gecko-dev/gfx/layers/composite/FrameUniformityData.h

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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_layers_FrameUniformityData_h_
#define mozilla_layers_FrameUniformityData_h_
#include "ipc/IPCMessageUtils.h"
#include "js/TypeDecls.h"
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 08:24:48 +03:00
#include "mozilla/RefPtr.h"
namespace mozilla {
namespace layers {
class Layer;
class FrameUniformityData {
friend struct IPC::ParamTraits<FrameUniformityData>;
public:
bool ToJS(JS::MutableHandleValue aOutValue, JSContext* aContext);
// Contains the calculated frame uniformities
std::map<uintptr_t,float> mUniformities;
};
struct LayerTransforms {
LayerTransforms() {}
gfx::Point GetAverage();
gfx::Point GetStdDev();
// 60 fps * 5 seconds worth of data
AutoTArray<gfx::Point, 300> mTransforms;
};
class LayerTransformRecorder {
public:
LayerTransformRecorder() {}
~LayerTransformRecorder();
void RecordTransform(Layer* aLayer, const gfx::Point& aTransform);
void Reset();
void EndTest(FrameUniformityData* aOutData);
private:
float CalculateFrameUniformity(uintptr_t aLayer);
LayerTransforms* GetLayerTransforms(uintptr_t aLayer);
std::map<uintptr_t,LayerTransforms*> mFrameTransforms;
};
} // namespace layers
} // namespace mozilla
namespace IPC {
template<>
struct ParamTraits<mozilla::layers::FrameUniformityData>
{
typedef mozilla::layers::FrameUniformityData paramType;
static void Write(Message* aMsg, const paramType& aParam)
{
WriteParam(aMsg, aParam.mUniformities);
}
static bool Read(const Message* aMsg, PickleIterator* aIter, paramType* aResult)
{
return ParamTraitsStd<std::map<uintptr_t,float>>::Read(aMsg, aIter, &aResult->mUniformities);
}
};
} // namespace IPC
#endif // mozilla_layers_FrameUniformityData_h_