{
static bool sFirstStream = true;
StaticMutexAutoLock lock(sMutex);
bool result = sFirstStream;
sFirstStream = false;
return result;
}
double GetVolumeScale()
{
StaticMutexAutoLock lock(sMutex);
return sVolumeScale;
}
cubeb* GetCubebContext()
{
StaticMutexAutoLock lock(sMutex);
return GetCubebContextUnlocked();
}
bool InitPreferredSampleRate()
{
StaticMutexAutoLock lock(sMutex);
if (sPreferredSampleRate != 0) {
return true;
}
cubeb* context = GetCubebContextUnlocked();
if (!context) {
return false;
}
if (cubeb_get_preferred_sample_rate(context,
&sPreferredSampleRate) != CUBEB_OK) {
return false;
}
MOZ_ASSERT(sPreferredSampleRate);
return true;
}
uint32_t PreferredSampleRate()
{
if (!InitPreferredSampleRate()) {
return 44100;
}
MOZ_ASSERT(sPreferredSampleRate);
return sPreferredSampleRate;
}
bool InitPreferredChannelLayout()
{
StaticMutexAutoLock lock(sMutex);
if (sPreferredChannelLayout != 0) {
return true;
}
cubeb* context = GetCubebContextUnlocked();
if (!context) {
return false;
}
return cubeb_get_preferred_channel_layout(context,
&sPreferredChannelLayout) == CUBEB_OK
? true : false;
}
uint32_t PreferredChannelMap(uint32_t aChannels)
{
// The first element of the following mapping table is channel counts,
// and the second one is its bit mask. It will be used in many times,
// so we shoule avoid to allocate it in stack, or it will be created
// and removed repeatedly. Use static to allocate this local variable
// in data space instead of stack.
static uint32_t layoutInfo[CUBEB_LAYOUT_MAX][2] = {
{ 0, 0 }, // CUBEB_LAYOUT_UNDEFINED
{ 2, MASK_STEREO }, // CUBEB_LAYOUT_DUAL_MONO
{ 3, MASK_STEREO_LFE }, // CUBEB_LAYOUT_DUAL_MONO_LFE
{ 1, MASK_MONO }, // CUBEB_LAYOUT_MONO
{ 2, MASK_MONO_LFE }, // CUBEB_LAYOUT_MONO_LFE
{ 2, MASK_STEREO }, // CUBEB_LAYOUT_STEREO
{ 3, MASK_STEREO_LFE }, // CUBEB_LAYOUT_STEREO_LFE
{ 3, MASK_3F }, // CUBEB_LAYOUT_3F
{ 4, MASK_3F_LFE }, // CUBEB_LAYOUT_3F_LFE
{ 3, MASK_2F1 }, // CUBEB_LAYOUT_2F1
{ 4, MASK_2F1_LFE }, // CUBEB_LAYOUT_2F1_LFE
{ 4, MASK_3F1 }, // CUBEB_LAYOUT_3F1
{ 5, MASK_3F1_LFE }, // CUBEB_LAYOUT_3F1_LFE
{ 4, MASK_2F2 }, // CUBEB_LAYOUT_2F2
{ 5, MASK_2F2_LFE }, // CUBEB_LAYOUT_2F2_LFE
{ 5, MASK_3F2 }, // CUBEB_LAYOUT_3F2
{ 6, MASK_3F2_LFE }, // CUBEB_LAYOUT_3F2_LFE
{ 7, MASK_3F3R_LFE }, // CUBEB_LAYOUT_3F3R_LFE
{ 8, MASK_3F4_LFE }, // CUBEB_LAYOUT_3F4_LFE
};
// Use SMPTE default channel map if we can't get preferred layout
// or the channel counts of preferred layout is different from input's one
if (!InitPreferredChannelLayout()
|| layoutInfo[sPreferredChannelLayout][0] != aChannels) {
AudioConfig::ChannelLayout smpteLayout(aChannels);
return smpteLayout.Map();
}
return layoutInfo[sPreferredChannelLayout][1];
}
void InitBrandName()
{
if (sBrandName) {
return;
}
nsXPIDLString brandName;
nsCOMPtr<nsIStringBundleService> stringBundleService =
mozilla::services::GetStringBundleService();
if (stringBundleService) {
nsCOMPtr<nsIStringBundle> brandBundle;
nsresult rv = stringBundleService->CreateBundle(kBrandBundleURL,
getter_AddRefs(brandBundle));
if (NS_SUCCEEDED(rv)) {
rv = brandBundle->GetStringFromName(u"brandShortName",
getter_Copies(brandName));
NS_WARNING_ASSERTION(
NS_SUCCEEDED(rv), "Could not get the program name for a cubeb stream.");
}
}
/* cubeb expects a c-string. */
const char* ascii = NS_LossyConvertUTF16toASCII(brandName).get();
sBrandName = new char[brandName.Length() + 1];
PodCopy(sBrandName.get(), ascii, brandName.Length());
sBrandName[brandName.Length()] = 0;
}
cubeb* GetCubebContextUnlocked()
{
sMutex.AssertCurrentThreadOwns();
if (sCubebState != CubebState::Uninitialized) {
// If we have already passed the initialization point (below), just return
// the current context, which may be null (e.g., after error or shutdown.)
return sCubebContext;
}
if (!sBrandName && NS_IsMainThread()) {
InitBrandName();
} else {
NS_WARNING_ASSERTION(
sBrandName, "Did not initialize sbrandName, and not on the main thread?");
}
int rv = cubeb_init(&sCubebContext, sBrandName);
NS_WARNING_ASSERTION(rv == CUBEB_OK, "Could not get a cubeb context.");
sCubebState = (rv == CUBEB_OK) ? CubebState::Initialized : CubebState::Uninitialized;
if (MOZ_LOG_TEST(gCubebLog, LogLevel::Verbose)) {
cubeb_set_log_callback(CUBEB_LOG_VERBOSE, CubebLogCallback);
} else if (MOZ_LOG_TEST(gCubebLog, LogLevel::Error)) {
cubeb_set_log_callback(CUBEB_LOG_NORMAL, CubebLogCallback);
}
return sCubebContext;
}
void ReportCubebBackendUsed()
{
StaticMutexAutoLock lock(sMutex);
sAudioStreamInitEverSucceeded = true;
bool foundBackend = false;
for (uint32_t i = 0; i < ArrayLength(AUDIOSTREAM_BACKEND_ID_STR); i++) {
if (!strcmp(cubeb_get_backend_id(sCubebContext), AUDIOSTREAM_BACKEND_ID_STR[i])) {
Telemetry::Accumulate(Telemetry::AUDIOSTREAM_BACKEND_USED, i);
foundBackend = true;
}
}
if (!foundBackend) {
Telemetry::Accumulate(Telemetry::AUDIOSTREAM_BACKEND_USED,
CUBEB_BACKEND_UNKNOWN);
}
}
void ReportCubebStreamInitFailure(bool aIsFirst)
{
StaticMutexAutoLock lock(sMutex);
if (!aIsFirst && !sAudioStreamInitEverSucceeded) {
// This machine has no audio hardware, or it's in really bad shape, don't
// send this info, since we want CUBEB_BACKEND_INIT_FAILURE_OTHER to detect
// failures to open multiple streams in a process over time.
return;
}
Telemetry::Accumulate(Telemetry::AUDIOSTREAM_BACKEND_USED,
aIsFirst ? CUBEB_BACKEND_INIT_FAILURE_FIRST
: CUBEB_BACKEND_INIT_FAILURE_OTHER);
}
uint32_t GetCubebPlaybackLatencyInMilliseconds()
{
StaticMutexAutoLock lock(sMutex);
return sCubebPlaybackLatencyInMilliseconds;
}
bool CubebPlaybackLatencyPrefSet()
{
StaticMutexAutoLock lock(sMutex);
return sCubebPlaybackLatencyPrefSet;
}
bool CubebMSGLatencyPrefSet()
{
StaticMutexAutoLock lock(sMutex);
return sCubebMSGLatencyPrefSet;
}
Maybe<uint32_t> GetCubebMSGLatencyInFrames()
{
StaticMutexAutoLock lock(sMutex);
if (!sCubebMSGLatencyPrefSet) {
return Maybe<uint32_t>();
}
MOZ_ASSERT(sCubebMSGLatencyInFrames > 0);
return Some(sCubebMSGLatencyInFrames);
}
void InitLibrary()
{
PrefChanged(PREF_VOLUME_SCALE, nullptr);
Preferences::RegisterCallback(PrefChanged, PREF_VOLUME_SCALE);
PrefChanged(PREF_CUBEB_LATENCY_PLAYBACK, nullptr);
PrefChanged(PREF_CUBEB_LATENCY_MSG, nullptr);
Preferences::RegisterCallback(PrefChanged, PREF_CUBEB_LATENCY_PLAYBACK);
Preferences::RegisterCallback(PrefChanged, PREF_CUBEB_LATENCY_MSG);
Preferences::RegisterCallback(PrefChanged, PREF_CUBEB_LOG_LEVEL);
#ifndef MOZ_WIDGET_ANDROID
NS_DispatchToMainThread(NS_NewRunnableFunction(&InitBrandName));
#endif
}
void ShutdownLibrary()
{
Preferences::UnregisterCallback(PrefChanged, PREF_VOLUME_SCALE);
Preferences::UnregisterCallback(PrefChanged, PREF_CUBEB_LATENCY_PLAYBACK);
Preferences::UnregisterCallback(PrefChanged, PREF_CUBEB_LATENCY_MSG);
Preferences::UnregisterCallback(PrefChanged, PREF_CUBEB_LOG_LEVEL);
StaticMutexAutoLock lock(sMutex);
if (sCubebContext) {
cubeb_destroy(sCubebContext);
sCubebContext = nullptr;
}
sBrandName = nullptr;
// This will ensure we don't try to re-create a context.
sCubebState = CubebState::Shutdown;
}
uint32_t MaxNumberOfChannels()
{
cubeb* cubebContext = GetCubebContext();
uint32_t maxNumberOfChannels;
if (cubebContext &&
cubeb_get_max_channel_count(cubebContext,
&maxNumberOfChannels) == CUBEB_OK) {
return maxNumberOfChannels;
}
return 0;
}
cubeb_channel_layout ConvertChannelMapToCubebLayout(uint32_t aChannelMap)
{
switch(aChannelMap) {
case MASK_MONO: return CUBEB_LAYOUT_MONO;
case MASK_MONO_LFE: return CUBEB_LAYOUT_MONO_LFE;
case MASK_STEREO: return CUBEB_LAYOUT_STEREO;
case MASK_STEREO_LFE: return CUBEB_LAYOUT_STEREO_LFE;
case MASK_3F: return CUBEB_LAYOUT_3F;
case MASK_3F_LFE: return CUBEB_LAYOUT_3F_LFE;
case MASK_2F1: return CUBEB_LAYOUT_2F1;
case MASK_2F1_LFE: return CUBEB_LAYOUT_2F1_LFE;
case MASK_3F1: return CUBEB_LAYOUT_3F1;
case MASK_3F1_LFE: return CUBEB_LAYOUT_3F1_LFE;
case MASK_2F2: return CUBEB_LAYOUT_2F2;
case MASK_2F2_LFE: return CUBEB_LAYOUT_2F2_LFE;
case MASK_3F2: return CUBEB_LAYOUT_3F2;
case MASK_3F2_LFE: return CUBEB_LAYOUT_3F2_LFE;
case MASK_3F3R_LFE: return CUBEB_LAYOUT_3F3R_LFE;
case MASK_3F4_LFE: return CUBEB_LAYOUT_3F4_LFE;
default:
NS_ERROR("The channel map is unsupported");
return CUBEB_LAYOUT_UNDEFINED;
}
}
#if defined(__ANDROID__) && defined(MOZ_B2G)
cubeb_stream_type ConvertChannelToCubebType(dom::AudioChannel aChannel)
{
switch(aChannel) {
case dom::AudioChannel::Normal:
/* FALLTHROUGH */
case dom::AudioChannel::Content:
return CUBEB_STREAM_TYPE_MUSIC;
case dom::AudioChannel::Notification:
return CUBEB_STREAM_TYPE_NOTIFICATION;
case dom::AudioChannel::Alarm:
return CUBEB_STREAM_TYPE_ALARM;
case dom::AudioChannel::Telephony:
return CUBEB_STREAM_TYPE_VOICE_CALL;
case dom::AudioChannel::Ringer:
return CUBEB_STREAM_TYPE_RING;
case dom::AudioChannel::System:
return CUBEB_STREAM_TYPE_SYSTEM;
case dom::AudioChannel::Publicnotification:
return CUBEB_STREAM_TYPE_SYSTEM_ENFORCED;
default:
NS_ERROR("The value of AudioChannel is invalid");
return CUBEB_STREAM_TYPE_MAX;
}
}
#endif
void GetCurrentBackend(nsAString& aBackend)
{
cubeb* cubebContext = GetCubebContext();
if (cubebContext) {
const char* backend = cubeb_get_backend_id(cubebContext);
if (backend) {
aBackend.AssignASCII(backend);
return;
}
}
aBackend.AssignLiteral("unknown");
}
} // namespace CubebUtils
} // namespace mozilla