gecko-dev/modules/libnls/headers/resbund.h

652 строки
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C
Исходник Обычный вид История

1998-05-27 06:02:27 +04:00
/*
*****************************************************************************************
* *
* COPYRIGHT: *
* (C) Copyright Taligent, Inc., 1996, 1997 *
* (C) Copyright International Business Machines Corporation, 1996, 1997 *
* Licensed Material - Program-Property of IBM - All Rights Reserved. *
* US Government Users Restricted Rights - Use, duplication, or disclosure *
* restricted by GSA ADP Schedule Contract with IBM Corp. *
* *
*****************************************************************************************
*
* File resbund.h
*
* CREATED BY
* Richard Gillam
*
* Modification History:
*
* Date Name Description
* 2/5/97 aliu Added scanForLocaleInFile. Added
* constructor which attempts to read resource bundle
* from a specific file, without searching other files.
* 2/11/97 aliu Added ErrorCode return values to constructors. Fixed
* infinite loops in scanForFile and scanForLocale.
* Modified getRawResourceData to not delete storage in
* localeData and resourceData which it doesn't own.
* Added Mac compatibility #ifdefs for tellp() and
* ios::nocreate.
* 2/18/97 helena Updated with 100% documentation coverage.
* 3/13/97 aliu Rewrote to load in entire resource bundle and store
* it as a Hashtable of ResourceBundleData objects.
* Added state table to govern parsing of files.
* Modified to load locale index out of new file distinct
* from default.txt.
* 3/25/97 aliu Modified to support 2-d arrays, needed for timezone data.
* Added support for custom file suffixes. Again, needed to
* support timezone data.
* 4/7/97 aliu Cleaned up.
*****************************************************************************************
*/
#ifndef _RESBUND
#define _RESBUND
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#if 0
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#include <iostream.h>
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#endif
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#include "ptypes.h"
#include "unistring.h"
#include "locid.h"
class RBHashtable;
class ResourceBundleData;
class ResourceBundleCache;
class VisitedFileCache;
class Hashtable;
/**
* A class representing a collection of resource information pertaining to a given
* locale. A resource bundle provides a way of accessing locale- specfic information in
* a data file. You create a resource bundle that manages the resources for a given
* locale and then ask it for individual resources.
* <P>
* The resource bundle file is a text (ASCII or Unicode) file with the format:
* <pre>
* . locale {
* . tag1 {...}
* . tag2 {...}
* . }
* </pre>
* The tags are used to retrieve the data later. You may not have multiple instances of
* the same tag.
* <P>
* Four data types are supported. These are solitary strings, comma-delimited lists of
* strings, 2-dimensional arrays of strings, and tagged lists of strings.
* <P>
* Note that all data is textual. Adjacent strings are merged by the low-level
* tokenizer, so that the following effects occur: foo bar, baz // 2 elements, "foo
* bar", and "baz" "foo" "bar", baz // 2 elements, "foobar", and "baz" Note that a
* single intervening space is added between merged strings, unless they are both double
* quoted. This extends to more than two strings in a row.
* <P>
* Whitespace is ignored, as in a C source file.
* <P>
* Solitary strings have the format:
* <pre>
* . Tag { Data }
* </pre>
* This is indistinguishable from a comma-delimited list with only one element, and in
* fact may be retrieved as such (as an array, or as element 0 or an array).
* <P>
* Comma-delimited lists have the format:
* <pre>
* . Tag { Data, Data, Data }
* </pre>
* Parsing is lenient; a final string, after the last element, is allowed.
* <P>
* Tagged lists have the format:
* <pre>
* . Tag { Subtag { Data } Subtag {Data} }
* </pre>
* Data is retrieved by specifying the subtag.
* <P>
* Two-dimensional arrays have the format:
* <pre>
* . TwoD {
* . { r1c1, r1c2, ..., r1cm },
* . { r2c1, r2c2, ..., r2cm },
* . ...
* . { rnc1, rnc2, ..., rncm }
* . }
* </pre>
* where n is the number of rows, and m is the number of columns. Parsing is lenient (as
* in other data types). A final comma is always allowed after the last element; either
* the last string in a row, or the last row itself. Furthermore, since there is no
* ambiguity, the commas between the rows are entirely optional. (However, if a comma is
* present, there can only be one comma, no more.) It is possible to have zero columns,
* as follows:
* <pre>
* . Odd { {} {} {} } // 3 x 0 array
* </pre>
* But it is impossible to have zero rows. The smallest array is thus a 1 x 0 array,
* which looks like this:
* <pre>
* . Smallest { {} } // 1 x 0 array
* </pre>
* The array must be strictly rectangular; that is, each row must have the same number
* of elements.
*/
#ifdef NLS_MAC
#pragma export on
#endif
class T_UTILITY_API ResourceBundle {
public:
/**
* Constructor
*
* @param path This is a full pathname in the platform-specific format for the
* directory containing the resource data files we want to load
* resources from. We use locale IDs to generate filenames, and the
* filenames have this string prepended to them before being passed
* to the C++ I/O functions. Therefore, this string must always end
* with a directory delimiter (whatever that is for the target OS)
* for this class to work correctly.
* @param locale This is the locale this resource bundle is for. To get resources
* for the French locale, for example, you would create a
* ResourceBundle passing Locale::FRENCH for the "locale" parameter,
* and all subsequent calls to that resource bundle will return
* resources that pertain to the French locale. If the caller doesn't
* pass a locale parameter, the default locale for the system (as
* returned by Locale::getDefault()) will be used.
* @param suffix If not specified, the suffix is kDefaultSuffix, that is, ".txt".
* The caller may also specify a suffix explicitly, in which case
* files with that suffix will be read instead.
*
* The ErrorCode& err parameter is used to return status information to the user. To
* check whether the construction succeeded or not, you should check the value of
* SUCCESS(err). If you wish more detailed information, you can check for
* informational error results which still indicate success. USING_FALLBACK_ERROR
* indicates that a fall back locale was used. For example, 'de_CH' was requested,
* but nothing was found there, so 'de' was used. USING_DEFAULT_ERROR indicates that
* the default locale data was used; neither the requested locale nor any of its
* fall back locales could be found.
*/
ResourceBundle( const UnicodeString& path,
const Locale& locale,
ErrorCode& err);
ResourceBundle( const UnicodeString& path,
ErrorCode& err);
ResourceBundle( const UnicodeString& path,
const Locale& locale,
const char* suffix,
ErrorCode& err);
ResourceBundle( const UnicodeString& path,
const char* suffix,
ErrorCode& err);
~ResourceBundle();
/**
* Returns the contents of a string resource. Resource data is undifferentiated
* Unicode text. The resource file may contain quoted strings or escape sequences;
* these will be parsed prior to the data's return.
*
* @param resourceTag The resource tag of the string resource the caller wants
* @param theString Receives the actual data in the resource
* @param err Set to MISSING_RESOURCE_ERROR if a resource with the
* specified tag couldn't be found.
*/
void getString( const UnicodeString& resourceTag,
UnicodeString& theString,
ErrorCode& err) const;
/**
* Returns the contents of a string-array resource. This will return the contents of
* a string-array (comma-delimited-list) resource as a C++ array of UnicodeString
* objects. The number of elements in the array is returned in numArrayItems.
* Calling getStringArray on a resource of type string will return an array with one
* element; calling it on a resource of type tagged-array results in a
* MISSING_RESOURCE_ERROR error.
*
* @param resourceTag The resource tag of the string-array resource the caller
* wants
* @param numArrayItems Receives the number of items in the array the function
* returns.
* @param err Set to MISSING_RESOURCE_ERROR if a resource with the
* specified tag couldn't be found.
* @return The resource requested, as a pointer to an array of
* UnicodeStrings. The caller does not own the storage and
* must not delete it.
*/
const UnicodeString* getStringArray( const UnicodeString& resourceTag,
t_int32& numArrayItems,
ErrorCode& err) const;
/**
* Returns a single item from a string-array resource. This will return the contents
* of a single item in a resource of string-array (comma-delimited-list) type. If
* the resource is not an array, a MISSING_RESOURCE_ERROR will be returned in err.
*
* @param resourceTag The resource tag of the resource the caller wants to extract
* an item from.
* @param index The index (zero-based) of the particular array item the user
* wants to extract from the resource.
* @param theArrayItem Receives the actual text of the desired array item.
* @param err Set to MISSING_RESOURCE_ERROR if a resource with the
* specified tag couldn't be found, or if the index was out of range.
*/
void getArrayItem( const UnicodeString& resourceTag,
t_int32 index,
UnicodeString& theArrayItem,
ErrorCode& err) const;
/**
* Return the contents of a 2-dimensional array resource. The return value will be a
* UnicodeString** array. (This is really an array of pointers; each pointer is a
* ROW of the data.) The number of rows and columns is returned. If the resource is
* of the wrong type, or not present, MISSING_RESOURCE_ERROR is placed in err.
*
* @param resourceTag The resource tag of the string-array resource the caller
* wants
* @param rowCount Receives the number of rows in the array the function
* returns.
* @param columnCount Receives the number of columns in the array the function
* returns.
* @param err Set to MISSING_RESOURCE_ERROR if a resource with the
* specified tag couldn't be found.
* @return The resource requested, as a UnicodeStrings**. The caller
* does not own the storage and must not delete it.
*/
const UnicodeString** get2dArray(const UnicodeString& resourceTag,
t_int32& rowCount,
t_int32& columnCount,
ErrorCode& err) const;
/**
* Return a single string from a 2-dimensional array resource. If the resource does
* not exists, or if it is not a 2-d array, or if the row or column indices are out
* of bounds, err is set to MISSING_RESOURCE_ERROR.
*
* @param resourceTag The resource tag of the resource the caller wants to extract
* an item from.
* @param rowIndex The row index (zero-based) of the array item the user wants
* to extract from the resource.
* @param columnIndex The column index (zero-based) of the array item the user
* wants to extract from the resource.
* @param theArrayItem Receives the actual text of the desired array item.
* @param err Set to MISSING_RESOURCE_ERROR if a resource with the
* specified tag couldn't be found, if the resource data was in
* the wrong format, or if either index is out of bounds.
*/
void get2dArrayItem(const UnicodeString& resourceTag,
t_int32 rowIndex,
t_int32 columnIndex,
UnicodeString& theArrayItem,
ErrorCode& err) const;
/**
* Returns a single item from a tagged-array resource This will return the contents
* of a single item in a resource of type tagged-array. If this function is called
* for a resource that is not of type tagged-array, it will set err to
* MISSING_RESOUCE_ERROR.
*
* @param resourceTag The resource tag of the resource the caller wants to extract
* an item from.
* @param itemTag The item tag for the item the caller wants to extract.
* @param theArrayItem Receives the text of the desired array item.
* @param err Set to MISSING_RESOURCE_ERROR if a resource with the
* specified resource tag couldn't be found, or if an item
* with the specified item tag coldn't be found in the resource.
*/
void getTaggedArrayItem( const UnicodeString& resourceTag,
const UnicodeString& itemTag,
UnicodeString& theArrayItem,
ErrorCode& err) const;
/**
* Returns a tagged-array resource. The contents of the resource is returned as two
* separate arrays of UnicodeStrings, the addresses of which are placed in "itemTags"
* and "items". After calling this function, the items in the resource will be in the
* list pointed to by "items", and for each items[i], itemTags[i] will be the tag that
* corresponds to it. The total number of entries in both arrays is returned in
* numItems.
*
* @param resourceTag The resource tag of the resource the caller wants to extract
* an item from.
* @param itemTags Set to point to an array of UnicodeStrings representing the
* tags in the specified resource. The caller DOES own this array,
* and must delete it.
* @param items Set to point to an array of UnicodeStrings containing the
* individual resource items themselves. itemTags[i] will
* contain the tag corresponding to items[i]. The caller DOES
* own this array, and must delete it.
* @param numItems Receives the number of items in the arrays pointed to by
* items and itemTags.
* @param err Set to MISSING_RESOURCE_ERROR if a resource with the
* specified tag couldn't be found.
*/
void getTaggedArray( const UnicodeString& resourceTag,
UnicodeString*& itemTags,
UnicodeString*& items,
t_int32& numItems,
ErrorCode& err) const;
/**
* Return the version number associated with this ResourceBundle. This version
* number is a string of the form MAJOR.MINOR, where MAJOR is the version number of
* the current analytic code package, and MINOR is the version number contained in
* the resource file as the value of the tag "Version". A change in the MINOR
* version indicated an updated data file. A change in the MAJOR version indicates a
* new version of the code which is not binary-compatible with the previous version.
* If no "Version" tag is present in a resource file, the MINOR version "0" is assigned.
*
* For example, if the Collation sort key algorithm changes, the MAJOR version
* increments. If the collation data in a resource file changes, the MINOR version
* for that file increments.
*
* @return A string of the form N.n, where N is the major version number,
* representing the code version, and n is the minor version number,
* representing the resource data file. The caller does not own this
* string.
*/
const char* getVersionNumber();
private:
friend class Locale;
friend class RuleBasedCollator;
/**
* This constructor is used by Collation to load a resource bundle from a specific
* file, without trying other files. This is used by the Collation caching
* mechanism.
*/
ResourceBundle( const UnicodeString& path,
const UnicodeString& localeName,
const char* suffix,
ErrorCode& status);
/**
* Return a list of all installed locales. This function returns a list of the IDs
* of all locales represented in the directory specified by this ResourceBundle. It
* depends on that directory having an "Index" tagged-list item in its "index.txt"
* file; it parses that list to determine its return value (therefore, that list
* also has to be up to date). This function is static.
*
* This function is the implementation of the Locale::listInstalledLocales()
* function. It's private because the API for it real;ly belongs in Locale.
*
* @param path The path to the locale data files. The function will
* look here for "index.txt".
* @param numInstalledLocales Receives the number of installed locales, according
* to the Index resource in index.txt.
* @return A list of the installed locales, as a pointer to an
* array of UnicodeStrings. This storage is not owned by
* the caller, who must not delete it. The information
* in this list is derived from the Index resource in
* default.txt, which must be kept up to date.
*/
static const UnicodeString* listInstalledLocales(const UnicodeString& path,
t_int32& numInstalledLocales);
/**
* Construct a file name by concatenating together the three given elements and
* returning the result as a CharString. No separators are interposed.
*/
static char* createFilename( const UnicodeString& prefix,
const UnicodeString& name,
const UnicodeString& suffix);
/**
* Retrieve a ResourceBundle from the cache. Return NULL if not found.
*/
static const Hashtable* getFromCache(const UnicodeString& path,
const UnicodeString& localeName,
const UnicodeString& suffix);
static const Hashtable* getFromCacheWithFallback(const UnicodeString& path,
const UnicodeString& desiredLocale,
UnicodeString& returnedLocale,
const UnicodeString& suffix,
ErrorCode& error);
/**
* Construct a string key for this object, based on the path name and the locale.
*/
static void makeHashkey(UnicodeString& keyName,
const UnicodeString& path,
const UnicodeString& localeName,
const UnicodeString& suffix);
/**
* Handlers which are passed to parse() have this signature.
*/
typedef void (*Handler)(const UnicodeString& localeName,
Hashtable* hashtable,
void* context);
/**
* Parse a file, storing the resource data in the cache.
*/
static void parse(const char* filename,
Handler handler,
void* context,
ErrorCode &error);
/**
* If the given file exists and has not been parsed, then parse it (caching the
* resultant data) and return true.
*/
static t_bool parseIfUnparsed(const UnicodeString& path,
const UnicodeString& locale,
const UnicodeString& suffix,
ErrorCode& error);
const Hashtable* getHashtableForLocale(const UnicodeString& localeName,
UnicodeString& returnedLocale,
ErrorCode& err);
const Hashtable* getHashtableForLocale(const UnicodeString& desiredLocale,
ErrorCode& error);
const ResourceBundleData* getDataForTag(const UnicodeString& tag,
ErrorCode& err) const;
void constructForLocale(const UnicodeString& path,
const Locale& locale,
const char* suffix,
ErrorCode& error);
struct AddToCacheContext
{
const UnicodeString* fPath;
const UnicodeString* fFilenameSuffix;
};
static void addToCache(const UnicodeString& localeName,
Hashtable* hashtable,
void* context);
static void saveCollationHashtable(const UnicodeString& localeName,
Hashtable* hashtable,
void* context);
private:
/**
* This internal class iterates over the fallback and/or default locales. It
* progresses as follows: Specific: language+country+variant language+country
* language Default: language+country+variant language+country language Root:
*/
class LocaleFallbackIterator
{
public:
LocaleFallbackIterator(const UnicodeString& startingLocale,
const UnicodeString& root,
t_bool useDefaultLocale);
const UnicodeString& getLocale() const { return fLocale; }
t_bool nextLocale(ErrorCode& status);
private:
void chopLocale();
UnicodeString fLocale;
UnicodeString fDefaultLocale;
UnicodeString fRoot;
t_bool fUseDefaultLocale;
t_bool fTriedDefaultLocale;
t_bool fTriedRoot;
};
private:
/**
* Node IDs for the state transition table. These must fit into 8 bits, as specified
* by kNodeMask. They must not overlap the bit range used by EAction.
*/
public: // Not really public; just to allow inner class below to compile
enum ENode
{
/*0*/ kError,
/*1*/ kInitial, // Next: Locale name
/*2*/ kGotLoc, // Next: {
/*3*/ kIdle, // Next: Tag name | }
/*4*/ kGotTag, // Next: {
/*5*/ kNode5, // Next: Data | Subtag
/*6*/ kNode6, // Next: } | { | ,
/*7*/ kList, // Next: List data
/*8*/ kNode8, // Next: ,
/*9*/ kTagList, // Next: Subtag data
/*10*/ kNode10, // Next: }
/*11*/ kNode11, // Next: Subtag
/*12*/ kNode12, // Next: {
/*13*/ k2dArray, // Next: Data | }
/*14*/ kNode14, // Next: , | }
/*15*/ kNode15, // Next: , | }
/*16*/ kNode16, // Next: { | }
kNodeCount,
kNodeMask = 0x00FF
};
private:
/**
* Action codes for the state transtiion table. These must fit into 8 bits, as
* specified by kActionMask, and must not overlap the bit range used by ENode. We
* may move these to being bitmasks (i.e., 0x0100, 0x0200, 0x0400, etc.) in the
* future if we want to assign multiple actions to a single transition.
*/
public: // Not really public; just to allow inner class below to compile
enum EAction
{
// Generic actions
kNOP =0x0100, // Do nothing
kOpen =0x0200, // Open a new locale data block with the data string as the locale name
kClose =0x0300, // Close a locale data block
kSetTag =0x0400, // Record the last string as the tag name
// Comma-delimited lists
kBegList =0x1100, // Start a new string list with the last string as the first element
kEndList =0x1200, // Close a string list being built
kListStr =0x1300, // Record the last string as a data string and increment the index
kStr =0x1400, // Record the last string as a singleton string
// 2-d lists
kBeg2dList =0x2100, // Start a new 2d string list with no elements as yet
kEnd2dList =0x2200, // Close a 2d string list being built
k2dStr =0x2300, // Record the last string as a 2d string
kNewRow =0x2400, // Start a new row
// Tagged lists
kBegTagged =0x3100, // Start a new tagged list with the last string as the first subtag
kEndTagged =0x3200, // Close a tagged list being build
kSubtag =0x3300, // Record the last string as the subtag
kTaggedStr =0x3400, // Record the last string as a tagged string
kActionMask =0xFF00
};
/**
* A convenience class which encapsulates a node ID and an action. Really just a
* struct with constructors.
*/
class T_UTILITY_API Transition
{
public:
Transition(); // must have a default constructor for HPUX
Transition(ENode n);
Transition(const int i); // int will be split into ENode and EAction
ENode fNext;
EAction fAction;
};
friend class Transition;
private:
/**
* This table describes an ATM (state machine) which parses resource bundle text
* files rather strictly. Each row represents a node. The columns of that row
* represent transitions into other nodes. Most transitions are "kError" because
* most transitions are disallowed. For example, if the parser has just seen a tag
* name, it enters node 4 ("kGotTag"). The state table then marks only one valid
* transition, which is into node 5, upon seeing a kOpenBrace token.
*
* Some of the transitions are ORed with another value. This second value encodes
* actions to be taken with the transition. The action values and the node IDs
* occupy mutually exclusive bit ranges in a 16-bit word. Actions occupy the upper 8
* bits; node IDs occupy the lower 8 bits. This allows us to OR them together to get
* a composite transition/action value.
*
* We allow an extra comma after the last element in a comma-delimited list
* (transition from kList to kIdle on kCloseBrace).
*/
static Transition kTransitionTable[];
/**
* Retrieve an element from the transition table.
* [The type of "col" should actually be ResourceFormatReader::ETokenType, but we
* declare it short here to avoid exposing ResourceFormatReader to the world.]
*/
static Transition& getTransition(ENode row, short col);
public:
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#if 0
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// This is used for debugging
friend ostream& operator<<(ostream&, const ResourceBundle&);
#endif
private:
static const char* kDefaultSuffix;
static const char* kDefaultFilename;
static const char* kDefaultLocaleName;
static const char* kIndexLocaleName;
static const char* kIndexFilename;
static const char* kIndexTag;
static const UniChar kSeparator;
static const char* kDefaultMinorVersion;
static const char* kVersionSeparator;
static const UnicodeString kVersionTag;
static ResourceBundleCache* fgCache;
static VisitedFileCache* fgVisitedFiles;
/**
* Data members. The ResourceBundle object is kept lightweight by having the fData[]
* array entries be non-owned pointers. The cache (fgCache) owns the entries and
* will delete them at static destruction time.
*/
UnicodeString fPath;
UnicodeString fFilenameSuffix;
enum { kDataCount = 4 };
const Hashtable* fData[kDataCount]; // These aren't const if fIsDataOwned is true
t_bool fLoaded[kDataCount];
t_bool fIsDataOwned;
UnicodeString fRealLocaleID;
LocaleFallbackIterator* fLocaleIterator;
char* fVersionID;
};
#ifdef NLS_MAC
#pragma export off
#endif
inline ResourceBundle::Transition&
ResourceBundle::getTransition(ENode row,
short col)
{
// Row length is 4
return kTransitionTable[col + (row<<2)];
}
#endif