2007-03-03 03:18:34 +03:00
|
|
|
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
|
|
|
|
* ***** BEGIN LICENSE BLOCK *****
|
|
|
|
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
|
|
|
|
*
|
|
|
|
* The contents of this file are subject to the Mozilla Public License Version
|
|
|
|
* 1.1 (the "License"); you may not use this file except in compliance with
|
|
|
|
* the License. You may obtain a copy of the License at
|
|
|
|
* http://www.mozilla.org/MPL/
|
|
|
|
*
|
|
|
|
* Software distributed under the License is distributed on an "AS IS" basis,
|
|
|
|
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
|
|
|
* for the specific language governing rights and limitations under the
|
|
|
|
* License.
|
|
|
|
*
|
|
|
|
* The Original Code is Thebes gfx.
|
|
|
|
*
|
2009-12-22 00:50:30 +03:00
|
|
|
* The Initial Developer of the Original Code is Mozilla Foundation.
|
2007-03-03 03:18:34 +03:00
|
|
|
* Portions created by the Initial Developer are Copyright (C) 2007
|
|
|
|
* the Initial Developer. All Rights Reserved.
|
|
|
|
*
|
|
|
|
* Contributor(s):
|
|
|
|
* Vladimir Vukicevic <vladimir@pobox.com>
|
|
|
|
*
|
|
|
|
* Alternatively, the contents of this file may be used under the terms of
|
|
|
|
* either the GNU General Public License Version 2 or later (the "GPL"), or
|
|
|
|
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
|
|
|
|
* in which case the provisions of the GPL or the LGPL are applicable instead
|
|
|
|
* of those above. If you wish to allow use of your version of this file only
|
|
|
|
* under the terms of either the GPL or the LGPL, and not to allow others to
|
|
|
|
* use your version of this file under the terms of the MPL, indicate your
|
|
|
|
* decision by deleting the provisions above and replace them with the notice
|
|
|
|
* and other provisions required by the GPL or the LGPL. If you do not delete
|
|
|
|
* the provisions above, a recipient may use your version of this file under
|
|
|
|
* the terms of any one of the MPL, the GPL or the LGPL.
|
|
|
|
*
|
|
|
|
* ***** END LICENSE BLOCK ***** */
|
|
|
|
|
|
|
|
#include <windows.h>
|
|
|
|
|
|
|
|
#include "nsMathUtils.h"
|
|
|
|
|
|
|
|
#include "gfxWindowsNativeDrawing.h"
|
|
|
|
#include "gfxWindowsSurface.h"
|
|
|
|
#include "gfxAlphaRecovery.h"
|
2010-07-01 20:43:33 +04:00
|
|
|
#include "gfxPattern.h"
|
2007-03-03 03:18:34 +03:00
|
|
|
|
|
|
|
enum {
|
|
|
|
RENDER_STATE_INIT,
|
|
|
|
|
|
|
|
RENDER_STATE_NATIVE_DRAWING,
|
|
|
|
RENDER_STATE_NATIVE_DRAWING_DONE,
|
|
|
|
|
|
|
|
RENDER_STATE_ALPHA_RECOVERY_BLACK,
|
|
|
|
RENDER_STATE_ALPHA_RECOVERY_BLACK_DONE,
|
|
|
|
RENDER_STATE_ALPHA_RECOVERY_WHITE,
|
|
|
|
RENDER_STATE_ALPHA_RECOVERY_WHITE_DONE,
|
|
|
|
|
|
|
|
RENDER_STATE_DONE
|
|
|
|
};
|
|
|
|
|
|
|
|
gfxWindowsNativeDrawing::gfxWindowsNativeDrawing(gfxContext* ctx,
|
|
|
|
const gfxRect& nativeRect,
|
|
|
|
PRUint32 nativeDrawFlags)
|
|
|
|
: mContext(ctx), mNativeRect(nativeRect), mNativeDrawFlags(nativeDrawFlags), mRenderState(RENDER_STATE_INIT)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
HDC
|
|
|
|
gfxWindowsNativeDrawing::BeginNativeDrawing()
|
|
|
|
{
|
|
|
|
if (mRenderState == RENDER_STATE_INIT) {
|
|
|
|
nsRefPtr<gfxASurface> surf = mContext->CurrentSurface(&mDeviceOffset.x, &mDeviceOffset.y);
|
2007-08-09 22:54:17 +04:00
|
|
|
if (!surf || surf->CairoStatus())
|
|
|
|
return nsnull;
|
2007-03-03 03:18:34 +03:00
|
|
|
|
|
|
|
gfxMatrix m = mContext->CurrentMatrix();
|
|
|
|
if (!m.HasNonTranslation())
|
|
|
|
mTransformType = TRANSLATION_ONLY;
|
|
|
|
else if (m.HasNonAxisAlignedTransform())
|
|
|
|
mTransformType = COMPLEX;
|
|
|
|
else
|
|
|
|
mTransformType = AXIS_ALIGNED_SCALE;
|
|
|
|
|
|
|
|
// if this is a native win32 surface, we don't have to
|
|
|
|
// redirect rendering to our own HDC; in some cases,
|
|
|
|
// we may be able to use the HDC from the surface directly.
|
2007-09-25 02:50:44 +04:00
|
|
|
if ((surf->GetType() == gfxASurface::SurfaceTypeWin32 ||
|
|
|
|
surf->GetType() == gfxASurface::SurfaceTypeWin32Printing) &&
|
2007-03-03 03:18:34 +03:00
|
|
|
(surf->GetContentType() == gfxASurface::CONTENT_COLOR ||
|
|
|
|
(surf->GetContentType() == gfxASurface::CONTENT_COLOR_ALPHA &&
|
|
|
|
(mNativeDrawFlags & CAN_DRAW_TO_COLOR_ALPHA))))
|
|
|
|
{
|
2010-10-29 07:08:07 +04:00
|
|
|
// grab the DC. This can fail if there is a complex clipping path,
|
|
|
|
// in which case we'll have to fall back.
|
|
|
|
mWinSurface = static_cast<gfxWindowsSurface*>(static_cast<gfxASurface*>(surf.get()));
|
|
|
|
mDC = mWinSurface->GetDCWithClip(mContext);
|
|
|
|
|
|
|
|
if (mDC) {
|
|
|
|
if (mTransformType == TRANSLATION_ONLY) {
|
|
|
|
mRenderState = RENDER_STATE_NATIVE_DRAWING;
|
|
|
|
|
|
|
|
mTranslation = m.GetTranslation();
|
|
|
|
} else if (((mTransformType == AXIS_ALIGNED_SCALE)
|
|
|
|
&& (mNativeDrawFlags & CAN_AXIS_ALIGNED_SCALE)) ||
|
|
|
|
(mNativeDrawFlags & CAN_COMPLEX_TRANSFORM))
|
|
|
|
{
|
|
|
|
mWorldTransform.eM11 = (FLOAT) m.xx;
|
|
|
|
mWorldTransform.eM12 = (FLOAT) m.yx;
|
|
|
|
mWorldTransform.eM21 = (FLOAT) m.xy;
|
|
|
|
mWorldTransform.eM22 = (FLOAT) m.yy;
|
|
|
|
mWorldTransform.eDx = (FLOAT) m.x0;
|
|
|
|
mWorldTransform.eDy = (FLOAT) m.y0;
|
|
|
|
|
|
|
|
mRenderState = RENDER_STATE_NATIVE_DRAWING;
|
|
|
|
}
|
2007-03-03 03:18:34 +03:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// If we couldn't do native drawing, then we have to do two-buffer drawing
|
|
|
|
// and do alpha recovery
|
|
|
|
if (mRenderState == RENDER_STATE_INIT) {
|
|
|
|
mRenderState = RENDER_STATE_ALPHA_RECOVERY_BLACK;
|
|
|
|
|
2010-03-12 13:08:28 +03:00
|
|
|
// We round out our native rect here, that way the snapping will
|
|
|
|
// happen correctly.
|
|
|
|
mNativeRect.RoundOut();
|
|
|
|
|
2007-03-03 03:18:34 +03:00
|
|
|
// we only do the scale bit if we can do an axis aligned
|
|
|
|
// scale; otherwise we scale (if necessary) after
|
|
|
|
// rendering with cairo. Note that if we're doing alpha recovery,
|
|
|
|
// we cannot do a full complex transform with win32 (I mean, we could, but
|
|
|
|
// it would require more code that's not here.)
|
|
|
|
if (mTransformType == TRANSLATION_ONLY || !(mNativeDrawFlags & CAN_AXIS_ALIGNED_SCALE)) {
|
|
|
|
mScale = gfxSize(1.0, 1.0);
|
|
|
|
|
2007-08-18 00:30:23 +04:00
|
|
|
// Add 1 to the surface size; it's guaranteed to not be incorrect,
|
|
|
|
// and it fixes bug 382458
|
|
|
|
// There's probably a better fix, but I haven't figured out
|
|
|
|
// the root cause of the problem.
|
|
|
|
mTempSurfaceSize.width = (PRInt32) NS_ceil(mNativeRect.size.width + 1);
|
|
|
|
mTempSurfaceSize.height = (PRInt32) NS_ceil(mNativeRect.size.height + 1);
|
2007-03-03 03:18:34 +03:00
|
|
|
} else {
|
|
|
|
// figure out the scale factors
|
|
|
|
mScale = m.ScaleFactors(PR_TRUE);
|
|
|
|
|
|
|
|
mWorldTransform.eM11 = (FLOAT) mScale.width;
|
|
|
|
mWorldTransform.eM12 = 0.0f;
|
|
|
|
mWorldTransform.eM21 = 0.0f;
|
|
|
|
mWorldTransform.eM22 = (FLOAT) mScale.height;
|
|
|
|
mWorldTransform.eDx = 0.0f;
|
|
|
|
mWorldTransform.eDy = 0.0f;
|
|
|
|
|
2007-08-18 00:30:23 +04:00
|
|
|
// See comment above about "+1"
|
|
|
|
mTempSurfaceSize.width = (PRInt32) NS_ceil(mNativeRect.size.width * mScale.width + 1);
|
|
|
|
mTempSurfaceSize.height = (PRInt32) NS_ceil(mNativeRect.size.height * mScale.height + 1);
|
2007-03-03 03:18:34 +03:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (mRenderState == RENDER_STATE_NATIVE_DRAWING) {
|
|
|
|
// we can just do native drawing directly to the context's surface
|
|
|
|
|
|
|
|
// do we need to use SetWorldTransform?
|
|
|
|
if (mTransformType != TRANSLATION_ONLY) {
|
|
|
|
SetGraphicsMode(mDC, GM_ADVANCED);
|
|
|
|
GetWorldTransform(mDC, &mOldWorldTransform);
|
|
|
|
SetWorldTransform(mDC, &mWorldTransform);
|
|
|
|
}
|
|
|
|
|
2009-02-11 02:10:07 +03:00
|
|
|
#ifdef WINCE
|
|
|
|
SetViewportOrgEx(mDC, 0, 0, &mOrigViewportOrigin);
|
|
|
|
#else
|
2007-03-03 03:18:34 +03:00
|
|
|
GetViewportOrgEx(mDC, &mOrigViewportOrigin);
|
2009-02-11 02:10:07 +03:00
|
|
|
#endif
|
2007-03-03 03:18:34 +03:00
|
|
|
SetViewportOrgEx(mDC,
|
|
|
|
mOrigViewportOrigin.x + (int)mDeviceOffset.x,
|
|
|
|
mOrigViewportOrigin.y + (int)mDeviceOffset.y,
|
|
|
|
NULL);
|
|
|
|
|
|
|
|
return mDC;
|
|
|
|
} else if (mRenderState == RENDER_STATE_ALPHA_RECOVERY_BLACK ||
|
|
|
|
mRenderState == RENDER_STATE_ALPHA_RECOVERY_WHITE)
|
|
|
|
{
|
|
|
|
// we're going to use mWinSurface to create our temporary surface here
|
|
|
|
|
|
|
|
// get us a RGB24 DIB; DIB is important, because
|
|
|
|
// we can later call GetImageSurface on it.
|
|
|
|
mWinSurface = new gfxWindowsSurface(mTempSurfaceSize);
|
|
|
|
mDC = mWinSurface->GetDC();
|
|
|
|
|
|
|
|
RECT r = { 0, 0, mTempSurfaceSize.width, mTempSurfaceSize.height };
|
|
|
|
if (mRenderState == RENDER_STATE_ALPHA_RECOVERY_BLACK)
|
|
|
|
FillRect(mDC, &r, (HBRUSH)GetStockObject(BLACK_BRUSH));
|
|
|
|
else
|
|
|
|
FillRect(mDC, &r, (HBRUSH)GetStockObject(WHITE_BRUSH));
|
|
|
|
|
|
|
|
if ((mTransformType != TRANSLATION_ONLY) &&
|
|
|
|
(mNativeDrawFlags & CAN_AXIS_ALIGNED_SCALE))
|
|
|
|
{
|
|
|
|
SetGraphicsMode(mDC, GM_ADVANCED);
|
|
|
|
SetWorldTransform(mDC, &mWorldTransform);
|
|
|
|
}
|
|
|
|
|
|
|
|
return mDC;
|
|
|
|
} else {
|
|
|
|
NS_ERROR("Bogus render state!");
|
|
|
|
return nsnull;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2009-12-15 03:27:25 +03:00
|
|
|
PRBool
|
|
|
|
gfxWindowsNativeDrawing::IsDoublePass()
|
|
|
|
{
|
|
|
|
nsRefPtr<gfxASurface> surf = mContext->CurrentSurface(&mDeviceOffset.x, &mDeviceOffset.y);
|
|
|
|
if (!surf || surf->CairoStatus())
|
|
|
|
return false;
|
2010-03-12 16:09:53 +03:00
|
|
|
if (surf->GetType() != gfxASurface::SurfaceTypeWin32 &&
|
2010-03-12 13:12:00 +03:00
|
|
|
surf->GetType() != gfxASurface::SurfaceTypeWin32Printing) {
|
|
|
|
return PR_TRUE;
|
|
|
|
}
|
|
|
|
if ((surf->GetContentType() != gfxASurface::CONTENT_COLOR ||
|
2009-12-15 03:27:25 +03:00
|
|
|
(surf->GetContentType() == gfxASurface::CONTENT_COLOR_ALPHA &&
|
|
|
|
!(mNativeDrawFlags & CAN_DRAW_TO_COLOR_ALPHA))))
|
|
|
|
return PR_TRUE;
|
|
|
|
return PR_FALSE;
|
|
|
|
}
|
|
|
|
|
2007-03-03 03:18:34 +03:00
|
|
|
PRBool
|
|
|
|
gfxWindowsNativeDrawing::ShouldRenderAgain()
|
|
|
|
{
|
|
|
|
switch (mRenderState) {
|
|
|
|
case RENDER_STATE_NATIVE_DRAWING_DONE:
|
|
|
|
return PR_FALSE;
|
|
|
|
|
|
|
|
case RENDER_STATE_ALPHA_RECOVERY_BLACK_DONE:
|
|
|
|
mRenderState = RENDER_STATE_ALPHA_RECOVERY_WHITE;
|
|
|
|
return PR_TRUE;
|
|
|
|
|
|
|
|
case RENDER_STATE_ALPHA_RECOVERY_WHITE_DONE:
|
|
|
|
return PR_FALSE;
|
|
|
|
|
|
|
|
default:
|
|
|
|
NS_ERROR("Invalid RenderState in gfxWindowsNativeDrawing::ShouldRenderAgain");
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
return PR_FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
gfxWindowsNativeDrawing::EndNativeDrawing()
|
|
|
|
{
|
|
|
|
if (mRenderState == RENDER_STATE_NATIVE_DRAWING) {
|
|
|
|
// we drew directly to the HDC in the context; undo our changes
|
|
|
|
SetViewportOrgEx(mDC, mOrigViewportOrigin.x, mOrigViewportOrigin.y, NULL);
|
|
|
|
|
|
|
|
if (mTransformType != TRANSLATION_ONLY)
|
|
|
|
SetWorldTransform(mDC, &mOldWorldTransform);
|
|
|
|
|
|
|
|
mWinSurface->MarkDirty();
|
|
|
|
|
|
|
|
mRenderState = RENDER_STATE_NATIVE_DRAWING_DONE;
|
|
|
|
} else if (mRenderState == RENDER_STATE_ALPHA_RECOVERY_BLACK) {
|
|
|
|
mBlackSurface = mWinSurface;
|
|
|
|
mWinSurface = nsnull;
|
|
|
|
|
|
|
|
mRenderState = RENDER_STATE_ALPHA_RECOVERY_BLACK_DONE;
|
|
|
|
} else if (mRenderState == RENDER_STATE_ALPHA_RECOVERY_WHITE) {
|
|
|
|
mWhiteSurface = mWinSurface;
|
|
|
|
mWinSurface = nsnull;
|
|
|
|
|
|
|
|
mRenderState = RENDER_STATE_ALPHA_RECOVERY_WHITE_DONE;
|
|
|
|
} else {
|
|
|
|
NS_ERROR("Invalid RenderState in gfxWindowsNativeDrawing::EndNativeDrawing");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
gfxWindowsNativeDrawing::PaintToContext()
|
|
|
|
{
|
|
|
|
if (mRenderState == RENDER_STATE_NATIVE_DRAWING_DONE) {
|
|
|
|
// nothing to do, it already went to the context
|
|
|
|
mRenderState = RENDER_STATE_DONE;
|
|
|
|
} else if (mRenderState == RENDER_STATE_ALPHA_RECOVERY_WHITE_DONE) {
|
|
|
|
nsRefPtr<gfxImageSurface> black = mBlackSurface->GetImageSurface();
|
|
|
|
nsRefPtr<gfxImageSurface> white = mWhiteSurface->GetImageSurface();
|
2010-08-09 06:19:17 +04:00
|
|
|
if (!gfxAlphaRecovery::RecoverAlpha(black, white)) {
|
|
|
|
NS_ERROR("Alpha recovery failure");
|
|
|
|
return;
|
|
|
|
}
|
2007-03-03 03:18:34 +03:00
|
|
|
nsRefPtr<gfxImageSurface> alphaSurface =
|
2010-08-09 06:19:17 +04:00
|
|
|
new gfxImageSurface(black->Data(), black->GetSize(),
|
|
|
|
black->Stride(),
|
|
|
|
gfxASurface::ImageFormatARGB32);
|
2007-03-03 03:18:34 +03:00
|
|
|
|
|
|
|
mContext->Save();
|
2008-02-25 04:24:41 +03:00
|
|
|
mContext->Translate(mNativeRect.pos);
|
2007-03-03 03:18:34 +03:00
|
|
|
mContext->NewPath();
|
|
|
|
mContext->Rectangle(gfxRect(gfxPoint(0.0, 0.0), mNativeRect.size));
|
|
|
|
|
|
|
|
nsRefPtr<gfxPattern> pat = new gfxPattern(alphaSurface);
|
|
|
|
|
|
|
|
gfxMatrix m;
|
|
|
|
m.Scale(mScale.width, mScale.height);
|
|
|
|
pat->SetMatrix(m);
|
|
|
|
|
|
|
|
if (mNativeDrawFlags & DO_NEAREST_NEIGHBOR_FILTERING)
|
2009-03-21 18:36:38 +03:00
|
|
|
pat->SetFilter(gfxPattern::FILTER_FAST);
|
2007-03-03 03:18:34 +03:00
|
|
|
|
|
|
|
mContext->SetPattern(pat);
|
|
|
|
mContext->Fill();
|
|
|
|
mContext->Restore();
|
|
|
|
|
|
|
|
mRenderState = RENDER_STATE_DONE;
|
|
|
|
} else {
|
|
|
|
NS_ERROR("Invalid RenderState in gfxWindowsNativeDrawing::PaintToContext");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
gfxWindowsNativeDrawing::TransformToNativeRect(const gfxRect& r,
|
|
|
|
RECT& rout)
|
|
|
|
{
|
|
|
|
/* If we're doing native drawing, then we're still in the coordinate space
|
|
|
|
* of the context; otherwise, we're in our own little world,
|
|
|
|
* relative to the passed-in nativeRect.
|
|
|
|
*/
|
2007-06-27 20:42:37 +04:00
|
|
|
|
|
|
|
gfxRect roundedRect(r);
|
|
|
|
|
2007-03-03 03:18:34 +03:00
|
|
|
if (mRenderState == RENDER_STATE_NATIVE_DRAWING) {
|
|
|
|
if (mTransformType == TRANSLATION_ONLY) {
|
2007-06-27 20:42:37 +04:00
|
|
|
roundedRect.MoveBy(mTranslation);
|
2007-03-03 03:18:34 +03:00
|
|
|
}
|
|
|
|
} else {
|
2007-06-27 20:42:37 +04:00
|
|
|
roundedRect.MoveBy(- mNativeRect.pos);
|
2007-03-03 03:18:34 +03:00
|
|
|
}
|
|
|
|
|
2007-06-27 20:42:37 +04:00
|
|
|
roundedRect.Round();
|
2007-03-03 03:18:34 +03:00
|
|
|
|
2007-06-27 20:42:37 +04:00
|
|
|
rout.left = LONG(roundedRect.X());
|
|
|
|
rout.right = LONG(roundedRect.XMost());
|
|
|
|
rout.top = LONG(roundedRect.Y());
|
|
|
|
rout.bottom = LONG(roundedRect.YMost());
|
|
|
|
}
|